Warning: Use of undefined constant NS_MAIN_TALK - assumed 'NS_MAIN_TALK' (this will throw an Error in a future version of PHP) in /users/bote2/www/enWiki/LocalSettings.php on line 249
Warning: Use of undefined constant NS_MAIN_TALK - assumed 'NS_MAIN_TALK' (this will throw an Error in a future version of PHP) in /users/bote2/www/enWiki/LocalSettings.php on line 251
Warning: session_name() [function.session-name]: Cannot change session name when headers already sent in /users/bote2/www/enWiki/includes/Setup.php on line 734
Warning: ini_set() [function.ini-set]: Headers already sent. You cannot change the session module's ini settings at this time in /users/bote2/www/enWiki/includes/session/PHPSessionHandler.php on line 126
Warning: ini_set() [function.ini-set]: Headers already sent. You cannot change the session module's ini settings at this time in /users/bote2/www/enWiki/includes/session/PHPSessionHandler.php on line 127
Warning: session_cache_limiter() [function.session-cache-limiter]: Cannot change cache limiter when headers already sent in /users/bote2/www/enWiki/includes/session/PHPSessionHandler.php on line 133
Warning: session_set_save_handler() [function.session-set-save-handler]: Cannot change save handler when headers already sent in /users/bote2/www/enWiki/includes/session/PHPSessionHandler.php on line 140
Warning: Parameter 1 to SyntaxHighlight_GeSHi::onParserFirstCallInit() expected to be a reference, value given in /users/bote2/www/enWiki/includes/Hooks.php on line 195
Warning: Cannot modify header information - headers already sent by (output started at /users/bote2/www/enWiki/LocalSettings.php:249) in /users/bote2/www/enWiki/includes/Feed.php on line 234
Warning: Cannot modify header information - headers already sent by (output started at /users/bote2/www/enWiki/LocalSettings.php:249) in /users/bote2/www/enWiki/includes/WebResponse.php on line 42
Warning: Cannot modify header information - headers already sent by (output started at /users/bote2/www/enWiki/LocalSettings.php:249) in /users/bote2/www/enWiki/includes/WebResponse.php on line 42
Warning: Cannot modify header information - headers already sent by (output started at /users/bote2/www/enWiki/LocalSettings.php:249) in /users/bote2/www/enWiki/includes/WebResponse.php on line 42
Warning: Cannot modify header information - headers already sent by (output started at /users/bote2/www/enWiki/LocalSettings.php:249) in /users/bote2/www/enWiki/includes/WebResponse.php on line 42 http://bote2.square7.ch/en/wiki/Combat_Simulator/history?feed=atomCombat Simulator - Revision history2026-04-24T15:40:36ZRevision history for this page on the wikiMediaWiki 1.27.1http://bote2.square7.ch/enWiki/index.php?title=Combat_Simulator&diff=200&oldid=prevDarkness: translation site Combat Simulator / completed2017-02-20T22:11:52Z<p>translation site Combat Simulator / completed</p>
<p><b>New page</b></p><div>= Introduction =<br />
<br />
With the '''Combat Simulator''' you can simulate [[Space Battle]]s outside the game. <br />
<br />
----<br />
<br />
''>>note from Darkness: Thanks to Blotunga the new Combat Simulator (CS) will be integrated ingame.'' <br />
''At the moment you can use the new CS only with the windows version by creating a shortcut of the bote.exe, open the properties of it and adding under the tab -shortcut- in the line -target- behind the '\bote.exe' this '--editor' (don’t forget to save the changes)''<br />
''If you open the new shortcut now instead of the normal game menu you will see the editor menu, that includes the Simulator. (click on -ships- and then you get the option -Simulator- in the down right corner)''<br />
<br />
----<br />
<br />
Thread in forum: http://birth-of-the-empires.de/phpBB3/viewtopic.php?p=4089#p4089<br />
<br />
<br />
Here another one [http://birth-of-the-empires.de/wiki_files/Downloads/CombatSimulator0.8.zip Download] : simply unzip and click on CombatSimulator.exe <br />
<br />
----<br />
<br />
''>>note from Darkness: Link is for old version. The new version is integrated in the normal game download.''<br />
<br />
----<br />
<br />
With the §Repeat§-Value 0 in the ComvatScript.txt the space battle will be done in grafic mode: <br><br />
http://birth-of-the-empires.de/wiki_files/Bilder/CombatSimulator.gif<br />
<br />
----<br />
<br />
''>>note from Darkness: This explanation is for old version. In the new one you have only grafic mode. (listed fight statistic for 1000+ fights at once will maybe added)''<br />
<br />
----<br />
<br />
With a §Repeat§-Value >0 multiple [[Space Battle]]s will be calculated and the results will be listed in the Stats.log Datei. <br />
<br />
----<br />
<br />
''>>note from Darkness: This explanation is for old version. See my last comment.''<br />
<br />
----<br />
<br />
The result of the last fight is saved in the Combat.log.<br />
<br />
----<br />
<br />
''>>note from Darkness: Should be the same for new version. The file lies in the main bote folder.''<br />
<br />
----<br />
<br />
== CombatScript.txt ==<br />
<br />
In the CombatScript.txt is set which [[Ship]]s and [[Empire Overview|Empire]]s participate in the battle. <br />
<br />
----<br />
<br />
''>>note from Darkness: In new version you select this in the Simulator.''<br />
<br />
----<br />
<br />
===Example===<br />
<br />
'''§REPEAT§'''<br />
<br />
0<br />
<br />
'''§SLOWING§'''<br />
<br />
20<br />
<br />
'''§RACE§'''<br />
<br />
MAJOR3<br />
<br />
§SHIPS§<br />
<br />
Roch'ta<br />
<br />
'''§RACE§'''<br />
<br />
MAJOR4<br />
<br />
'''§SHIPS§'''<br />
<br />
M'esothirax<br />
<br />
M'esothirax<br />
<br />
M'esothirax<br />
<br />
M'esothirax<br />
<br />
M'esothirax<br />
<br />
V'emur<br />
<br />
V'emur<br />
<br />
<br />
===Explanation===<br />
<br />
<br />
'''§REPEAT§'''<br />
<br />
The value below §Repeat§ defines how often the simulation should be repeated. At 0 the simulation is done with grafics.<br />
<br />
With a value >0 the results will be saved in the ''Stats.log''.<br />
<br />
----<br />
<br />
''>>note from Darkness: Old version. For the new CS you can define the number of repeats in the simulator.ini with the value right from ''LOOP''.''<br />
<br />
----<br />
<br />
'''§SLOWING§'''<br />
<br />
The value below §Slowing§ slows the grafic simulation.<br />
<br />
----<br />
<br />
''>>note from Darkness: In the new CS you can change the speed inside the running simulation on top of the screen and change the default value in he simulation.ini with the value right from ''SPEED''.''<br />
<br />
----<br />
<br />
'''§RACE§'''<br />
<br />
Here you choose the [[Empire]] with the number:<br />
<br />
*MAJOR1 = Terra<br />
<br />
*MAJOR2 = Hanuhr<br />
<br />
*MAJOR3 = Khayrin<br />
<br />
*MAJOR4 = Rotharianer<br />
<br />
*MAJOR5 = Cartarer<br />
<br />
*MAJOR6 = Omega<br />
<br />
----<br />
<br />
''>>note from Darkness: Old version. Empires and Ships can be now selected ingame.''<br />
<br />
----<br />
<br />
'''§SHIPS§'''<br />
<br />
Here you choose the [[Ship]]s for the [[Empire]]. Simply write the shipname from ther [[Shiplist.data]] or the [[ShipEditor]] inside – always one ship per line.<br />
<br />
----<br />
<br />
''>>note from Darkness: Old version.''<br />
<br />
----<br />
<br />
For more participating [[Empire]]s with [[Ship]]s repeat §Race§ and §Ships§.<br />
<br />
----<br />
<br />
''>>note from Darkness: Old version''<br />
<br />
----<br />
<br />
= Screen = <br />
<br />
== Red lines are Beams ==<br />
<br />
== Red points are Torpedos ==<br />
<br />
== First percentage = Shields ==<br />
The first percentage show the condition of the shields.<br />
<br />
<br />
== Second percentage = Hull ==<br />
<br />
The second percentage shows '''representive for the whole ship''' the condition of the hull. If the hull reach the value 0 the ship is destroyed.<br />
<br />
<br />
== Tick Information top right ==<br />
<br />
In the top right the time unit of the fight ("Tick") is shown. (at least in CS 0.8.0.0 (Alpha 6), not the same like the 3D CS)<br />
<br />
----<br />
<br />
''>>note from Darkness: Old version.''<br />
<br />
----<br />
<br />
[[Category:Ships]] [[Category:Ship Fight]]</div>Darkness