Warning: Use of undefined constant NS_MAIN_TALK - assumed 'NS_MAIN_TALK' (this will throw an Error in a future version of PHP) in /users/bote2/www/enWiki/LocalSettings.php on line 249

Warning: Use of undefined constant NS_MAIN_TALK - assumed 'NS_MAIN_TALK' (this will throw an Error in a future version of PHP) in /users/bote2/www/enWiki/LocalSettings.php on line 251

Warning: session_name() [function.session-name]: Cannot change session name when headers already sent in /users/bote2/www/enWiki/includes/Setup.php on line 734

Warning: ini_set() [function.ini-set]: Headers already sent. You cannot change the session module's ini settings at this time in /users/bote2/www/enWiki/includes/session/PHPSessionHandler.php on line 126

Warning: ini_set() [function.ini-set]: Headers already sent. You cannot change the session module's ini settings at this time in /users/bote2/www/enWiki/includes/session/PHPSessionHandler.php on line 127

Warning: session_cache_limiter() [function.session-cache-limiter]: Cannot change cache limiter when headers already sent in /users/bote2/www/enWiki/includes/session/PHPSessionHandler.php on line 133

Warning: session_set_save_handler() [function.session-set-save-handler]: Cannot change save handler when headers already sent in /users/bote2/www/enWiki/includes/session/PHPSessionHandler.php on line 140

Warning: Parameter 1 to SyntaxHighlight_GeSHi::onParserFirstCallInit() expected to be a reference, value given in /users/bote2/www/enWiki/includes/Hooks.php on line 195

Warning: Cannot modify header information - headers already sent by (output started at /users/bote2/www/enWiki/LocalSettings.php:249) in /users/bote2/www/enWiki/includes/Feed.php on line 234

Warning: Cannot modify header information - headers already sent by (output started at /users/bote2/www/enWiki/LocalSettings.php:249) in /users/bote2/www/enWiki/includes/WebResponse.php on line 42

Warning: Cannot modify header information - headers already sent by (output started at /users/bote2/www/enWiki/LocalSettings.php:249) in /users/bote2/www/enWiki/includes/WebResponse.php on line 42

Warning: Cannot modify header information - headers already sent by (output started at /users/bote2/www/enWiki/LocalSettings.php:249) in /users/bote2/www/enWiki/includes/WebResponse.php on line 42

Warning: Cannot modify header information - headers already sent by (output started at /users/bote2/www/enWiki/LocalSettings.php:249) in /users/bote2/www/enWiki/includes/WebResponse.php on line 42
http://bote2.square7.ch/en/wiki/Scrap_Ship/history?feed=atom Scrap Ship - Revision history 2026-04-24T15:42:21Z Revision history for this page on the wiki MediaWiki 1.27.1 http://bote2.square7.ch/enWiki/index.php?title=Scrap_Ship&diff=191&oldid=prev Reginald: Reginald moved page Scrap to Scrap Ship without leaving a redirect 2017-02-18T04:58:04Z <p>Reginald moved page <a href="/en/wiki/Scrap/edit?redlink=1" class="new" title="Scrap (page does not exist)">Scrap</a> to <a href="/en/wiki/Scrap_Ship" title="Scrap Ship">Scrap Ship</a> without leaving a redirect</p> <table class="diff diff-contentalign-left" data-mw="interface"> <tr style='vertical-align: top;' lang='en'> <td colspan='1' style="background-color: white; color:black; text-align: center;">← Older revision</td> <td colspan='1' style="background-color: white; color:black; text-align: center;">Revision as of 04:58, 18 February 2017</td> </tr><tr><td colspan='2' style='text-align: center;' lang='en'><div class="mw-diff-empty">(No difference)</div> </td></tr></table> Reginald http://bote2.square7.ch/enWiki/index.php?title=Scrap_Ship&diff=190&oldid=prev Darkness: Changed the text a bit and added link to page Scrap Buildings 2017-02-18T00:07:26Z <p>Changed the text a bit and added link to page Scrap Buildings</p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class='diff-marker' /> <col class='diff-content' /> <col class='diff-marker' /> <col class='diff-content' /> <tr style='vertical-align: top;' lang='en'> <td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td> <td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 00:07, 18 February 2017</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td> <td colspan="2" class="diff-lineno">Line 1:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Ships (and space stations) can be scrapped. In order to do it select a ship or an entire fleet you want to scrap and give it the single turn SCRAP order. &#160;</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Ships (and space stations) can be scrapped. In order to do it select a ship or an entire fleet you want to scrap and give it the single turn SCRAP order. &#160;</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>If it's scrapped inside one of the own systems, the industry costs used <del class="diffchange diffchange-inline">in building </del>the ship are partially returned in form of credits. The resources spent e.g. for the ship's hull are put back into the storage of the system where the ship was scraped. With an advanced [[Shipyard]] the recycling efficiency is greater, while when the ship is damaged, you get less resources (you should [[Repair]] them first). &#160;</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>If it's scrapped inside one of the own systems, the industry costs used <ins class="diffchange diffchange-inline">to build </ins>the ship are partially returned in form of credits. The resources spent e.g. for the ship's hull are put back into the storage of the system where the ship was scraped. With an advanced [[Shipyard]] the recycling efficiency is greater, while when the ship is damaged, you get less resources (you should [[Repair]] them first). &#160;</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>For scrapping buildings see here <del class="diffchange diffchange-inline">(work in progress)</del>. &#160;</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>For scrapping buildings see here <ins class="diffchange diffchange-inline">[[Scrap Buildings]]</ins>. &#160;</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Ships]][[Category:Ship orders]]</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Ships]][[Category:Ship orders]]</div></td></tr> </table> Darkness http://bote2.square7.ch/enWiki/index.php?title=Scrap_Ship&diff=153&oldid=prev Poryg at 07:50, 28 October 2016 2016-10-28T07:50:00Z <p></p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class='diff-marker' /> <col class='diff-content' /> <col class='diff-marker' /> <col class='diff-content' /> <tr style='vertical-align: top;' lang='en'> <td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td> <td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 07:50, 28 October 2016</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td> <td colspan="2" class="diff-lineno">Line 1:</td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Ships (and space stations) can be scrapped. In order to do it select a ship you want to scrap and give it the single turn SCRAP order. &#160;</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Ships (and space stations) can be scrapped. In order to do it select a ship <ins class="diffchange diffchange-inline">or an entire fleet </ins>you want to scrap and give it the single turn SCRAP order. &#160;</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>If it's scrapped inside one of the own systems, the industry costs used in building the ship are partially returned in form of credits. The resources spent e.g. for the ship's hull are put back into the storage of the system where the ship was scraped. With an advanced [[Shipyard]] the recycling efficiency is greater, while when the ship is damaged, you get less resources (you should [[Repair]] them first). &#160;</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>If it's scrapped inside one of the own systems, the industry costs used in building the ship are partially returned in form of credits. The resources spent e.g. for the ship's hull are put back into the storage of the system where the ship was scraped. With an advanced [[Shipyard]] the recycling efficiency is greater, while when the ship is damaged, you get less resources (you should [[Repair]] them first). &#160;</div></td></tr> </table> Poryg http://bote2.square7.ch/enWiki/index.php?title=Scrap_Ship&diff=152&oldid=prev Poryg: Created page with "Ships (and space stations) can be scrapped. In order to do it select a ship you want to scrap and give it the single turn SCRAP order. If it's scrapped inside one of the own..." 2016-10-28T07:47:59Z <p>Created page with &quot;Ships (and space stations) can be scrapped. In order to do it select a ship you want to scrap and give it the single turn SCRAP order. If it&#039;s scrapped inside one of the own...&quot;</p> <p><b>New page</b></p><div>Ships (and space stations) can be scrapped. In order to do it select a ship you want to scrap and give it the single turn SCRAP order. <br /> <br /> If it's scrapped inside one of the own systems, the industry costs used in building the ship are partially returned in form of credits. The resources spent e.g. for the ship's hull are put back into the storage of the system where the ship was scraped. With an advanced [[Shipyard]] the recycling efficiency is greater, while when the ship is damaged, you get less resources (you should [[Repair]] them first). <br /> <br /> For scrapping buildings see here (work in progress). <br /> <br /> [[Category:Ships]][[Category:Ship orders]]</div> Poryg