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Warning: Cannot modify header information - headers already sent by (output started at /users/bote2/www/enWiki/LocalSettings.php:249) in /users/bote2/www/enWiki/includes/WebResponse.php on line 42 http://bote2.square7.ch/en/wiki/Scrap_Ship/history?feed=atomScrap Ship - Revision history2026-04-24T15:42:21ZRevision history for this page on the wikiMediaWiki 1.27.1http://bote2.square7.ch/enWiki/index.php?title=Scrap_Ship&diff=191&oldid=prevReginald: Reginald moved page Scrap to Scrap Ship without leaving a redirect2017-02-18T04:58:04Z<p>Reginald moved page <a href="/en/wiki/Scrap/edit?redlink=1" class="new" title="Scrap (page does not exist)">Scrap</a> to <a href="/en/wiki/Scrap_Ship" title="Scrap Ship">Scrap Ship</a> without leaving a redirect</p>
<table class="diff diff-contentalign-left" data-mw="interface">
<tr style='vertical-align: top;' lang='en'>
<td colspan='1' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='1' style="background-color: white; color:black; text-align: center;">Revision as of 04:58, 18 February 2017</td>
</tr><tr><td colspan='2' style='text-align: center;' lang='en'><div class="mw-diff-empty">(No difference)</div>
</td></tr></table>Reginaldhttp://bote2.square7.ch/enWiki/index.php?title=Scrap_Ship&diff=190&oldid=prevDarkness: Changed the text a bit and added link to page Scrap Buildings2017-02-18T00:07:26Z<p>Changed the text a bit and added link to page Scrap Buildings</p>
<table class="diff diff-contentalign-left" data-mw="interface">
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 00:07, 18 February 2017</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Ships (and space stations) can be scrapped. In order to do it select a ship or an entire fleet you want to scrap and give it the single turn SCRAP order.  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Ships (and space stations) can be scrapped. In order to do it select a ship or an entire fleet you want to scrap and give it the single turn SCRAP order.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>If it's scrapped inside one of the own systems, the industry costs used <del class="diffchange diffchange-inline">in building </del>the ship are partially returned in form of credits. The resources spent e.g. for the ship's hull are put back into the storage of the system where the ship was scraped. With an advanced [[Shipyard]] the recycling efficiency is greater, while when the ship is damaged, you get less resources (you should [[Repair]] them first).  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>If it's scrapped inside one of the own systems, the industry costs used <ins class="diffchange diffchange-inline">to build </ins>the ship are partially returned in form of credits. The resources spent e.g. for the ship's hull are put back into the storage of the system where the ship was scraped. With an advanced [[Shipyard]] the recycling efficiency is greater, while when the ship is damaged, you get less resources (you should [[Repair]] them first).  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>For scrapping buildings see here <del class="diffchange diffchange-inline">(work in progress)</del>.  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>For scrapping buildings see here <ins class="diffchange diffchange-inline">[[Scrap Buildings]]</ins>.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Ships]][[Category:Ship orders]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Ships]][[Category:Ship orders]]</div></td></tr>
</table>Darknesshttp://bote2.square7.ch/enWiki/index.php?title=Scrap_Ship&diff=153&oldid=prevPoryg at 07:50, 28 October 20162016-10-28T07:50:00Z<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
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<tr style='vertical-align: top;' lang='en'>
<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 07:50, 28 October 2016</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Ships (and space stations) can be scrapped. In order to do it select a ship you want to scrap and give it the single turn SCRAP order.  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Ships (and space stations) can be scrapped. In order to do it select a ship <ins class="diffchange diffchange-inline">or an entire fleet </ins>you want to scrap and give it the single turn SCRAP order.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>If it's scrapped inside one of the own systems, the industry costs used in building the ship are partially returned in form of credits. The resources spent e.g. for the ship's hull are put back into the storage of the system where the ship was scraped. With an advanced [[Shipyard]] the recycling efficiency is greater, while when the ship is damaged, you get less resources (you should [[Repair]] them first).  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>If it's scrapped inside one of the own systems, the industry costs used in building the ship are partially returned in form of credits. The resources spent e.g. for the ship's hull are put back into the storage of the system where the ship was scraped. With an advanced [[Shipyard]] the recycling efficiency is greater, while when the ship is damaged, you get less resources (you should [[Repair]] them first).  </div></td></tr>
</table>Poryghttp://bote2.square7.ch/enWiki/index.php?title=Scrap_Ship&diff=152&oldid=prevPoryg: Created page with "Ships (and space stations) can be scrapped. In order to do it select a ship you want to scrap and give it the single turn SCRAP order. If it's scrapped inside one of the own..."2016-10-28T07:47:59Z<p>Created page with "Ships (and space stations) can be scrapped. In order to do it select a ship you want to scrap and give it the single turn SCRAP order. If it's scrapped inside one of the own..."</p>
<p><b>New page</b></p><div>Ships (and space stations) can be scrapped. In order to do it select a ship you want to scrap and give it the single turn SCRAP order. <br />
<br />
If it's scrapped inside one of the own systems, the industry costs used in building the ship are partially returned in form of credits. The resources spent e.g. for the ship's hull are put back into the storage of the system where the ship was scraped. With an advanced [[Shipyard]] the recycling efficiency is greater, while when the ship is damaged, you get less resources (you should [[Repair]] them first). <br />
<br />
For scrapping buildings see here (work in progress). <br />
<br />
[[Category:Ships]][[Category:Ship orders]]</div>Poryg