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http://bote2.square7.ch/enWiki/api.php?action=feedcontributions&feedformat=atom&user=Reginald BotE Wiki - User contributions [en] 2026-04-24T13:39:22Z User contributions MediaWiki 1.27.1 http://bote2.square7.ch/enWiki/index.php?title=Attack&diff=467 Attack 2026-01-21T06:22:07Z <p>Reginald: Reginald moved page ZAttack to Attack without leaving a redirect</p> <hr /> <div>This command means that the ship will be attacking spaceships or fleets. If a ship with an &quot;Attack&quot; command encounters, a space battle is triggered. <br /> The opposite of Attack is the command [[Avoid]]. <br /> Some civilian ships (Transports, Colony ships) of the major races have no armaments and should therefore always Avoid to stay out of the battle. <br /> [[Category:Ships]]</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Ablative_armor&diff=466 Ablative armor 2026-01-21T06:21:49Z <p>Reginald: Reginald moved page ZAblative armor to Ablative armor without leaving a redirect</p> <hr /> <div>Thanks to the Ablative armor an energy [[Beam]] is scattered and therefore its' force and effect are reduced. Unfortunately not every spaceship can be equipped with this, because the construction of ablative armor plates is very complicated. <br /> <br /> In BOTE 10% of the damage goes to the ship's hull regardless of how large it's shield is. Ablative armor neutralizes this damage, but unlike Hull polarization it applies only to the [[Beam]] damage, while [[hull polarization]] applies both to [[Beam]]s and [[Torpedo]]es. Source: CombatShip.cpp and Hull.cpp. [http://translate.googleusercontent.com/translate_c?depth=1&amp;hl=de&amp;nv=1&amp;rurl=translate.google.de&amp;sl=de&amp;tl=en&amp;u=http://birth-of-the-empires.de/wiki/index.php/Programm-Code&amp;usg=ALkJrhiWWcXM72SlJgfjpBhoR0Fj73e0-A See Program code]<br /> [[Category:Ship abilities]]</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Avoid&diff=465 Avoid 2026-01-21T06:21:39Z <p>Reginald: Reginald moved page ZAvoid to Avoid without leaving a redirect</p> <hr /> <div>The command '''Avoid''' brings a defensive bonus in [[space battles]] with enemy ships, but the spaceships remain -unlike in retreat- in the same sector and participate in the battle. <br /> Allowing ships to avoid is actually a suicide, because either the battle draws out or, and this happens more often, the fight is lost. <br /> Setting all ships to Avoid is not the same as Hail. In case of Hail the ships will return fire when being shot at. Although truth is, if all of both your and opponent's ships in one sector are set to Avoid, no combats occur. <br /> <br /> It may not be a bad idea to equip a [[fleet]] with weak Colony ships set to Avoid though. Apart from boosting the fleet damage bonus these ships can serve as a meat shield for your bigger ships. <br /> <br /> It may also be a good idea to give your [[flagship]] an Avoid order, but only if it would have had only a little effect on the battle (for example two huge fleets meet) to save it from destruction and [morale] loss. <br /> [[Category:Ships]]</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Beam&diff=464 Beam 2026-01-21T06:21:27Z <p>Reginald: Reginald moved page ZBeam to Beam without leaving a redirect</p> <hr /> <div>{| class=&quot;prettytable&quot; Width=&quot;100%&quot;<br /> | style=&quot;background-color:#f1f1f1;border:10px solid #f1f1f1;&quot;|<br /> {| class=&quot;prettytable&quot; Width=&quot;100%&quot;<br /> | align=&quot;right&quot; | click [http://translate.google.de/translate?hl=de&amp;sl=de&amp;tl=en&amp;u=http%3A%2F%2Fbirth-of-the-empires.de%2Fwiki%2Findex.php%3Ftitle%3DBeam here] for other languages http://birth-of-the-empires.de/wiki_files/Bilder/Russland-Symbol.gif<br /> |}<br /> __TOC__<br /> <br /> Beam Weapons are directed energy modulators which are used during the [[Ship Combat#Combat Calculation|Ship Battle]]. Additional weapons from [[Ship]]s and [[Station]]s are [[Torpedo]]s.<br /> <br /> Overview: [http://birth-of-the-empires.de/wiki_files/Downloads/Beams.xls Beams.xls].<br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Mountposition.png<br /> <br /> ==Beam Weapon-properties==<br /> <br /> *'''Beamtype''' (beam type)<br /> <br /> :Ein Typ 10 Laser kann Ziele angreifen, die 10mal weiter entfernt sind, als es ein Typ 1 Laser könnte. Es wird also die Reichweite erhöht. Am Schaden oder an der Schußfrequenz ändert sich nichts.<br /> <br /> *'''Number on Shoot''' (number of beams per shoot)<br /> <br /> *'''Beamtime''' (duration of beam)<br /> <br /> *'''Rechargetime''' (rechargetime)<br /> <br /> *'''Bonus from System''' (not implemented yet)<br /> <br /> *'''Piercing''' (ability to pass through shields as if they don't exists)<br /> <br /> : Beam Weapons with this property passing enemy shields as if they don't exist and doing hulldamage. This don't work against multiphasic shields; these can't be penetrated and must be destroyed the normal way.<br /> <br /> *'''Modulating''' (modulating beams)<br /> <br /> :Beam Weapons with this property modulate their beams permanently in new ways, thats why 50% of the impact always goes directly to the opponents hull.<br /> &gt;&gt;note from Darkness: Even multiphasic shields can't reduce this effect.<br /> <br /> *'''Max. Angle''' (Max. Angle)<br /> <br /> <br /> == Beam-Types ==<br /> <br /> {| class=&quot;wikitable sortable&quot;<br /> ! Weapon !! Number Beams&lt;br&gt; per shot !! Beam Duration !! Rechargetime !! Damage&lt;br&gt; of one Beam !! Bonus through System !! max. Fireangle !! Property !! Race<br /> |-<br /> | Antiproton Cannon<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 15<br /> |style=&quot;text-align:center&quot;| 35<br /> |style=&quot;text-align:center&quot;| 400<br /> |style=&quot;text-align:center&quot;| 5%<br /> |style=&quot;text-align:center&quot;| 90°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Zhordanians<br /> |-<br /> | Bosean Phase Shifter<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 2<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 30<br /> |style=&quot;text-align:center&quot;| 30%<br /> |style=&quot;text-align:center&quot;| 60°<br /> |style=&quot;text-align:center&quot;| Modulation<br /> |style=&quot;text-align:left&quot;| Bosean<br /> |-<br /> | Continuum Ripples<br /> |style=&quot;text-align:center&quot;| 12<br /> |style=&quot;text-align:center&quot;| 15<br /> |style=&quot;text-align:center&quot;| 10<br /> |style=&quot;text-align:center&quot;| 10<br /> |style=&quot;text-align:center&quot;| 200%<br /> |style=&quot;text-align:center&quot;| 360°<br /> |style=&quot;text-align:center&quot;| Modulation<br /> |style=&quot;text-align:left&quot;| Eelen-Guard<br /> |-<br /> | Disruptor Array<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 8<br /> |style=&quot;text-align:center&quot;| 12<br /> |style=&quot;text-align:center&quot;| 7<br /> |style=&quot;text-align:center&quot;| 30%<br /> |style=&quot;text-align:center&quot;| 75°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR5.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Heraklets<br /> |-<br /> | Disruptor Bank<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 5<br /> |style=&quot;text-align:center&quot;| 10<br /> |style=&quot;text-align:center&quot;| 7<br /> |style=&quot;text-align:center&quot;| 15%<br /> |style=&quot;text-align:center&quot;| 60°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR4.png&quot; width=&quot;90&quot;&gt; &lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR3.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Mozwar, Bothasiori, Deshant, Karorr<br /> |-<br /> | Disruptor Beam Turret<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 2<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 8<br /> |style=&quot;text-align:center&quot;| 20%<br /> |style=&quot;text-align:center&quot;| 360°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR4.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Mozwar, Tarokans, Bothasiori, Andromedans, Heraklets<br /> |-<br /> | Disruptor Cannon<br /> |style=&quot;text-align:center&quot;| 2<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 11<br /> |style=&quot;text-align:center&quot;| 12<br /> |style=&quot;text-align:center&quot;| 5%<br /> |style=&quot;text-align:center&quot;| 45°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR5.png&quot; width=&quot;90&quot;&gt; &lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR3.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Xibren, Sevar, Palan, Karorr, Hiro'akks, Andromedans<br /> |-<br /> | Disruptor Cannon Turret<br /> |style=&quot;text-align:center&quot;| 4<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 17<br /> |style=&quot;text-align:center&quot;| 14<br /> |style=&quot;text-align:center&quot;| 15%<br /> |style=&quot;text-align:center&quot;| 360°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Hiro'akks<br /> |-<br /> | Disruptor Emitter<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 7<br /> |style=&quot;text-align:center&quot;| 6<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 45°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR5.png&quot; width=&quot;90&quot;&gt; &lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR4.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Sevar, Palan, Mozwar<br /> |-<br /> | Forced Plasma Bank<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 5<br /> |style=&quot;text-align:center&quot;| 10<br /> |style=&quot;text-align:center&quot;| 7<br /> |style=&quot;text-align:center&quot;| 15%<br /> |style=&quot;text-align:center&quot;| 110°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR2.png&quot; width=&quot;90&quot;&gt;<br /> |-<br /> | Forced Plasma Emitter<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 5<br /> |style=&quot;text-align:center&quot;| 7<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 70°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR2.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Xibren<br /> |-<br /> | Heavy Disruptor Cannon<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 24<br /> |style=&quot;text-align:center&quot;| 85<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 90°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR5.png&quot; width=&quot;90&quot;&gt; &lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR4.png&quot; width=&quot;90&quot;&gt; &lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR3.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Hiro'akks<br /> |-<br /> | Heavy Plasma Cannon<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 24<br /> |style=&quot;text-align:center&quot;| 85<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 75°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR2.png&quot; width=&quot;90&quot;&gt;<br /> |-<br /> | Heavy Polaron Cannon<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 24<br /> |style=&quot;text-align:center&quot;| 90<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 5°<br /> |style=&quot;text-align:center&quot;| Piercing<br /> |style=&quot;text-align:left&quot;| Brane<br /> |-<br /> | Heavy Pulse Disruptor Cannon<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 15<br /> |style=&quot;text-align:center&quot;| 26<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 40°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Mozwar, Hazeti<br /> |-<br /> | Heavy Pulse Polaron Cannon<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 15<br /> |style=&quot;text-align:center&quot;| 26<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 15°<br /> |style=&quot;text-align:center&quot;| Piercing<br /> |style=&quot;text-align:left&quot;| Brane<br /> |-<br /> | Ion Beam<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 4<br /> |style=&quot;text-align:center&quot;| 12<br /> |style=&quot;text-align:center&quot;| 5<br /> |style=&quot;text-align:center&quot;| 20%<br /> |style=&quot;text-align:center&quot;| 180°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Isotopospheric Entity<br /> |-<br /> | Ion Cluster Beam<br /> |style=&quot;text-align:center&quot;| 5<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 25<br /> |style=&quot;text-align:center&quot;| 40<br /> |style=&quot;text-align:center&quot;| 25%<br /> |style=&quot;text-align:center&quot;| 180°<br /> |style=&quot;text-align:center&quot;| Piercing<br /> |style=&quot;text-align:left&quot;| Blizzard-Plasma Entity<br /> |-<br /> | Isokinetic Cannon <br /> |style=&quot;text-align:center&quot;| 10<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 5%<br /> |style=&quot;text-align:center&quot;| 45°<br /> |style=&quot;text-align:center&quot;| Piercing<br /> |style=&quot;text-align:left&quot;| Vikarmo<br /> |-<br /> | Isolytic Cannon<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 11<br /> |style=&quot;text-align:center&quot;| 22<br /> |style=&quot;text-align:center&quot;| 5%<br /> |style=&quot;text-align:center&quot;| 35°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Vorgor, Storgor<br /> |-<br /> | Isolytic Pulse Cannon<br /> |style=&quot;text-align:center&quot;| 2<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 18<br /> |style=&quot;text-align:center&quot;| 39<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 55°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Vorgor, Storgor<br /> |-<br /> | Kryonit Suprabeam<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 10<br /> |style=&quot;text-align:center&quot;| 50<br /> |style=&quot;text-align:center&quot;| 100<br /> |style=&quot;text-align:center&quot;| 50%<br /> |style=&quot;text-align:center&quot;| 180°<br /> |style=&quot;text-align:center&quot;| Modulation<br /> |style=&quot;text-align:left&quot;| Kryonit Entity<br /> |-<br /> | Laser Array<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 8<br /> |style=&quot;text-align:center&quot;| 12<br /> |style=&quot;text-align:center&quot;| 7<br /> |style=&quot;text-align:center&quot;| 30%<br /> |style=&quot;text-align:center&quot;| 90°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR1.png&quot; width=&quot;90&quot;&gt; <br /> |-<br /> | Laser Bank<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 5<br /> |style=&quot;text-align:center&quot;| 10<br /> |style=&quot;text-align:center&quot;| 6<br /> |style=&quot;text-align:center&quot;| 15<br /> |style=&quot;text-align:center&quot;| 80°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR1.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Yimandar, Baflides, Tarokytes, Levans, Tarokohe, Chewark<br /> |-<br /> | Laser Beam Turret<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 2<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 8<br /> |style=&quot;text-align:center&quot;| 20%<br /> |style=&quot;text-align:center&quot;| 360°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Delarians, Azorans<br /> |-<br /> | Laser Cannon <br /> |style=&quot;text-align:center&quot;| 2<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 12<br /> |style=&quot;text-align:center&quot;| 16<br /> |style=&quot;text-align:center&quot;| 5%<br /> |style=&quot;text-align:center&quot;| 55°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Yimandar, Vulmar<br /> |-<br /> | Laser Cannon Turret<br /> |style=&quot;text-align:center&quot;| 4<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 17<br /> |style=&quot;text-align:center&quot;| 5<br /> |style=&quot;text-align:center&quot;| 15%<br /> |style=&quot;text-align:center&quot;| 360°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Delarians, Azorans<br /> |-<br /> | Laser Emitter<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 7<br /> |style=&quot;text-align:center&quot;| 5<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 55°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR1.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Delarians, Levans, Adamans, Tarokytes, Chewark<br /> |-<br /> | Magneton Emitter<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 7<br /> |style=&quot;text-align:center&quot;| 6<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 70°<br /> |style=&quot;text-align:center&quot;| Piercing<br /> |style=&quot;text-align:left&quot;| Nundosa<br /> |-<br /> | Particle Cannon<br /> |style=&quot;text-align:center&quot;| 2<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 11<br /> |style=&quot;text-align:center&quot;| 36<br /> |style=&quot;text-align:center&quot;| 5%<br /> |style=&quot;text-align:center&quot;| 45°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Vawdor<br /> |-<br /> | Phased Polaron Array<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 8<br /> |style=&quot;text-align:center&quot;| 12<br /> |style=&quot;text-align:center&quot;| 7<br /> |style=&quot;text-align:center&quot;| 30%<br /> |style=&quot;text-align:center&quot;| 50°<br /> |style=&quot;text-align:center&quot;| Piercing<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR6.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Brane<br /> |-<br /> | Phased Polaron Bank<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 5<br /> |style=&quot;text-align:center&quot;| 10<br /> |style=&quot;text-align:center&quot;| 6<br /> |style=&quot;text-align:center&quot;| 15%<br /> |style=&quot;text-align:center&quot;| 40°<br /> |style=&quot;text-align:center&quot;| Piercing<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR6.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Drizzi<br /> |-<br /> | Phased Polaron Emitter<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 7<br /> |style=&quot;text-align:center&quot;| 5<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 15°<br /> |style=&quot;text-align:center&quot;| Piercing<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR6.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Drizzi<br /> |-<br /> | Plasma Cannon<br /> |style=&quot;text-align:center&quot;| 2<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 11<br /> |style=&quot;text-align:center&quot;| 12<br /> |style=&quot;text-align:center&quot;| 5%<br /> |style=&quot;text-align:center&quot;| 80°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR2.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Baflides<br /> |-<br /> | Polaron Cannon<br /> |style=&quot;text-align:center&quot;| 2<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 11<br /> |style=&quot;text-align:center&quot;| 12<br /> |style=&quot;text-align:center&quot;| 5%<br /> |style=&quot;text-align:center&quot;| 80°<br /> |style=&quot;text-align:center&quot;| Piercing<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR6.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Thremdomas<br /> |-<br /> | Pulse Disruptor Cannon<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 14<br /> |style=&quot;text-align:center&quot;| 13<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 60°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR5.png&quot; width=&quot;90&quot;&gt; &lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR4.png&quot; width=&quot;90&quot;&gt; &lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR3.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Mozwar, Hazeti<br /> |-<br /> | Pulse Laser Cannon<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 14<br /> |style=&quot;text-align:center&quot;| 13<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 75°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR1.png&quot; width=&quot;90&quot;&gt; <br /> |-<br /> | Pulse Laser Gun<br /> |style=&quot;text-align:center&quot;| 4<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 8<br /> |style=&quot;text-align:center&quot;| 9<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 75°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Ankarans<br /> |-<br /> | Pulse Particle Cannon<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 14<br /> |style=&quot;text-align:center&quot;| 16<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 60°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Vawdor<br /> |-<br /> | Pulse Plasma Cannon<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 14<br /> |style=&quot;text-align:center&quot;| 13<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 90°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR2.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Zhordanians<br /> |-<br /> | Pulse Polaron Cannon<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 14<br /> |style=&quot;text-align:center&quot;| 13<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 30°<br /> |style=&quot;text-align:center&quot;| Piercing<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR6.png&quot; width=&quot;90&quot;&gt;<br /> |-<br /> | Pulse Proton Cannon<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 14<br /> |style=&quot;text-align:center&quot;| 95<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 30°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Thremdomas, Morlock-Raider<br /> |-<br /> | Ultraphasic Beam<br /> |style=&quot;text-align:center&quot;| 6<br /> |style=&quot;text-align:center&quot;| 10<br /> |style=&quot;text-align:center&quot;| 35<br /> |style=&quot;text-align:center&quot;| 20<br /> |style=&quot;text-align:center&quot;| 35%<br /> |style=&quot;text-align:center&quot;| 360°<br /> |style=&quot;text-align:center&quot;| Piercing<br /> |style=&quot;text-align:left&quot;| Battlestation<br /> |}<br /> <br /> == Beam damage and stated values in BotE ==<br /> <br /> (Damage only if beam hits the aim)<br /> <br /> Table also avaible as [http://birth-of-the-empires.de/wiki_files/Downloads/Beam-Calculation.xls Beam-Calculation.xls]<br /> <br /> {| class=&quot;wikitable&quot; &lt;hiddentext&gt;generated with [[:de:Wikipedia:Helferlein/VBA-Macro for EXCEL tableconversion]] V1.8&lt;\hiddentext&gt;<br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; | &amp;nbsp;<br /> |style=&quot;text-decoration:underline&quot; | Beam damage calculation and stated values in BotE<br /> <br /> |- valign=&quot;bottom&quot;<br /> |style=&quot;text-decoration:none&quot; align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | align=&quot;right&quot; | &amp;nbsp;<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | 2<br /> | Number (of beams) at ship<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | 1<br /> | Number on shoot<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | 15<br /> | Beamtime<br /> <br /> |- style=&quot;color:#000080&quot; valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | 100<br /> | (seconds - beam damage values in BotE are stated for 100 seconds!!!)<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | 35<br /> | Rechargetime<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | Bonus from System is not relevant for this calculation<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | 400<br /> | Damage of one beam<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | align=&quot;right&quot; | &amp;nbsp;<br /> <br /> |- valign=&quot;bottom&quot;<br /> |style=&quot;background-color:#FFFF00&quot; align=&quot;right&quot; height=&quot;15&quot; | 24000<br /> | formula is: 2 x 1 x 15 x rounded(100 / (15+35)) x 400<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | align=&quot;right&quot; | &amp;nbsp;<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> |style=&quot;text-decoration:underline&quot; | Formula: <br /> <br /> |- valign=&quot;bottom&quot;<br /> |style=&quot;text-decoration:none&quot; align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | align=&quot;right&quot; | &amp;nbsp;<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | At last x damage of one beam (400)<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | align=&quot;right&quot; | &amp;nbsp;<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | Before: 100 sec. / time. Time = one beamtime + rechargetime<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | When beamtime+rechargetime &gt; 50 (would mean, only one shoot is possible in 100 sec.), there is <br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | a tolerance. From 71 upon damage is reduced in steps (here until 12000 is reached. 12000 is <br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | minimum for 1 beam out of each of the 2 beam weapons).<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | Thanks to Darkness for his explanatory notes<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | align=&quot;right&quot; | &amp;nbsp;<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | First (of course): Number of beam weapons x shoots x number of shoot in 100 seconds<br /> |}<br /> <br /> [[Category:Ships]] [[Category:Ship Battle]]</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Difference_between_BotE_Alpha_and_BotE_Android&diff=463 Difference between BotE Alpha and BotE Android 2026-01-21T06:21:15Z <p>Reginald: Reginald moved page ZDifference between BotE Alpha and BotE Android to Difference between BotE Alpha and BotE Android without leaving a redirect</p> <hr /> <div>= Intro =<br /> <br /> *[http://download.chip.eu/en/Birth-of-the-Empires_6681499.html BotE Alpha] http://bote2.square7.ch/images/Cplus.png is coded in C++. It was the aboriginal one, running on Windows and Liunx. Coding began in 2006.<br /> <br /> <br /> *[http://www.forum.birth-of-the-empires.de/viewforum.php?f=102 BotE Android] http://bote2.square7.ch/images/Android.png is coded in Java. It's running on Android, but also on Windows and Linux. Coded by blotunga since 2014.<br /> <br /> <br /> These two versions are mostly equal, but there are small differences.<br /> <br /> = MP =<br /> <br /> Only BotE Alpha is supporting [http://birth-of-the-empires.de/wiki/index.php/Online_Gaming multi player games], BotE Android doesn't support this yet.<br /> <br /> = Touchscreen =<br /> <br /> BotE Android is more comfortable to Touchscreens.<br /> <br /> = Wormholes =<br /> <br /> only supported by BotE Android</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Double-hull&diff=462 Double-hull 2026-01-21T06:21:04Z <p>Reginald: Reginald moved page ZDouble-hull to Double-hull without leaving a redirect</p> <hr /> <div>In past the hull thickness used to be doubled by two-layer plating, but this led to the undesired construction of &quot;mere double-hulls&quot;. Twice as heavy, but improving the maximum durability only '''1.5 times''' compared to the single-layer plate (see http://forum.birth-of-the-empires.de/viewtopic.php?p=14532#p14532 (German)). <br /> (Source ShipDesignMenuView.cpp: Double-hull decreases [[Maneuverability]] by 1 compared to single plate. Ships with [[Maneuverability]] 0 or 9 are excluded from the scheme.)<br /> [[Category:Ships]]</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Flagship&diff=461 Flagship 2026-01-21T06:20:50Z <p>Reginald: Reginald moved page ZFlagship to Flagship without leaving a redirect</p> <hr /> <div>= Introduction =<br /> A flagship is usually the most powerful ship of the entire fleet and coordinates the combat operations of its' ships during a space battle. <br /> The flagship should be equipped with particularly strong shields so that it doesn't get destroyed easily. <br /> <br /> '''Each empire can have only one flagship at a time.'''<br /> <br /> <br /> In battle, a flagship gives a 10% damage bonus to every ship owned by the same empire in that sector. <br /> <br /> If there is a [[Command ship]] (10% fleet bonus attack and defence) and a flagship in a fleet, all ships gain 20% damage bonus. <br /> <br /> = Assign a flagship =<br /> In order to turn a ship into a flagship, use Flagship command (see [http://birth-of-the-empires.de/wiki_files/Videos/Flaggschiff.avi Video]). The appointment and spreading news of the flagship takes one round ***under investigation***. The flagship then carries the empire symbol on the upper left:<br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/FlaggschiffTerraner.jpg<br /> <br /> = Unassign/change the flagship =<br /> In BOTE it's impossible to unassign a flagship. In other words once you have a flagship, it's impossible to not have a flagship unless you get rid of it. You can only assign a different ship to the flagship role though, which frees the previous flagship from its' flagship duty. <br /> Once you have a flagship, the only ways to be without flagships again is to scrap your flagship, let your flagship terraform a planet (if it's a colony ship) or build a star base (if it's a transport ship). Or you can lose your flagship in battle, but then you will suffer a huge [[Morale]] loss.<br /> [[Category:Ships]]</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Difference_between_BotE_Alpha_and_BotE_Android&diff=460 Difference between BotE Alpha and BotE Android 2026-01-21T05:52:07Z <p>Reginald: Reginald moved page Difference between BotE Alpha and BotE Android to ZDifference between BotE Alpha and BotE Android without leaving a redirect</p> <hr /> <div>= Intro =<br /> <br /> *[http://download.chip.eu/en/Birth-of-the-Empires_6681499.html BotE Alpha] http://bote2.square7.ch/images/Cplus.png is coded in C++. It was the aboriginal one, running on Windows and Liunx. Coding began in 2006.<br /> <br /> <br /> *[http://www.forum.birth-of-the-empires.de/viewforum.php?f=102 BotE Android] http://bote2.square7.ch/images/Android.png is coded in Java. It's running on Android, but also on Windows and Linux. Coded by blotunga since 2014.<br /> <br /> <br /> These two versions are mostly equal, but there are small differences.<br /> <br /> = MP =<br /> <br /> Only BotE Alpha is supporting [http://birth-of-the-empires.de/wiki/index.php/Online_Gaming multi player games], BotE Android doesn't support this yet.<br /> <br /> = Touchscreen =<br /> <br /> BotE Android is more comfortable to Touchscreens.<br /> <br /> = Wormholes =<br /> <br /> only supported by BotE Android</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Attack&diff=459 Attack 2026-01-21T05:51:46Z <p>Reginald: Reginald moved page Attack to ZAttack without leaving a redirect</p> <hr /> <div>This command means that the ship will be attacking spaceships or fleets. If a ship with an &quot;Attack&quot; command encounters, a space battle is triggered. <br /> The opposite of Attack is the command [[Avoid]]. <br /> Some civilian ships (Transports, Colony ships) of the major races have no armaments and should therefore always Avoid to stay out of the battle. <br /> [[Category:Ships]]</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Avoid&diff=458 Avoid 2026-01-21T05:51:11Z <p>Reginald: Reginald moved page Avoid to ZAvoid without leaving a redirect</p> <hr /> <div>The command '''Avoid''' brings a defensive bonus in [[space battles]] with enemy ships, but the spaceships remain -unlike in retreat- in the same sector and participate in the battle. <br /> Allowing ships to avoid is actually a suicide, because either the battle draws out or, and this happens more often, the fight is lost. <br /> Setting all ships to Avoid is not the same as Hail. In case of Hail the ships will return fire when being shot at. Although truth is, if all of both your and opponent's ships in one sector are set to Avoid, no combats occur. <br /> <br /> It may not be a bad idea to equip a [[fleet]] with weak Colony ships set to Avoid though. Apart from boosting the fleet damage bonus these ships can serve as a meat shield for your bigger ships. <br /> <br /> It may also be a good idea to give your [[flagship]] an Avoid order, but only if it would have had only a little effect on the battle (for example two huge fleets meet) to save it from destruction and [morale] loss. <br /> [[Category:Ships]]</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Ablative_armor&diff=457 Ablative armor 2026-01-21T05:50:43Z <p>Reginald: Reginald moved page Ablative armor to ZAblative armor without leaving a redirect</p> <hr /> <div>Thanks to the Ablative armor an energy [[Beam]] is scattered and therefore its' force and effect are reduced. Unfortunately not every spaceship can be equipped with this, because the construction of ablative armor plates is very complicated. <br /> <br /> In BOTE 10% of the damage goes to the ship's hull regardless of how large it's shield is. Ablative armor neutralizes this damage, but unlike Hull polarization it applies only to the [[Beam]] damage, while [[hull polarization]] applies both to [[Beam]]s and [[Torpedo]]es. Source: CombatShip.cpp and Hull.cpp. [http://translate.googleusercontent.com/translate_c?depth=1&amp;hl=de&amp;nv=1&amp;rurl=translate.google.de&amp;sl=de&amp;tl=en&amp;u=http://birth-of-the-empires.de/wiki/index.php/Programm-Code&amp;usg=ALkJrhiWWcXM72SlJgfjpBhoR0Fj73e0-A See Program code]<br /> [[Category:Ship abilities]]</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Beam&diff=456 Beam 2026-01-21T05:50:24Z <p>Reginald: Reginald moved page Beam to ZBeam without leaving a redirect</p> <hr /> <div>{| class=&quot;prettytable&quot; Width=&quot;100%&quot;<br /> | style=&quot;background-color:#f1f1f1;border:10px solid #f1f1f1;&quot;|<br /> {| class=&quot;prettytable&quot; Width=&quot;100%&quot;<br /> | align=&quot;right&quot; | click [http://translate.google.de/translate?hl=de&amp;sl=de&amp;tl=en&amp;u=http%3A%2F%2Fbirth-of-the-empires.de%2Fwiki%2Findex.php%3Ftitle%3DBeam here] for other languages http://birth-of-the-empires.de/wiki_files/Bilder/Russland-Symbol.gif<br /> |}<br /> __TOC__<br /> <br /> Beam Weapons are directed energy modulators which are used during the [[Ship Combat#Combat Calculation|Ship Battle]]. Additional weapons from [[Ship]]s and [[Station]]s are [[Torpedo]]s.<br /> <br /> Overview: [http://birth-of-the-empires.de/wiki_files/Downloads/Beams.xls Beams.xls].<br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Mountposition.png<br /> <br /> ==Beam Weapon-properties==<br /> <br /> *'''Beamtype''' (beam type)<br /> <br /> :Ein Typ 10 Laser kann Ziele angreifen, die 10mal weiter entfernt sind, als es ein Typ 1 Laser könnte. Es wird also die Reichweite erhöht. Am Schaden oder an der Schußfrequenz ändert sich nichts.<br /> <br /> *'''Number on Shoot''' (number of beams per shoot)<br /> <br /> *'''Beamtime''' (duration of beam)<br /> <br /> *'''Rechargetime''' (rechargetime)<br /> <br /> *'''Bonus from System''' (not implemented yet)<br /> <br /> *'''Piercing''' (ability to pass through shields as if they don't exists)<br /> <br /> : Beam Weapons with this property passing enemy shields as if they don't exist and doing hulldamage. This don't work against multiphasic shields; these can't be penetrated and must be destroyed the normal way.<br /> <br /> *'''Modulating''' (modulating beams)<br /> <br /> :Beam Weapons with this property modulate their beams permanently in new ways, thats why 50% of the impact always goes directly to the opponents hull.<br /> &gt;&gt;note from Darkness: Even multiphasic shields can't reduce this effect.<br /> <br /> *'''Max. Angle''' (Max. Angle)<br /> <br /> <br /> == Beam-Types ==<br /> <br /> {| class=&quot;wikitable sortable&quot;<br /> ! Weapon !! Number Beams&lt;br&gt; per shot !! Beam Duration !! Rechargetime !! Damage&lt;br&gt; of one Beam !! Bonus through System !! max. Fireangle !! Property !! Race<br /> |-<br /> | Antiproton Cannon<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 15<br /> |style=&quot;text-align:center&quot;| 35<br /> |style=&quot;text-align:center&quot;| 400<br /> |style=&quot;text-align:center&quot;| 5%<br /> |style=&quot;text-align:center&quot;| 90°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Zhordanians<br /> |-<br /> | Bosean Phase Shifter<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 2<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 30<br /> |style=&quot;text-align:center&quot;| 30%<br /> |style=&quot;text-align:center&quot;| 60°<br /> |style=&quot;text-align:center&quot;| Modulation<br /> |style=&quot;text-align:left&quot;| Bosean<br /> |-<br /> | Continuum Ripples<br /> |style=&quot;text-align:center&quot;| 12<br /> |style=&quot;text-align:center&quot;| 15<br /> |style=&quot;text-align:center&quot;| 10<br /> |style=&quot;text-align:center&quot;| 10<br /> |style=&quot;text-align:center&quot;| 200%<br /> |style=&quot;text-align:center&quot;| 360°<br /> |style=&quot;text-align:center&quot;| Modulation<br /> |style=&quot;text-align:left&quot;| Eelen-Guard<br /> |-<br /> | Disruptor Array<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 8<br /> |style=&quot;text-align:center&quot;| 12<br /> |style=&quot;text-align:center&quot;| 7<br /> |style=&quot;text-align:center&quot;| 30%<br /> |style=&quot;text-align:center&quot;| 75°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR5.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Heraklets<br /> |-<br /> | Disruptor Bank<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 5<br /> |style=&quot;text-align:center&quot;| 10<br /> |style=&quot;text-align:center&quot;| 7<br /> |style=&quot;text-align:center&quot;| 15%<br /> |style=&quot;text-align:center&quot;| 60°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR4.png&quot; width=&quot;90&quot;&gt; &lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR3.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Mozwar, Bothasiori, Deshant, Karorr<br /> |-<br /> | Disruptor Beam Turret<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 2<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 8<br /> |style=&quot;text-align:center&quot;| 20%<br /> |style=&quot;text-align:center&quot;| 360°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR4.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Mozwar, Tarokans, Bothasiori, Andromedans, Heraklets<br /> |-<br /> | Disruptor Cannon<br /> |style=&quot;text-align:center&quot;| 2<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 11<br /> |style=&quot;text-align:center&quot;| 12<br /> |style=&quot;text-align:center&quot;| 5%<br /> |style=&quot;text-align:center&quot;| 45°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR5.png&quot; width=&quot;90&quot;&gt; &lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR3.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Xibren, Sevar, Palan, Karorr, Hiro'akks, Andromedans<br /> |-<br /> | Disruptor Cannon Turret<br /> |style=&quot;text-align:center&quot;| 4<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 17<br /> |style=&quot;text-align:center&quot;| 14<br /> |style=&quot;text-align:center&quot;| 15%<br /> |style=&quot;text-align:center&quot;| 360°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Hiro'akks<br /> |-<br /> | Disruptor Emitter<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 7<br /> |style=&quot;text-align:center&quot;| 6<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 45°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR5.png&quot; width=&quot;90&quot;&gt; &lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR4.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Sevar, Palan, Mozwar<br /> |-<br /> | Forced Plasma Bank<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 5<br /> |style=&quot;text-align:center&quot;| 10<br /> |style=&quot;text-align:center&quot;| 7<br /> |style=&quot;text-align:center&quot;| 15%<br /> |style=&quot;text-align:center&quot;| 110°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR2.png&quot; width=&quot;90&quot;&gt;<br /> |-<br /> | Forced Plasma Emitter<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 5<br /> |style=&quot;text-align:center&quot;| 7<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 70°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR2.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Xibren<br /> |-<br /> | Heavy Disruptor Cannon<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 24<br /> |style=&quot;text-align:center&quot;| 85<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 90°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR5.png&quot; width=&quot;90&quot;&gt; &lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR4.png&quot; width=&quot;90&quot;&gt; &lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR3.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Hiro'akks<br /> |-<br /> | Heavy Plasma Cannon<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 24<br /> |style=&quot;text-align:center&quot;| 85<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 75°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR2.png&quot; width=&quot;90&quot;&gt;<br /> |-<br /> | Heavy Polaron Cannon<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 24<br /> |style=&quot;text-align:center&quot;| 90<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 5°<br /> |style=&quot;text-align:center&quot;| Piercing<br /> |style=&quot;text-align:left&quot;| Brane<br /> |-<br /> | Heavy Pulse Disruptor Cannon<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 15<br /> |style=&quot;text-align:center&quot;| 26<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 40°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Mozwar, Hazeti<br /> |-<br /> | Heavy Pulse Polaron Cannon<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 15<br /> |style=&quot;text-align:center&quot;| 26<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 15°<br /> |style=&quot;text-align:center&quot;| Piercing<br /> |style=&quot;text-align:left&quot;| Brane<br /> |-<br /> | Ion Beam<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 4<br /> |style=&quot;text-align:center&quot;| 12<br /> |style=&quot;text-align:center&quot;| 5<br /> |style=&quot;text-align:center&quot;| 20%<br /> |style=&quot;text-align:center&quot;| 180°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Isotopospheric Entity<br /> |-<br /> | Ion Cluster Beam<br /> |style=&quot;text-align:center&quot;| 5<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 25<br /> |style=&quot;text-align:center&quot;| 40<br /> |style=&quot;text-align:center&quot;| 25%<br /> |style=&quot;text-align:center&quot;| 180°<br /> |style=&quot;text-align:center&quot;| Piercing<br /> |style=&quot;text-align:left&quot;| Blizzard-Plasma Entity<br /> |-<br /> | Isokinetic Cannon <br /> |style=&quot;text-align:center&quot;| 10<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 5%<br /> |style=&quot;text-align:center&quot;| 45°<br /> |style=&quot;text-align:center&quot;| Piercing<br /> |style=&quot;text-align:left&quot;| Vikarmo<br /> |-<br /> | Isolytic Cannon<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 11<br /> |style=&quot;text-align:center&quot;| 22<br /> |style=&quot;text-align:center&quot;| 5%<br /> |style=&quot;text-align:center&quot;| 35°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Vorgor, Storgor<br /> |-<br /> | Isolytic Pulse Cannon<br /> |style=&quot;text-align:center&quot;| 2<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 18<br /> |style=&quot;text-align:center&quot;| 39<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 55°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Vorgor, Storgor<br /> |-<br /> | Kryonit Suprabeam<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 10<br /> |style=&quot;text-align:center&quot;| 50<br /> |style=&quot;text-align:center&quot;| 100<br /> |style=&quot;text-align:center&quot;| 50%<br /> |style=&quot;text-align:center&quot;| 180°<br /> |style=&quot;text-align:center&quot;| Modulation<br /> |style=&quot;text-align:left&quot;| Kryonit Entity<br /> |-<br /> | Laser Array<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 8<br /> |style=&quot;text-align:center&quot;| 12<br /> |style=&quot;text-align:center&quot;| 7<br /> |style=&quot;text-align:center&quot;| 30%<br /> |style=&quot;text-align:center&quot;| 90°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR1.png&quot; width=&quot;90&quot;&gt; <br /> |-<br /> | Laser Bank<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 5<br /> |style=&quot;text-align:center&quot;| 10<br /> |style=&quot;text-align:center&quot;| 6<br /> |style=&quot;text-align:center&quot;| 15<br /> |style=&quot;text-align:center&quot;| 80°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR1.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Yimandar, Baflides, Tarokytes, Levans, Tarokohe, Chewark<br /> |-<br /> | Laser Beam Turret<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 2<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 8<br /> |style=&quot;text-align:center&quot;| 20%<br /> |style=&quot;text-align:center&quot;| 360°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Delarians, Azorans<br /> |-<br /> | Laser Cannon <br /> |style=&quot;text-align:center&quot;| 2<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 12<br /> |style=&quot;text-align:center&quot;| 16<br /> |style=&quot;text-align:center&quot;| 5%<br /> |style=&quot;text-align:center&quot;| 55°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Yimandar, Vulmar<br /> |-<br /> | Laser Cannon Turret<br /> |style=&quot;text-align:center&quot;| 4<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 17<br /> |style=&quot;text-align:center&quot;| 5<br /> |style=&quot;text-align:center&quot;| 15%<br /> |style=&quot;text-align:center&quot;| 360°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Delarians, Azorans<br /> |-<br /> | Laser Emitter<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 7<br /> |style=&quot;text-align:center&quot;| 5<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 55°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR1.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Delarians, Levans, Adamans, Tarokytes, Chewark<br /> |-<br /> | Magneton Emitter<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 7<br /> |style=&quot;text-align:center&quot;| 6<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 70°<br /> |style=&quot;text-align:center&quot;| Piercing<br /> |style=&quot;text-align:left&quot;| Nundosa<br /> |-<br /> | Particle Cannon<br /> |style=&quot;text-align:center&quot;| 2<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 11<br /> |style=&quot;text-align:center&quot;| 36<br /> |style=&quot;text-align:center&quot;| 5%<br /> |style=&quot;text-align:center&quot;| 45°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Vawdor<br /> |-<br /> | Phased Polaron Array<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 8<br /> |style=&quot;text-align:center&quot;| 12<br /> |style=&quot;text-align:center&quot;| 7<br /> |style=&quot;text-align:center&quot;| 30%<br /> |style=&quot;text-align:center&quot;| 50°<br /> |style=&quot;text-align:center&quot;| Piercing<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR6.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Brane<br /> |-<br /> | Phased Polaron Bank<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 5<br /> |style=&quot;text-align:center&quot;| 10<br /> |style=&quot;text-align:center&quot;| 6<br /> |style=&quot;text-align:center&quot;| 15%<br /> |style=&quot;text-align:center&quot;| 40°<br /> |style=&quot;text-align:center&quot;| Piercing<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR6.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Drizzi<br /> |-<br /> | Phased Polaron Emitter<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 7<br /> |style=&quot;text-align:center&quot;| 5<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 15°<br /> |style=&quot;text-align:center&quot;| Piercing<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR6.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Drizzi<br /> |-<br /> | Plasma Cannon<br /> |style=&quot;text-align:center&quot;| 2<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 11<br /> |style=&quot;text-align:center&quot;| 12<br /> |style=&quot;text-align:center&quot;| 5%<br /> |style=&quot;text-align:center&quot;| 80°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR2.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Baflides<br /> |-<br /> | Polaron Cannon<br /> |style=&quot;text-align:center&quot;| 2<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 11<br /> |style=&quot;text-align:center&quot;| 12<br /> |style=&quot;text-align:center&quot;| 5%<br /> |style=&quot;text-align:center&quot;| 80°<br /> |style=&quot;text-align:center&quot;| Piercing<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR6.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Thremdomas<br /> |-<br /> | Pulse Disruptor Cannon<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 14<br /> |style=&quot;text-align:center&quot;| 13<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 60°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR5.png&quot; width=&quot;90&quot;&gt; &lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR4.png&quot; width=&quot;90&quot;&gt; &lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR3.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Mozwar, Hazeti<br /> |-<br /> | Pulse Laser Cannon<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 14<br /> |style=&quot;text-align:center&quot;| 13<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 75°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR1.png&quot; width=&quot;90&quot;&gt; <br /> |-<br /> | Pulse Laser Gun<br /> |style=&quot;text-align:center&quot;| 4<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 8<br /> |style=&quot;text-align:center&quot;| 9<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 75°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Ankarans<br /> |-<br /> | Pulse Particle Cannon<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 14<br /> |style=&quot;text-align:center&quot;| 16<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 60°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Vawdor<br /> |-<br /> | Pulse Plasma Cannon<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 14<br /> |style=&quot;text-align:center&quot;| 13<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 90°<br /> |style=&quot;text-align:center&quot;|<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR2.png&quot; width=&quot;90&quot;&gt;&lt;br /&gt;Zhordanians<br /> |-<br /> | Pulse Polaron Cannon<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 14<br /> |style=&quot;text-align:center&quot;| 13<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 30°<br /> |style=&quot;text-align:center&quot;| Piercing<br /> |&lt;img src=&quot;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR6.png&quot; width=&quot;90&quot;&gt;<br /> |-<br /> | Pulse Proton Cannon<br /> |style=&quot;text-align:center&quot;| 3<br /> |style=&quot;text-align:center&quot;| 1<br /> |style=&quot;text-align:center&quot;| 14<br /> |style=&quot;text-align:center&quot;| 95<br /> |style=&quot;text-align:center&quot;| 10%<br /> |style=&quot;text-align:center&quot;| 30°<br /> |style=&quot;text-align:center&quot;|<br /> |style=&quot;text-align:left&quot;| Thremdomas, Morlock-Raider<br /> |-<br /> | Ultraphasic Beam<br /> |style=&quot;text-align:center&quot;| 6<br /> |style=&quot;text-align:center&quot;| 10<br /> |style=&quot;text-align:center&quot;| 35<br /> |style=&quot;text-align:center&quot;| 20<br /> |style=&quot;text-align:center&quot;| 35%<br /> |style=&quot;text-align:center&quot;| 360°<br /> |style=&quot;text-align:center&quot;| Piercing<br /> |style=&quot;text-align:left&quot;| Battlestation<br /> |}<br /> <br /> == Beam damage and stated values in BotE ==<br /> <br /> (Damage only if beam hits the aim)<br /> <br /> Table also avaible as [http://birth-of-the-empires.de/wiki_files/Downloads/Beam-Calculation.xls Beam-Calculation.xls]<br /> <br /> {| class=&quot;wikitable&quot; &lt;hiddentext&gt;generated with [[:de:Wikipedia:Helferlein/VBA-Macro for EXCEL tableconversion]] V1.8&lt;\hiddentext&gt;<br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; | &amp;nbsp;<br /> |style=&quot;text-decoration:underline&quot; | Beam damage calculation and stated values in BotE<br /> <br /> |- valign=&quot;bottom&quot;<br /> |style=&quot;text-decoration:none&quot; align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | align=&quot;right&quot; | &amp;nbsp;<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | 2<br /> | Number (of beams) at ship<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | 1<br /> | Number on shoot<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | 15<br /> | Beamtime<br /> <br /> |- style=&quot;color:#000080&quot; valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | 100<br /> | (seconds - beam damage values in BotE are stated for 100 seconds!!!)<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | 35<br /> | Rechargetime<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | Bonus from System is not relevant for this calculation<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | 400<br /> | Damage of one beam<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | align=&quot;right&quot; | &amp;nbsp;<br /> <br /> |- valign=&quot;bottom&quot;<br /> |style=&quot;background-color:#FFFF00&quot; align=&quot;right&quot; height=&quot;15&quot; | 24000<br /> | formula is: 2 x 1 x 15 x rounded(100 / (15+35)) x 400<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | align=&quot;right&quot; | &amp;nbsp;<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> |style=&quot;text-decoration:underline&quot; | Formula: <br /> <br /> |- valign=&quot;bottom&quot;<br /> |style=&quot;text-decoration:none&quot; align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | align=&quot;right&quot; | &amp;nbsp;<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | At last x damage of one beam (400)<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | align=&quot;right&quot; | &amp;nbsp;<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | Before: 100 sec. / time. Time = one beamtime + rechargetime<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | When beamtime+rechargetime &gt; 50 (would mean, only one shoot is possible in 100 sec.), there is <br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | a tolerance. From 71 upon damage is reduced in steps (here until 12000 is reached. 12000 is <br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | minimum for 1 beam out of each of the 2 beam weapons).<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | Thanks to Darkness for his explanatory notes<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | align=&quot;right&quot; | &amp;nbsp;<br /> <br /> |- valign=&quot;bottom&quot;<br /> | align=&quot;right&quot; height=&quot;15&quot; | &amp;nbsp;<br /> | First (of course): Number of beam weapons x shoots x number of shoot in 100 seconds<br /> |}<br /> <br /> [[Category:Ships]] [[Category:Ship Battle]]</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Double-hull&diff=455 Double-hull 2026-01-21T05:50:07Z <p>Reginald: Reginald moved page Double-hull to ZDouble-hull without leaving a redirect</p> <hr /> <div>In past the hull thickness used to be doubled by two-layer plating, but this led to the undesired construction of &quot;mere double-hulls&quot;. Twice as heavy, but improving the maximum durability only '''1.5 times''' compared to the single-layer plate (see http://forum.birth-of-the-empires.de/viewtopic.php?p=14532#p14532 (German)). <br /> (Source ShipDesignMenuView.cpp: Double-hull decreases [[Maneuverability]] by 1 compared to single plate. Ships with [[Maneuverability]] 0 or 9 are excluded from the scheme.)<br /> [[Category:Ships]]</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Flagship&diff=453 Flagship 2026-01-21T05:49:45Z <p>Reginald: Reginald moved page Flagship to ZFlagship</p> <hr /> <div>= Introduction =<br /> A flagship is usually the most powerful ship of the entire fleet and coordinates the combat operations of its' ships during a space battle. <br /> The flagship should be equipped with particularly strong shields so that it doesn't get destroyed easily. <br /> <br /> '''Each empire can have only one flagship at a time.'''<br /> <br /> <br /> In battle, a flagship gives a 10% damage bonus to every ship owned by the same empire in that sector. <br /> <br /> If there is a [[Command ship]] (10% fleet bonus attack and defence) and a flagship in a fleet, all ships gain 20% damage bonus. <br /> <br /> = Assign a flagship =<br /> In order to turn a ship into a flagship, use Flagship command (see [http://birth-of-the-empires.de/wiki_files/Videos/Flaggschiff.avi Video]). The appointment and spreading news of the flagship takes one round ***under investigation***. The flagship then carries the empire symbol on the upper left:<br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/FlaggschiffTerraner.jpg<br /> <br /> = Unassign/change the flagship =<br /> In BOTE it's impossible to unassign a flagship. In other words once you have a flagship, it's impossible to not have a flagship unless you get rid of it. You can only assign a different ship to the flagship role though, which frees the previous flagship from its' flagship duty. <br /> Once you have a flagship, the only ways to be without flagships again is to scrap your flagship, let your flagship terraform a planet (if it's a colony ship) or build a star base (if it's a transport ship). Or you can lose your flagship in battle, but then you will suffer a huge [[Morale]] loss.<br /> [[Category:Ships]]</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=User:Reginald&diff=211 User:Reginald 2020-09-20T18:29:38Z <p>Reginald: </p> <hr /> <div>Hello, my nickname is Reginald (short: reg), my German first name is rainer. These are the names I'm using in English and German Forum + Wikis.<br /> <br /> &lt;img size=54&gt;http://birth-of-the-empires.de/wiki_files/Bilder/Reginald.jpg<br /> <br /> <br /> My location is Germany.<br /> <br /> I hope you have fun with BotE and I don't make any trouble to you or anybody else. If so please let me know. Thanks.</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Template:News&diff=210 Template:News 2017-04-28T15:27:37Z <p>Reginald: /* Latest News: */</p> <hr /> <div>&lt;noinclude&gt;{{template}}&lt;/noinclude&gt;<br /> ===Latest News:===<br /> <br /> '''2017:'''please use this download link: https://blotunga.itch.io/birth-of-the-empires<br /> <br /> <br /> '''2015/2016 BotE Android:''' meanwhile there is in addition to BotE Alpha 7 (PC) a further developed version called '''BotE Android''' 0.6.73 and out of this Android version there is also a Windows version http://www.forum.birth-of-the-empires.de/viewforum.php?f=102<br /> <br /> <br /> <br /> '''22 February 2013:''' BotE Alpha 7 is available [http://download.chip.eu/en/Birth-of-the-Empires_6681499.html download]<br /> <br /> {{image|BotEAlpha7-Banner.jpg}}<br /> <br /> &lt;!-- Please add categories and interwikis below this line --&gt;<br /> &lt;noinclude&gt;[[de:Vorlage:In_den_news]]&lt;/noinclude&gt;</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=MediaWiki:Sidebar&diff=209 MediaWiki:Sidebar 2017-04-28T15:25:30Z <p>Reginald: </p> <hr /> <div>* Navigation<br /> ** Main_Page|Main page<br /> ** http://birth-of-the-empires.de/wiki |Main Wiki (German)<br /> ** Special:Categories|Categories<br /> ** http://birth-of-the-empires.de/wiki/index.php/Kategorie:V%C3%B6lker/_Rassen | - Races<br /> ** http://birth-of-the-empires.de/wiki/index.php/Kategorie:Raumschiffe | - Ships<br /> ** http://birth-of-the-empires.de/wiki/index.php/Bilder-Serie#Videos_im_Internet | - Tutorial<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99 |FAQ<br /> ** Language|Languages (Russian and more)<br /> ** Special:AllPages|A-Z<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99 |Contribute<br /> * External links<br /> ** https://blotunga.itch.io/birth-of-the-empires |Download<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99|Forum (English)<br /> ** http://www.forum.birth-of-the-empires.de|Forum (German)<br /> ** http://hp.birth-of-the-empires.de|Website (German)<br /> ** Source Code|Source code<br /> * SEARCH<br /> * LANGUAGES<br /> * TOOLBOX<br /> * Special tools<br /> ** Special:RecentChanges|Recent changes<br /> ** Special:WantedPages|Wanted pages</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=MediaWiki:Sidebar&diff=208 MediaWiki:Sidebar 2017-04-28T15:24:45Z <p>Reginald: </p> <hr /> <div>* Navigation<br /> ** Main_Page|Main page<br /> ** http://birth-of-the-empires.de/wiki |Main Wiki (German)<br /> ** Special:Categories|Categories<br /> ** http://birth-of-the-empires.de/wiki/index.php/Kategorie:V%C3%B6lker/_Rassen | - Races<br /> ** http://birth-of-the-empires.de/wiki/index.php/Kategorie:Raumschiffe | - Ships<br /> ** http://birth-of-the-empires.de/wiki/index.php/Bilder-Serie#Videos_im_Internet | - Tutorial<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99 |FAQ<br /> ** Language|Languages (Russian and more)<br /> ** Special:AllPages|A-Z<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99 |Contribute<br /> * External links<br /> ** https://blotunga.itch.io/birth-of-the-empires|Download<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99|Forum (English)<br /> ** http://www.forum.birth-of-the-empires.de|Forum (German)<br /> ** http://hp.birth-of-the-empires.de|Website (German)<br /> ** Source Code|Source code<br /> * SEARCH<br /> * LANGUAGES<br /> * TOOLBOX<br /> * Special tools<br /> ** Special:RecentChanges|Recent changes<br /> ** Special:WantedPages|Wanted pages</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=System_Requirements&diff=207 System Requirements 2017-03-01T19:52:12Z <p>Reginald: /* Windows (BotE-Android) */</p> <hr /> <div>= Android =<br /> <br /> System Requirements for android should be recognized by Android itself <br /> <br /> = Windows (BotE-Android) =<br /> <br /> *a 3D card is required, using OpenGL<br /> <br /> *link to Forum: &gt;&gt; http://forum.birth-of-the-empires.de/viewforum.php?f=105</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=MediaWiki:Sidebar&diff=206 MediaWiki:Sidebar 2017-02-28T06:06:09Z <p>Reginald: </p> <hr /> <div>* Navigation<br /> ** Main_Page|Main page<br /> ** http://birth-of-the-empires.de/wiki |Main Wiki (German)<br /> ** Special:Categories|Categories<br /> ** http://birth-of-the-empires.de/wiki/index.php/Kategorie:V%C3%B6lker/_Rassen | - Races<br /> ** http://birth-of-the-empires.de/wiki/index.php/Kategorie:Raumschiffe | - Ships<br /> ** http://birth-of-the-empires.de/wiki/index.php/Bilder-Serie#Videos_im_Internet | - Tutorial<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99 |FAQ<br /> ** Language|Languages (Russian and more)<br /> ** Special:AllPages|A-Z<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99 |Contribute<br /> * External links<br /> ** http://download.chip.eu/en/Birth-of-the-Empires_6681499.html|Download<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99|Forum (English)<br /> ** http://www.forum.birth-of-the-empires.de|Forum (German)<br /> ** http://hp.birth-of-the-empires.de|Website (German)<br /> ** Source Code|Source code<br /> * SEARCH<br /> * LANGUAGES<br /> * TOOLBOX<br /> * Special tools<br /> ** Special:RecentChanges|Recent changes<br /> ** Special:WantedPages|Wanted pages</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Language&diff=205 Language 2017-02-28T06:02:37Z <p>Reginald: /* Norway */</p> <hr /> <div>{| class=&quot;prettytable&quot; Width=&quot;100%&quot;<br /> | style=&quot;background-color:#f1f1f1;border:10px solid #f1f1f1;&quot;|<br /> <br /> {| class=&quot;prettytable&quot; Width=&quot;100%&quot;<br /> |<br /> | align=&quot;right&quot; | click [http://translate.google.de/translate?hl=de&amp;sl=de&amp;tl=en&amp;u=http%3A%2F%2Fbote2.square7.ch/en/wiki/Language here] for other languages http://birth-of-the-empires.de/wiki_files/Bilder/Russland-Symbol.gif<br /> |}<br /> Es ist http://birth-of-the-empires.de/wiki_files/Bilder/Deutsch-Symbol.jpg Deutsch und http://birth-of-the-empires.de/wiki_files/Bilder/Englisch-Symbol.jpg Englisch möglich. '''Die Sprache bestimmt sich durch die Sprachauswahl bei der Installation.'''<br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Sprachauswahl.jpg<br /> <br /> Thread: http://forum.birth-of-the-empires.de/viewtopic.php?f=32&amp;t=1471 (search entry t=1471)<br /> <br /> = Doppelte Installation =<br /> <br /> Eine doppelte Installation (sowohl deutsch als auch englisch) ist möglich. Da teilweise gleiche Einstellungen benutzt werden, empfiehlt sich zunächst die englische Installation und erst danach die -für Deutsche vermutlich gewichtigere- deutsche Installation. Also '''zum Beispiel''' zunächst <br /> *das Spiel ins Verzeichnis &quot;Birth of the Emp... '''englisch'''&quot; installieren und anschließend <br /> *das Spiel nochmal installieren ins &quot;normale&quot; Verzeichnis &quot;Birth of the Emp...&quot;. (=deutsche Version)<br /> <br /> <br /> Das am besten ebenso auch getrennte Programmsymbole und Startmenü-Einträge angelegt werden, versteht sich von selbst :-)<br /> <br /> = Weitere Sprachen =<br /> <br /> == Italian ==<br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Italienisch-Symbol.gif just available for BotE Android see &gt;&gt; http://forum.birth-of-the-empires.de/viewtopic.php?f=104&amp;t=2665<br /> <br /> == Norway ==<br /> <br /> out of offer: http://birth-of-the-empires.de/wiki_files/Bilder/Norway-Symbol.png Norsk Tekst Mod (Norwegian Translation) by Titan-Amaranth http://forum.birth-of-the-empires.de/viewtopic.php?f=46&amp;t=852 (search entry t=852) and http://hailingfrequency.com/boards/star-trek-fan-games-mods/birth-of-the-empires-botf2-trek-tc-game/msg3728/#msg3728<br /> <br /> <br /> == Russian ==<br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Russland-Symbol.gif see &gt;&gt; http://forum.birth-of-the-empires.de/viewtopic.php?f=104&amp;t=2662 (search entry t=2662) <br /> <br /> |}</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=~All_pages&diff=202 ~All pages 2017-02-23T16:31:26Z <p>Reginald: /* 2014-07-06 */</p> <hr /> <div>Usage of this site is to do a backup. <br /> *Therefore just copy all sites of [[Special:AllPages]] into a list with '''''one''''' column or edit this site and copy the old list.<br /> *then go to [[Special:Export]]<br /> <br /> <br /> bote.square7.ch/...xls<br /> <br /> Backups see [[#Wiki-Backups]]<br /> <br /> === old list ===<br /> <br /> ==== 2017-02-23 ====<br /> &lt;nowiki&gt;<br /> <br /> Ablative armor<br /> Alien<br /> Attack<br /> Avoid<br /> Beam<br /> Cartare Union<br /> Coalition of Planets<br /> Combat Simulator<br /> Difference between BotE Alpha and BotE Android<br /> Double-hull<br /> Empires Overview<br /> Flagship<br /> Group<br /> Heyoun Trade Union<br /> Hull<br /> Hull polarization<br /> Idle<br /> Khaoron Empire<br /> Language<br /> Main Page<br /> Omega Alliance<br /> Outpost<br /> Public support<br /> Rotharian Star Network<br /> Sabotage<br /> Scrap Buildings<br /> Scrap Ship<br /> Ships overview<br /> Source Code<br /> Speed<br /> System Blockade<br /> System Requirements<br /> Test1<br /> Transport ship<br /> ~All pages<br /> <br /> <br /> &lt;/nowiki&gt;<br /> <br /> === Wiki-Backups ===<br /> <br /> <br /> ==== 2014-07-06 ==== <br /> <br /> ask Reginald<br /> <br /> <br /> <br /> <br /> Sidebar: http://bote2.square7.ch/en/wiki/MediaWiki:Sidebar/edit</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Scrap_Ship&diff=191 Scrap Ship 2017-02-18T04:58:04Z <p>Reginald: Reginald moved page Scrap to Scrap Ship without leaving a redirect</p> <hr /> <div>Ships (and space stations) can be scrapped. In order to do it select a ship or an entire fleet you want to scrap and give it the single turn SCRAP order. <br /> <br /> If it's scrapped inside one of the own systems, the industry costs used to build the ship are partially returned in form of credits. The resources spent e.g. for the ship's hull are put back into the storage of the system where the ship was scraped. With an advanced [[Shipyard]] the recycling efficiency is greater, while when the ship is damaged, you get less resources (you should [[Repair]] them first). <br /> <br /> For scrapping buildings see here [[Scrap Buildings]]. <br /> <br /> [[Category:Ships]][[Category:Ship orders]]</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Empires_Overview&diff=185 Empires Overview 2017-02-17T16:32:36Z <p>Reginald: Created page with &quot;{| class=&quot;prettytable&quot; Width=&quot;100%&quot; | style=&quot;background-color:#f1f1f1;border:10px solid #f1f1f1;&quot;| http://birth-of-the-empires.de/wiki_files/Bilder/Englisch-Symbol.jpg for ot...&quot;</p> <hr /> <div>{| class=&quot;prettytable&quot; Width=&quot;100%&quot;<br /> | style=&quot;background-color:#f1f1f1;border:10px solid #f1f1f1;&quot;|<br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Englisch-Symbol.jpg for other languages just click [http://translate.google.de/translate?hl=de&amp;sl=de&amp;tl=en&amp;u=http%3A%2F%2Fbirth-of-the-empires.de%2Fwiki%2Findex.php%3Ftitle%3DImperien_Übersicht here]<br /> <br /> __NOTOC__<br /> <br /> {| align=&quot;center&quot; width=&quot;70%&quot; border=&quot;0&quot; bgcolor=&quot;#fafafa&quot; style=&quot;border-style: style=&quot;border:2px solid #888888;padding:1em;padding-top:1em;&quot; <br /> | align=center colspan=&quot;3&quot;| &lt;big&gt;'''Imperien'''&lt;/big&gt;<br /> ----<br /> |-<br /> |&lt;img size=60&gt;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR1.png&lt;/img&gt; [[#Terranische Konföderation|Terranische Konföderation]]<br /> |&lt;img size=60&gt;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR2.png&lt;/img&gt; [[#Hanuhr Handelsunion|Hanuhr Handelsunion]]<br /> |&lt;img size=60&gt;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR3.png&lt;/img&gt; [[#Khayrin Imperium|Khayrin Imperium]]<br /> |-<br /> |<br /> |-<br /> |&lt;img size=60&gt;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR4.png&lt;/img&gt; [[#Rotharianischer Sternenverbund|Rotharianischer Sternenverbund]]<br /> |&lt;img size=60&gt;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR5.png&lt;/img&gt; [[#Cartarer Invasoren|Cartarer Invasoren]]<br /> |&lt;img size=60&gt;http://birth-of-the-empires.de/wiki_files/Bilder/Symbols/MAJOR6.png&lt;/img&gt; [[#Omega Allianz|Omega Allianz]] <br /> |}<br /> <br /> <br /> {| width=&quot;40%&quot; border=&quot;0&quot; bgcolor=&quot;#f6f6f6&quot; style=&quot;border:1px solid #888888;padding:0.5em;padding-top:0.5em;&quot; <br /> | align=center colspan=&quot;5&quot; | '''Inhaltsverzeichnis''' <br /> |-<br /> |<br /> #[[#Unterschiede im Überblick|Unterschiede im Überblick / Differences at one glance]]<br /> #*[[#Tabelle - Stärken/ Schwächen|Tabelle: Stärken und Schwächen / Strengths and Weaknesses]]<br /> #*[[#Kosten- und Produktionsdifferenzen|Kosten- und Produktionsdifferenzen / Differences in Costs und Production]]<br /> #[[#weitere in BotE vorkommende Rassentypen|weitere in BotE vorkommende Rassentypen / Other Races in BotE]]<br /> |}<br /> <br /> <br /> {| width=&quot;80%&quot; bgcolor=&quot;#dadada&quot; style=&quot;border:2px solid #000000;padding:1em;padding-top:0.3em;&quot;<br /> | bgcolor=&quot;#dadada&quot; width=&quot;50%&quot; - valign=&quot;top&quot; align=&quot;center&quot;| http://birth-of-the-empires.de/wiki_files/Bilder/Deutsch-Symbol.jpg <br /> | bgcolor=&quot;#dadada&quot; width=&quot;50%&quot; - valign=&quot;top&quot; align=&quot;center&quot;| http://birth-of-the-empires.de/wiki_files/Bilder/Englisch-Symbol.jpg <br /> |- <br /> | bgcolor=&quot;#fafafa&quot; width=&quot;50%&quot; valign=&quot;top&quot;|Die '''Imperien''' oder Major Races sind Völker, die sich entschlossen haben ein Sternenreich zu gründen. <br /> <br /> Der Spieler übernimmt die Leitung eines solchen Imperiums (Hauptrasse) und versucht die [[Siegbedingungen]] zu erfüllen, um das Spiel zu gewinnen. [[Erste Schritte#Choose Race-Fenster|(Choose Race)]]<br /> <br /> <br /> Am Anfang verfügt jedes Imperium nur über das Heimatsystem. Von dort aus beginnt die Kolonisation und Eroberung des Weltraums. <br /> <br /> <br /> Die nicht vom Spieler gespielten Imperien werden, wenn sie nicht im [[Online Gaming|Multiplayer]] von anderen Spielern übernommen werden, von der [[KI (Künstliche Intelligenz)]] gespielt.<br /> <br /> <br /> In der finalen Version, die noch aussteht, kann der Spieler zwischen den folgenden sechs Imperien wählen:<br /> | bgcolor=&quot;#fafaba&quot; width=&quot;50%&quot; valign=&quot;top&quot;| The '''empires''' or Major Races are people who have decided to set up a Star Empire.<br /> <br /> The player takes over the management of such an empire (major race) and tries to conform the [[Siegbedingungen|victory conditions]] in order to win the game. [[Erste Schritte#Choose Race-Fenster|(Choose Race)]]<br /> <br /> <br /> At the beginning every empire only has its home system. From there begins the colonization and conquest of the galaxy.<br /> <br /> <br /> [[KI (Künstliche Intelligenz)|AI (artificial intelligence)]] plays empires not played by gamers, single playing as well as [[Online Gaming | multiplaying]].<br /> <br /> <br /> In the final version, which is still pending, the player can choose between the following six empires:<br /> |}<br /> <br /> <br /> '''Threads:'''<br /> *http://birth-of-the-empires.de/wiki_files/Bilder/Deutsch-Symbol.jpg Majors http://forum.birth-of-the-empires.de/viewtopic.php?f=39&amp;t=1228 (search entry t=1228)<br /> ** each race has additionally it's own thread (see race's sites first box bottom side)<br /> *http://birth-of-the-empires.de/wiki_files/Bilder/Englisch-Symbol.jpg Official Major Races in BotE http://botf2.star-trek-games.com/viewtopic.php?f=15&amp;t=2262 (search entry en_t=2262)<br /> <br /> <br /> == Terranische Konföderation ==<br /> {| width=&quot;80%&quot; bgcolor=&quot;#b3b8f4&quot; style=&quot;border:2px solid #7d85e6;padding:0.5em;padding-top:0.5em;&quot;<br /> | style=&quot;background-color:#D1DEEE;&quot; align=&quot;center&quot; colspan=&quot;3&quot;| <br /> |-<br /> | style=&quot;background-color:#d6dbff;&quot; align=&quot;center&quot; colspan=&quot;3&quot;|<br /> '''[[Terranische Konföderation|Terranische Konföderation / Coalition of Planets]]'''<br /> |-<br /> | style=&quot;background-color:#D1DEEE;&quot; align=&quot;center&quot; colspan=&quot;3&quot;| <br /> |-<br /> | http://birth-of-the-empires.de/wiki_files/Bilder/Races/Race1.png<br /> | width=&quot;290&quot; bgcolor=&quot;#fafafa&quot; valign=&quot;top&quot;| http://birth-of-the-empires.de/wiki_files/Bilder/Deutsch-Symbol.jpg '''Vorteile:'''<br /> <br /> *beste [[Forschung]]<br /> <br /> *beste [[Diplomatie]]<br /> <br /> *hohe [[Credits|Creditproduktion]]<br /> <br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Deutsch-Symbol.jpg '''Nachteile:'''<br /> <br /> *später teure [[Raumschiffe|Schiffe]]<br /> <br /> *schlecht kriegerisch spielbar<br /> <br /> *schlechter [[Geheimdienst]]<br /> | width=&quot;290&quot; bgcolor=&quot;#fafafa&quot; valign=&quot;top&quot;| http://birth-of-the-empires.de/wiki_files/Bilder/Englisch-Symbol.jpg '''Strengths''':<br /> <br /> *best [[Forschung|research]]<br /> <br /> *best [[Diplomatie|diplomacy]]<br /> <br /> *high [[Credits|credit income]] <br /> <br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Englisch-Symbol.jpg '''Weaknesses''':<br /> <br /> *later during game expensive [[Raumschiffe|space ships]]<br /> <br /> *warlike bad playable<br /> <br /> *bad [[Geheimdienst|intelligence]]<br /> |}<br /> <br /> <br /> == Hanuhr Handelsunion ==<br /> {| width=&quot;80%&quot; bgcolor=&quot;#f8fba3&quot; style=&quot;border:2px solid #ffec4b;padding:0.5em;padding-top:0.5em;&quot;<br /> | style=&quot;background-color:#ffffdd;&quot; align=&quot;center&quot; colspan=&quot;3&quot;| <br /> |-<br /> | style=&quot;background-color:#fffad8;&quot; align=&quot;center&quot; colspan=&quot;3&quot;|<br /> '''[[Hanuhr Handelsunion|Hanuhr Handelsunion / Heyoun Trade Union]]'''<br /> |-<br /> | style=&quot;background-color:#ffffdd;&quot; align=&quot;center&quot; colspan=&quot;3&quot;| <br /> |-<br /> | http://birth-of-the-empires.de/wiki_files/Bilder/Races/Race2.png<br /> | width=&quot;290&quot; bgcolor=&quot;#fafafa&quot; valign=&quot;top&quot;| http://birth-of-the-empires.de/wiki_files/Bilder/Deutsch-Symbol.jpg '''Vorteile:'''<br /> <br /> *höchste [[Credits|Creditproduktion]]<br /> <br /> *wirtschaftliche Stärke<br /> <br /> *(durch Bestechungsgelder) gute [[Diplomatie]]<br /> <br /> *große [[Flotte]]n möglich wegen geringer Unterhaltskosten<br /> <br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Deutsch-Symbol.jpg '''Nachteile:'''<br /> <br /> *schlechtes Militär, kaum [[Raumschiffe|Schiffsklassen]]<br /> <br /> *miserabler [[Geheimdienst]] (außer Wirtschaftsspionage)<br /> <br /> *auf [[Bündnis]]se/[[Angebot|Verträge]] mit anderen Rassen angewiesen<br /> | width=&quot;290&quot; bgcolor=&quot;#fafafa&quot; valign=&quot;top&quot;| http://birth-of-the-empires.de/wiki_files/Bilder/Englisch-Symbol.jpg '''Strengths''':<br /> <br /> *highest [[Credits|credits income]]<br /> <br /> *economic efficiency<br /> <br /> *(due to bribes) good [[Diplomatie|diplomacy]]<br /> <br /> *numerousness [[Flotte|fleets]] possible because of low maintenance costs<br /> <br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Englisch-Symbol.jpg '''Weaknesses''':<br /> <br /> *bad military strength, only few [[Raumschiffe|types of ships]]<br /> <br /> *miserable [[Geheimdienst|intelligence]] (except for economic espionage)<br /> <br /> *depending on [[Bündnis|affiliation]] and [[Angebot|agreements]] to other races<br /> |}<br /> <br /> == Khayrin Imperium ==<br /> {| width=&quot;80%&quot; bgcolor=&quot;#ecb1b1&quot; style=&quot;border:2px solid #dd2424;padding:0.5em;padding-top:0.5em;&quot;<br /> | style=&quot;background-color:#ffe3e3;&quot; align=&quot;center&quot; colspan=&quot;3&quot;| <br /> |-<br /> | style=&quot;background-color:#ffd6d6;&quot; align=&quot;center&quot; colspan=&quot;3&quot;|<br /> '''[[Khayrin Imperium|Khayrin Imperium / Khaoron Empire]]'''<br /> |-<br /> | style=&quot;background-color:#ffe3e3;&quot; align=&quot;center&quot; colspan=&quot;3&quot;| <br /> |-<br /> | http://birth-of-the-empires.de/wiki_files/Bilder/Races/Race3.png<br /> | width=&quot;290&quot; bgcolor=&quot;#fafafa&quot; valign=&quot;top&quot;| http://birth-of-the-empires.de/wiki_files/Bilder/Deutsch-Symbol.jpg '''Vorteile:'''<br /> <br /> *sehr starkes Militär<br /> <br /> *gute [[Industrie]]-anlagen<br /> <br /> *ausgeglichener [[Unterhaltskosten]]<br /> <br /> *extrem hohe [[Moral]] bei gutem Kriegsverlauf<br /> <br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Deutsch-Symbol.jpg '''Nachteile:'''<br /> <br /> * schlechte [[Diplomatie]]<br /> <br /> * keine gute [[Forschung]]/[[Geheimdienst]]<br /> <br /> * dauerhafter Frieden kaum möglich<br /> | width=&quot;290&quot; bgcolor=&quot;#fafafa&quot; valign=&quot;top&quot;| http://birth-of-the-empires.de/wiki_files/Bilder/Englisch-Symbol.jpg '''Strengths''':<br /> <br /> *good military strength<br /> <br /> *good [[Industrie|industry]]plant<br /> <br /> *well-balanced [[Unterhaltskosten|maintenance costs]]<br /> <br /> *very high [[Moral|morale]] with a good course of war<br /> <br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Englisch-Symbol.jpg '''Weaknesses''':<br /> <br /> *bad [[Diplomatie|diplomacy]]<br /> <br /> * no good research and intelligence<br /> <br /> *long lasting peace hardly to keep up<br /> |}<br /> <br /> <br /> == Rotharianischer Sternenverbund ==<br /> {| width=&quot;80%&quot; bgcolor=&quot;#bef5b9&quot; style=&quot;border:2px solid #1ccf13;padding:0.5em;padding-top:0.5em;&quot;<br /> | style=&quot;background-color:#e5ffe1;&quot; align=&quot;center&quot; colspan=&quot;3&quot;| <br /> |-<br /> | style=&quot;background-color:#deffd9;&quot; align=&quot;center&quot; colspan=&quot;3&quot;|<br /> '''[[Rotharianischer Sternenverbund|Rotharianischer Sternenverbund / Rotharian Star Network]]'''<br /> |-<br /> | style=&quot;background-color:#e5ffe1;&quot; align=&quot;center&quot; colspan=&quot;3&quot;| <br /> |-<br /> | http://birth-of-the-empires.de/wiki_files/Bilder/Races/Race4.png<br /> | width=&quot;290&quot; bgcolor=&quot;#fafafa&quot; valign=&quot;top&quot;|http://birth-of-the-empires.de/wiki_files/Bilder/Deutsch-Symbol.jpg '''Vorteile:'''<br /> <br /> *bester [[Geheimdienst]] (inklusive [[Sabotage]])<br /> <br /> *[[Tarnen|Tarnfähigkeit]]<br /> <br /> *&quot;Eigenständig&quot;<br /> <br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Deutsch-Symbol.jpg '''Nachteile:'''<br /> <br /> *keine sehr gute [[Industrie]]<br /> <br /> *eher isoliert, auch bei den [[kleine Völker|kleinen Völkern]] nicht sehr beliebt<br /> <br /> *[[Diplomatie|Diplomatisch]] nicht sehr begabt<br /> <br /> *keine [[Blockade von System|Blockade]]-Schiffe (paßt nicht zu ihrer Philosophie des getarnten, hinterhältigen Angriffs)<br /> | width=&quot;290&quot; bgcolor=&quot;#fafafa&quot; valign=&quot;top&quot;|http://birth-of-the-empires.de/wiki_files/Bilder/Englisch-Symbol.jpg '''Strengths''':<br /> <br /> *best [[Geheimdienst|intelligence]] (inclusive [[Sabotage]])<br /> <br /> *[[Tarnen|Cloak and Stealth]]<br /> <br /> *Independent strength<br /> <br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Englisch-Symbol.jpg '''Weaknesses''':<br /> <br /> *no good [[Industrie|industry]]<br /> <br /> *more reclusive, even for [[kleine Völker|minor races]] not very popular<br /> <br /> *[[Diplomatie|diplomatically]] less talented<br /> <br /> *no [[Blockade von System|blockade]] ships (does not fit into their philosophy of stealth, sneak attack)<br /> |}<br /> <br /> == Cartarer Invasoren ==<br /> {| width=&quot;80%&quot; bgcolor=&quot;#e2b1ec&quot; style=&quot;border:2px solid #c71ac9;padding:0.5em;padding-top:0.5em;&quot;<br /> | style=&quot;background-color:#eed1ee;&quot; align=&quot;center&quot; colspan=&quot;3&quot;| <br /> |-<br /> | style=&quot;background-color:#fed6ff;&quot; align=&quot;center&quot; colspan=&quot;3&quot;|<br /> '''[[Cartarer Invasoren|Cartarer Invasoren / Cartare Union]]'''<br /> |-<br /> | style=&quot;background-color:#eed1ee;&quot; align=&quot;center&quot; colspan=&quot;3&quot;| <br /> |-<br /> | http://birth-of-the-empires.de/wiki_files/Bilder/Races/Race5.png<br /> | width=&quot;290&quot; bgcolor=&quot;#fafafa&quot; valign=&quot;top&quot;|http://birth-of-the-empires.de/wiki_files/Bilder/Deutsch-Symbol.jpg '''Vorteile:'''<br /> <br /> *gute (Massen-)Rüstungsproduktion<br /> <br /> *guter [[Geheimdienst]]<br /> <br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Deutsch-Symbol.jpg '''Nachteile:'''<br /> <br /> *schlechte [[Forschung]]<br /> <br /> *schlechte [[Nahrung]]s-/[[Energie]]-produktion<br /> | width=&quot;290&quot; bgcolor=&quot;#fafafa&quot; valign=&quot;top&quot;|http://birth-of-the-empires.de/wiki_files/Bilder/Englisch-Symbol.jpg '''Strengths''':<br /> <br /> *good (en masse) military production<br /> <br /> *good [[Geheimdienst|intelligence]]<br /> <br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Englisch-Symbol.jpg '''Weaknesses''':<br /> <br /> *bad[[Forschung|research]]<br /> <br /> *bad production of [[Nahrung|food]]s- and [[Energie|energy]]<br /> |}<br /> <br /> <br /> == Omega Allianz ==<br /> {| width=&quot;80%&quot; bgcolor=&quot;#b5f2ed&quot; style=&quot;border:2px solid #1fd5bd;padding:0.5em;padding-top:0.5em;&quot;<br /> | style=&quot;background-color:#dffffd;&quot; align=&quot;center&quot; colspan=&quot;3&quot;| <br /> |-<br /> | style=&quot;background-color:#d6fffc;&quot; align=&quot;center&quot; colspan=&quot;3&quot;|<br /> '''[[Omega Allianz|Omega Allianz / Omega Alliance]]'''<br /> |-<br /> | style=&quot;background-color:#dffffd;&quot; align=&quot;center&quot; colspan=&quot;3&quot;| <br /> |-<br /> | http://birth-of-the-empires.de/wiki_files/Bilder/Races/Race6.png<br /> | width=&quot;290&quot; bgcolor=&quot;#fafafa&quot; valign=&quot;top&quot;|http://birth-of-the-empires.de/wiki_files/Bilder/Deutsch-Symbol.jpg '''Vorteile:'''<br /> <br /> *gute [[Energie]] &amp; [[Ressourcen]]-produktion<br /> <br /> *guter [[Geheimdienst]]<br /> <br /> *starke [[Raumschiffe]]<br /> <br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Deutsch-Symbol.jpg '''Nachteile:'''<br /> <br /> *schlechte [[Nahrung]]sproduktion<br /> <br /> *langsame [[Forschung]]<br /> <br /> *Diplomatie weitgehend unerwünscht<br /> | width=&quot;290&quot; bgcolor=&quot;#fafafa&quot; valign=&quot;top&quot;|http://birth-of-the-empires.de/wiki_files/Bilder/Englisch-Symbol.jpg '''Strengths''':<br /> <br /> *good production of [[Energie|energy]] &amp; [[Ressourcen|resources]]<br /> <br /> *good intelligence<br /> <br /> *strong space ships<br /> <br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Englisch-Symbol.jpg '''Weaknesses''':<br /> <br /> *low [[Nahrung|food]] production<br /> <br /> *slowly [[Forschung|research]]<br /> <br /> *diplomacy broadly undesirable<br /> |}<br /> <br /> == Unterschiede im Überblick ==<br /> === Tabelle - Stärken/ Schwächen ===<br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Deutsch-Symbol.jpg Die folgende Tabelle ist ein erster Entwurf, noch unvollständig und noch nicht verifiziert.<br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Englisch-Symbol.jpg Following table is first try, uncomplete and not verified.<br /> <br /> <br /> Einteilung (classifications)<br /> <br /> *o neutral <br /> *+/- gut/schlecht (good/bad)<br /> *++/-- hoch/sehr schlecht (high/very bad)<br /> *+++/--- bester/schlechtester (best/worst)<br /> <br /> {| class=&quot;wikitable&quot; &lt;hiddentext&gt;generated with [[:de:Wikipedia:Helferlein/VBA-Macro for EXCEL tableconversion]] V1.8&lt;\hiddentext&gt;<br /> |- <br /> | align=&quot;right&quot; | <br /> |style=&quot;font-size:11pt&quot; width=&quot;10%&quot; align=&quot;center&quot; valign=&quot;top&quot; bgcolor=&quot;#b3b8f4&quot;| Terraner&lt;br /&gt;(Humans)<br /> |style=&quot;font-size:11pt&quot; width=&quot;10%&quot; align=&quot;center&quot; valign=&quot;top&quot; bgcolor=&quot;#f8fba3&quot;| Hanuhr&lt;br /&gt;(Heyoun)<br /> |style=&quot;font-size:11pt&quot; width=&quot;10%&quot; align=&quot;center&quot; valign=&quot;top&quot; bgcolor=&quot;#ecb1b1&quot;| Khayrin&lt;br /&gt;(Khaoron)<br /> |style=&quot;font-size:11pt&quot; width=&quot;10%&quot; align=&quot;center&quot; valign=&quot;top&quot; bgcolor=&quot;#bef5b9&quot;| Rotharianer&lt;br /&gt;(Rotharians)<br /> |style=&quot;font-size:11pt&quot; width=&quot;10%&quot; align=&quot;center&quot; valign=&quot;top&quot; bgcolor=&quot;#e2b1ec&quot;| Cartarer&lt;br /&gt;(Cartare)<br /> |style=&quot;font-size:11pt&quot; width=&quot;10%&quot; align=&quot;center&quot; valign=&quot;top&quot; bgcolor=&quot;#b5f2ed&quot;| Omega&lt;br /&gt;(Omega)<br /> <br /> |- <br /> | height=&quot;15&quot; valign=&quot;bottom&quot; | Nahrung (Food)<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | --<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | --<br /> <br /> |- <br /> | height=&quot;15&quot; valign=&quot;bottom&quot; | Industrie (Industry)<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | +++<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | ++<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | -<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | ++<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> <br /> |- <br /> | height=&quot;15&quot; valign=&quot;bottom&quot; | Energie (Energy)<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | ++<br /> <br /> |- <br /> | height=&quot;15&quot; valign=&quot;bottom&quot; | Geheimdienst (Intel)<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | --<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | ---<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | --<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | +++<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | ++<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | ++<br /> <br /> |- <br /> | height=&quot;15&quot; valign=&quot;bottom&quot; | Forschung (Research)<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | +++<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | --<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | --<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | --<br /> <br /> |- <br /> | height=&quot;15&quot; valign=&quot;bottom&quot; | Credits<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | ++<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | +++<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> <br /> |- <br /> | height=&quot;15&quot; valign=&quot;bottom&quot; | Ressourcen<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | ++<br /> <br /> |- <br /> | height=&quot;15&quot; valign=&quot;bottom&quot; | Diplomatie (Diplomacy)<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | +++<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | ++ &lt;br&gt;(Bestechung)<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | --<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | --<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> <br /> |- <br /> | height=&quot;15&quot; valign=&quot;bottom&quot; | Diplomacy-Bonus (out of [[MajorRaces.data]] Line 15)<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | 10<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | 5<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | 0<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | -10<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | -5<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | 0<br /> <br /> |- <br /> | height=&quot;15&quot; valign=&quot;bottom&quot; | hält Frieden (peace holding)<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | --<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | Alleingänger<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> <br /> |- <br /> | height=&quot;15&quot; valign=&quot;bottom&quot; | Schiffe militär.Stärke (inkl. Tarnung)(Ships military power)<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | --<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | +++<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | ++<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | ++<br /> <br /> |- <br /> | height=&quot;15&quot; valign=&quot;bottom&quot; | Schiffskosten (building cost of ships)<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | - &lt;br&gt;(später teuer)<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | +++<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> <br /> |- <br /> | height=&quot;15&quot; valign=&quot;bottom&quot; | Unterhaltskosten (running costs of ships)<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | o<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> <br /> |- <br /> | height=&quot;15&quot; valign=&quot;bottom&quot; | Erobern (Schiffe) (conquer ships)<br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | ---<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | +++<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> <br /> |- <br /> | height=&quot;15&quot; valign=&quot;bottom&quot; | Truppenstärke offensiv (troops offensive)<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;center&quot; valign=&quot;bottom&quot; | ++ ?<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> <br /> |- <br /> | height=&quot;15&quot; valign=&quot;bottom&quot; | Truppenstärke Defensiv Verteidigung (troops defence)<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | <br /> <br /> |- <br /> | height=&quot;15&quot; valign=&quot;bottom&quot; | Truppenstärke Moralausgleich (troops morale compensation)<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | &amp;nbsp;<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | &amp;nbsp;<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | &amp;nbsp;<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | &amp;nbsp;<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | &amp;nbsp;<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;bottom&quot; | &amp;nbsp;<br /> <br /> |}<br /> <br /> === Kosten- und Produktionsdifferenzen ===<br /> <br /> Download: [http://birth-of-the-empires.de/wiki_files/Downloads/BotE-Empires-Values.xls BotE-Empires-Values.xls]<br /> <br /> {| class=&quot;mw-collapsible mw-collapsed wikitable&quot; &lt;hiddentext&gt;generated with [[:de:Wikipedia:Helferlein/VBA-Macro for EXCEL tableconversion]] V1.8&lt;\hiddentext&gt; width=&quot;70%&quot;<br /> |- style=&quot;font-size:11pt&quot;<br /> |-<br /> | bgcolor=&quot;#e0e0e0&quot; colspan=&quot;7&quot; | '''Cost and production differences - Overview'''<br /> :All values approximately Humans = 100%<br /> |-<br /> | height=&quot;30&quot; valign=&quot;top&quot; | <br /> | align=&quot;center&quot; width=&quot;10%&quot; valign=&quot;top&quot; bgcolor=&quot;#b3b8f4&quot;| Terraner&lt;br&gt;(Humans)<br /> | align=&quot;center&quot; width=&quot;10%&quot; valign=&quot;top&quot; bgcolor=&quot;#f8fba3&quot;| Hanuhr&lt;br&gt;(Heyoun)<br /> | align=&quot;center&quot; width=&quot;10%&quot; valign=&quot;top&quot; bgcolor=&quot;#ecb1b1&quot;| Khayrin&lt;br&gt;(Khaoron)<br /> | align=&quot;center&quot; width=&quot;10%&quot; valign=&quot;top&quot; bgcolor=&quot;#bef5b9&quot;| Rotharianer&lt;br&gt;(Rotharians)<br /> | align=&quot;center&quot; width=&quot;10%&quot; valign=&quot;top&quot; bgcolor=&quot;#e2b1ec&quot;| Cartarer&lt;br&gt;(Cartare)<br /> | align=&quot;center&quot; width=&quot;10%&quot; valign=&quot;top&quot; bgcolor=&quot;#b5f2ed&quot;| Omega&lt;br&gt;(Omega)<br /> <br /> |- style=&quot;font-size:11pt&quot;<br /> | height=&quot;30&quot; valign=&quot;top&quot; | Costs for Farms&lt;br /&gt;(Industry+Ressources)<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 100%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 83%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 104%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 87%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 96%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 92%<br /> <br /> |- style=&quot;background-color:#DEE94D&quot;<br /> |style=&quot;font-size:14pt&quot; height=&quot;19&quot; valign=&quot;top&quot; | Food-Production<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 100%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 87%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 109%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 92%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 105%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 96%<br /> <br /> |- style=&quot;font-size:11pt&quot;<br /> | height=&quot;30&quot; valign=&quot;top&quot; | Costs for Factories&lt;br /&gt;(Industry+Ressources)<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 100%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 83%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 104%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 87%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 96%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 92%<br /> <br /> |- style=&quot;background-color:#DEE94D&quot;<br /> |style=&quot;font-size:14pt&quot; height=&quot;19&quot; valign=&quot;top&quot; | Industry-Production<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 100%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 87%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 109%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 92%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 105%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 96%<br /> <br /> |- style=&quot;font-size:11pt&quot;<br /> | height=&quot;30&quot; valign=&quot;top&quot; | Costs for Power Plants&lt;br /&gt;(Industry+Ressources)<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 100%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 87%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 104%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 92%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 96%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 83%<br /> <br /> |- style=&quot;background-color:#DEE94D&quot;<br /> |style=&quot;font-size:14pt&quot; height=&quot;19&quot; valign=&quot;top&quot; | Energy-Production<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 100%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 104%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 96%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 96%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 92%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 92%<br /> <br /> |- style=&quot;font-size:11pt&quot;<br /> | height=&quot;30&quot; valign=&quot;top&quot; | Costs for Intel Centers&lt;br /&gt;(Industry+Ressources)<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 100%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 87%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 91%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 104%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 109%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 96%<br /> <br /> |- style=&quot;background-color:#DEE94D&quot;<br /> |style=&quot;font-size:14pt&quot; height=&quot;19&quot; valign=&quot;top&quot; | Intel-Production<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 100%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 105%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 110%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 121%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 121%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 131%<br /> <br /> |- style=&quot;font-size:11pt&quot;<br /> | height=&quot;30&quot; valign=&quot;top&quot; | Costs for Research Centers&lt;br /&gt;(Industry+Ressources)<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 100%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 80%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 88%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 92%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 84%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 96%<br /> <br /> |- style=&quot;background-color:#DEE94D&quot;<br /> |style=&quot;font-size:14pt&quot; height=&quot;19&quot; valign=&quot;top&quot; | Research-Production<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 100%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 88%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 80%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 96%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 74%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 92%<br /> <br /> |- style=&quot;background-color:#e9a64d&quot;<br /> | height=&quot;30&quot; valign=&quot;top&quot; | next same(!) values for all ressources <br /> <br /> |- style=&quot;font-size:11pt&quot;<br /> | height=&quot;30&quot; valign=&quot;top&quot; | Costs for Titan Mines&lt;br /&gt;(Industry+Ressources)<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 100%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 87%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 104%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 91%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 109%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 96%<br /> <br /> |- style=&quot;background-color:#DEE94D&quot;<br /> |style=&quot;font-size:14pt&quot; height=&quot;19&quot; valign=&quot;top&quot; | Titanium-Production<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 100%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 91%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 109%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 87%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 105%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 95%<br /> <br /> |- style=&quot;font-size:11pt&quot;<br /> | height=&quot;30&quot; valign=&quot;top&quot; | Costs for Deuterium Refineries&lt;br /&gt;(Industry+Ressources)<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 100%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 87%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 104%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 91%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 109%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 96%<br /> <br /> |- style=&quot;background-color:#DEE94D&quot;<br /> |style=&quot;font-size:14pt&quot; height=&quot;19&quot; valign=&quot;top&quot; | Deuterium-Production<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 100%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 91%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 109%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 87%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 105%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 95%<br /> <br /> |- style=&quot;font-size:11pt&quot;<br /> | height=&quot;30&quot; valign=&quot;top&quot; | Costs for Duranium Mines&lt;br /&gt;(Industry+Ressources)<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 100%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 87%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 104%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 91%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 109%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 96%<br /> <br /> |- style=&quot;background-color:#DEE94D&quot;<br /> |style=&quot;font-size:14pt&quot; height=&quot;19&quot; valign=&quot;top&quot; | Duranium-Production<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 100%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 91%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 109%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 87%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 105%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 95%<br /> <br /> |- style=&quot;font-size:11pt&quot;<br /> | height=&quot;30&quot; valign=&quot;top&quot; | Costs for Crystal Mines&lt;br /&gt;(Industry+Ressources)<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 100%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 87%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 104%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 91%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 109%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 96%<br /> <br /> |- style=&quot;background-color:#DEE94D&quot;<br /> |style=&quot;font-size:14pt&quot; height=&quot;19&quot; valign=&quot;top&quot; | Crystal-Production<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 100%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 91%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 109%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 87%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 105%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 95%<br /> <br /> |- style=&quot;font-size:11pt&quot;<br /> | height=&quot;30&quot; valign=&quot;top&quot; | Costs for Iridium Mines&lt;br /&gt;(Industry+Ressources)<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 100%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 87%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 104%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 91%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 109%<br /> | align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 96%<br /> <br /> |- style=&quot;background-color:#DEE94D&quot;<br /> |style=&quot;font-size:14pt&quot; height=&quot;19&quot; valign=&quot;top&quot; | Iridium-Production<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 100%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 91%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 109%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 87%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 105%<br /> |style=&quot;font-size:11pt&quot; align=&quot;right&quot; align=&quot;center&quot; valign=&quot;top&quot; | 95%<br /> |}<br /> <br /> <br /> == weitere in BotE vorkommende Rassentypen ==<br /> <br /> === Zusatz-Majors (Additional Majors) ===<br /> <br /> {| width=&quot;80%&quot; bgcolor=&quot;#dadada&quot; style=&quot;border:2px solid #000000;padding:1em;padding-top:0.3em;&quot;<br /> | bgcolor=&quot;#dadada&quot; width=&quot;50%&quot; - valign=&quot;top&quot; align=&quot;center&quot;| http://birth-of-the-empires.de/wiki_files/Bilder/Deutsch-Symbol.jpg <br /> | bgcolor=&quot;#dadada&quot; width=&quot;50%&quot; - valign=&quot;top&quot; align=&quot;center&quot;| http://birth-of-the-empires.de/wiki_files/Bilder/Englisch-Symbol.jpg <br /> |- <br /> | bgcolor=&quot;#fafafa&quot; width=&quot;50%&quot; valign=&quot;top&quot;|Zusatz-Majors sind nicht spielbare Majors. Als [[Medior|Zusatz-Majors]] bezeichnet BotE [[Major]]-Rassen oberhalb der 6. Major-Rasse in der MajorRaces.data (Major7, Major8 usw.). <br /> <br /> Seit Version 0.81 kann BotE mit mehr als 6 Majors umgehen (Systeme werden richtig erstellt). Für V0.81 gibt es [[Mods|hier]] einige MODs mit Mediors.<br /> <br /> <br /> '''Es werden auch künftig nicht mehr als die ersten 6 Major-Rassen spielbar sein.''' <br /> <br /> Hintergrund dafür ist der Netzwerkcode für [[Online Gaming]]. Hier wartet der Server auf maximal 6 Spieler und überwacht maximal 6 Threads. <br /> <br /> <br /> Wie man Zusatz-Majors hinzufügt, ist [http://birth-of-the-empires.de/phpBB3/viewtopic.php?f=46&amp;t=1676 hier] beschrieben.<br /> | bgcolor=&quot;#fafaba&quot; width=&quot;50%&quot; valign=&quot;top&quot;| Additional Majors are not playable majors. As a [[Medior|Additional Majors]] race BotE does names it for [[Major]] races '''above''' the sixth Major race in the MajorRaces.data (ie Major7, Major8 etc.).<br /> <br /> Since Version 0.81 BotE can handle more than 6 major races (their systems are initialized correctly). For V0.81 there are some MODs with Mediors [[Mods | here]] .<br /> <br /> <br /> '''Even in future it won't be able to play with more than the first 6 major races.'''<br /> <br /> The reason is the network code for [[Online Gaming]]. The server only waits for a maximum of 6 players and monitors only to 6 threads.<br /> <br /> <br /> How to add Additional Majors is described [http://birth-of-the-empires.de/phpBB3/viewtopic.php?f=46&amp;t=1676 here].<br /> |}<br /> <br /> === Kleine Völker (Minors) ===<br /> {| width=&quot;80%&quot; bgcolor=&quot;#dadada&quot; style=&quot;border:2px solid #000000;padding:1em;padding-top:0.3em;&quot;<br /> | bgcolor=&quot;#dadada&quot; width=&quot;50%&quot; - valign=&quot;top&quot; align=&quot;center&quot;| http://birth-of-the-empires.de/wiki_files/Bilder/Deutsch-Symbol.jpg <br /> | bgcolor=&quot;#dadada&quot; width=&quot;50%&quot; - valign=&quot;top&quot; align=&quot;center&quot;| http://birth-of-the-empires.de/wiki_files/Bilder/Englisch-Symbol.jpg <br /> |- <br /> | bgcolor=&quot;#fafafa&quot; width=&quot;50%&quot; valign=&quot;top&quot;|[[Kleine Völker (Minors)|Kleine Völker]] werden immer von der [[KI (Künstliche Intelligenz)]] gespielt. <br /> Sie besitzen nur ihr Heimatsystem und können sich nicht ausbreiten, obgleich manche kleinen Völker die Raumfahrt entwickelt haben.<br /> | bgcolor=&quot;#fafaba&quot; width=&quot;50%&quot; valign=&quot;top&quot;| [[Kleine Völker (Minors)|Minor Races]] are always played by the [[KI (Künstliche Intelligenz)|AI (artificial intelligence)]].<br /> They only have their home system and can not expand, though some minor races have developed own space ships.<br /> |}</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Difference_between_BotE_Alpha_and_BotE_Android&diff=143 Difference between BotE Alpha and BotE Android 2016-01-31T11:23:50Z <p>Reginald: /* Intro */</p> <hr /> <div>= Intro =<br /> <br /> *[http://download.chip.eu/en/Birth-of-the-Empires_6681499.html BotE Alpha] http://bote2.square7.ch/images/Cplus.png is coded in C++. It was the aboriginal one, running on Windows and Liunx. Coding began in 2006.<br /> <br /> <br /> *[http://www.forum.birth-of-the-empires.de/viewforum.php?f=102 BotE Android] http://bote2.square7.ch/images/Android.png is coded in Java. It's running on Android, but also on Windows and Linux. Coded by blotunga since 2014.<br /> <br /> <br /> These two versions are mostly equal, but there are small differences.<br /> <br /> = MP =<br /> <br /> Only BotE Alpha is supporting [http://birth-of-the-empires.de/wiki/index.php/Online_Gaming multi player games], BotE Android doesn't support this yet.<br /> <br /> = Touchscreen =<br /> <br /> BotE Android is more comfortable to Touchscreens.<br /> <br /> = Wormholes =<br /> <br /> only supported by BotE Android</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Difference_between_BotE_Alpha_and_BotE_Android&diff=142 Difference between BotE Alpha and BotE Android 2016-01-31T10:51:54Z <p>Reginald: Created page with &quot;= Intro = *[http://download.chip.eu/en/Birth-of-the-Empires_6681499.html BotE Alpha] is coded in C++. It was the aboriginal one, running on Windows and Liunx. Coding began in...&quot;</p> <hr /> <div>= Intro =<br /> <br /> *[http://download.chip.eu/en/Birth-of-the-Empires_6681499.html BotE Alpha] is coded in C++. It was the aboriginal one, running on Windows and Liunx. Coding began in 2006.<br /> <br /> <br /> *[http://www.forum.birth-of-the-empires.de/viewforum.php?f=102 BotE Android] is coded in Java. It's running on Android, but also on Windows and Linux. Coded by blotunga since 2014.<br /> <br /> <br /> These two versions are mostly equal, but there are small differences. <br /> <br /> = MP =<br /> <br /> Only BotE Alpha is supporting [http://birth-of-the-empires.de/wiki/index.php/Online_Gaming multi player games], BotE Android doesn't support this yet.<br /> <br /> = Touchscreen =<br /> <br /> BotE Android is more comfortable to Touchscreens.<br /> <br /> = Wormholes =<br /> <br /> only supported by BotE Android</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Main_Page&diff=141 Main Page 2016-01-31T10:40:56Z <p>Reginald: /* Introduction into BotE */</p> <hr /> <div>__NOTOC__<br /> http://birth-of-the-empires.de/wiki_files/Banner/enWiki-Banner.png<br /> {|- <br /> |bgcolor=&quot;#f0f0ff&quot; style=&quot;border:2px solid #afb1ee;padding:1em;padding-top:0.3em;padding-bottom:0.1em;&quot;|<br /> Birth of the Empires (also known as BotE) is a turn-based [http://en.wikipedia.org/wiki/4X 4X] strategy game set in space in the style of classics such as Microprose's [http://en.wikipedia.org/wiki/Master_of_Orion Master of Orion 2] or [http://de.wikipedia.org/wiki/Star_Trek:_Birth_of_the_Federation ST: Birth of the Federation]. By choosing one of six major races goal is to gain control and supremacy over a part of the galaxy, either by diplomatic or military means. Further victory conditions are available at game start. <br /> Due to AI, adjustable difficulty level and a large galaxy map within up to 140 minor races long-term pleasure is sure - on your own or with friends. BotE is available in English or German, further [[language]]s or many other options are moddable.<br /> <br /> BotE is available in two versions:<br /> *C++ product (&gt;&gt; [http://download.chip.eu/en/Birth-of-the-Empires_6681499.html BotE Alpha 7]) runs at 32- or 64bit Windows and even at Linux (using Wine) and provides single- or multiplayer mode (LAN, internet) &lt;span style=&quot;color:#e50000&quot;&gt;-&gt; most to this version is notified [http://birth-of-the-empires.de/wiki/index.php/A-Z here], in German and partly in English&lt;/span&gt;<br /> *Java product (&gt;&gt; [http://www.forum.birth-of-the-empires.de/viewforum.php?f=102 BotE Android] 0.6.73) runs at Android, but also at Windows or Linux. &lt;span style=&quot;color:#e50000&quot;&gt;-&gt; '''most of this Wiki belongs to the Java product'''&lt;/span&gt;<br /> <br /> This hobby fan project started in January 2004 and is continually developed by the BotE-Team and the fans. <br /> {| cellspacing=&quot;0&quot;<br /> |<br /> {| style=&quot;float:left; text-align:center&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot;<br /> |-<br /> | [[Coalition of Planets|&lt;span style=&quot;color:#{{col|font|1}}&quot;&gt;Humans&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Heyoun_Trade_Union|&lt;span style=&quot;color:#{{col|font|2}}&quot;&gt;Heyoun&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Khaoron Empire|&lt;span style=&quot;color:#{{col|font|3}}&quot;&gt;Khaoron&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> |-<br /> |style=&quot;border:5px solid #{{col|frame|1}};&quot;|{{image|Races/Race1small.png|Coalition of Planets}}<br /> | &amp;nbsp;<br /> |style=&quot;border:5px solid #{{col|frame|2}};&quot;|{{image|Races/Race2small.png|Heyoun_Trade_Union}}<br /> | &amp;nbsp;<br /> |style=&quot;border:5px solid #{{col|frame|3}};&quot;|{{image|Races/Race3small.png|Khaoron Empire}}<br /> | &amp;nbsp;<br /> |-<br /> | [[Coalition of Planets|&lt;span style=&quot;color:#{{col|font|1}}&quot;&gt;Coalition of Planets&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Heyoun_Trade_Union|&lt;span style=&quot;color:#{{col|font|2}}&quot;&gt;Heyoun Trade Union&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Khaoron Empire|&lt;span style=&quot;color:#{{col|font|3}}&quot;&gt;Khaoron Empire&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> |}<br /> {| style=&quot;float:left; text-align:center&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot;<br /> |-<br /> | [[Rotharian Star Network|&lt;span style=&quot;color:#{{col|font|4}}&quot;&gt;Rotharians&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Cartare Union|&lt;span style=&quot;color:#{{col|font|5}}&quot;&gt;Cartare&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Omega Alliance|&lt;span style=&quot;color:#{{col|font|6}}&quot;&gt;Omega&lt;/span&gt;]]<br /> |-<br /> |style=&quot;border:5px solid #{{col|frame|4}};&quot;|{{image|Races/Race4small.png|Rotharian Star Network}}<br /> | &amp;nbsp;<br /> |style=&quot;border:5px solid #{{col|frame|5}};&quot;|{{image|Races/Race5small.png|Cartare Union}}<br /> | &amp;nbsp;<br /> |style=&quot;border:5px solid #{{col|frame|6}};&quot;|{{image|Races/Race6small.png|Omega Alliance}}<br /> |-<br /> | [[Rotharian Star Network|&lt;span style=&quot;color:#{{col|font|4}}&quot;&gt;Rotharian Star Network&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Cartare Union|&lt;span style=&quot;color:#{{col|font|5}}&quot;&gt;Cartare Union&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Omega Alliance|&lt;span style=&quot;color:#{{col|font|6}}&quot;&gt;Omega Alliance&lt;/span&gt;]]<br /> |}<br /> |}<br /> |}<br /> {|- <br /> |bgcolor=&quot;#f0f0ff&quot; style=&quot;border:2px solid #afb1ee;padding:1em;padding-top:0.3em;padding-bottom:0.1em;&quot; width=&quot;60%&quot; |<br /> <br /> ==== Differences between BotE Alpha and BotE Android ==== <br /> <br /> see &gt;&gt; [[Difference between BotE Alpha and BotE Android|here]]<br /> <br /> ==== Introduction into BotE ==== <br /> *C++ product (&gt;&gt; [http://download.chip.eu/en/Birth-of-the-Empires_6681499.html BotE Alpha 7]) &gt;&gt; <br /> *Java product (&gt;&gt; [http://www.forum.birth-of-the-empires.de/viewforum.php?f=102 BotE Android] 0.6.73) &gt;&gt;<br /> <br /> ==== How to play ==== <br /> *C++ product (&gt;&gt; [http://download.chip.eu/en/Birth-of-the-Empires_6681499.html BotE Alpha 7]) &gt;&gt; <br /> *Java product (&gt;&gt; [http://www.forum.birth-of-the-empires.de/viewforum.php?f=102 BotE Android] 0.6.73) &gt;&gt; <br /> <br /> ==== Contents ==== <br /> *C++ product (&gt;&gt; [http://download.chip.eu/en/Birth-of-the-Empires_6681499.html BotE Alpha 7]) &gt;&gt; <br /> *Java product (&gt;&gt; [http://www.forum.birth-of-the-empires.de/viewforum.php?f=102 BotE Android] 0.6.73) &gt;&gt; <br /> <br /> ==== Bugs ==== <br /> *C++ product (&gt;&gt; [http://download.chip.eu/en/Birth-of-the-Empires_6681499.html BotE Alpha 7]) &gt;&gt; <br /> *Java product (&gt;&gt; [http://www.forum.birth-of-the-empires.de/viewforum.php?f=102 BotE Android] 0.6.73) &gt;&gt; <br /> <br /> <br /> This wiki started at 3 September 2013 and did a restart at January 30, 2016<br /> |width=&quot;35%&quot; valign=&quot;top&quot; bgcolor=&quot;#d5eaff&quot; style=&quot;border:2px solid #9bb6fc;padding:1em;padding-top:0.3em;&quot;|<br /> {{news}}<br /> |}<br /> <br /> &lt;!-- Please add categories and interwikis below this line --&gt;<br /> [[de:Hauptseite]]</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Source_Code&diff=140 Source Code 2016-01-31T10:34:55Z <p>Reginald: </p> <hr /> <div>= Android = <br /> <br /> *For Android the source code is here: https://bitbucket.org/sarkanyi/bote-libgdx<br /> <br /> *Coder is blotunga. Just see in forum http://www.forum.birth-of-the-empires.de/viewforum.php?f=102 . Don't hesitate to post there in English, it's a mixed forum (German/English)<br /> <br /> *Working on the source code http://forum.birth-of-the-empires.de/viewtopic.php?p=34970#p34970<br /> <br /> = C++ =<br /> <br /> for C++ source code, which is not a 100% identical code, but the aboriginal source code, just see &gt;&gt; http://birth-of-the-empires.de/wiki/index.php/Programm-Code</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=MediaWiki:Sidebar&diff=139 MediaWiki:Sidebar 2016-01-31T10:31:53Z <p>Reginald: </p> <hr /> <div>* Navigation<br /> ** Main_Page|Main page<br /> ** http://birth-of-the-empires.de/wiki |Main Wiki (German)<br /> ** Special:Categories|Categories<br /> ** http://birth-of-the-empires.de/wiki/index.php/Kategorie:V%C3%B6lker/_Rassen | - Races<br /> ** http://birth-of-the-empires.de/wiki/index.php/Kategorie:Raumschiffe | - Ships<br /> ** http://birth-of-the-empires.de/wiki/index.php/Bilder-Serie#Videos_im_Internet | - Tutorial<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99 |FAQ<br /> ** Special:AllPages|A-Z<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99 |Contribute<br /> * External links<br /> ** http://download.chip.eu/en/Birth-of-the-Empires_6681499.html|Download<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99|Forum (English)<br /> ** http://www.forum.birth-of-the-empires.de|Forum (German)<br /> ** http://hp.birth-of-the-empires.de|Website (German)<br /> ** Source Code|Source code<br /> * SEARCH<br /> * LANGUAGES<br /> * TOOLBOX<br /> * Special tools<br /> ** Special:RecentChanges|Recent changes<br /> ** Special:WantedPages|Wanted pages</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Main_Page&diff=138 Main Page 2016-01-31T10:27:09Z <p>Reginald: Protected &quot;Main Page&quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))</p> <hr /> <div>__NOTOC__<br /> http://birth-of-the-empires.de/wiki_files/Banner/enWiki-Banner.png<br /> {|- <br /> |bgcolor=&quot;#f0f0ff&quot; style=&quot;border:2px solid #afb1ee;padding:1em;padding-top:0.3em;padding-bottom:0.1em;&quot;|<br /> Birth of the Empires (also known as BotE) is a turn-based [http://en.wikipedia.org/wiki/4X 4X] strategy game set in space in the style of classics such as Microprose's [http://en.wikipedia.org/wiki/Master_of_Orion Master of Orion 2] or [http://de.wikipedia.org/wiki/Star_Trek:_Birth_of_the_Federation ST: Birth of the Federation]. By choosing one of six major races goal is to gain control and supremacy over a part of the galaxy, either by diplomatic or military means. Further victory conditions are available at game start. <br /> Due to AI, adjustable difficulty level and a large galaxy map within up to 140 minor races long-term pleasure is sure - on your own or with friends. BotE is available in English or German, further [[language]]s or many other options are moddable.<br /> <br /> BotE is available in two versions:<br /> *C++ product (&gt;&gt; [http://download.chip.eu/en/Birth-of-the-Empires_6681499.html BotE Alpha 7]) runs at 32- or 64bit Windows and even at Linux (using Wine) and provides single- or multiplayer mode (LAN, internet) &lt;span style=&quot;color:#e50000&quot;&gt;-&gt; most to this version is notified [http://birth-of-the-empires.de/wiki/index.php/A-Z here], in German and partly in English&lt;/span&gt;<br /> *Java product (&gt;&gt; [http://www.forum.birth-of-the-empires.de/viewforum.php?f=102 BotE Android] 0.6.73) runs at Android, but also at Windows or Linux. &lt;span style=&quot;color:#e50000&quot;&gt;-&gt; '''most of this Wiki belongs to the Java product'''&lt;/span&gt;<br /> <br /> This hobby fan project started in January 2004 and is continually developed by the BotE-Team and the fans. <br /> {| cellspacing=&quot;0&quot;<br /> |<br /> {| style=&quot;float:left; text-align:center&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot;<br /> |-<br /> | [[Coalition of Planets|&lt;span style=&quot;color:#{{col|font|1}}&quot;&gt;Humans&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Heyoun_Trade_Union|&lt;span style=&quot;color:#{{col|font|2}}&quot;&gt;Heyoun&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Khaoron Empire|&lt;span style=&quot;color:#{{col|font|3}}&quot;&gt;Khaoron&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> |-<br /> |style=&quot;border:5px solid #{{col|frame|1}};&quot;|{{image|Races/Race1small.png|Coalition of Planets}}<br /> | &amp;nbsp;<br /> |style=&quot;border:5px solid #{{col|frame|2}};&quot;|{{image|Races/Race2small.png|Heyoun_Trade_Union}}<br /> | &amp;nbsp;<br /> |style=&quot;border:5px solid #{{col|frame|3}};&quot;|{{image|Races/Race3small.png|Khaoron Empire}}<br /> | &amp;nbsp;<br /> |-<br /> | [[Coalition of Planets|&lt;span style=&quot;color:#{{col|font|1}}&quot;&gt;Coalition of Planets&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Heyoun_Trade_Union|&lt;span style=&quot;color:#{{col|font|2}}&quot;&gt;Heyoun Trade Union&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Khaoron Empire|&lt;span style=&quot;color:#{{col|font|3}}&quot;&gt;Khaoron Empire&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> |}<br /> {| style=&quot;float:left; text-align:center&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot;<br /> |-<br /> | [[Rotharian Star Network|&lt;span style=&quot;color:#{{col|font|4}}&quot;&gt;Rotharians&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Cartare Union|&lt;span style=&quot;color:#{{col|font|5}}&quot;&gt;Cartare&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Omega Alliance|&lt;span style=&quot;color:#{{col|font|6}}&quot;&gt;Omega&lt;/span&gt;]]<br /> |-<br /> |style=&quot;border:5px solid #{{col|frame|4}};&quot;|{{image|Races/Race4small.png|Rotharian Star Network}}<br /> | &amp;nbsp;<br /> |style=&quot;border:5px solid #{{col|frame|5}};&quot;|{{image|Races/Race5small.png|Cartare Union}}<br /> | &amp;nbsp;<br /> |style=&quot;border:5px solid #{{col|frame|6}};&quot;|{{image|Races/Race6small.png|Omega Alliance}}<br /> |-<br /> | [[Rotharian Star Network|&lt;span style=&quot;color:#{{col|font|4}}&quot;&gt;Rotharian Star Network&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Cartare Union|&lt;span style=&quot;color:#{{col|font|5}}&quot;&gt;Cartare Union&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Omega Alliance|&lt;span style=&quot;color:#{{col|font|6}}&quot;&gt;Omega Alliance&lt;/span&gt;]]<br /> |}<br /> |}<br /> |}<br /> {|- <br /> |bgcolor=&quot;#f0f0ff&quot; style=&quot;border:2px solid #afb1ee;padding:1em;padding-top:0.3em;padding-bottom:0.1em;&quot; width=&quot;60%&quot; |<br /> <br /> ==== Introduction into BotE ==== <br /> *C++ product (&gt;&gt; [http://download.chip.eu/en/Birth-of-the-Empires_6681499.html BotE Alpha 7]) &gt;&gt; <br /> *Java product (&gt;&gt; [http://www.forum.birth-of-the-empires.de/viewforum.php?f=102 BotE Android] 0.6.73) &gt;&gt; <br /> <br /> ==== How to play ==== <br /> *C++ product (&gt;&gt; [http://download.chip.eu/en/Birth-of-the-Empires_6681499.html BotE Alpha 7]) &gt;&gt; <br /> *Java product (&gt;&gt; [http://www.forum.birth-of-the-empires.de/viewforum.php?f=102 BotE Android] 0.6.73) &gt;&gt; <br /> <br /> ==== Contents ==== <br /> *C++ product (&gt;&gt; [http://download.chip.eu/en/Birth-of-the-Empires_6681499.html BotE Alpha 7]) &gt;&gt; <br /> *Java product (&gt;&gt; [http://www.forum.birth-of-the-empires.de/viewforum.php?f=102 BotE Android] 0.6.73) &gt;&gt; <br /> <br /> ==== Bugs ==== <br /> *C++ product (&gt;&gt; [http://download.chip.eu/en/Birth-of-the-Empires_6681499.html BotE Alpha 7]) &gt;&gt; <br /> *Java product (&gt;&gt; [http://www.forum.birth-of-the-empires.de/viewforum.php?f=102 BotE Android] 0.6.73) &gt;&gt; <br /> <br /> <br /> This wiki started at 3 September 2013 and did a restart at January 30, 2016<br /> |width=&quot;35%&quot; valign=&quot;top&quot; bgcolor=&quot;#d5eaff&quot; style=&quot;border:2px solid #9bb6fc;padding:1em;padding-top:0.3em;&quot;|<br /> {{news}}<br /> |}<br /> <br /> &lt;!-- Please add categories and interwikis below this line --&gt;<br /> [[de:Hauptseite]]</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=MediaWiki:Sidebar&diff=137 MediaWiki:Sidebar 2016-01-31T10:17:05Z <p>Reginald: </p> <hr /> <div>* Navigation<br /> ** Main_Page|Main page<br /> ** http://birth-of-the-empires.de/wiki |Main Wiki (German)<br /> ** Special:Categories|Categories<br /> ** http://birth-of-the-empires.de/wiki/index.php/Kategorie:V%C3%B6lker/_Rassen | - Races<br /> ** http://birth-of-the-empires.de/wiki/index.php/Kategorie:Raumschiffe | - Ships<br /> ** http://birth-of-the-empires.de/wiki/index.php/Bilder-Serie#Videos_im_Internet | - Tutorial<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99 |FAQ<br /> ** Special:AllPages|A-Z<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99 |Contribute<br /> * External links<br /> ** http://download.chip.eu/en/Birth-of-the-Empires_6681499.html|Download<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99|Forum (English)<br /> ** http://www.forum.birth-of-the-empires.de|Forum (German)<br /> ** http://hp.birth-of-the-empires.de|Website (German)<br /> ** Source Code|Source code<br /> * SEARCH<br /> * LANGUAGES<br /> * TOOLBOX<br /> * Special tools<br /> ** Special:RecentChanges|Recent changes<br /> ** Special:WantedPages|Wanted pages<br /> ** http://bote2.square7.ch/enWiki/index.php?title=Special%3AAllPages&amp;from=&amp;to=&amp;namespace=10|Templates</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Template:News&diff=136 Template:News 2016-01-31T10:14:23Z <p>Reginald: /* Latest News: */</p> <hr /> <div>&lt;noinclude&gt;{{template}}&lt;/noinclude&gt;<br /> ===Latest News:===<br /> <br /> '''2015/2016 BotE Android:''' meanwhile there is in addition to BotE Alpha 7 (PC) a further developed version called '''BotE Android''' 0.6.73 and out of this Android version there is also a Windows version http://www.forum.birth-of-the-empires.de/viewforum.php?f=102<br /> <br /> <br /> <br /> '''22 February 2013:''' BotE Alpha 7 is available [http://download.chip.eu/en/Birth-of-the-Empires_6681499.html download]<br /> <br /> {{image|BotEAlpha7-Banner.jpg}}<br /> <br /> &lt;!-- Please add categories and interwikis below this line --&gt;<br /> &lt;noinclude&gt;[[de:Vorlage:In_den_news]]&lt;/noinclude&gt;</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Template:News&diff=135 Template:News 2016-01-31T10:14:11Z <p>Reginald: /* Latest News: */</p> <hr /> <div>&lt;noinclude&gt;{{template}}&lt;/noinclude&gt;<br /> ===Latest News:===<br /> <br /> '''2015/2016 BotE Android:''' meanwhile there is in addition to BotE Alpha 7 (PC) a further developed version called '''BotE Android''' 0.6.73 and out of this Android version there is also a Windows version http://www.forum.birth-of-the-empires.de/viewforum.php?f=102<br /> <br /> '''22 February 2013:''' BotE Alpha 7 is available [http://download.chip.eu/en/Birth-of-the-Empires_6681499.html download]<br /> <br /> <br /> {{image|BotEAlpha7-Banner.jpg}}<br /> <br /> &lt;!-- Please add categories and interwikis below this line --&gt;<br /> &lt;noinclude&gt;[[de:Vorlage:In_den_news]]&lt;/noinclude&gt;</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=MediaWiki:Sidebar&diff=134 MediaWiki:Sidebar 2016-01-31T10:04:58Z <p>Reginald: </p> <hr /> <div>* Navigation<br /> ** Main_Page|Main page<br /> ** [http://birth-of-the-empires.de/wiki] |Main Wiki (German)<br /> ** Special:Categories|Categories<br /> ** http://birth-of-the-empires.de/wiki/index.php/Kategorie:V%C3%B6lker/_Rassen | - Races<br /> ** http://birth-of-the-empires.de/wiki/index.php/Kategorie:Raumschiffe | - Ships<br /> ** http://birth-of-the-empires.de/wiki/index.php/Bilder-Serie#Videos_im_Internet | - Tutorial<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99 |FAQ<br /> ** Special:AllPages|A-Z<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99 |Contribute<br /> * External links<br /> ** http://download.chip.eu/en/Birth-of-the-Empires_6681499.html|Download<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99|Forum (English)<br /> ** http://www.forum.birth-of-the-empires.de|Forum (German)<br /> ** http://hp.birth-of-the-empires.de|Website (German)<br /> ** Source Code|Source code<br /> * SEARCH<br /> * LANGUAGES<br /> * TOOLBOX<br /> * Special tools<br /> ** Special:RecentChanges|Recent changes<br /> ** Special:WantedPages|Wanted pages<br /> ** http://bote2.square7.ch/enWiki/index.php?title=Special%3AAllPages&amp;from=&amp;to=&amp;namespace=10|Templates</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=MediaWiki:Sidebar&diff=133 MediaWiki:Sidebar 2016-01-31T10:03:09Z <p>Reginald: </p> <hr /> <div>* Navigation<br /> ** Main_Page|Main page<br /> ** http://birth-of-the-empires.de/wiki|Main Wiki (German)<br /> ** Special:Categories|Categories<br /> ** http://birth-of-the-empires.de/wiki/index.php/Kategorie:V%C3%B6lker/_Rassen| - Races<br /> ** http://birth-of-the-empires.de/wiki/index.php/Kategorie:Raumschiffe| - Ships<br /> ** http://birth-of-the-empires.de/wiki/index.php/Bilder-Serie#Videos_im_Internet| - Tutorial<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99|FAQ<br /> ** Special:AllPages|A-Z<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99|Contribute<br /> * External links<br /> ** http://download.chip.eu/en/Birth-of-the-Empires_6681499.html|Download<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99|Forum (English)<br /> ** http://www.forum.birth-of-the-empires.de|Forum (German)<br /> ** http://hp.birth-of-the-empires.de|Website (German)<br /> ** Source Code|Source code<br /> * SEARCH<br /> * LANGUAGES<br /> * TOOLBOX<br /> * Special tools<br /> ** Special:RecentChanges|Recent changes<br /> ** Special:WantedPages|Wanted pages<br /> ** http://bote2.square7.ch/enWiki/index.php?title=Special%3AAllPages&amp;from=&amp;to=&amp;namespace=10|Templates</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=MediaWiki:Sidebar&diff=132 MediaWiki:Sidebar 2016-01-31T10:01:19Z <p>Reginald: </p> <hr /> <div>* Navigation<br /> ** Main_Page|Main page<br /> ** Special:Categories|Categories<br /> ** Category:Races| - Races<br /> ** Category:Ships| - Ships<br /> ** Category:Tutorial| - Tutorial<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99|FAQ<br /> ** Special:AllPages|A-Z<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99|Contribute<br /> * External links<br /> ** http://download.chip.eu/en/Birth-of-the-Empires_6681499.html|Download<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99|Forum (English)<br /> ** http://www.forum.birth-of-the-empires.de|Forum (German)<br /> ** http://hp.birth-of-the-empires.de|Website (German)<br /> ** Source Code|Source code<br /> * SEARCH<br /> * LANGUAGES<br /> * TOOLBOX<br /> * Special tools<br /> ** Special:RecentChanges|Recent changes<br /> ** Special:WantedPages|Wanted pages<br /> ** http://bote2.square7.ch/enWiki/index.php?title=Special%3AAllPages&amp;from=&amp;to=&amp;namespace=10|Templates</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=~All_pages&diff=131 ~All pages 2016-01-31T09:43:03Z <p>Reginald: </p> <hr /> <div>Usage of this site is to do a backup. <br /> *Therefore just copy all sites of [[Special:AllPages]] into a list with '''''one''''' column or edit this site and copy the old list.<br /> *then go to [[Special:Export]]<br /> <br /> <br /> bote.square7.ch/...xls<br /> <br /> Backups see [[#Wiki-Backups]]<br /> <br /> === old list ===<br /> <br /> ==== 2014-07-06 ====<br /> &lt;nowiki&gt;<br /> <br /> Cartare Union <br /> Coalition of Planets <br /> Heyoun Trade Union<br /> Khaoron Empire <br /> Main Page <br /> Omega Alliance<br /> Rotharian Star Network <br /> Sabotage<br /> ~All pages<br /> <br /> &lt;/nowiki&gt;<br /> <br /> === Wiki-Backups ===<br /> <br /> <br /> ==== 2014-07-06 ==== <br /> <br /> ask Reginald<br /> <br /> <br /> <br /> <br /> Sidebar: http://bote2.square7.ch/en/wiki/MediaWiki:Sidebar/edit</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Main_Page&diff=130 Main Page 2016-01-30T08:21:10Z <p>Reginald: </p> <hr /> <div>__NOTOC__<br /> http://birth-of-the-empires.de/wiki_files/Banner/enWiki-Banner.png<br /> {|- <br /> |bgcolor=&quot;#f0f0ff&quot; style=&quot;border:2px solid #afb1ee;padding:1em;padding-top:0.3em;padding-bottom:0.1em;&quot;|<br /> Birth of the Empires (also known as BotE) is a turn-based [http://en.wikipedia.org/wiki/4X 4X] strategy game set in space in the style of classics such as Microprose's [http://en.wikipedia.org/wiki/Master_of_Orion Master of Orion 2] or [http://de.wikipedia.org/wiki/Star_Trek:_Birth_of_the_Federation ST: Birth of the Federation]. By choosing one of six major races goal is to gain control and supremacy over a part of the galaxy, either by diplomatic or military means. Further victory conditions are available at game start. <br /> Due to AI, adjustable difficulty level and a large galaxy map within up to 140 minor races long-term pleasure is sure - on your own or with friends. BotE is available in English or German, further [[language]]s or many other options are moddable.<br /> <br /> BotE is available in two versions:<br /> *C++ product (&gt;&gt; [http://download.chip.eu/en/Birth-of-the-Empires_6681499.html BotE Alpha 7]) runs at 32- or 64bit Windows and even at Linux (using Wine) and provides single- or multiplayer mode (LAN, internet) &lt;span style=&quot;color:#e50000&quot;&gt;-&gt; most to this version is notified [http://birth-of-the-empires.de/wiki/index.php/A-Z here], in German and partly in English&lt;/span&gt;<br /> *Java product (&gt;&gt; [http://www.forum.birth-of-the-empires.de/viewforum.php?f=102 BotE Android] 0.6.73) runs at Android, but also at Windows or Linux. &lt;span style=&quot;color:#e50000&quot;&gt;-&gt; '''most of this Wiki belongs to the Java product'''&lt;/span&gt;<br /> <br /> This hobby fan project started in January 2004 and is continually developed by the BotE-Team and the fans. <br /> {| cellspacing=&quot;0&quot;<br /> |<br /> {| style=&quot;float:left; text-align:center&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot;<br /> |-<br /> | [[Coalition of Planets|&lt;span style=&quot;color:#{{col|font|1}}&quot;&gt;Humans&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Heyoun_Trade_Union|&lt;span style=&quot;color:#{{col|font|2}}&quot;&gt;Heyoun&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Khaoron Empire|&lt;span style=&quot;color:#{{col|font|3}}&quot;&gt;Khaoron&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> |-<br /> |style=&quot;border:5px solid #{{col|frame|1}};&quot;|{{image|Races/Race1small.png|Coalition of Planets}}<br /> | &amp;nbsp;<br /> |style=&quot;border:5px solid #{{col|frame|2}};&quot;|{{image|Races/Race2small.png|Heyoun_Trade_Union}}<br /> | &amp;nbsp;<br /> |style=&quot;border:5px solid #{{col|frame|3}};&quot;|{{image|Races/Race3small.png|Khaoron Empire}}<br /> | &amp;nbsp;<br /> |-<br /> | [[Coalition of Planets|&lt;span style=&quot;color:#{{col|font|1}}&quot;&gt;Coalition of Planets&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Heyoun_Trade_Union|&lt;span style=&quot;color:#{{col|font|2}}&quot;&gt;Heyoun Trade Union&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Khaoron Empire|&lt;span style=&quot;color:#{{col|font|3}}&quot;&gt;Khaoron Empire&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> |}<br /> {| style=&quot;float:left; text-align:center&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot;<br /> |-<br /> | [[Rotharian Star Network|&lt;span style=&quot;color:#{{col|font|4}}&quot;&gt;Rotharians&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Cartare Union|&lt;span style=&quot;color:#{{col|font|5}}&quot;&gt;Cartare&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Omega Alliance|&lt;span style=&quot;color:#{{col|font|6}}&quot;&gt;Omega&lt;/span&gt;]]<br /> |-<br /> |style=&quot;border:5px solid #{{col|frame|4}};&quot;|{{image|Races/Race4small.png|Rotharian Star Network}}<br /> | &amp;nbsp;<br /> |style=&quot;border:5px solid #{{col|frame|5}};&quot;|{{image|Races/Race5small.png|Cartare Union}}<br /> | &amp;nbsp;<br /> |style=&quot;border:5px solid #{{col|frame|6}};&quot;|{{image|Races/Race6small.png|Omega Alliance}}<br /> |-<br /> | [[Rotharian Star Network|&lt;span style=&quot;color:#{{col|font|4}}&quot;&gt;Rotharian Star Network&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Cartare Union|&lt;span style=&quot;color:#{{col|font|5}}&quot;&gt;Cartare Union&lt;/span&gt;]]<br /> | &amp;nbsp;<br /> | [[Omega Alliance|&lt;span style=&quot;color:#{{col|font|6}}&quot;&gt;Omega Alliance&lt;/span&gt;]]<br /> |}<br /> |}<br /> |}<br /> {|- <br /> |bgcolor=&quot;#f0f0ff&quot; style=&quot;border:2px solid #afb1ee;padding:1em;padding-top:0.3em;padding-bottom:0.1em;&quot; width=&quot;60%&quot; |<br /> <br /> ==== Introduction into BotE ==== <br /> *C++ product (&gt;&gt; [http://download.chip.eu/en/Birth-of-the-Empires_6681499.html BotE Alpha 7]) &gt;&gt; <br /> *Java product (&gt;&gt; [http://www.forum.birth-of-the-empires.de/viewforum.php?f=102 BotE Android] 0.6.73) &gt;&gt; <br /> <br /> ==== How to play ==== <br /> *C++ product (&gt;&gt; [http://download.chip.eu/en/Birth-of-the-Empires_6681499.html BotE Alpha 7]) &gt;&gt; <br /> *Java product (&gt;&gt; [http://www.forum.birth-of-the-empires.de/viewforum.php?f=102 BotE Android] 0.6.73) &gt;&gt; <br /> <br /> ==== Contents ==== <br /> *C++ product (&gt;&gt; [http://download.chip.eu/en/Birth-of-the-Empires_6681499.html BotE Alpha 7]) &gt;&gt; <br /> *Java product (&gt;&gt; [http://www.forum.birth-of-the-empires.de/viewforum.php?f=102 BotE Android] 0.6.73) &gt;&gt; <br /> <br /> ==== Bugs ==== <br /> *C++ product (&gt;&gt; [http://download.chip.eu/en/Birth-of-the-Empires_6681499.html BotE Alpha 7]) &gt;&gt; <br /> *Java product (&gt;&gt; [http://www.forum.birth-of-the-empires.de/viewforum.php?f=102 BotE Android] 0.6.73) &gt;&gt; <br /> <br /> <br /> This wiki started at 3 September 2013 and did a restart at January 30, 2016<br /> |width=&quot;35%&quot; valign=&quot;top&quot; bgcolor=&quot;#d5eaff&quot; style=&quot;border:2px solid #9bb6fc;padding:1em;padding-top:0.3em;&quot;|<br /> {{news}}<br /> |}<br /> <br /> &lt;!-- Please add categories and interwikis below this line --&gt;<br /> [[de:Hauptseite]]</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=System_Requirements&diff=129 System Requirements 2016-01-30T07:52:59Z <p>Reginald: Created page with &quot;= Android = System Requirements for android should be recognized by Android itself = Windows (BotE-Android) = *a 3D card is required, using OpenGL&quot;</p> <hr /> <div>= Android =<br /> <br /> System Requirements for android should be recognized by Android itself <br /> <br /> = Windows (BotE-Android) =<br /> <br /> *a 3D card is required, using OpenGL</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Source_Code&diff=128 Source Code 2016-01-30T07:35:35Z <p>Reginald: Created page with &quot;= Android = *For Android the source code is here: https://bitbucket.org/sarkanyi/bote-libgdx *Coder is blotunga. Just see in forum http://www.forum.birth-of-the-empires.de/...&quot;</p> <hr /> <div>= Android = <br /> <br /> *For Android the source code is here: https://bitbucket.org/sarkanyi/bote-libgdx<br /> <br /> *Coder is blotunga. Just see in forum http://www.forum.birth-of-the-empires.de/viewforum.php?f=102 . Don't hesitate to post there in English, it's a mixed forum (German/English)<br /> <br /> = C++ =<br /> <br /> for C++ source code, which is not a 100% identical code, but the aboriginal source code, just see &gt;&gt; http://birth-of-the-empires.de/wiki/index.php/Programm-Code</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Template:News&diff=127 Template:News 2016-01-29T19:46:00Z <p>Reginald: /* Latest News: */</p> <hr /> <div>&lt;noinclude&gt;{{template}}&lt;/noinclude&gt;<br /> ===Latest News:===<br /> <br /> '''2015/2016 BotE Android:''' meanwhile there is in addition to BotE Alpha 7 (PC) a further developed version called '''BotE Android''' 0.6.73 and out of this Android version there is also a Windows version http://www.forum.birth-of-the-empires.de/viewforum.php?f=102<br /> <br /> '''22 February 2013:''' BotE Alpha 7 is available [http://download.chip.eu/en/Birth-of-the-Empires_6681499.html download]<br /> <br /> {{image|BotEAlpha7-Banner.jpg}}<br /> <br /> &lt;!-- Please add categories and interwikis below this line --&gt;<br /> &lt;noinclude&gt;[[de:Vorlage:In_den_news]]&lt;/noinclude&gt;</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Template:News&diff=126 Template:News 2016-01-29T19:03:04Z <p>Reginald: /* Latest News: */</p> <hr /> <div>&lt;noinclude&gt;{{template}}&lt;/noinclude&gt;<br /> ===Latest News:===<br /> <br /> '''2015/2016 BotE Android:''' meanwhile there is in addition to BotE Alpha 7 (PC) a further developed version called '''BotE Android''' 0.6.73 and out of this Android version there is also a Windows version (0.6.66) of &quot;BotE Android&quot; http://www.forum.birth-of-the-empires.de/viewforum.php?f=102<br /> <br /> '''22 February 2013:''' BotE Alpha 7 is available [http://download.chip.eu/en/Birth-of-the-Empires_6681499.html download]<br /> <br /> {{image|BotEAlpha7-Banner.jpg}}<br /> <br /> &lt;!-- Please add categories and interwikis below this line --&gt;<br /> &lt;noinclude&gt;[[de:Vorlage:In_den_news]]&lt;/noinclude&gt;</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Language&diff=125 Language 2016-01-29T17:19:46Z <p>Reginald: </p> <hr /> <div>{| class=&quot;prettytable&quot; Width=&quot;100%&quot;<br /> | style=&quot;background-color:#f1f1f1;border:10px solid #f1f1f1;&quot;|<br /> <br /> {| class=&quot;prettytable&quot; Width=&quot;100%&quot;<br /> |<br /> | align=&quot;right&quot; | click [http://translate.google.de/translate?hl=de&amp;sl=de&amp;tl=en&amp;u=http%3A%2F%2Fbote2.square7.ch/en/wiki/Language here] for other languages http://birth-of-the-empires.de/wiki_files/Bilder/Russland-Symbol.gif<br /> |}<br /> Es ist http://birth-of-the-empires.de/wiki_files/Bilder/Deutsch-Symbol.jpg Deutsch und http://birth-of-the-empires.de/wiki_files/Bilder/Englisch-Symbol.jpg Englisch möglich. '''Die Sprache bestimmt sich durch die Sprachauswahl bei der Installation.'''<br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Sprachauswahl.jpg<br /> <br /> Thread: http://forum.birth-of-the-empires.de/viewtopic.php?f=32&amp;t=1471 (search entry t=1471)<br /> <br /> = Doppelte Installation =<br /> <br /> Eine doppelte Installation (sowohl deutsch als auch englisch) ist möglich. Da teilweise gleiche Einstellungen benutzt werden, empfiehlt sich zunächst die englische Installation und erst danach die -für Deutsche vermutlich gewichtigere- deutsche Installation. Also '''zum Beispiel''' zunächst <br /> *das Spiel ins Verzeichnis &quot;Birth of the Emp... '''englisch'''&quot; installieren und anschließend <br /> *das Spiel nochmal installieren ins &quot;normale&quot; Verzeichnis &quot;Birth of the Emp...&quot;. (=deutsche Version)<br /> <br /> <br /> Das am besten ebenso auch getrennte Programmsymbole und Startmenü-Einträge angelegt werden, versteht sich von selbst :-)<br /> <br /> = Weitere Sprachen =<br /> <br /> == Italian ==<br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Italienisch-Symbol.gif just available for BotE Android see &gt;&gt; http://forum.birth-of-the-empires.de/viewtopic.php?f=104&amp;t=2665<br /> <br /> == Norway ==<br /> <br /> out of offer: http://birth-of-the-empires.de/wiki_files/Bilder/Norway-Symbol.png Norsk Tekst Mod (Norwegian Translation) by Titan-Amaranth http://forum.birth-of-the-empires.de/viewtopic.php?f=46&amp;t=852 (search entry t=852) and http://hailingfrequency.com/boards/star-trek-fan-games-mods/birth-of-the-empires-botf2-trek-tc-game/msg3728/#msg3728<br /> <br /> <br /> |}</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Language&diff=124 Language 2016-01-29T17:18:10Z <p>Reginald: Created page with &quot;{| class=&quot;prettytable&quot; Width=&quot;100%&quot; | style=&quot;background-color:#f1f1f1;border:10px solid #f1f1f1;&quot;| {| class=&quot;prettytable&quot; Width=&quot;100%&quot; | | align=&quot;right&quot; | click [http://bote2...&quot;</p> <hr /> <div>{| class=&quot;prettytable&quot; Width=&quot;100%&quot;<br /> | style=&quot;background-color:#f1f1f1;border:10px solid #f1f1f1;&quot;|<br /> <br /> {| class=&quot;prettytable&quot; Width=&quot;100%&quot;<br /> |<br /> | align=&quot;right&quot; | click [http://bote2.square7.ch/en/wiki/Language here] for other languages http://birth-of-the-empires.de/wiki_files/Bilder/Russland-Symbol.gif<br /> |}<br /> Es ist http://birth-of-the-empires.de/wiki_files/Bilder/Deutsch-Symbol.jpg Deutsch und http://birth-of-the-empires.de/wiki_files/Bilder/Englisch-Symbol.jpg Englisch möglich. '''Die Sprache bestimmt sich durch die Sprachauswahl bei der Installation.'''<br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Sprachauswahl.jpg<br /> <br /> Thread: http://forum.birth-of-the-empires.de/viewtopic.php?f=32&amp;t=1471 (search entry t=1471)<br /> <br /> = Doppelte Installation =<br /> <br /> Eine doppelte Installation (sowohl deutsch als auch englisch) ist möglich. Da teilweise gleiche Einstellungen benutzt werden, empfiehlt sich zunächst die englische Installation und erst danach die -für Deutsche vermutlich gewichtigere- deutsche Installation. Also '''zum Beispiel''' zunächst <br /> *das Spiel ins Verzeichnis &quot;Birth of the Emp... '''englisch'''&quot; installieren und anschließend <br /> *das Spiel nochmal installieren ins &quot;normale&quot; Verzeichnis &quot;Birth of the Emp...&quot;. (=deutsche Version)<br /> <br /> <br /> Das am besten ebenso auch getrennte Programmsymbole und Startmenü-Einträge angelegt werden, versteht sich von selbst :-)<br /> <br /> = Weitere Sprachen =<br /> <br /> == Italian ==<br /> <br /> http://birth-of-the-empires.de/wiki_files/Bilder/Italienisch-Symbol.gif just available for BotE Android see &gt;&gt; http://forum.birth-of-the-empires.de/viewtopic.php?f=104&amp;t=2665<br /> <br /> == Norway ==<br /> <br /> out of offer: http://birth-of-the-empires.de/wiki_files/Bilder/Norway-Symbol.png Norsk Tekst Mod (Norwegian Translation) by Titan-Amaranth http://forum.birth-of-the-empires.de/viewtopic.php?f=46&amp;t=852 (search entry t=852) and http://hailingfrequency.com/boards/star-trek-fan-games-mods/birth-of-the-empires-botf2-trek-tc-game/msg3728/#msg3728<br /> <br /> <br /> |}</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=~All_pages&diff=123 ~All pages 2014-07-06T09:36:07Z <p>Reginald: </p> <hr /> <div>Usage of this site is to do a backup. <br /> *Therefore just copy all sites of [[Special:AllPages]] into a list with '''''one''''' column or edit this site and copy the old list.<br /> *then go to [[Special:Export]]<br /> <br /> <br /> bote.square7.ch/...xls<br /> <br /> Backups see [[#Wiki-Backups]]<br /> <br /> === old list ===<br /> <br /> ==== 2014-07-06 ====<br /> &lt;nowiki&gt;<br /> <br /> Cartare Union <br /> Coalition of Planets <br /> Heyoun Trade Union<br /> Khaoron Empire <br /> Main Page <br /> Omega Alliance<br /> Rotharian Star Network <br /> Sabotage<br /> ~All pages<br /> <br /> &lt;/nowiki&gt;<br /> <br /> === Wiki-Backups ===<br /> <br /> <br /> ==== 2014-07-06 ==== <br /> <br /> ask Reginald</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=~All_pages&diff=122 ~All pages 2014-07-06T09:20:41Z <p>Reginald: Created page with &quot;Usage of this site is to do a backup. *Therefore just copy all sites of Special:AllPages into a list with '''''one''''' column or edit this site and copy the old list. *...&quot;</p> <hr /> <div>Usage of this site is to do a backup. <br /> *Therefore just copy all sites of [[Special:AllPages]] into a list with '''''one''''' column or edit this site and copy the old list.<br /> *then go to [[Special:Export]]<br /> <br /> <br /> http://botf2.square7.ch/wiki-files/downloads/BotF2-Wiki-All-Sites2014-04-21.xlsx<br /> <br /> Backups see [[#Wiki-Backups]]<br /> <br /> === old list ===<br /> <br /> ==== 2014-07-06 ====<br /> &lt;nowiki&gt;<br /> <br /> Cartare Union <br /> Coalition of Planets <br /> Heyoun Trade Union<br /> Khaoron Empire <br /> Main Page <br /> Omega Alliance<br /> Rotharian Star Network <br /> Sabotage<br /> ~All pages<br /> <br /> &lt;/nowiki&gt;<br /> <br /> === Wiki-Backups ===<br /> <br /> <br /> ==== 2014-07-06 ==== <br /> <br /> ask Reginald</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=MediaWiki:Sidebar&diff=121 MediaWiki:Sidebar 2014-07-06T09:15:54Z <p>Reginald: </p> <hr /> <div>* Navigation<br /> ** Main_Page|Main page<br /> ** Special:Categories|Categories<br /> ** Category:Races| - Races<br /> ** Category:Ships| - Ships<br /> ** Category:Tutorial| - Tutorial<br /> ** FAQ|FAQ<br /> ** Special:AllPages|A-Z<br /> ** Contribute|Contribute<br /> ** Dev:Development_hub|Development hub<br /> * External links<br /> ** http://download.chip.eu/en/Birth-of-the-Empires_6681499.html|Download<br /> ** http://forum.birth-of-the-empires.de/viewtopic.php?f=1&amp;t=99|Forum (English)<br /> ** http://www.forum.birth-of-the-empires.de|Forum (German)<br /> ** http://hp.birth-of-the-empires.de|Website (German)<br /> ** https://github.com/bote-team/bote|Source code<br /> * SEARCH<br /> * LANGUAGES<br /> * TOOLBOX<br /> * Special tools<br /> ** Special:RecentChanges|Recent changes<br /> ** Special:WantedPages|Wanted pages<br /> ** http://bote2.square7.ch/enWiki/index.php?title=Special%3AAllPages&amp;from=&amp;to=&amp;namespace=10|Templates</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Sabotage&diff=120 Sabotage 2013-09-28T09:58:29Z <p>Reginald: link to german &quot;Sabotage&quot; which just made de/engl.</p> <hr /> <div>just see &quot;other languages&quot; -&gt; ''Deutsch'' on the left bar<br /> <br /> [[de:Sabotage]]</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Omega_Alliance&diff=98 Omega Alliance 2013-09-11T16:05:05Z <p>Reginald: </p> <hr /> <div><br /> {{Infobox race<br /> &lt;!-- background and frame colours --&gt;<br /> |BG1 = b5f2ed<br /> |BG2 = ecfffd<br /> |FRAME = 7ee5dc<br /> &lt;!-- infobox content --&gt;<br /> |NAME = The Omega Alliance<br /> |IMAGE = Races/Race6.png<br /> |MAIN SPECIES = Vi<br /> |SECONDARY SPECIES1 = Da'una<br /> |SECONDARY SPECIES2 = Rok'Hanar<br /> |HOME SYSTEM = Omega Alpha<br /> |SHIP PREFIX = ome<br /> |SHIPS = [[Alliance starships]]<br /> |TROOPS = [[Alliance troops]]<br /> |SOUND FILE = ome_firstContact.ogg<br /> |CONTACT MESSAGE = &quot;Greetings from the glorious Omega Alliance. We extend our hand in friendship to your people on behalf of the eternal Vi. Treat the Vi with the respect that they so rightly deserve, and we will remain friends.&quot; <br /> |SYMBOL = Symbols/MAJOR6_trans_80x80.png<br /> }}<br /> <br /> __NOTOC__<br /> (Further) Content: [[#Special buildings|Special buildings]] - [[#Home system|Home system]] <br /> <br /> == Characterization ==<br /> <br /> Here is text of character...<br /> {{Infobox race<br /> &lt;!-- background and frame colours --&gt;<br /> |BG1 = b5f2ed<br /> |BG2 = ecfffd<br /> |CONTACT MESSAGE = <br /> The Omega-Alliance is a ruthless and tyrannical organisation originating from the Omega sub-quadrant. Their members are ruled by a quasi-deified race of symbiotes known as the Vi. The Vi believe in their self-appointed rank as galactic emperors destined to bring order and harmony to a chaotic universe. Following this track, the Vi genetically engineered races to perform particular roles within their sphere of power. One successful example are the mighty Rok'Hanar, perfect soldiers controlled and fuelled by psychotropic drugs provided only by the Da'una, the &quot;face and voice&quot; of the Vi, that act as their diplomats and grant the Rok'Hanar access to Tetroin-4c supplies in exchange for their loyalty. The Alliance as a body are experts in subterfuges and the subtle exploitation of less powerful races. Their influential power has allowed the Omegans to achieve astonishing result in many fields, including construction, mining, and energy production. So-called &quot;host-adaptive&quot; capacities of the Vi are also very useful in gathering intelligence and performing acts of sabotage, while the formidable Rok'Hanar ships carry their will to the far reaches of the galaxy.<br /> }}<br /> <br /> == Special buildings ==<br /> {{Infobox building omega}}<br /> <br /> <br /> == Home system ==<br /> {{Infobox home system omega}}<br /> <br /> <br /> == Ships ==<br /> {{main|Alliance starships}}<br /> <br /> <br /> == Troops ==<br /> {{main|Alliance troops}}<br /> <br /> &lt;!-- Please add categories and interwikis below this line --&gt;<br /> [[de:Omega_Allianz]]</div> Reginald http://bote2.square7.ch/enWiki/index.php?title=Template:Infobox_building&diff=97 Template:Infobox building 2013-09-11T06:18:07Z <p>Reginald: Moral = english: morale (e at the end)</p> <hr /> <div>{{template|doc}}<br /> &lt;includeonly&gt;&lt;onlyinclude&gt;{|style=&quot;border:1px solid #FFFFFF&quot; cellspacing=&quot;0&quot;<br /> |-<br /> |<br /> {| style=&quot;border:2px solid #{{#if:{{{FRAME|}}}|{{{FRAME}}}|{{#switch: {{{2}}}<br /> | 1 = 7d85e6<br /> | 2 = f1e13e<br /> | 3 = e37373<br /> | 4 = 83e57b<br /> | 5 = cd76e0<br /> | 6 = 7ee5dc<br /> | #default = DADADA<br /> }}}};background:#{{#if:{{{BG1|}}}|{{{BG1}}}|{{#switch: {{{2}}}<br /> | 1 = b3b8f4<br /> | 2 = f8fba3<br /> | 3 = ecb1b1<br /> | 4 = bef5b9<br /> | 5 = e2b1ec<br /> | 6 = b5f2ed<br /> | #default = F0F0F0<br /> }}}};&quot; cellspacing=&quot;2&quot;<br /> |-<br /> | <br /> {| cellpadding=&quot;0&quot;<br /> | style=&quot;background:#000000;border:2px solid #{{#if:{{{FRAME|}}}|{{{FRAME}}}|{{#switch: {{{2}}}<br /> | 1 = 7d85e6<br /> | 2 = f1e13e<br /> | 3 = e37373<br /> | 4 = 83e57b<br /> | 5 = cd76e0<br /> | 6 = 7ee5dc<br /> | #default = DADADA<br /> }}}}&quot; | {{#if:{{{IMAGE|}}}|{{image|Buildings/{{{IMAGE}}} }}|{{image-png|Buildings/{{{8}}} }}|}}<br /> |}<br /> |<br /> {| style=&quot;background:#{{#if:{{{BG2|}}}|{{{BG2}}}|{{#switch: {{{2}}}<br /> | 1 = ececff<br /> | 2 = fffeec<br /> | 3 = ffecec<br /> | 4 = efffec<br /> | 5 = fdecff<br /> | 6 = ecfffd<br /> | #default = FFFFFF<br /> }}}};border:2px solid #{{#if:{{{FRAME|}}}|{{{FRAME}}}|{{#switch: {{{2}}}<br /> | 1 = 7d85e6<br /> | 2 = f1e13e<br /> | 3 = e37373<br /> | 4 = 83e57b<br /> | 5 = cd76e0<br /> | 6 = 7ee5dc<br /> | #default = DADADA<br /> }}}}&quot; cellspacing=&quot;2&quot;<br /> |-<br /> ! style=&quot;text-align: center; background:#{{#if:{{{HBG1|}}}|{{{HBG1}}}|{{#if:{{{FRAME|}}}|{{{FRAME}}}|{{#switch: {{{2}}}<br /> | 1 = 7d85e6<br /> | 2 = f1e13e<br /> | 3 = e37373<br /> | 4 = 83e57b<br /> | 5 = cd76e0<br /> | 6 = 7ee5dc<br /> | #default = DADADA<br /> }}}}}}; font-size: 130%&quot; colspan=&quot;3&quot; | {{{3}}}<br /> |-<br /> | colspan=&quot;3&quot; | {{{5}}}<br /> |-<br /> ! style=&quot;text-align: center; background:#{{#if:{{{HBG2|}}}|{{{HBG2}}}|{{#if:{{{BG1|}}}|{{{BG1}}}|{{#switch: {{{2}}}<br /> | 1 = b3b8f4<br /> | 2 = f8fba3<br /> | 3 = ecb1b1<br /> | 4 = bef5b9<br /> | 5 = e2b1ec<br /> | 6 = b5f2ed<br /> | #default = F0F0F0<br /> }}}}}}&quot; | Production<br /> ! style=&quot;text-align: center; background:#{{#if:{{{HBG2|}}}|{{{HBG2}}}|{{#if:{{{BG1|}}}|{{{BG1}}}|{{#switch: {{{2}}}<br /> | 1 = b3b8f4<br /> | 2 = f8fba3<br /> | 3 = ecb1b1<br /> | 4 = bef5b9<br /> | 5 = e2b1ec<br /> | 6 = b5f2ed<br /> | #default = F0F0F0<br /> }}}}}}&quot; | Construction costs<br /> ! style=&quot;text-align: center; background:#{{#if:{{{HBG2|}}}|{{{HBG2}}}|{{#if:{{{BG1|}}}|{{{BG1}}}|{{#switch: {{{2}}}<br /> | 1 = b3b8f4<br /> | 2 = f8fba3<br /> | 3 = ecb1b1<br /> | 4 = bef5b9<br /> | 5 = e2b1ec<br /> | 6 = b5f2ed<br /> | #default = F0F0F0<br /> }}}}}}&quot; | Prerequisites<br /> |-<br /> | style=&quot;text-align: center;&quot; | <br /> {{#ifexpr: {{{58}}}|{{{58}}}food&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{59}}}|{{{59}}}industry&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{60}}}|{{{69}}}energy&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{61}}}|{{{61}}}security&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{62}}}|{{{62}}}research&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{63}}}|{{{63}}}titanium&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{64}}}|{{{54}}}deuterium&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{65}}}|{{{65}}}duranium&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{66}}}|{{{66}}}crystals&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{67}}}|{{{67}}}iridium&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{68}}}|{{{68}}}deritium&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{69}}}|{{{69}}}credits&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{70}}}|{{{70}}}morale&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{71}}}|{{{71}}}empire-wide morale&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{72}}}|{{{72}}}% food bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{73}}}|{{{73}}}% industry bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{74}}}|{{{74}}}% energy bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{75}}}|{{{75}}}% security bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{76}}}|{{{76}}}% research bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{77}}}|{{{77}}}% titanium bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{78}}}|{{{78}}}% deuterium bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{79}}}|{{{79}}}% duranium bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{80}}}|{{{80}}}% crystals bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{81}}}|{{{81}}}% iridium bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{82}}}|{{{82}}}% deritium bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{83}}}|{{{83}}}% resource bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{84}}}|{{{84}}}% credits bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{85}}}|{{{85}}}% bio-tech bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{86}}}|{{{86}}}% energy-tech bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{87}}}|{{{87}}}% computer-tech bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{89}}}|{{{89}}}% construction-tech bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{88}}}|{{{88}}}% propulsion-tech bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{90}}}|{{{90}}}% weapon-tech bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{91}}}|{{{91}}}% internal security bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{92}}}|{{{92}}}% economic espionage bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{93}}}|{{{93}}}% economic sabotage bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{94}}}|{{{94}}}% research espionage bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{95}}}|{{{95}}}% research sabotage bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{96}}}|{{{96}}}% military espionage bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{97}}}|{{{97}}}% military sabotage bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{98}}}|max. ship size {{#ifeq: {{{99}}}|0|small|{{#ifeq: {{{99}}}|1|medium|{{#ifeq: {{{99}}}|2|big|{{#ifeq: {{{99}}}|3|huge|MISSING}}}}}}}}&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{100}}}|{{{100}}}% shipyard efficiency&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{102}}}|{{{102}}}% barracks efficiency&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{104}}}|{{{104}}}shield strength&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{105}}}|{{{105}}}% shield strength bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{106}}}|{{{106}}}ship defence&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{107}}}|{{{107}}}% ship defence bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{108}}}|{{{108}}}ground defence&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{109}}}|{{{109}}}% ground defence bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{110}}}|{{{110}}}scan strength&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{111}}}|{{{111}}}% scan strength bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{112}}}|{{{112}}}scan range&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{113}}}|{{{113}}}% scan range bonus&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{114}}}|{{{114}}}ship training&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{115}}}|{{{115}}}troop training&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{116}}}|{{{116}}}bribery resistance&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{117}}}|{{{117}}}added trade {{#ifeq: {{{117}}}|1|route|routes}}&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{118}}}|{{{118}}}% income on trade routes&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{119}}}|{{{119}}}% ship recycling&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{120}}}|{{{120}}}% construction speed&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{121}}}|{{{121}}}% upgrade construction speed&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{122}}}|{{{122}}}% ship construction speed&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{123}}}|{{{123}}}% troop construction speed&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{134}}}|titanium allocator&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{135}}}|deuterium allocator&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{136}}}|duranium allocator&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{137}}}|crystals allocator&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{138}}}|iridium allocator&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{139}}}|deritium allocator&lt;br /&gt;|}}<br /> | style=&quot;text-align: center;&quot; | <br /> {{#ifexpr: {{{50}}}|{{{50}}}industry&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{52}}}|{{{52}}}titanium&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{53}}}|{{{53}}}deuterium&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{54}}}|{{{54}}}duranium&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{55}}}|{{{55}}}crystals&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{56}}}|{{{56}}}iridium&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{57}}}|{{{57}}}deritium&lt;br /&gt;|}}<br /> | style=&quot;text-align: center;&quot; | <br /> {{#ifexpr: {{{51}}}|{{{51}}}energy&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{13}}}||{{#ifexpr: {{{17}}}|{{{17}}}&lt;br /&gt;|}} }}&lt;!-- <br /> --&gt;{{#ifexpr: {{{13}}}|homeworld&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{14}}}|our colony&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{15}}}|membership system&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{16}}}|conquered system&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{9}}}|max {{{9}}}{{#ifexpr: {{{10}}}|{{#ifeq: {{{10}}}|{{{1}}}|per system|of ID {{{10}}}per system}}|}}&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{11}}}|max {{{11}}}{{#ifexpr: {{{12}}}|{{#ifeq: {{{12}}}|{{{1}}}|per empire|of ID {{{12}}}per empire}}|}}&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{18}}}|min {{{18}}}inhabitants&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{19}}}|min {{{19}}}{{#ifexpr: {{{20}}}|{{#ifeq: {{{20}}}|{{{1}}}||of ID {{{20}}} }}|}}&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{21}}}|min {{{21}}}{{#ifexpr: {{{22}}}|{{#ifeq: {{{22}}}|{{{1}}}|in empire|of ID {{{22}}}in empire}}|}}&lt;br /&gt;|}}&lt;!-- <br /> --&gt;{{#ifexpr: {{{140}}}|{{{140}}}inhabited systems&lt;br /&gt;|}}&lt;!-- <br /> --&gt;tech level [[Bio-tech|{{{44}}}]] [[Energy-tech|{{{45}}}]] [[Computer-tech|{{{46}}}]] [[Construction-tech|{{{48}}}]] [[Propulsion-tech|{{{47}}}]] [[Weapon-tech|{{{49}}}]]&lt;br /&gt;<br /> |}<br /> |}<br /> |}<br /> &lt;/onlyinclude&gt;&lt;/includeonly&gt;</div> Reginald
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