Difference between revisions of "Ablative armor"

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Thanks to the Ablative armor an energy [[Beam]] is scattered and therefore its' force and efeffect are reduced. Unfortunately not every spaceship can be equipped with this, because the construction of ablative armor plates is very complicated.  
 
Thanks to the Ablative armor an energy [[Beam]] is scattered and therefore its' force and efeffect are reduced. Unfortunately not every spaceship can be equipped with this, because the construction of ablative armor plates is very complicated.  
  
In BOTE 10% of the damage goes to the ship's hull regardless of how large it's shield is. Ablative armor neutralizes this damage, but unlike Hull polarization it applies only to the [[Beam]] damage, while hull polarization applies both to [[Beam]]s and [[Torpedo]]es. Source: CombatShip.cpp and Hull.cpp
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In BOTE 10% of the damage goes to the ship's hull regardless of how large it's shield is. Ablative armor neutralizes this damage, but unlike Hull polarization it applies only to the [[Beam]] damage, while hull polarization applies both to [[Beam]]s and [[Torpedo]]es. Source: CombatShip.cpp and Hull.cpp. [http://translate.googleusercontent.com/translate_c?depth=1&hl=de&nv=1&rurl=translate.google.de&sl=de&tl=en&u=http://birth-of-the-empires.de/wiki/index.php/Programm-Code&usg=ALkJrhiWWcXM72SlJgfjpBhoR0Fj73e0-A See Program code]
 
[[Category:Ships]]
 
[[Category:Ships]]

Revision as of 20:05, 27 October 2016

Thanks to the Ablative armor an energy Beam is scattered and therefore its' force and efeffect are reduced. Unfortunately not every spaceship can be equipped with this, because the construction of ablative armor plates is very complicated.

In BOTE 10% of the damage goes to the ship's hull regardless of how large it's shield is. Ablative armor neutralizes this damage, but unlike Hull polarization it applies only to the Beam damage, while hull polarization applies both to Beams and Torpedoes. Source: CombatShip.cpp and Hull.cpp. See Program code