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Star Trek Fan Games - View topic - Diplomatic and Espionage Windows
View unanswered posts | View active topics It is currently 03 May 2026, 20:58



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 Diplomatic and Espionage Windows 
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Admiral
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We could use the side bars to display the mission parameters (briefing, objectives, advice, etc; and later, debriefing, status, etc; maybe even being able to bring it up at any time via a hotkey to get a sitrep). Not sure how the pics will be used in game, but displaying text over them will kind of eclipse part of them.


31 May 2010, 13:22
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Ship Engineer
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Here is a cutout of the bottom of the Tal Shiar image. I have been working on the video spy walls. ( left upper and right lower )


The full outline of the image is in reduced res in the spoiler


Attachments:
Tal Shiar2.png
Tal Shiar2.png [ 2.43 MiB | Viewed 13716 times ]
31 May 2010, 15:20
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Crazed Emissary of the Photoshop
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That looks awesome.

:clap: :clap: :clap: :clap: :clap:

I like the part where holograms "rise" from a spot on the screen and create a small holographic window.


31 May 2010, 19:11
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Ensign
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why does the one in the bottom pit remind me of Tali from Mass Effect? :P


31 May 2010, 21:06
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Ship Engineer
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I see the lady in the pit needs an up on the poly count in her clothing. The mesh shows.


31 May 2010, 21:11
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Genetically Altered Manual Labourer
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That is REALLY good! You've made it look real. :clap: :clap: :clap: :bigthumb: :clap: Clapping Bashir

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01 Jun 2010, 06:37
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Cadet
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Attachments:
fed_diplo1.jpg
fed_diplo1.jpg [ 72.93 KiB | Viewed 13682 times ]
03 Jun 2010, 15:47
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Crazed Emissary of the Photoshop
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Looks great.


03 Jun 2010, 16:36
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Ship Engineer
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Yes it looks good. Slim's point was that with the stretch the buildings
now have a squat look. I see what he means. I guess taking the
option of putting his image to scale in the center and filling in the
sides, see discussion one page back, would solve that problem.
I hope just scaling on the Z axis will turn your current model into
his taller looking layout.

I understand from experience the amount of work it would take
to fill in the side with a finished level of detail. That is why I am
thinking that a fade to dark on the two sides would work if you
do not think the peaking between two close up building will look
good. You could also ask Mike about what sort of buttons and
window open over this background. If there was some way to
fix the federation buttons or popup window area we could push
this image to one side. Then we fill the rest of the background
with a star field nebula or such. What do you think?
:borg:


03 Jun 2010, 20:25
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Cadet
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03 Jun 2010, 23:03
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Ship Engineer
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03 Jun 2010, 23:26
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Cadet
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04 Jun 2010, 11:31
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Aesthetics Surgeon
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:love:

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05 Jun 2010, 09:31
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The Tal Shiar is in the spoiler. I need to work on the second Tal Shair Babe. She needs a Romulan harness and some anatomy lessons. Two more bodies after that and some more detail work before I sign off. The glare is too strong in this render.
:borg:


07 Jun 2010, 02:21
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Cadet
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Here's an update on the Fed image. I've compressed the buildings down, added more background buildings and extended the image along the sides, all the while trying to get the 'vertical-ness' of Slim's original. Mainly, I've made it look a bit more busy and metropolitan, with walkways and landing platforms. I've also blocked out some shuttles and the ship (a hospital ship?):
fed_diplo2.jpg
fed_diplo2.jpg [ 106.01 KiB | Viewed 13617 times ]


07 Jun 2010, 20:14
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Crazed Emissary of the Photoshop
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It's great. As for the ship, someone had a great Daedalus model on his site, but I don't remember who, help anyone?





07 Jun 2010, 20:42
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Genetically Altered Manual Labourer
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Would that be the Red Admiral's site? Www.trekmania.net Captain B

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08 Jun 2010, 03:00
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Aesthetics Surgeon
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That ship was created by Fireball.

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08 Jun 2010, 09:18
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Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
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Joined: 02 Dec 2004, 01:00
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Yep, that's Fireball's work. I'd recognise his stuff anywhere. (He's also known as the Red Admiral so you're right, Bashir)

You should see his Oberth...

hehe...


08 Jun 2010, 12:31
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Cadet
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Is it possible to acquire the model?


08 Jun 2010, 13:35
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Crazed Emissary of the Photoshop
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Well he is a team member, isn't he?


08 Jun 2010, 14:04
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Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
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I'll ask him next time he's on MSN. He's a team member yes, but he visits the forums only marginally more frequently than SOM. :(


08 Jun 2010, 15:38
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Ship Engineer
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Sorry, I am on the road and have limited access.
Will get to this as soon as I can and that might
be next Monday.
:borg:


09 Jun 2010, 03:42
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Ensign
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Joined: 18 Sep 2004, 01:00
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Hey guys, I'd be happy to send her along. Look through my A2 thread, anything you need is yours.

http://forums.filefront.com/st-a2-moddi ... ar-67.html

I have that ship in 3ds max format, let me know if that's okay.


13 Jun 2010, 17:24
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Crazed Emissary of the Photoshop
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Yeah, we could use that ship, and what else do you have that is up to 5k polys for our combat engine?


13 Jun 2010, 18:24
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Ensign
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Pretty much everything I make is below 5K polygons. I have done far too much to name all of them, but you can take a look at the link I posted above and go through the thread as pretty much every ship I've done in the past few years is there.


13 Jun 2010, 20:08
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Crazed Emissary of the Photoshop
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http://armada2.filefront.com/developer/FIREBALLIV;27359

These are also yours; right?

these are also interesting

http://forums.filefront.com/attachments ... amily4.jpg

The TOS Klingon starbase is simply brilliant.


13 Jun 2010, 20:19
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Ensign
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Thanks man, those are all mine.
Let me know if there is anything you need.
All of the Klingon ships have changed from grey to an off blueish colour.

All of the pictured ones are actually in the process of getting a texture upgrade.


13 Jun 2010, 20:49
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Ship Engineer
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Good to see you again Fireball.
We could use the ships in .3ds
I can not convert from max.
:borg:

I just got home and started to unpack.
In a day or two I will be ready to
pass along what Slim has updated
on the backdrops. I want to
make sure I get it right.


14 Jun 2010, 03:09
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Cadet
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Hi Fireball,
I'd love a 3ds of the Daedalus class if that's cool?


14 Jun 2010, 10:47
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