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Star Trek Fan Games - View topic - INGAME MUSIC - MUSICIANS WANTED!
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 INGAME MUSIC - MUSICIANS WANTED! 
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You might even be able to cheat and use a collage of micro-clips from the videos you already made and then just have the supremacy title fade in as the game opening video.


26 Sep 2011, 13:40
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That could also be a good suggestion. Thanks! :winkthumb:

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26 Sep 2011, 13:49
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Assuming all goes well with the plans currently laid out, do you foresee making mini videos like for major events? Something like: "The Borg arrive in your sector for the first time" (popping up a little video of a Borg cube/sphere coming out of Transwarp, with some ominous music) or something like “A major research discovery has been found on the planet” (Having a mini video of space craft landing on a planet and collecting something)… etc.


27 Sep 2011, 06:07
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There are so many features now on planning that I cannot elaborate on them until they're really official but yes, you will see many animations about all sorts of events, many of which have been featured in many Star Trek series, with images, animations, sounds and music. But to tell you how many... Big :question:

I believe there will be an announcement or a teaser soon, answering many questions that the fans are asking. Again, can't say when. Sorry!

All I can say is...stay tuned! :wink:
Good day Kaladin!

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27 Sep 2011, 08:42
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Good to hear, that’s basically what I was asking, if the answer was no, it was my subtle hint at a suggestion, but it looks like you guys have many good things in store.


27 Sep 2011, 13:26
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Happy to have answered your question! :winkthumb:

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27 Sep 2011, 14:08
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27 Sep 2011, 14:30
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27 Sep 2011, 20:03
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"They will be a much bigger threat than in BOTF"
Oh boy
:borg:


28 Sep 2011, 00:19
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Sounds really good with the Borg. Maybe they could show up and start to actually invade planets and build up an real empire or so? Just an idea... Of course they still should be really strong so that the majors would ally against them and they should not appear too early. Maybe they could appear very close to the most powerful empire (to balance a game out a bit to make it more interesting) or if there is not unclaimed space left on the edge of the territory of this most powerful party.
Just some thoughts for you Devs.
Now, we are getting quite offtopic guys and also, please don't get me wrong, but I would love to see the focus in development of this game more in the core systems like AI and game functionality in general. Is not a bit early to talk about vids of random events before implementing the events? :)

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28 Sep 2011, 12:06
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Yeah I was thinking as much. I was figuring you hade different people working on different parts so was just popping down suggestions, not wanting to increase the already large list of things to do. Besides adding in the little videos for an event (assuming the events make it into the game) can probably be done afterwards and added in pretty easily (I say probably because I'm guessing).


28 Sep 2011, 13:36
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We do have people working on different areas. The problem is that there are just so few of us working on the game. Manpower is the one thing we seriously lack. The more people that work on the game, the more we can get done, and the sooner we release the game.


28 Sep 2011, 19:37
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I wish I could help more than just suggestions but my time is limited and I'm not sure my skills would prove much use. I know you have a jobs section in the forums but it seems almost abandoned. What is it you guys need right now, I might be able to learn something or already know something that can at least be minorly useful. My field of expertise is Project Management (Computer programming and business), and a little in website design. My skill in programming are pretty basic and are more useful as QA/Tester than actually creating something myself. If you have a list of things that need help I can see if I match with any of them and I might at least be able assist someone.


30 Sep 2011, 06:47
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Looks can be deceiving; the jobs section is actually pretty up to date. Don't go by the post dates, because we're constantly updating the first posts of threads with the latest info. Programmers are the one thing we really need, but Mike has said he won't let programmers help unless they have at least three years experience or a computer degree due to the complexity of the game. Unfortunately, to my knowledge, no one with the required skills has volunteered in the last five years.

In terms of art though, we're steaming ahead. Bashir, Kenneth, and Happytrek are all working on 2D art, models, videos, and music. You can see samples of this work across the forums, as well as on our Youtube channel. We also post regular updates on what is happening on our Facebook page.


02 Oct 2011, 14:34
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Ok I'll check again, yeah unfortunately I know my skill isn't enough to help in that area hence why I never volunteered earlier.

What is the YouTube Channel by the way?


02 Oct 2011, 15:33
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The YouTube Channel is
:

The alpha Federation and Klingon versions are online. The Romulans are 24 to 48 hours off. The Cardassians are in video production and the Dominion is in audio production.


02 Oct 2011, 15:56
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Thanks, I now have something else to watch :D I haven't seen those yet so yay!


04 Oct 2011, 15:55
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Thinking about it, there's another short video you might not have seen before. I think Kenneth might have scrapped it now, but this was going to be our game intro video: http://www.youtube.com/watch?v=1wtLo-k8VxE


05 Oct 2011, 19:53
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Yeah I had seen that one already, but forgot about it until I was looking for the other ones earlier. I kinda liked it, but something like a generic title intro would be good (assuming time allows it).


12 Oct 2011, 14:58
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Hi guys!
I made another compo.
It might not be useful in the game but I had a call of heart for this one.



Just for your listening pleasure...

How does it sound in your heart?

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Last edited by Happytrek on 29 Oct 2011, 13:02, edited 1 time in total.



20 Oct 2011, 09:32
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Nice music just the same. It might even end up on Minor Race stuff. We will see.
:borg:


21 Oct 2011, 01:51
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Thanks Kenneth for your feedback.
Nice to know it could be useful. I'm working on another one right now. It has an electric guitar at the start and I plan to add violins and maybe some soft horns in it.
A slower feel, it might be used in the Map section in peace time, where a smooth pace is needed.
I'll let you hear it as soon as I made a small demo so you (or the others) can comment on how you feel it.
:mrgreen:

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21 Oct 2011, 03:01
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I like it, since it is a quick beat piece, I can see it as a combat music. I'm imagining a battle versus Q where all of Qs ships are giant chess pieces and that music playing in the background. I can also see it for the music they would play during a collage scene where several scenes are strung together under one musical piece.


27 Oct 2011, 19:41
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Great imagination Kaladin! :winkthumb: Don't ever lose that! :thumbsup:

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28 Oct 2011, 04:05
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Well, so much for the demo..I finished it already.
It's called

We could use it as a Map song I think.
:mrgreen:

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Last edited by Happytrek on 29 Oct 2011, 12:57, edited 1 time in total.



28 Oct 2011, 04:58
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I think it is good map music. Should it be in general game music instead of other? I think of general game music as user interphase and other as we like it but are not sure if we will us it.
:borg:


28 Oct 2011, 14:27
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I think it is good map music. Should it be in general game music instead of other on SharePoint? I think of general game music as user interphase and other as we like it but are not sure if we will us it.
:borg:


28 Oct 2011, 14:28
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You are right my friend.
I transferred them to General game music. I updated the links also.
:mrgreen:

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28 Oct 2011, 20:31
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Here's a new essay I'm trying, to go with Combat mode.
There's no percussion yet, just crude Strings and Brass, I'm testing a new Demo string sound I intend to buy in a few days.



For your ears...
:mrgreen:

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07 Nov 2011, 03:16
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Good sound and it feels like combat. It sounds like it will be easy to loop.
:borg:


07 Nov 2011, 14:20
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