I have reworked Dafedz ship types classification to fit our needs. This is raw and unfinished proposal of new classification,main purpose was to embrace all types of major and minor powers vessels. Here you can find Minor Powers Ship Database:
http://www.botf2.com/Shared%20Documents ... tabase.xls Six core types:
SUPPORT VESSEL, SCIENCE VESSEL, SCOUT, FAST ATTACK, WARSHIP AND COMMAND SHIPSUPPORT VESSEL- assists in missions and environments unsuitable for starships (unfinished).
-FIGHTER, INTERCEPTOR, ASSAULT VESSEL, FREIGHTER, TRANSPORT, HOSPITAL AND COLONY SHIP
SCIENCE VESSEL- is a limited-role starship. It is not well armed, but instead carries several laboratories, advanced sensors, and in some cases, advanced deflector shields. Ships of this class are used for scientific research missions, such as observing the collapse of a star, mapping newly discovered planets and nebulae or simply be an isolated location for hazardous experiments. However, most science vessels are not designed for long term missions.
-SURVEYOR, SURVEY, PROBE, OBSERVATION CRAFT...
SCOUT- this designation is attributed to some of the smaller vessels whose task it is to scout and patrol the borders and sensitive regions for fleet movements and the military activity of rival powers. Scouts can be specifically deployed to these regions from nearby Outposts and Starbases - and operate best alone. Scouts are so designated because their power consumption is not geared to weapons or shields (it is not a strong combat performer), but to Scan Power most critically, as well as Range and Fuel Economy. These are the Scouts main strengths, and sets it apart from other fleet deployment as a unique, but important component. Moving ahead of the fleet for early warning the Scout is master, and when regrouping with the fleet for combat scenarios they have the extra capability of discerning ship strengths and Orders . Two types Courier and Scout (with sub-types, like Cardassian Heavy Scout Tra'Kor Class).
-COURIER, in general, a courier is an individual who serves as a messenger for various important deliveries. In starship classification, a courier vessel functions in a similar way, often rendezvousing with other ships in deep space or at space stations. Smaller in size then Scout is specialised for stealth operations deep behind enemy lines, best choicefor gathering military data. Couriers are very fast and highly manouverable but very poor combat preformers,with no Raiding ability .
- SCOUT, Scan Power (in which field the Scout is expert) is not Sensor Range. Range signifies the outer limits a scan can reach, Scan Power signifies the accuracy and resolution of such scans - which is the premium ability of a Scout. Scouts are expensive, and quite high in maintenance. They are not designed for combat, for they do not have great weapons, shields, but they do have excellent manoeuvrability in combat, and are best suited to an Evade order. The other key attribute of a Scout is its Raiding ability, which is the second best in the game (Raider is the best), exceeding Destroyers. Able to scan and monitor enemy shipping lanes it can quickly seize trade route trafficking and their credits, effectively halting productivity in a system. Will have its own separate Orders list in combat, much like the old Strike Cruiser, which will give you another assault and attack option.
FAST ATTACK - during combat encounters with multi-ship task forces they would come into their own. Assigned to launch 'fast attacks', flanking the larger Cruisers laying down cover fire.
-CORVETTE, RAIDER, FRIGATE and all sub-types of DESTROYER
-CORVETTE, is a small, maneuverable, lightly armed warship, smaller than a frigate and larger than a patrol craft. The role of the corvette consisted mostly of border patrol, fighting minor wars, supporting large fleets. Cheap and low costs of maintenance, average fire power and shielding.
-RAIDER, is any type of vessel designed for, or specialized in conducting raids on other starships or bases. Key role for Raider is to be able to constantly locate, track, attack, and raid said vessel over an extended period of time. Cheap and medium costs of maintenance, considerable firepower but weak shielding, often preforming in groups.
-FRIGATE, used to be in Naval tradition a class of ship that was smaller than a 3 decked ship, but still capable of considerable firepower. Smaller then destroyer, a frigate is a fast medium sized starship intended to protect support vessels. Excellent beam refire and average shielding.
-DESTROYER, dwarfs all other Fast Attack vessels, compact vessel designed primarily or exclusively for combat.
WARSHIP- or cruiser is primarily built for high speed with great cruising range.The backbone of the fleet. Most of an empire's fleet will consist of cruisers in varying forms. Cruisers are multi-role vessels, with good range. They perform well in all areas, even Science and Medical, yet do not excel in any one thing
-ALL TYPES OF CRUISER (LIGHT, HEAVY, STRIKE, GUN, COMBAT...)
COMMAND SHIP - is the biggest, strongest and most advanced starship in the fleet. These huge, all-powerful, all-purpose starships are designed for long range missions of exploration and defence. As well as the exploration mission, these ships are also the most heavily armed, they could even be viewed as being Dreadnoughts (advanced Battleships, although these being the now politically incorrect terms). Having to delegate potentially difficult and hazardous missions the most advanced tactical and defensive counter measures have been employed on these vessels. And during times of war, the CommandShip would be on the front line. Also, they usually have the most experienced crews, with excellent captains with proven tack-records, thus they excel in command and the strategic management of fleet operations.
DEPOT/OUTPOST
STARBASE
SPACEDOCK