As Im playing this game I just want to state the bugs I come across while playing. Its a amazing game... Id even purchase it at the level the game is now.
1. Summary and Main Menu screens flickers constantly in Map Screen
2. Processing Turn bar graph flickers during calculating stage
3. Cannot press main menu selections while in Diplomacy area
4. Game freeze turn 21
My own Suggestions ...
1. Darker color Interface to look similar to Federation in BOTF
2. Federation territory color to be lighter
3. Allow Starships to go to specific planet... Allow starship(s) to bombard specific planet / moon
4. Post name of Starship Under starship picture and level status bars
5. In production screen the planets, and system information area should be smaller in height.
6. The statistics in production (Build list) should be longer in height to allow all information posted to screen without scoll option
7. Special features to be included in ships (for example. Construction ship could build a cloak detection grid in systems. During random events... when asteriod hits planet... Federation starships provide .5% population growth, 20 food, etc.)
8. Enhanced Technology upgrades - When Federation achieves new technology and upgrades ship class cruiser 1 to cruiser 2... this should not be automatic... starships should be forced to go to starbase to undergo refit.
9. Leader section - Allow officer pool to have officers that can be assigned to lead fleets. Each officer will have special abilities, either disaster recovery, to assault speciliaties.
10. Allow trading of technologies between races - Such as trading cloak for 100000 credits, etc.,
11. Allow of destruction of wormhole stability (Total destruction of wormhole)
12. In Diplomacy screen allow area for player to specify exact amount of credits, raw materials, etc. he wishes to give. A area that player can type in amount.
13. Allow certain weapons / technologies to be developed to destroy entire planets and even systems
14. Implimenting the warp destruction effect (Where warp speed prior to 2367 damages subspace, and creates anamolies) after a certain amount of time in the game... for the player to avoid this he must achieve a certain level of propulsion and have all ships undergo refit. This event / feature should also be incorporated into diplomacy as other races will have a negative attitude to you if your space has too many warp destruction areas... this feature should also be able to spread to nearby systems. For example. A warp destruction effect develops in SOL... ships however continue to travel through SOL... the WDE starts at level 1.... after 20 turns it becomes level 2... and damages the shields of ships passing through... after 60 turns the level is at 8... and now ships passing through area will be severly damaged or destroyed. Now once level 10 hits the effect spreads to nearby system and starts at level 1 there.
15. In Diplomacy negative ratings toward you should include a primary reason... For Example. Horta Rating: -10 - Primary Dispute: Border
16. Espionage/Sabotage should be included in game. In this feature player should be allowed to determine what type of Espionage and Sabotage he wishes and where. Ex. Player to perform espionage at Romulus (planet) in the area of military strength.
17. Allow HUGE map to be a little bit bigger
If you want to hear more... contact me
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By the way love the fuel option... in Supremacy (I had such a feature when developing Universal Evolution)
I must admit this is a amazing game... actually thats a understatement... this is the best alpha title and will be the best game once released. mstrobel is a genius.
Contact me at
JeanNYGUARD@yahoo.com or AOL IM: JeanRifleFactor