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Star Trek Fan Games - View topic - Supremacy progress
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 Supremacy progress 
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Personally I'm all for finishing what is already known, .... Then upgrade to make it better. As there will alsways be growth, I would like to see it complete in one form or another then as I said upgraded as time allows.

Guess I'm just over ready to really play something! lol
(That is encouragement! and not a nag)

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27 Jan 2007, 20:45
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27 Jan 2007, 21:50
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27 Jan 2007, 22:44
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28 Jan 2007, 04:35
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28 Jan 2007, 05:08
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28 Jan 2007, 13:14
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Strobel.

Game is looking like it has enormous potential. I applaud your commitment and visual commitment to create a game that obviously looks like a new improved sequel to BOTF. Having played BOTF since it came out (1998 I think?)

I play Ulitmate Dominion Mod II on BOTF exclusively. I don't have the ability to go up to a higher resolution so BoTEs (the german guys mod isn't really compatiable sad to say)...

I think some of the pluses on your game - appears to be a flexible system not present in BOTF I - flexible in that it looks relatively simple for you to change / smooth out - once your engines finalised.

Once all the databasing and details are done - I'll beta test for you if you like? I tried it yesterday... currently some annoyances only a programmer like yourself can sort. On the details - I'm like a grade A+ trek fan - and know canonicity inside out.

No dipomacy yet. Can't wait to see your innovations in that regard.

Anyway, as I said on the BOTF Ulitmate Dominion Mod II forum. Supremacy is really exciting and until its ready developments on that mod will keep me going.

I just encourage and urge you to keep up on this project. I guarentee - if you go to a game developer in future having developed a game like this so alone - they'll be very impressed.

That and the fact you'll have brought joy (to the vocal like me) and countless thousands OR MILLIONS(?) whom love these sorts of games.

I'm just sorry I'm no programmer - or I'd help out... I'll just have to stick to chemistry...

Anyway Mike. Keep going. I'm dreaming about a game that really looks like something I would have done myself if I were able.


I'll keep monitoring your progress.

BTW squares is better than hex!! :twisted:

And the only other issue - is the "update from server issue". Does this not present security issues? I'd much rather a self contrained game that I don't have to be connected to the web to play !

Is this going to be the case in the final? - i.e. self contained?

Thanks Strobel anyway

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25 Mar 2007, 18:13
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Hello markcr1, and welcome to the forums! Thank you for the positive feedback about Supremacy. As you mentioned, Diplomacy is missing at the moment, and that is something I am currently working on, though it is slow going. As for the "downloading updates from server" stage of turn processing, this exists because the game always runs in a client/server configuration for both single player and multiplayer games. It simply makes things much easier from a development perspective if things always work the same way. However, in single player games, the client does not actually connect over a standard network connection--it connects over something called a "named pipe", which is a standard method of inter-process communication in Windows, and does not pose any security risks.

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26 Mar 2007, 02:01
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Hi there, markcr1, welcome to the site! :D

If you like databasing and things, we've got something you might like. A guy called Dafedz has already created a Database for us, and whilst it is now a little outdated because he was away for a month or two, it is still full of useful information. If you've played the Ultimate Dominion mod, you might recognise that name... :P



Any comments you have on it would be very useful to him. :wink:

...

It doesn't matter that you have no programming skills - there are plenty of jobs available for those with a bit of enthusiasm!

As I said just now in another thread to another new guy, we need race voices, ship models, music, structure pictures, ship pictures, testers, and many other things before the game is completed.

Just look through the Jobs and Positions forum above - I have posted a few threads in there that may be of interest to you. :wink:

Again, welcome to the site.


26 Mar 2007, 15:58
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26 Mar 2007, 21:18
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this game looks like its going to be really cool

like the interface and the general look of it alot more than empires

cant wait for something to be ready...ide happily pay alot of money for either or both the games


05 Jun 2007, 08:22
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lol thats the second in two days someone has offered money.

So send it to cdrwolfe@paypal.com :D

just kidding, i don't think anyone wants or expects anyone else to pay to play.

Regards Wolfe


05 Jun 2007, 11:17
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How goes it Mstrobel?

Work slowly crushing the will to live? :D

Or Exuberant joy from coding all day?

Diplomacy going ok, any further developments?

Regards Wolfe


21 Jun 2007, 22:24
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22 Jun 2007, 04:08
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Not much going on in this thread which seems odd considering it is about the Progress, hope things are moving along. Any how cheers the game is highly anticipated and I for one am looking forward to it!

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29 Mar 2008, 07:29
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This thread died because we shifted pretty much ALL discussions about Supremacy to the I know this makes things more difficult for newcomers to the site to understand stuff, (39 pages of thread to read and counting :shock:) but it has made life a lot easier for those of us who have been here a bit...longer. :mischief:

There's no harm in kick-starting old thereads though. If you have any input or questions then feel free to ask. :)


29 Mar 2008, 09:51
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playing UDMIII and waiting for new version of the mod

but the Supremacy pre-Alpha is so great!!!!!!!!! Waiting for more ^^

TNX mstrobel!!!!!!!!!!!

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15 May 2008, 07:08
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15 May 2008, 21:23
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Great game so far cant wait til its finished,Been playing botf with latest mod. Keep up the good work. :waah:


18 May 2008, 16:33
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