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jigalypuff
Jig of the Puff
Joined: 10 Sep 2004, 01:00 Posts: 1305 Location: I wish i knew
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i am currently setting up (or trying to lol) the lobby system for my game and i realized i don`t recall anyone ever mentioning a game zone like the old msn zone for supremacy or bote, are these planned for at all?
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| 21 Aug 2008, 18:58 |
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iwulff
Fleet Admiral
Joined: 18 Sep 2004, 01:00 Posts: 884 Location: Germany
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Never heard about anything planned like that. We could make something, that the game logs into a server somewhere, and checks for other users and games that are available. You can then decide if you want to make access to multiplayer to work with a password or not, making it either available for public or making it private. What do you think?
_________________ "Logic is the beginning of wisdom; not the end." -- Spock (Star Trek VI)
Q: The trial never ended. We never reached a verdict. But now we have. You're guilty. Picard: Guilty of what? Q:Of being inferior.
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| 21 Aug 2008, 19:18 |
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jigalypuff
Jig of the Puff
Joined: 10 Sep 2004, 01:00 Posts: 1305 Location: I wish i knew
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well botf used the old msn zone nad it was great for setting up multigames, i reckon our games should also have such a lobby
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| 21 Aug 2008, 19:22 |
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iwulff
Fleet Admiral
Joined: 18 Sep 2004, 01:00 Posts: 884 Location: Germany
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_________________ "Logic is the beginning of wisdom; not the end." -- Spock (Star Trek VI)
Q: The trial never ended. We never reached a verdict. But now we have. You're guilty. Picard: Guilty of what? Q:Of being inferior.
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| 21 Aug 2008, 19:35 |
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jigalypuff
Jig of the Puff
Joined: 10 Sep 2004, 01:00 Posts: 1305 Location: I wish i knew
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easier to show you lol, check out the warzone
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| 21 Aug 2008, 19:37 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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That would be very nice. Geat idea. 
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| 21 Aug 2008, 22:16 |
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iwulff
Fleet Admiral
Joined: 18 Sep 2004, 01:00 Posts: 884 Location: Germany
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The thing i will prob use has a lobby plugin. Only it requires a dedicated server: and a PostgreSQL install. I could also use an php alternative, , it is easier but less professional and is lacking in some areas.
_________________ "Logic is the beginning of wisdom; not the end." -- Spock (Star Trek VI)
Q: The trial never ended. We never reached a verdict. But now we have. You're guilty. Picard: Guilty of what? Q:Of being inferior.
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| 21 Aug 2008, 23:00 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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Does Supremacy actually need a lobby? The game has a Multiplayer system already built in and working... 
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| 23 Aug 2008, 23:42 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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It is a nice way to find and connect with players.
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| 23 Aug 2008, 23:59 |
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iwulff
Fleet Admiral
Joined: 18 Sep 2004, 01:00 Posts: 884 Location: Germany
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_________________ "Logic is the beginning of wisdom; not the end." -- Spock (Star Trek VI)
Q: The trial never ended. We never reached a verdict. But now we have. You're guilty. Picard: Guilty of what? Q:Of being inferior.
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| 24 Aug 2008, 11:12 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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Ah k then. I don't have much experience with lobbies other than for Armada 1, coz of all the convoluted ways I have to use to get BOTF to multiplay.
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| 24 Aug 2008, 11:16 |
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