[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 379: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace() [function.preg-replace]: The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4752: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3887)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4754: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3887)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4755: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3887)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4756: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3887)
Star Trek Fan Games - View topic - The ships, battles and weapons thread
View unanswered posts | View active topics It is currently 03 May 2026, 15:08



Reply to topic  [ 360 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7, 8 ... 12  Next
 The ships, battles and weapons thread 
Author Message
Lieutenant Commander
Lieutenant Commander
User avatar

Joined: 20 Sep 2004, 01:00
Posts: 690
Location: UK
It seems quite large for a small depot. The window rows suggest a DS9 size. Could be redesigned a little, but the basic structure requires something Galaxy size or larger.

I like it though. :wink:

_________________
Who says there's never a Klingon around when you need one.


31 Jan 2005, 15:54
Profile
Lieutenant Commander
Lieutenant Commander
User avatar

Joined: 21 Jan 2005, 01:00
Posts: 652
Location: HRVATSKA
I think it would look good even if it was rescaled. :)

But just in case here is one more design from 2 viewpoints



and



:?:
from The Light Works


31 Jan 2005, 16:01
Profile
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
I see the 'Deep space 12' station as more of a resupply station, than the cool-but-odd-looking station. Saying that though, the odd station seems like it was designed to be a fuel depo, since it has the tank things on it.

Perhaps a use could be found for them both? :D


31 Jan 2005, 19:07
Profile WWW
Lieutenant Commander
Lieutenant Commander
User avatar

Joined: 15 Nov 2004, 01:00
Posts: 538
Location: FL


31 Jan 2005, 22:19
Profile
Lieutenant Commander
Lieutenant Commander
User avatar

Joined: 20 Sep 2004, 01:00
Posts: 690
Location: UK

_________________
Who says there's never a Klingon around when you need one.


31 Jan 2005, 23:10
Profile
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 20 Sep 2004, 01:00
Posts: 213
Location: Massachusetts
i'd go with CVN-65's latest outpost pic also.

_________________
"The only way of discovering the limits of the possible is to venture a little way past them into the impossible." - Arthur C. Clarke, Clarke's Second Law


01 Feb 2005, 00:08
Profile
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
Why for do people side against me? Is it because SonOfMogh has threatened you with Pain Sticks? :lol:

I've found some beauty shots of Starbases and other structures. here's a taster: -



And this is the addy for it: -



(Actually, Deep Space 12 feature quite prominently on this site...just a coincedence...) :wink:


01 Feb 2005, 01:03
Profile WWW
Lieutenant Commander
Lieutenant Commander
User avatar

Joined: 21 Jan 2005, 01:00
Posts: 652
Location: HRVATSKA
Nice Matress... 8O :D (the picture, I mean)



form http://www.startrekaustralia.com

I think it can be used for a missing design.


01 Feb 2005, 15:12
Profile
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
I see that as the base that comes directly before Spacedock (Second from last base)

It's already got the 'saucer' section, all it needs is removal of the ring, and the main structure being extended downwards.

Is there going to be a design lineage (Like the Amassador was a half-way point between the Excelsior and Galaxy) in the bases? It would look visually...wow! if there was. :lol:

Even if it was just the later bases that have a lineage (Since smaller ones' would be easier to build, so could be made into pretty much anything, but would need to be more specialised, ie. look less standardised)

Larger bases would have the room and resources to be able to do pretty much anything, so they would have a more standardised look about them. This could then be shown as a design lineage.

Or do people think that the Ambassador class was just filler between the Excelsior and Galaxy, so design lineages are out of the question? :lol:


01 Feb 2005, 19:31
Profile WWW
Lieutenant Commander
Lieutenant Commander
User avatar

Joined: 20 Sep 2004, 01:00
Posts: 690
Location: UK
Some lineage would be cool. You could start off being able to build K-7 type structures early on, with the newer designs being ready during the movie period. I guess a massive thing like Spacedock would never be deconstructed, just constantly upgraded.

Please ladies and gents, take a moment to sit and grasp the size of Spacedock.

It's HUGE. DS9 was a town in itself, with a civilian population, shops, facilities etc. Imagine that X1000! There must be different communities, dozens of shopping districts etc etc. I'd love to see an episode or show set on Spacedock. :wink:

_________________
Who says there's never a Klingon around when you need one.


01 Feb 2005, 20:02
Profile
Lieutenant Commander
Lieutenant Commander
User avatar

Joined: 21 Jan 2005, 01:00
Posts: 652
Location: HRVATSKA
More or less, this is the comparisson. (not accurate,but close)



So Deep Space Nine looks... Well... pathetic...

EDIT: Non-related, to starbases, but this IS also the battles thread, so.

I propose a button that would act as the "Ctrl" on the keyboard, so you can
select multiple ships. You can see where this could come in handy. Say you
have a gigantic fleet. You want most of the fleet to charge, but you want
8 Defians and 4 Galaxys to flank. I don't want to click every single one
of the 12 ships to give them all the same order.

If this has already been discussed, sorry :oops:
If this was in the original, I'm an idiot :D


01 Feb 2005, 21:01
Profile
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
OK then. Spacedock is huge. I didn't think that the size difference was quite that extreme, but hey, i'm short-sighted! (Well, that's my excuse...) :wink:

...

I think a similar idea has been mentioned <somewhere> (Again, memory of a goldfish) but I don't think the short-cut key type idea has been mentioned before, to solve the problem. (Well it has now anyway) :lol:


02 Feb 2005, 20:27
Profile WWW
Lieutenant Commander
Lieutenant Commander
User avatar

Joined: 15 Nov 2004, 01:00
Posts: 538
Location: FL


02 Feb 2005, 22:50
Profile
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
I don't mind the Ambassador either, but I know for a fact that some other people don't! The joke was intended for them! :roll: :lol:

...

I think in total, there is going to be something like ten different bases, and that each will have their own abilities (Like Spacedock can build small ships, refuel and repair many ships at once, will be the ultimate defense for a system, and will be a 'sector control' station; while a refuel depot will be able to err...refuel 2-4 ships at once, and that's about it!)

Obviously, Spacedocks will take loooooooooooots of time and resources to build, and will only be found in truly major systems (Like your homesystem) The loss of one could mean the loss of key systems, and could even spell disaster for your empire. 8O

In comparison, there will pretty much be a refuel depo in every system, and they will be relatively cheap and easy to build. if you lose one, then it won't matter too much, although you may lose the ability to send shorter range starships (Like commands and cruisers) to defend distant colonies, and will have to more heavily rely on your longer range ships (Like light cruisers and scouts) until you can rebuild.

...

I thought the fleet idea, was so that you could just move ships on the galactic screen even more easily (If for instance, a particular ship was split up from the rest of the fleet, because it had separate orders, but you know that an enemy fleet is on it's way, so you want to amass a particular fleet ready for it)

Was I wrong about this? (I would like the ctrl key idea or something similar to be in though) :wink:


04 Feb 2005, 15:43
Profile WWW
Lieutenant Commander
Lieutenant Commander
User avatar

Joined: 21 Jan 2005, 01:00
Posts: 652
Location: HRVATSKA


04 Feb 2005, 17:35
Profile
Lieutenant Commander
Lieutenant Commander
User avatar

Joined: 20 Sep 2004, 01:00
Posts: 690
Location: UK

_________________
Who says there's never a Klingon around when you need one.


04 Feb 2005, 18:02
Profile
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.


04 Feb 2005, 19:59
Profile WWW
Lieutenant Commander
Lieutenant Commander
User avatar

Joined: 21 Jan 2005, 01:00
Posts: 652
Location: HRVATSKA


04 Feb 2005, 21:47
Profile
Lieutenant Commander
Lieutenant Commander
User avatar

Joined: 20 Sep 2004, 01:00
Posts: 690
Location: UK

_________________
Who says there's never a Klingon around when you need one.


04 Feb 2005, 22:11
Profile
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
You mean no...battles? :( (Well, until you get refuelled)

I wanna be Janeway! (Not physically) :lol: Screw you, alien, i'm blasting my way through here! To hell with the Prime Directive!

...

I only have one small problem with your explanation though - what happens if there are no friendly races nearby? (Since the map will be random, you might end up in a 'dead' area of space, or you might end up surrounded by the Kazon, Borg, Hirogen, Krenim, and any other race that wanted to blast Janeway to kingdom come!)

You won't be able to get moving until you have made freinds with the Ocampa (Who wouldn't have the ability to refuel your ship, only the Caretaker's Array might, and what happens if you destroy it? Would you just wait until another race moves a ship into the same sector of space that you are in, and hope that they don't fight, and hope that diplomacy goes well?) 8O

You're going to have to hope that you make friends before you meet the Kazon, coz otherwise you're gonna have to fight your way out of it - you won't have the power to Warp away, and your weapons should (Technically) be low on power as well (Don't know if this is programmable though)

Since this game is going to be mostly based on random occurences, there might be a few people who end up a bit frustrated by a ship on the other side of the Galaxy, that is unable to move, has to keep fighting every turn, and is surrounded by enemies that won't listen to hails. Won't that be a fun game to play? :lol:

...

On a side note, since this is the Ships, battles, and weapons thread, will your ship 'lose' weapons as it takes hull damage? I don't think this occurred in BOTF1 (If it did, I never noticed)

Basically, as your ship takes damage, due to lack of power, or actual damage to the weapons systems, the number of weapons your ship has would decrease. This happens in the Starfleet Command games actually, SonOfMogh. As your ship takes damage, your weapons systems are slowly 'lost', or you simply have to turn some of them off, because your engines are so damaged that you can't power the weapons anymore.

I'm not asking if it is possible to have this level of control in the game, i'm just wondering whether it would be possible to lose weapons during a battle? This would make battles even more realistic, and it would add an extra reason for you to hope your ships don't take damage, since they will lose more of their battle effectiveness, until they are repaired.


05 Feb 2005, 10:38
Profile WWW
Lieutenant Commander
Lieutenant Commander
User avatar

Joined: 21 Jan 2005, 01:00
Posts: 652
Location: HRVATSKA
1st, if Janeway met the Mintakans they'd want to kill her. :lol:

Why disable ships weapons? They will be loosing torpedos, right? Or do you mean to eventualy permanently disable a ship?

Everything you wrote makes sence Matress, but,

say you had a Killer Orbeth on the other side of the galaxy...


05 Feb 2005, 12:07
Profile
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.


05 Feb 2005, 16:00
Profile WWW
Lieutenant Commander
Lieutenant Commander
User avatar

Joined: 20 Sep 2004, 01:00
Posts: 690
Location: UK

_________________
Who says there's never a Klingon around when you need one.


05 Feb 2005, 18:34
Profile
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.


05 Feb 2005, 18:51
Profile WWW
Lieutenant Commander
Lieutenant Commander
User avatar

Joined: 20 Sep 2004, 01:00
Posts: 690
Location: UK

_________________
Who says there's never a Klingon around when you need one.


06 Feb 2005, 21:27
Profile
Lieutenant Commander
Lieutenant Commander
User avatar

Joined: 21 Jan 2005, 01:00
Posts: 652
Location: HRVATSKA


06 Feb 2005, 22:36
Profile
Lieutenant Commander
Lieutenant Commander
User avatar

Joined: 15 Nov 2004, 01:00
Posts: 538
Location: FL


06 Feb 2005, 22:43
Profile
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.


06 Feb 2005, 23:20
Profile WWW
Crewman
User avatar

Joined: 28 Feb 2005, 01:00
Posts: 46
Location: Canada-ey!
may i have your attention please.. ... it is now time for..... one of my .... ideas

here goes
get ready...
its coming...
my idea.. is
....

to have an option during battle to.. fire 1 shot of the bow... u know.. like a warning shot

also.. if little ships can scavange and ... jeez whats the word im looking for....you know.. find usefull stuff in ship wreckage... debris... and so on..... maybe metals since thats in the game... .. lets say a warbird destroyed a galaxy class ship in sector s11.. well then itd say .. sector s11... 15% debris...and if maybe i dunno a science vessle were to come along...and pick up usefull stuff.. the 15% would go away

u like ? or am i asking too much again.. heh

_________________
W/ fire and steel did the gods forge the klingon heart, so fiercely did it beat, so loud was the sound that the gods cried out on this day we have brought forth the strongest heart in all the heavens. None can stand b4 it without trembling at its strength


02 Mar 2005, 08:27
Profile
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
Actually, to tell you the truth, I think there will be a scavenge option after a battle! :D

I think that all you get from the option though, is credits (Haven't really checked up on it) so it isn't really that useful. (Unless you're a Ferengi at heart) :wink: :lol:

I'll have to check on the TWAAO thread. That'll have the info we need.

The warning shot across the bow...haven't got a clue if that will be in. Since the ships will start from extreme range, it may be a bit difficult to do...and inaccurate. Of course, this is what you want...hmm have to ask about it. :wink:


02 Mar 2005, 09:54
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 360 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7, 8 ... 12  Next

Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Designed by STSoftware.