Azhdeen wrote:
C# without question. There's little point in making people be familiar with 2 seperate languages, particularly if the difficulty in utilizing each language is roughly the same.
I tend to agree. I wanted to at least consider Python because so many other games use it
Azhdeen wrote:
Besides, wouldn't you have to write some sort of interface code to utilize the python?
Nope, that's the beauty of IronPython.