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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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We have this for the feds, it's about time to have one for the klingons. Early era (ENT):Klingon Surveyor I-Vornak Class TECH 0 Attachment:
kling_surveyor_i.png [ 28.7 KiB | Viewed 16139 times ]
We have the model.Klingon Scout I-R'Kuf Class TECH 0 Attachment:
kling_scout_i.png [ 42.49 KiB | Viewed 16358 times ]
We have the model.Klingon Destroyer I-Raptor Class TECH 1 Attachment:
kling_destroyer_i.png [ 41.51 KiB | Viewed 16144 times ]
We have the model.Klingon Attack Cruiser I-D5 Class TECH 1 Attachment:
kling_attack_cruiser_i.png [ 43.89 KiB | Viewed 16144 times ]
We have the model.Klingon Battle Cruiser I-D4 Class TECH 1 Attachment:
kling_battle_cruiser_i.png [ 39.55 KiB | Viewed 16358 times ]
We have the model.Klingon Transport I-Vor'Chang Class TECH 0 Attachment:
kling_transport_i.png [ 64.87 KiB | Viewed 16358 times ]
We don' have the model.Klingon Colony Ship I-M'Char Class TECH 0 Attachment:
kling_colony_ship_i.png [ 73.8 KiB | Viewed 16358 times ]
We don' have the model.Klingon Outpost IOutpost I TECH 0 Attachment:
kling_outpost_i.png [ 42.31 KiB | Viewed 16175 times ]
We have the model.Klingon Starbase IStarbase I TECH 1 Attachment:
kling_starbase_I.png [ 34.06 KiB | Viewed 16193 times ]
We have the model.Developed era (pre TOS/TOS):(just the new ships you get) Klingon Surveyor II-E3 Class TECH 2 Attachment:
kling_surveyor_ii.png [ 35.41 KiB | Viewed 16358 times ]
We have the model.Klingon Scout II-K3 Class TECH 3 Attachment:
kling_scout_ii.png [ 38.08 KiB | Viewed 16358 times ]
We have the model.Klingon Destroyer II-G4 Class TECH 3 Attachment:
kling_destroyer_ii.png [ 39.39 KiB | Viewed 16358 times ]
We have the model.Klingon Battle Cruiser II - early -D6 class TECH 2 Attachment:
kling_battle_cruiser_ii.png [ 29.11 KiB | Viewed 16358 times ]
We have the model.Klingon Battle Cruiser III - late -D7 class TECH 4 Attachment:
kling_battle_cruiser_iii.png [ 19.96 KiB | Viewed 16358 times ]
We have the model.Sophisticated era (TMP):(just the new ships you get) Klingon Scout III-B'rel Class TECH 6 Attachment:
kling_scout_iii.png [ 40.28 KiB | Viewed 16358 times ]
We have the model.Klingon Heavy Cruiser I-D-12 Class TECH 5 Attachment:
kling_heavy_cruiser_i.png [ 47.91 KiB | Viewed 16358 times ]
We have the model.Klingon Battle Cruiser IV-K'Tinga Class TECH 6 Attachment:
kling_battle_cruiser_iv.png [ 31.23 KiB | Viewed 16358 times ]
We have the model.Klingon Transport II-Charghwi Class TECH 5 Attachment:
kling_transport_ii.png [ 51.41 KiB | Viewed 16163 times ]
- Placeholder We don' have the model.Sophisticated era (post TMP/pre TNG): - "the lost era" (just the new ships you get) Klingon Surveyor III-Charghwl Class TECH 7 Attachment:
kling_surveyor_iii.png [ 46.44 KiB | Viewed 16144 times ]
We have the model.Klingon Heavy Criuser II-K'Vort Class TECH 8 Attachment:
kling_heavy_cruiser_ii.png [ 43.48 KiB | Viewed 16144 times ]
We have the model.Klingon Destroyer III-Fek'lhr Class TECH 7 Attachment:
kling_destroyer_iii.png [ 38.79 KiB | Viewed 16305 times ]
I think we have the model, I took this from Sharepoint. Klingon Outpost IIOutpost II TECH 7 Attachment:
kling_outpost_ii.png [ 77.88 KiB | Viewed 16175 times ]
We have the model.Klingon Starbase IIStarbase II TECH 7 Attachment:
kling_starbase_ii.png [ 42.55 KiB | Viewed 16169 times ]
We have the modelSupreme era (TNG/post TNG):(just the new ships you get) Klingon Destroyer IV-K'Vort'Cha Class TECH 9 Attachment:
kling_destroyer_iv.png [ 51.44 KiB | Viewed 16296 times ]
We have the model.Klingon Attack Cruiser II-Vor'Cha Class TECH 10 Attachment:
kling_attack_cruiser_ii.png [ 54.97 KiB | Viewed 16358 times ]
We have the model.Klingon Assault Criuser-Negh'Var Class TECH 11 Attachment:
kling_assault_cruiser.png [ 50.62 KiB | Viewed 16358 times ]
We have the model.Klingon Transport IIIAttachment:
kling_transport_iii.png [ 46.5 KiB | Viewed 16144 times ]
- Placeholder -K'Toch Class TECH 9 We don' have the model.Klingon Colony Ship II-Li'Wi Class TECH 9 We don' have the model.this is just a draft and by no means final. TO DO LIST: Textures for: Models for: Klingon Transport I Klingon Colony Ship I Modify our model to be like Klingon Transport II Klingon Colony Ship II Modify our model to be like Klingon Transport III
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08 Jul 2010, 14:23 |
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Zeleni
Aesthetics Surgeon
Joined: 24 Oct 2006, 01:00 Posts: 1350 Location: Croatia
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_________________ Carpe Diem
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08 Jul 2010, 17:01 |
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SonOfMogh
Lieutenant Commander
Joined: 20 Sep 2004, 01:00 Posts: 690 Location: UK
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Excellent.....
Although I personly have a massive issue with the "Honey I Blew Up The BOP" from TNG.
Early in TNG they didn't have much money, they wanted a ship be a potential challenge to the Ent-D, and all they had was the K'Tinga model and the BOP. They figured even though the K'Tinga was at least intended as a cruiser, something that was on par with Kirk's ship should never match the Ent-D so they regrettably were forced to scale up the BOP. This was rectified later in TNG with the awesome Vor'Cha, but by then it was too late.......
By the time DS9 was produced, since the Vor'Cha was an established class, the BOP was reverted to it's design size for all appearances. We never saw a big BOP in DS9, and to be fair DS9 featured more Klingon ships than any other show by a factor of hundreds.
I prefer to think that when we see the Big BOP in early TNG we are either seeing a small BOP, a Vor'Cha, or maybe an as yet unseen Heavy Cruiser. If you give the concept any real thought you realise how completely ridiculous it is.
Can some good designer not design a Heavy Cruiser that is roughly BOP shaped to replace this abomination?
_________________ Who says there's never a Klingon around when you need one.
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08 Jul 2010, 18:22 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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If it helps we already have this Surveyor I on SharePoint from our model. and these transports with models You can see the rest on Sharepoint as well as in the Klingon section here viewtopic.php?f=11&t=1836&start=0
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08 Jul 2010, 19:05 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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We have this as a Heavy Cruiser II model if you want to use it.
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08 Jul 2010, 20:55 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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Are the ship images on Sharepoint up to date, Kenneth? If so, where have Vjeko's images come from? While they aren't necessarily our exact models, they're very clean, high quality images and it would be a shame to waste them.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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08 Jul 2010, 21:25 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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@ Kenneth - the ship models we have are all in TNG style, as you can see there are distinct differences in ship styles between eras, don't worry about the models, every good model we can use will be used even if retextured for a minor race.
If you want I can write which of my proposed ships models we have, because I spent an entire week on Filefront searching for good models and asking permission for them.
@ SonOfMogh - I do partially agree with you, but not all races behave the same as the feds which have more than 100 different designs. Klingons are warriors and ships designs are lasting in their navy. "Just refit the old design and you have a new warship." This fits us the best, rescale, retexture and give diffetent weapons to the same model and we save both time and stick to canon. Everyone wins and we have 5 ships from one model
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08 Jul 2010, 22:23 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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vjeko1701 wrote: @ Kenneth - the ship models we have are all in TNG style, as you can see there are distinct differences in ship styles between eras, don't worry about the models, every good model we can use will be used even if re-textured for a minor race.
If you want I can write which of my proposed ships models we have, because I spent an entire week on Filefront searching for good models and asking permission for them.
Thanks for getting more models. That is great. You can upload those to Sharepoint please. Yes, do save the old model as it might be OK to reuse in a minor with some rework. Just leave the old model online where it is and mark the new as version two. Lets leave the old ones there for now please because I really would like to take a close look at the underlying models, not just the png image, before we make a final decision. Upgrade the png though when you have a better image of the same ship. Also do that for the model Thread and image library on sharepoint so we can keep track. There are a few things that can be making the older images not look as good. One is the limit of resolution. When you put it in the required 270 x 225 .png it is low resolution. If the model is over the 5,000 poly count it will look better but we can not use it in combat. You can use a better rendering tool as is found in blender. That is a big one. It looks like we already have a better model for the Heavy Cruiser II, Surveyor I, Scout II and Transport II and III. I would leave those as primary models IMO at this time. We can take a closer look later.
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09 Jul 2010, 00:29 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Well a lot of them aren't finished (as pointed out they need to be textured or retextured), and they are all in wrong formats because they were for BC, Armada, Starfleet command....... Most of the preTOS, TOS and TMP ships came from this thread viewtopic.php?f=13&t=3546in that case zeleni has the models, but he is very busy at the moment and he probably doesn't have the time to upload them. I made these pictures for this update using pictures from the above thread, and using renders of ships for which we don't have finished model from Doug's blog or google. I think that for now it's better to use images of higher quality models just to leave better impression since we don't have a functional combat engine. EDIT: I have edited the first thread with some of the old models, changed the function for some, I hope that the shiplist is slowly forming the final verison for the next update.
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09 Jul 2010, 06:11 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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While I agree that we are using small images, the image resolution isn't necessarily the problem, Kenneth. The images shouldn't be made natively in that resolution. Make them at larger resolutions, than reduce them to the required dimensions in Irfanview or whatever image program that you prefer. Subtle details in the images might be preserved that way if you're not already doing it.
I recently finished sorting through all of the images that I have, thanks to a rather nice image update that Vjeko sent me a few days ago. I've added in his latest - usable - Klingon ship images from above. I'll zip it up and send it to him and Zeleni to make sure we've all got roughly the same image setups. Zeleni has been doing a ton of work on the images behind the scenes and the Supremacy release is going to be a very large update, but it'll be worth it.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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09 Jul 2010, 14:54 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Ok I have some bad news, the transport models were familiar to me so I checked. This model is taken from Armada II and these two use it's texture, and have some parts from it: I suggest we remove the models from sharepoint.
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09 Jul 2010, 18:55 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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I knew they were from Armada, it's the Dilithium freighter. But I thought we had permission to use it? It's a damn shame if we don't.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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09 Jul 2010, 20:42 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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We can't use models from commercial games.
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09 Jul 2010, 21:09 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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We got permission from the person that put it online. The problem is they do not always own up to where they got it. We can replace them if they are compromised in that way.
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09 Jul 2010, 21:12 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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This is in the readme
SOURCE: STARTREK ARMADA MOD:PROJECT ARMADA RACE:KLINGON ORIGINAL MODEL AUTHOR: Activision ORIGINAL TEXTURE AUTHOR: Activision
As you can see, Activision is the author.
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09 Jul 2010, 21:49 |
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Captain Andrew
8 of 9, Tertiary Adjunct of Unimatrix 001
Joined: 17 Dec 2009, 01:47 Posts: 249 Location: Le Canada
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Can't we just ask Activision if we can use their models? I mean, Armada II was what a 2003 release? I think it may just be old enough to justify asking "hey can we use your models for our fan project?" I suppose we could just find a phone number and call them... these models are just too great to be deleted. I mean, they're perfect. I think we should do everything in our power to keep the models first. I will be quite saddened if we have to delete the models.
_________________We are the Borg. Prepare to be assimilated. Your creative distinctiveness will be added to our own. Your creative minds will adapt to service us. Resistance is, and always has been, humorous. May... now with expectedly warm weather!
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10 Jul 2010, 01:27 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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We could but it looks like there are other models out there that are as good or better. I do like some of the lines on the later transports, II and III, so that is something I might work with if the time comes.
_________________
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10 Jul 2010, 01:57 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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I'm trying to find canon ones to replace them. There are two canon designs, one is a retextured Cardassian cargo ship, and the second one is a redress of the merchantman. Possible Transport II Possible Transport III If we choose to have this designs, the best thing is that they are canon and we just need to retexture models we already have (in case of Transport II add two elements to the model.)
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10 Jul 2010, 11:56 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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LOL nice try with the images mate. Ex-Astris-Scientia are Nazi's when it comes to hotlinking. I uploaded the images to Imageshack for you instead.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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10 Jul 2010, 13:19 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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What do you think of the ships?
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10 Jul 2010, 13:22 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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It looks like one we should have. Is there a model behind it we can use?
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10 Jul 2010, 14:48 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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I don't recognise the first ship - it actually looks like something from Star Wars to me.
The second ship though, the Groumal, is actually quite a famous design, and it was recycled several times throughout Trek. I think it was heavily used as a Cardassian vessel as well. We should actually already have a model of it somewhere. We were going to have it in as one of the Klingon Freighters. It would be a travesty not to have it in the game from a canon perspective.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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10 Jul 2010, 14:50 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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The first one is this model: just retextured, enlarged, removed the side spikes and added the command tower. I already did the retexturing, I just need someone to add the command tower and remove the spikes. Attachment:
Untitled-1.png [ 213.22 KiB | Viewed 16228 times ]
The second one just needs some retexturing, but I can't find the model.
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10 Jul 2010, 16:31 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Textured the Klingon Surveyor I model. It's still a bit simple, so Kenneth if you have any ideas on improving it........ I've also updated the first thread.
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10 Jul 2010, 22:06 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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When I downloaded that file it turned out to be a different ship. I took the Cardassian Scout I, what we are using that model for, and worked on it. It is kind of a mixed up mesh under all that and rather simple. I did not want to take a lot of time to do a complete rebuild so just added an exposed bridge as you suggested. That part is textured in a new black 512 x 512 bmp image so you can work on it. Those side bars are gone as well. Let us hope this helps you.
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11 Jul 2010, 00:07 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Kenneth_of_Borg wrote: When I downloaded that file it turned out to be a different ship.
The file I've uploaded, It's a "Small Bird of Prey" from the ENT Affliction episode to be used as a Surveyor I. I've textured the model I got a couple of months ago. Now working on D5 Attack Cruiser, our "Attack Cruiser I"
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11 Jul 2010, 00:50 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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I have just finished texturing the Klingon D5 Attack Cruiser. Here are some screenies of the newest member of the Klingon fleet.
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11 Jul 2010, 13:29 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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_________________
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11 Jul 2010, 14:16 |
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SonOfMogh
Lieutenant Commander
Joined: 20 Sep 2004, 01:00 Posts: 690 Location: UK
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vjeko1701 wrote: @ SonOfMogh - I do partially agree with you, but not all races behave the same as the feds which have more than 100 different designs. Klingons are warriors and ships designs are lasting in their navy. "Just refit the old design and you have a new warship." This fits us the best, rescale, retexture and give diffetent weapons to the same model and we save both time and stick to canon. Everyone wins and we have 5 ships from one model Completely agree, I think the BOP design can be used for a number of classes of the same size- just not as something the size of an Excelsior. How do you refit a ship to be 20 times the original size, complete with massive windows that would be 4 decks tall.
_________________ Who says there's never a Klingon around when you need one.
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11 Jul 2010, 16:52 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Well we use that particular design only three times, and in all three cases we have a different model from a different author and none are just retextured models. Actually, every Klingon ship has it's own unique model, even the "Battle cruiser" lineage, starting with D4 battle cruiser, over D6 to D7 and then K'Tinga with all ships having unique models with noticeable differences.
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11 Jul 2010, 23:17 |
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