View unanswered posts | View active topics It is currently 24 May 2024, 22:33



Reply to topic  [ 48 posts ]  Go to page 1, 2  Next
 additional playable races? 
Author Message
Crewman
User avatar

Joined: 07 Oct 2007, 01:00
Posts: 6
Will it be possible at some point to have more than 5 playable races? It would be nice to play as the Tholians or the Breen.


20 Aug 2010, 23:42
Profile
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
*Reserved post. Potential good news is on the way.*

_________________
"Anyone without a sense of humour is truly at the mercy of the rest of us."

Image
Image


21 Aug 2010, 01:17
Profile WWW
Chief Software Engineer
Chief Software Engineer
User avatar

Joined: 11 Aug 2005, 01:00
Posts: 2688
Yes. In fact, it's possible now.

_________________
Lead Developer of Star Trek: Supremacy
253,658 lines of code and counting...


21 Aug 2010, 01:29
Profile WWW
Genetically Altered Manual Labourer
Genetically Altered Manual Labourer
User avatar

Joined: 17 Aug 2009, 01:31
Posts: 2083
Location: Passed out on the floor after math mistake discovered by Hawking
I believe that also means we need structural images for all the possible races people would want to play as a major race? Minor races that were conquered or absorbed by diplomacy, adopted the major race's technology. Captain Bashir

_________________
Supremacy Manual (http://botf2.star-trek-games.com/viewtopic.php?f=13&t=3298)


21 Aug 2010, 03:03
Profile
Crazed Emissary of the Photoshop
Crazed Emissary of the Photoshop
User avatar

Joined: 13 Mar 2009, 20:17
Posts: 2091
Location: Krapina, Croatia
Wait, you're serious?

_________________
Image


21 Aug 2010, 08:16
Profile YIM WWW
Starfleet Ambassador to the French Peoples
Starfleet Ambassador to the French Peoples
User avatar

Joined: 19 Jul 2009, 12:25
Posts: 471
Location: Les Pennes Mirabeau (13) France
I feel there will be even more new features....

_________________
I'm a Starfleet Security member. Spammers, never venture to come drag bad posts, me and my friends (admin and moderators) we are a very large army ready to battle you. Be warn!!!
Image


21 Aug 2010, 11:55
Profile
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
Yes V, we are serious. I've actually already written a post on exactly how to do it, but I can't get it to work properly until we can trace the reason why my copy of the game won't load. That's why I reserved the post above. I've got it saved as a .txt file at the moment.

The change to the files that you need to make is actually really small.

_________________
"Anyone without a sense of humour is truly at the mercy of the rest of us."

Image
Image


21 Aug 2010, 13:53
Profile WWW
Starfleet Ambassador to the French Peoples
Starfleet Ambassador to the French Peoples
User avatar

Joined: 19 Jul 2009, 12:25
Posts: 471
Location: Les Pennes Mirabeau (13) France
thank you for your part (you and Mike) to let us know.

_________________
I'm a Starfleet Security member. Spammers, never venture to come drag bad posts, me and my friends (admin and moderators) we are a very large army ready to battle you. Be warn!!!
Image


21 Aug 2010, 14:06
Profile
Genetically Altered Manual Labourer
Genetically Altered Manual Labourer
User avatar

Joined: 17 Aug 2009, 01:31
Posts: 2083
Location: Passed out on the floor after math mistake discovered by Hawking
Mike had said that there was going to be a new game release in August. So it's August 21st.... News? Anyone... Anyone... Anyone? Please excuse my drool. :drool: Anxious Bashir

_________________
Supremacy Manual (http://botf2.star-trek-games.com/viewtopic.php?f=13&t=3298)


21 Aug 2010, 14:46
Profile
Admiral
Admiral
User avatar

Joined: 14 Jan 2009, 10:17
Posts: 2042
Like Mike said somewhere else, there's really no secret. Just set the race to Empire.
Of course, all the accessory stuff needs to be changed too, like longer description, and the data files should be changed to reflect the new race. It's not _that_ simple, but it's not that hard either. Not that I've tried it already though. So I should say, it shouldn't be that hard.


21 Aug 2010, 16:16
Profile
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
Vjeko just tested it since my files are messed up. It works in that the minors become selectable and an Empire. But when you actually select them, you start playing as the Federation instead. Odd.

_________________
"Anyone without a sense of humour is truly at the mercy of the rest of us."

Image
Image


21 Aug 2010, 16:27
Profile WWW
Admiral
Admiral
User avatar

Joined: 14 Jan 2009, 10:17
Posts: 2042
I'm guessing because the data files weren't changed to reflect the new race. Notice that every table has an entry for all the empires. Not all of them have a Default entry though, IIRC. Default is what is used for minors I guess, and I'd venture situations like these.


21 Aug 2010, 17:00
Profile
Crazed Emissary of the Photoshop
Crazed Emissary of the Photoshop
User avatar

Joined: 13 Mar 2009, 20:17
Posts: 2091
Location: Krapina, Croatia
Solved it.

_________________
Image


21 Aug 2010, 18:05
Profile YIM WWW
Chief Software Engineer
Chief Software Engineer
User avatar

Joined: 11 Aug 2005, 01:00
Posts: 2688
Out of curiosity, what was the problem?

_________________
Lead Developer of Star Trek: Supremacy
253,658 lines of code and counting...


21 Aug 2010, 18:21
Profile WWW
Crazed Emissary of the Photoshop
Crazed Emissary of the Photoshop
User avatar

Joined: 13 Mar 2009, 20:17
Posts: 2091
Location: Krapina, Croatia
All playable Empires had to be defined before all other races in the Civilizations.xml I wasn't completely sure that that was the problem, so I didn't post it before, but now I am.

Proof:

Spoiler: show
Attachment:
colors.png
colors.png [ 894.67 KiB | Viewed 9797 times ]

_________________
Image


21 Aug 2010, 18:26
Profile YIM WWW
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
The problem that I had was missing files. Vjeko had referenced some new planet textures that I didn't have.

As for the minor races problem, it was the ordering of the races, Mike. The Empires MUST be listed at the start of the Civilizations.xml file. You can't simply change a minor from a minor to an Empire, you've physically got to move their entry to the top of the file with the other Empires as well.

Edit - Vjeko posted whilst I was typing this. Even more proof:

Spoiler: show
Image

_________________
"Anyone without a sense of humour is truly at the mercy of the rest of us."

Image
Image


21 Aug 2010, 18:30
Profile WWW
Chief Software Engineer
Chief Software Engineer
User avatar

Joined: 11 Aug 2005, 01:00
Posts: 2688
Ah yes, that old rule. I'd forgotten about that. It was meant to be temporary just to make my life easier for a little while :).

_________________
Lead Developer of Star Trek: Supremacy
253,658 lines of code and counting...


21 Aug 2010, 18:30
Profile WWW
Crazed Emissary of the Photoshop
Crazed Emissary of the Photoshop
User avatar

Joined: 13 Mar 2009, 20:17
Posts: 2091
Location: Krapina, Croatia
And using this page, you can give your new empires whatever color you want.

http://msdn.microsoft.com/en-us/library ... olors.aspx

this will make modders very happy

_________________
Image


21 Aug 2010, 18:32
Profile YIM WWW
Chief Software Engineer
Chief Software Engineer
User avatar

Joined: 11 Aug 2005, 01:00
Posts: 2688
vjeko1701 wrote:
And using this page, you can give your new empires whatever color you want.

http://msdn.microsoft.com/en-us/library ... olors.aspx

this will make modders very happy

I'm impressed that you found that :). You should also be able to use the hex form that you normally use in HTML (#rrggbb). Technically you could also specify the alpha channel (#aarrggbb), but you shouldn't, and I probably override it to fully opaque anyway.

_________________
Lead Developer of Star Trek: Supremacy
253,658 lines of code and counting...


21 Aug 2010, 18:34
Profile WWW
Crazed Emissary of the Photoshop
Crazed Emissary of the Photoshop
User avatar

Joined: 13 Mar 2009, 20:17
Posts: 2091
Location: Krapina, Croatia
hehehehe, I wanted to suggest that to you. Cool.

EDIT: It's not that impressive, I have some experience in C# programming. I just recognized the colors used in the xmls and it was easy to find the list of them on the net.

_________________
Image


21 Aug 2010, 18:35
Profile YIM WWW
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
Can we suggest the addition of a scroll bar if there are more Empires than can be displayed? :mischief:

Spoiler: show
Image

_________________
"Anyone without a sense of humour is truly at the mercy of the rest of us."

Image
Image


21 Aug 2010, 18:38
Profile WWW
Chief Software Engineer
Chief Software Engineer
User avatar

Joined: 11 Aug 2005, 01:00
Posts: 2688
vjeko1701 wrote:
EDIT: It's not that impressive, I have some experience in C# programming. I just recognized the colors used in the xmls and it was easy to find the list of them on the net.
Yeah, but Microsoft uses those same color names in a few of their frameworks, and you just happened to stumble across the precise Color structure used in Supremacy (System.Windows.Media.Color).

In addition to the hex format, you can use ScRGB values (where the channels are normalized to values between 0.0-1.0). Just write it out as "sc#scR,scG,scB", where scX are each between 0.0-1.0 (and keep the "sc#" prefix as-is).

_________________
Lead Developer of Star Trek: Supremacy
253,658 lines of code and counting...


21 Aug 2010, 18:40
Profile WWW
Chief Software Engineer
Chief Software Engineer
User avatar

Joined: 11 Aug 2005, 01:00
Posts: 2688
Matress, I hate you.

_________________
Lead Developer of Star Trek: Supremacy
253,658 lines of code and counting...


21 Aug 2010, 18:41
Profile WWW
Crazed Emissary of the Photoshop
Crazed Emissary of the Photoshop
User avatar

Joined: 13 Mar 2009, 20:17
Posts: 2091
Location: Krapina, Croatia
hehehehehehehehehehehehe, I was actually my experiment. Few more images of it:

Spoiler: show
Attachment:
omg.png
omg.png [ 960.58 KiB | Viewed 9788 times ]


Spoiler: show
Attachment:
untitled.png
untitled.png [ 901.23 KiB | Viewed 9788 times ]



That was I got to the conclusion that all empires have to be before other races in the Civilizations.xml

_________________
Image


21 Aug 2010, 18:45
Profile YIM WWW
Chief Software Engineer
Chief Software Engineer
User avatar

Joined: 11 Aug 2005, 01:00
Posts: 2688
Hmm, looks like the contested territory coloring isn't working properly (or it looks stranger than I remember). I'll have to revisit that.

_________________
Lead Developer of Star Trek: Supremacy
253,658 lines of code and counting...


21 Aug 2010, 18:48
Profile WWW
Crazed Emissary of the Photoshop
Crazed Emissary of the Photoshop
User avatar

Joined: 13 Mar 2009, 20:17
Posts: 2091
Location: Krapina, Croatia
It would look properly if all the races had their own color. I wouldn't worry about it. I doubt that many people would come to an idea like this.


On the above image there are just too much races contesting over the same space, and only one of them is colored. Under normal circumstances it looks great.

_________________
Image


21 Aug 2010, 18:49
Profile YIM WWW
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
You can hate me as much as you like Mike, just vent it into making the game even better.

...But Vjeko did make the image. :razz:

_________________
"Anyone without a sense of humour is truly at the mercy of the rest of us."

Image
Image


21 Aug 2010, 18:51
Profile WWW
Chief Software Engineer
Chief Software Engineer
User avatar

Joined: 11 Aug 2005, 01:00
Posts: 2688
vjeko1701 wrote:
It would look properly if all the races had their own color. I wouldn't worry about it. I doubt that many people would come to an idea like this.


On the above image there are just too much races contesting over the same space, and only one of them is colored. Under normal circumstances it looks great.

Ah, yes, that makes sense. I should probably only use distinct colors for the contested territory brush, i.e., filter out the duplicates. Easy enough.

_________________
Lead Developer of Star Trek: Supremacy
253,658 lines of code and counting...


21 Aug 2010, 18:57
Profile WWW
Crazed Emissary of the Photoshop
Crazed Emissary of the Photoshop
User avatar

Joined: 13 Mar 2009, 20:17
Posts: 2091
Location: Krapina, Croatia
If you hate Matress, you should have homicidal thoughts about me:

Spoiler: show
Attachment:
crazy.png
crazy.png [ 897.13 KiB | Viewed 9775 times ]

_________________
Image


21 Aug 2010, 20:02
Profile YIM WWW
Chief Software Engineer
Chief Software Engineer
User avatar

Joined: 11 Aug 2005, 01:00
Posts: 2688
I'd be interested in seeing how abysmal the multiplayer performance is with 30 human-controlled empires...

_________________
Lead Developer of Star Trek: Supremacy
253,658 lines of code and counting...


21 Aug 2010, 20:19
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 48 posts ]  Go to page 1, 2  Next

Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group
Designed by STSoftware.