| Star Trek Fan Games http://bote2.square7.ch/forum/ |
|
| TECH TREE http://bote2.square7.ch/forum/viewtopic.php?f=12&t=549 |
Page 1 of 6 |
| Author: | dafedz [ 18 Jul 2005, 19:39 ] |
| Post subject: | TECH TREE |
This is the proposed Tech Tree structure. I don't yet know how it will fit alongside Gavin's plans and how workable it is. But so far it's been done in accordane with the ship list/ship balancing and the Empire structure list (and Structure database). |
|
| Author: | Jarok [ 18 Jul 2005, 22:28 ] |
| Post subject: | Re: TECH TREE |
Very nice work! I think that transwarp could have an interesting description, since it never did work; perhaps something like: "The concept of a faster-than-warp drive system has been studied for many years. Unfortunately, the latest efforts at transwarp drive have been less than successful. However, the insights gained from the project have nevertheless allowed us to improve the power and efficiency of standard warp drive with the new theories in propulsion." Will the tech tree be different in certain areas for different empires? For example, the Romulans developed the Artificial Quantum Singularity sometime in the early 2350's, the Romulans, Cardassians, and Klingons use disruptors rather than phasers, and the Dominion uses phased polaron technology. Any chance of mentioning these in their respective tech trees. I don't mean change entire tech levels around in any way, just changing the names and descriptions of some of the breakthroughs for other empires. Is that feasible? Final idea: (And I promise this will be the last one on this topic....for now. Will the Klingons and Romulans have a seperate cloaking technology research field, or will new cloaking devices be tied to computer, propulsion, and energy research? That would be fine, so if say, those three areas reach a required tech level, you have the option of upgrading your ships' cloaking devices. That would be very, very nice.... |
|
| Author: | Jarok [ 18 Jul 2005, 22:31 ] |
| Post subject: | Re: TECH TREE |
Any chance we could see the tech levels of all the empires' ships in a seperate chart that is easier for fools like me to follow? Nice to see the Fed shiplist! If anyone wants help with ship descriptions, I'd be happy to pitch in! |
|
| Author: | Rigel [ 19 Jul 2005, 04:06 ] |
| Post subject: | Re: TECH TREE |
| Author: | dafedz [ 19 Jul 2005, 14:21 ] |
| Post subject: | Re: TECH TREE |
| Author: | horadrim [ 19 Jul 2005, 18:40 ] |
| Post subject: | Re: TECH TREE |
looks great. |
|
| Author: | TrekBoyChris [ 19 Jul 2005, 18:50 ] |
| Post subject: | Re: TECH TREE |
| Author: | Matress_of_evil [ 19 Jul 2005, 21:38 ] |
| Post subject: | Re: TECH TREE |
Very nice, Dafedz. It's good to see that we can look at the tech tree now. It would be incredibly cool if there could be separate shiplists, but I don't see this as a neccessity. I'd rather the game worked first... Still... <Fingers crossed> |
|
| Author: | CVN-65 [ 20 Jul 2005, 15:17 ] |
| Post subject: | Re: TECH TREE |
Great list dafedz, but I have a few questions. How come you need, e.g. type 7 propulsion (Field Geometry) to build a type 7 farm? I see how it applies to universities (needed for their equipments) and plasma ractors (needed for field constriction)... I can find an explaination for anything EXCEPT farmers needing propulsion technology... You didn't put the Orbeth in the tech tree. I hope it's in... |
|
| Author: | dafedz [ 20 Jul 2005, 15:50 ] |
| Post subject: | Re: TECH TREE |
| Author: | CVN-65 [ 21 Jul 2005, 11:08 ] |
| Post subject: | Re: TECH TREE |
| Author: | Martocticvs [ 21 Jul 2005, 11:11 ] |
| Post subject: | Re: TECH TREE |
| Author: | xir_ [ 23 Jul 2005, 03:22 ] |
| Post subject: | Re: TECH TREE |
| Author: | ftranschel [ 23 Jul 2005, 13:48 ] |
| Post subject: | Re: TECH TREE |
| Author: | CVN-65 [ 23 Jul 2005, 14:47 ] |
| Post subject: | Re: TECH TREE |
| Author: | ftranschel [ 23 Jul 2005, 15:09 ] |
| Post subject: | Re: TECH TREE |
| Author: | horadrim [ 23 Jul 2005, 15:29 ] |
| Post subject: | Re: TECH TREE |
| Author: | Rigel [ 23 Jul 2005, 17:13 ] |
| Post subject: | Re: TECH TREE |
| Author: | jigalypuff [ 23 Jul 2005, 17:36 ] |
| Post subject: | Re: TECH TREE |
need propulsion for them tractors won`t they? |
|
| Author: | ftranschel [ 23 Jul 2005, 17:45 ] |
| Post subject: | Re: TECH TREE |
| Author: | Rigel [ 23 Jul 2005, 18:14 ] |
| Post subject: | Re: TECH TREE |
| Author: | Jarok [ 23 Jul 2005, 19:11 ] |
| Post subject: | Re: TECH TREE |
| Author: | CVN-65 [ 23 Jul 2005, 19:52 ] |
| Post subject: | Re: TECH TREE |
| Author: | dafedz [ 23 Jul 2005, 21:02 ] |
| Post subject: | Re: TECH TREE |
| Author: | jigalypuff [ 24 Jul 2005, 00:08 ] |
| Post subject: | Re: TECH TREE |
| Author: | Rigel [ 24 Jul 2005, 07:11 ] |
| Post subject: | Re: TECH TREE |
| Author: | CVN-65 [ 24 Jul 2005, 10:42 ] |
| Post subject: | Re: TECH TREE |
| Author: | Rigel [ 24 Jul 2005, 20:36 ] |
| Post subject: | Re: TECH TREE |
Oh boy, not to get tis thread too off topic (someone has to do it with moe on vacation). But I barely even remember making that ntpick last night. Its amazing how neat it actually looks, considering how sloppy drunk i was. Another round of Romulan ale on me. Sure, they may be useless in everything else, but they make one hell of a drink. |
|
| Author: | CVN-65 [ 24 Jul 2005, 20:44 ] |
| Post subject: | Re: TECH TREE |
| Author: | Rigel [ 24 Jul 2005, 21:39 ] |
| Post subject: | Re: TECH TREE |
| Page 1 of 6 | All times are UTC [ DST ] |
| Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |
|