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| Worm Hole X-treme http://bote2.square7.ch/forum/viewtopic.php?f=13&t=2731 |
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| Author: | Drahcir-TM-Dragon [ 28 May 2009, 00:42 ] |
| Post subject: | Worm Hole X-treme |
Greetings, I am making this (my first) post at the request of Matress of Evil, so any and all blame for its lack of being very interesting is placed squarely in that direction. So, wormholes. Forgive me if this has been covered but I haven't seen it else where as yet, but then my search skills are rather feeble. I was just wondering if there were going to be wormholes in Supremacy at all? I assume so, but as I haven't seen any in the game yet, I thought I'd ask, and offer a suggestion if I may; I was thinking that maybe wormholes shouldn't be displayed on the map as being a wormhole, but as being some sort of anomaly. I mean you could do that with other things too; Black Holes... umm... other anomalies... Have a default symbol to tell you that your scanners have picked something up, like the question mark you get for ships of races you've not encountered before. I mean the Bajoran Wormhole (that I know of, it's been a while since I watched DS9) wouldn't open until you were right on top of it. Anywho, I'd love to get feedback on this one (or a link to somewhere this may have been discussed before ^_^'), so feel free. |
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| Author: | Kenneth_of_Borg [ 28 May 2009, 01:04 ] |
| Post subject: | Re: Worm Hole X-treme |
Good question that, I think Mike can answer this one. In the mean time welcome and thanks for giving the recordings a go. I am anxious to hear your work.
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| Author: | Matress_of_evil [ 28 May 2009, 02:48 ] |
| Post subject: | Re: Worm Hole X-treme |
| Author: | Drahcir-TM-Dragon [ 28 May 2009, 03:06 ] |
| Post subject: | Re: Worm Hole X-treme |
| Author: | Overlord [ 28 May 2009, 09:31 ] |
| Post subject: | Re: Worm Hole X-treme |
Nice Stargate SG-1 reference in the title. |
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| Author: | Drahcir-TM-Dragon [ 28 May 2009, 14:47 ] |
| Post subject: | Re: Worm Hole X-treme |
Actually there are two Stargate references, one of them is kinda hidden though. And there's a Blackadder reference, but you'd have to know the lines in Goes Forth to find it. See if you can find them all! So yeah, any other thoughts on wormhole mechanics? |
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| Author: | Kenneth_of_Borg [ 28 May 2009, 16:32 ] |
| Post subject: | Re: Worm Hole X-treme |
So if you sent a colonyship in you might be able to metastasis across the map? (Even if the ends move you could setup shop where you came out.) |
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| Author: | mstrobel [ 28 May 2009, 17:52 ] |
| Post subject: | Re: Worm Hole X-treme |
Matress covered my wormhole plans pretty well. The idea of stabilizing them is interesting, but it would mean introducing some kind of special ship ability. It wouldn't make sense if just any science vessel (particularly an early Enterprise-era design) could do it, since none of the empires had that kind of technology at the time. It would be a lot of work for an ad hoc feature. I'd rather leave the player at the mercy of the wormholes' natural states. |
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