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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Better image:
Attachments:
2.png [ 708.08 KiB | Viewed 12477 times ]
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25 Jan 2010, 20:16 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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Yeah, I know to change the Homeworld type. I'd do that without thinking. As for the Talosians, using This Site for reference, their system will now have a tiny Volcanic planet, a small Desert planet, a medium Jungle planet, a large Terran planet, and a tiny Arctic planet.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us." ![Image](http://folding.extremeoverclocking.com/sigs/sigimage.php?t=46574&c1=FFFFFF&c2=000000&c3=000000&c4=0000CC&c5=FFFFFF) ![Image](http://star-trek-games.com/images/Supremacy_banner_smaller.jpg)
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25 Jan 2010, 20:33 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Correct, and a red star, also, I have a personal request. Talos IV was the first planet shown in Star Trek, I would be honored if you let me make a texture based upon the original Talos IV shown in "The Cage", and it would be our tribute to Gene Roddenberry and the original Star Trek.
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25 Jan 2010, 20:46 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Maybe this will help you decide: Attachment:
talosiv.jpg [ 50.62 KiB | Viewed 12468 times ]
Attachment:
TalosIV.png [ 245.43 KiB | Viewed 12468 times ]
After this one we can stop with planet textures,
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25 Jan 2010, 23:13 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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Your honour is officially bestowed. ![Image](http://img524.imageshack.us/img524/8564/talosiv.gif) This is with the Assimilated atmosphere texture. I just noticed how it makes the planet look slightly jagged unlike the other atmosphere textures. Odd.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us." ![Image](http://folding.extremeoverclocking.com/sigs/sigimage.php?t=46574&c1=FFFFFF&c2=000000&c3=000000&c4=0000CC&c5=FFFFFF) ![Image](http://star-trek-games.com/images/Supremacy_banner_smaller.jpg)
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25 Jan 2010, 23:36 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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I did a little experiment in Photoshop and made this gas giant texture. If you think it could be useful someware ingame we will put it in.
Attachments:
Gas Giant.png [ 207.01 KiB | Viewed 12438 times ]
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04 Feb 2010, 18:03 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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I've put it in as GasGiant04.png. I don't know if the game will load 04 images but there's no harm in trying. We need Gas Giants to be the most varied of the planet textures because they are the biggest and most visible. It's more obvious if the images are repeated. Even just the one extra image will greatly reduce the repetition. It looks a tad sharp though, kinda like it was physically drawn with pastels on paper, so I blurred the image a bit to make it seem more realistic.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us." ![Image](http://folding.extremeoverclocking.com/sigs/sigimage.php?t=46574&c1=FFFFFF&c2=000000&c3=000000&c4=0000CC&c5=FFFFFF) ![Image](http://star-trek-games.com/images/Supremacy_banner_smaller.jpg)
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04 Feb 2010, 21:14 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Compilation: Attachment:
useful.txt [4.29 KiB]
Downloaded 245 times
NOTE: READ THE NOTES I MADE ON SOME SYSTEMS
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11 Apr 2010, 16:52 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Corrected some mistakes on my part.
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11 Apr 2010, 20:27 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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I can also add the modifications of the solar systems I have made so far into this list so that when we get the new editor we can finally put them all ingame. EDIT: OK HERE IT IS WITH MORE INFO ON SOME STAR SYSTEMS COLLECTED FROM MEMORY ALPHA So, what's the verdict? Is it in or out?
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12 Apr 2010, 14:28 |
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Zeleni
Aesthetics Surgeon
Joined: 24 Oct 2006, 01:00 Posts: 1350 Location: Croatia
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Hey Vjeko, can you make new data in .pdf files like i did for andorians, acamiarians and yiridians... with all related info, just follow there my structure of file, when i did it that way i discovered some interesting perks for some races like thing that acamarians are excellent in bio science which was overlooked by dafedz. It would be great to have one file with all significant races. Also i have some ideas about characters in supremacy but something on that subject i will post later.
_________________ Carpe Diem
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14 Apr 2010, 13:43 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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I don't have any pdf manipulating program,just the reader. Also but can you give me the link to your list, I remember it, but have no idea where I've put it my downloaded version. I can easy collect some interesting race info and include it.
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14 Apr 2010, 14:12 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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He's now re-posted all three files in their own thread Here, mate.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us." ![Image](http://folding.extremeoverclocking.com/sigs/sigimage.php?t=46574&c1=FFFFFF&c2=000000&c3=000000&c4=0000CC&c5=FFFFFF) ![Image](http://star-trek-games.com/images/Supremacy_banner_smaller.jpg)
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14 Apr 2010, 18:41 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Haakonians are in the Alpha quadrant, they should be in the Delta quadrant.
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16 Apr 2010, 16:58 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Sikarians are in the Alpha quadrant, they should be in the Delta quadrant.
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21 Apr 2010, 14:04 |
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Captain Bashir
Genetically Altered Manual Labourer
Joined: 17 Aug 2009, 01:31 Posts: 2083 Location: Passed out on the floor after math mistake discovered by Hawking
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As a records officer, I have a PDF maker if you want me to collect something together. Give me all the data in Word format. I can even put your race emblems into it. I was thinking about this anyway as a reference section of the manual. Captain B.
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21 Apr 2010, 14:17 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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FYI, Office 2010 has native support for saving to .PDF. Office 2007 had it as a downloadable add-in, but you had to go through Office Live to get it.
_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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07 Jul 2010, 18:48 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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I have a question for everyone, I've made some planet textures based upon footage from the series. But in Vulcan's case, it has several looks. What look would you prefer the ingame texture to be? TOS: Attachment:
vulcan-amoktime.jpg [ 36.88 KiB | Viewed 12222 times ]
ST III: Attachment:
vulcan-startrekiii.jpg [ 29.76 KiB | Viewed 12222 times ]
TNG: Attachment:
vulcan-sarek.jpg [ 28.09 KiB | Viewed 12222 times ]
ENT(the current texture is based upon it): Attachment:
vulcan-theforge.jpg [ 17.62 KiB | Viewed 12222 times ]
TOS-R Attachment:
800px-Vulcan_from_orbit,_Amok_Time_remastered.jpg [ 34.08 KiB | Viewed 12211 times ]
Taking in mind the quality of the designs, I would recommend that you decide between the ENT version and the TOS-R version. I just want to know what version you prefer, after that let me worry about the rest.
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26 Jul 2010, 15:49 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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I like the idea of mixing the Enterprise to remastered tos look. ![Borg :borg:](./images/smilies/borg.gif)
_________________![Image](http://star-trek-games.com/images/Supremacy_banner_smaller.jpg)
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26 Jul 2010, 16:19 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Here is the texture with both TOS-R and ENT elements, combined with the red atmosphere it looks similar to both versions. Attachment:
Vulcan.png [ 287.13 KiB | Viewed 12211 times ]
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26 Jul 2010, 17:56 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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Very good ![Grin :grin:](./images/smilies/grin.gif)
_________________![Image](http://star-trek-games.com/images/Supremacy_banner_smaller.jpg)
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26 Jul 2010, 19:07 |
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Captain Bashir
Genetically Altered Manual Labourer
Joined: 17 Aug 2009, 01:31 Posts: 2083 Location: Passed out on the floor after math mistake discovered by Hawking
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Absolutely Perfect! Pointy-eared Bashir
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27 Jul 2010, 02:46 |
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Zeleni
Aesthetics Surgeon
Joined: 24 Oct 2006, 01:00 Posts: 1350 Location: Croatia
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_________________ Carpe Diem
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27 Jul 2010, 21:10 |
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SonOfMogh
Lieutenant Commander
Joined: 20 Sep 2004, 01:00 Posts: 690 Location: UK
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Awesome
_________________ Who says there's never a Klingon around when you need one.
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28 Jul 2010, 19:41 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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Thanks.
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28 Jul 2010, 21:43 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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Great mate, it's now in my copy of the game, ready to send to Mike before the next update.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us." ![Image](http://folding.extremeoverclocking.com/sigs/sigimage.php?t=46574&c1=FFFFFF&c2=000000&c3=000000&c4=0000CC&c5=FFFFFF) ![Image](http://star-trek-games.com/images/Supremacy_banner_smaller.jpg)
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28 Jul 2010, 22:44 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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30 Jul 2010, 11:36 |
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Captain Bashir
Genetically Altered Manual Labourer
Joined: 17 Aug 2009, 01:31 Posts: 2083 Location: Passed out on the floor after math mistake discovered by Hawking
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We'll be doing it in our game. Which brings up a thought. I don't recall the planet image actually changing in BOTF 1 when we terraformed it. Seems like it should right? Hmmmm. Nature Bashir PS. Do you like the new pips with a paintbrush? ![Mr Green :mrgreen:](./images/smilies/mrgreen.gif)
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30 Jul 2010, 13:37 |
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vjeko1701
Crazed Emissary of the Photoshop
Joined: 13 Mar 2009, 20:17 Posts: 2091 Location: Krapina, Croatia
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We will change the type of planet so when you terraform it, it should be replaced by a randomly generated planet of the same size in the correct class. If needed I can make terran version of Mars and perhaps Venus (they are the two unique planets that will probably be changed to Terran type while playing, all other are homeworlds and it's doubtful that anyone will change them)
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30 Jul 2010, 14:15 |
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Captain Bashir
Genetically Altered Manual Labourer
Joined: 17 Aug 2009, 01:31 Posts: 2083 Location: Passed out on the floor after math mistake discovered by Hawking
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And your new artist rank pips? Captain Bashir ![Mischief :mischief:](./images/smilies/mischief.gif)
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30 Jul 2010, 16:00 |
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