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Build queue, switching systems, percentage bars http://bote2.square7.ch/forum/viewtopic.php?f=14&t=3508 |
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Author: | Loki Von Basilisk [ 12 Mar 2010, 04:15 ] |
Post subject: | Build queue, switching systems, percentage bars |
it could do with 1. some thing to let you move things up & down the bild que 2. when in system screen a way to cycle throu all your systems 3.you dont seam to be able to reduce the percent bars to 0 without mucking about ie in sabotarge screen |
Author: | Malvoisin [ 12 Mar 2010, 13:38 ] |
Post subject: | Re: Build queue, switching systems, percentage bars |
1. good idea. Isn't that easy though since there are some calculations on resource requirements that only the first 3 items in build queue are undergoing so possibly you would switch places with a bigger-cost item which should not be possible or at least a warning should appear on-screen to tell you that this item cannot be built at this turn but maybe 5 turns later respectively 5 entries later in the build queue. 2. try left and right cursors or side-mouse-buttons. 3. in intel screens you have to do 100% on Internal Security to remove percentages from already allocated areas. I know it's a bit clumsy but in the end it's possible to do and that's what counts isn't it . |
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