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How do you capture enemy systems? http://bote2.square7.ch/forum/viewtopic.php?f=14&t=3620 |
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Author: | medic [ 30 Apr 2007, 16:59 ] |
Post subject: | Invasion of planets |
Downloaded the alpha demo & its gota be said.... very impressive!. Well done. Right, played it quite a bit, and when it doesnt crash, is there the function to invade planets yet. Yes im aware its an alpha but so much seems to have been done thought worth asking. I have attempted to ivade with titan ships and troops (or at least i assume thier troops cos still in German) but never seem to manage it. Its the 0.5 alpha and most of writing is in English Thanks |
Author: | Malvoisin [ 30 Apr 2007, 19:59 ] |
Post subject: | Re: Invasion of planets |
Invasion does work (you need quite a lot of troops ![]() Quote: and when it doesnt crash when does it crash with you? It's kinda important since we need that kind of feedback to get those crashes fixed ![]() |
Author: | Alamar [ 01 May 2007, 01:52 ] |
Post subject: | Re: Invasion of planets |
I know that the question wasn't directed at me but I'm getting relatively frequent crashes on a couple of XP systems. Usually its when I hit "end turn". The auto save file saves out properly but BotE crashes before it gets to the next turn in the GUI. Basically the crashes are not easily reproducible. |
Author: | SirPustekuchen [ 01 May 2007, 19:31 ] |
Post subject: | Re: Invasion of planets |
Please download the new version 0.51b at the download section here. It is only one little exe file. There shouldn't be crashes in singleplayer games anymore. |
Author: | medic [ 01 May 2007, 19:38 ] |
Post subject: | Re: Invasion of planets |
Thanks for reply. Sorry I should have said, its a pretty random crash (ie, no specific turn or anything), would you believe when i decide to make a note of error, it doesnt happen!. It used to crash after an end turn, sometimes ship icons would dissapear then on next end turn crash to windows but unfortunately i didnt make note of details. When it does it again I will post. (soz). Any info on a 2d / 3d battle engine for bote? |
Author: | medic [ 01 May 2007, 19:53 ] |
Post subject: | Re: Invasion of planets |
I attempted to download the new .exe file, however on installing I received the error "application failed to start because fmodex.dll was not found. Re-installing application may fix problem" Any ideas?? |
Author: | Alamar [ 01 May 2007, 20:04 ] |
Post subject: | Re: Invasion of planets |
SirPustekuchen wrote: Please download the new version 0.51b at the download section here. It is only one little exe file. There shouldn't be crashes in singleplayer games anymore. Hmm ... I thought I had that revision. I'll check when I get home tonight. |
Author: | SirPustekuchen [ 01 May 2007, 20:08 ] |
Post subject: | Re: Invasion of planets |
Copy the new exe into the Botf2 folder and overwrite the old file. |
Author: | medic [ 01 May 2007, 21:17 ] |
Post subject: | Re: Invasion of planets |
lovely, thanx |
Author: | Eno [ 17 Jun 2010, 12:47 ] |
Post subject: | How do you capture enemy systems? |
I am at war with the Kharons. They control a system with all the planets terraformed but no population on it. I have colony, transport and warships there. I have set everyone to attack but the they won't take over the system. The transports have troops loaded. I have tried using the colony ships to colonize but that is not an available option. Is this a bug? |
Author: | Malvoisin [ 17 Jun 2010, 16:12 ] |
Post subject: | Re: How do you capture enemy systems? |
could be one. Usually you can only invade a populated system and you can also only colonize unclaimed systems. In this case you want to take over a claimed system with no population in it which means it falls out of the rules. Guess we have to fix this for the next version. a quick fix is to scour for other enemy systems or outposts nearby and take them over. After that, the system in question gets unclaimed. |
Author: | Eno [ 17 Jun 2010, 16:45 ] |
Post subject: | Re: How do you capture enemy systems? |
I've tried to attack an outpost with 6 heavy cruisers but all I get are "indecisive battles". They never destroy my ships and I never can destroy the outpost. I'm letting the Kharons populate the system and then I'm bringing in the troops. Thanks, Eno |
Author: | Malvoisin [ 17 Jun 2010, 17:43 ] |
Post subject: | Re: How do you capture enemy systems? |
your ships are on "attack"? if so they should start a battle, maybe you could try adding some scouts to the fleet, sometimes battles don't take place because scan strength is too low to spot and close in on the enemy. |
Author: | Eno [ 17 Jun 2010, 19:48 ] |
Post subject: | Re: How do you capture enemy systems? |
My ships were on attack. I think you suggestion about the scanning was correct. I was finally able to engage in a battle with the Kharon outpost and destroy it. Frankly I have "poo-poo'd" the thought of building scouts but this may warrant reconsideration. The Kharons are on two sides of me so I am running from one side of my empire to the other side to fend them off. They really haven't hurt my heavy warships too badly and I have been able to maintain local superiority by using interior lines to fend off each threat. They did crush a fleet of fighters I built but they are easily replaced. I like the Cartare Union better than the Federation. I can be more aggressive without making everyone so upset when eradicate the population of a system. I swear I thought I had killed Jesus or something when I killed off one minor race who declared war on me. I feel like I have to sit around on the defensive as the Feds. |
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