ok this topic is a suggestion only
but I would love if u consider it
I'm talking about how the ships fight in supremacy
in this game I would love to see speed, manvrabilty, ship exp., and weapon angels play a HUGE role in combat
instead of the BOTF 100000 torpedos at start of combat maybe the ships will not be in firing range at the start of combat which will give u a chance to use strategy instead of "Who has more torpedos wins" I mean did u watch the last battle of Deep space nine "fall of angels" I think was the episod name, the combat was awsome, torpedos phazers and disruptors ..etc should fire in reasonable rates and not in 0.1 sec u see a galaxy class command ship firing 15 phazer arrays and 13 torp. its not cool it should have a firing rate and the ship combat effeciancy should drop when it suffers heavy damage
just imagene a group of klingon birds of prey declocking behind a dominian ship and starting an attack run instead of standing there and firing everything in 0.1 secs and then getting killed by phazers becuase they are standing there not moving :<
I think u get the general idea what u think ?!!
sorry for any english mistakes its not my first language.