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 Updates of progress??? 
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Crewman
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Joined: 23 Nov 2006, 01:00
Posts: 39
Hi Jigalypuff do you have any new info or screenies or anything for us? really looking forward to this.

Paddy


30 Jul 2008, 11:45
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Jig of the Puff
Jig of the Puff
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Joined: 10 Sep 2004, 01:00
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Location: I wish i knew
should have more screenies soon ya, but my business has been manic recently and i`ve had little to no time to work on the meshs i need for the cardassia missions, soon though it`ll be ready to take a render or two and perhaps a vid as well :)

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02 Aug 2008, 18:09
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Combat Engineer
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Joined: 18 Jul 2005, 01:00
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Cool can't wait.

Regards Wolfe

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02 Aug 2008, 20:49
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Jig of the Puff
Jig of the Puff
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some more atmosperic shader tests here

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07 Aug 2008, 17:07
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Fleet Admiral
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Joined: 18 Sep 2004, 01:00
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Location: Germany
Looks really good! I hope it doesn't suck to much fps?

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07 Aug 2008, 20:04
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Jig of the Puff
Jig of the Puff
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no frame rate drop with the shaders as yet, i am testing a few out to get the best one, the newest version allows for a specular map so city lights show up on the nightside it looks pretty cool.

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07 Aug 2008, 21:05
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Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
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Joined: 02 Dec 2004, 01:00
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Wow, the 3D side of your game is shaping up to be pretty Jig. But I wouldn't expect anything less from you. You're a mastercraftsman of gamining eyecandyness. :P

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08 Aug 2008, 10:03
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