Matress_of_evil wrote:
Yes, the Aquaculture Centre is now Romulan only. The Federation now have an Aquasphere, the Klingons have an Aqua-Dredge, the Cardassians have an Aquafarm, and the Dominion don't have one. These structures all have a +100 Biotech bonus but we don't know if that can be done yet. It may need to simply be +100 Research.
Actually, the Dredge and the Aqua Center don't have the Res bonus. The Dredge is cheaper though (2200 vs 4400), the Aqua produces more Food (50 vs 30). Both with less energy reqs. I'm guessing it is intended.
I think the intention was to make it more personalized, but the side effect is that now minors do not have this structure... they only have one food structure, the Adv Irrigation Network, at level 5, only buildable on Barren planets. And it costs 11630. Not a good trade-off IMO. Especially because it's almost only a matter of having different names... BotF made the racial distinctions mostly in Production Facilities, not in Structures. They had it right IMO. This sounds like more stuff just for the sake of being more stuff.
Also, the Dom Provisions Dispenser has the Oceanic req, which I believe it shouldn't? Because the upgrades will also be confined to Oceanics. Neither of the 3 sound like an Oceanic structure, and their stats are odd.
Prov Disp lvl 0, 150 cost, 5 en, food +15
Organics Replicator 4, 600, 40, +20, +10% PH (should probably be lower level)
Advanced Replicator 5, 2200, 80, +40, +15%
lvls 0/4/5 ; cost 150/600/2200, en 5/40/80, food 15/20/40
While at food structures, some more stuff:
The Kli Basic Food Processors should have the OpS req. A few other structures too. Granted, the game by default assigns this req to every structure, but this should be fixed sometime, so now is as good a time as any. The cleaner the database, the better.
The Kli Private Ranches and the Private Farms (Fed/Rom/Dom/Car) have some noticeable differences [the issue mentioned above, about splitting common structures].
The Ranches are level 5, the Farms level 3; The Farms have a Morale bonus, the Ranches don't. Other than this, they are _exactly_ the same.The Farms are available earlier and have an extra bonus.
Also, are these structures supposed to be OpS? They are set as such, but with a 3 Food output? The Ranches don't have the Morale bonus; the Farms could be a way to boost Morale though.
Also check Retail Outlets. It's not OpS (though in practice you can still only build one for now), but does have the +1 Morale bonus. For 5 Energy, it could be a treat. OTOH, it gives 1 Credit too, so being a OpS sounds kind of odd. Probably needs to be revised, the goal of this structure.
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I agree about the shipyards on both points, and i've thought the same thing for a while. Dafedz can comment.
These values would put them on par with comparable Cruisers.
Minor shipyards would have to be scaled too BTW. Probably 800/6500.
I would also make their stats the same for all empires. Energy cost (Rom and Kli Basic SY), Build Cost (Kli Advanced SY). And Fleetyards. And scrap Build Efficiency values. Basically because the different costs of ships for each empire already reflect their ability to build ships. It's kind of redundant, especially if ship construction is really going to be decoupled from industry production - like it was talked about some time ago.
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The Alphas and Betas are all real star names though so i'm not sure what the problem is there.
Well, two (or more) greek letters in a row are not star names, they're fraternity names. Don't know any real star name like that. It's just not the way to name stars. The single greek letter illustrates the star's position in the constellation. Don't know of any constellation named after a greek letter. I don't know all constellation names though, so I could be wrong.