So I thought to give you guys some feedback on the new public build.
First of all, its a really big improvement on the previous version - great job everyone!
Here's the things I noticed on the first couple of test games:
There still seems to be a limit of 12 minor races per quadrant at the 'many' races setting and galaxy sizes medium, large and even huge - is this WAD?
No diplomatic messages (such as 'soandso agreed to treaty x') appear in the popup-menu at the beginning of the turn even if the diplomatic option is toggled on in the filter menu.
After conquering the home system (and of course only system) of an enemy race you are still at war even if they have no other colonies or ships left due to the nonexistent ai.
The 'recall agent' function in the intel menu does not appear to work - you can assign an agent as an ambassador, but once assigned cannot recall them.
There is no scroll function in the colonies screen of the intel menu even if you possess more colonies than displayed on the screen.
There are no images for several basic building types (databanks, replication plants etc) which i seem to recall already had their own no-copyright-issue images.
There is no ship-building queue unlike the one in the menu for planetary buildings, is that WAD?
I had time-out errors occuring during the first couple of rounds in test games with the large and huge galaxy settings.
Some minor issues: The federation orbital battery I is not removed from the build list even after development of the orbital battery II makes them obsolete.
There appears to be a display error in the energy section of the planetary summary (in the upper left corner of the planetary menu) where it shows an excess energy of 80-89 when in reality only 60-69 free energy is available (and the game calculates with that number).
There is a reference to a recent occupation in the encounter screen for the bajorans and the resistance cell building which could be replaced by a 'shikina monastery' building or something similar that works regardless of whether the bajorans end up next to cardassia or not.
The Kaus Meridianalis system has a small error in the database text - in the game the system name is displayed as 'Kaus?Meridianalis'.
So that's my 2 cents of bug report/feedback - again, the new build is a big step forward
