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Floppy McNamara
Crewman
Joined: 05 Apr 2013, 13:42 Posts: 10 Location: Germany
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| 05 Apr 2013, 23:58 |
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Kenneth_of_Borg
Ship Engineer
Joined: 10 Jul 2006, 01:00 Posts: 5130 Location: Space is disease and danger, wrapped in darkness and silence!
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Again welcome Floppy!  I think XP could be the issue. Let me ask around. I recall we are now coded for Vista Windows 7
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| 06 Apr 2013, 01:48 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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I don't speak German, but I was able to read some of the error log. I still dont know what the issue is though.
XP shouldn't be causing an issue. The game is natively designed for Windows 7, but it runs fine on XP too - we've had a lot of people comment that this is the case, and I have an old XP computer that it runs fine on.
My best guess is that *some* component that Supremacy needs isn't working or isn't installed. Supremacy needs quite a few components installed, not just .Net Those components were posted by Iceman I believe, and I reiterated them in another post a month or three ago. That might've been on Facebook though lol. I'll see if I can find the links for you.
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| 06 Apr 2013, 10:47 |
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Iceman
Admiral
Joined: 14 Jan 2009, 10:17 Posts: 2042
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Please check that you have *all* the components listed here: viewtopic.php?f=13&t=4797The game runs fine on XP, like Matress said, provided you have the pre-reqs. Check the XNA fw in particular.
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| 06 Apr 2013, 11:16 |
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Floppy McNamara
Crewman
Joined: 05 Apr 2013, 13:42 Posts: 10 Location: Germany
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| 06 Apr 2013, 12:47 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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You've posted the wrong log file - we need Error.txt or ServerError.txt (One or both may be present and are automatically deleted every time you load the game [And remade during a crash], so if the game crashes copy the txt files straight away).
The file you just copied was Log.txt. Note that that is a completely different file and is basically a log of the games' attempt to randomly create a Galaxy map when you start a new game from scratch. It's very rare you would ever need to look at this file. It could potentially allow you to cheat if the F12 reveal map option is ever removed though...
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| 07 Apr 2013, 10:08 |
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Floppy McNamara
Crewman
Joined: 05 Apr 2013, 13:42 Posts: 10 Location: Germany
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| 07 Apr 2013, 11:47 |
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Iceman
Admiral
Joined: 14 Jan 2009, 10:17 Posts: 2042
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No luck yet?
Sorry to insist on this, but did you make sure that you have the v3.1 XNA FW installed? It's an XNA issue, so this is the most logical source for the problem you're having.
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| 13 Apr 2013, 11:17 |
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Floppy McNamara
Crewman
Joined: 05 Apr 2013, 13:42 Posts: 10 Location: Germany
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| 13 Apr 2013, 19:52 |
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reg
Lieutenant Junior Grade
Joined: 05 Jul 2008, 07:55 Posts: 212 Location: Germany
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| 14 Apr 2013, 17:06 |
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Iceman
Admiral
Joined: 14 Jan 2009, 10:17 Posts: 2042
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| 15 Apr 2013, 17:00 |
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Floppy McNamara
Crewman
Joined: 05 Apr 2013, 13:42 Posts: 10 Location: Germany
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| 15 Apr 2013, 17:28 |
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reg
Lieutenant Junior Grade
Joined: 05 Jul 2008, 07:55 Posts: 212 Location: Germany
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don't know but try deactivating "high image scaling" in OPTIONS
at my PC it takes around 30 sec. to get turn 1 ... a longer time could be normal at your PC (maybe it's some years old)
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| 16 Apr 2013, 09:29 |
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Floppy McNamara
Crewman
Joined: 05 Apr 2013, 13:42 Posts: 10 Location: Germany
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| 16 Apr 2013, 11:11 |
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Floppy McNamara
Crewman
Joined: 05 Apr 2013, 13:42 Posts: 10 Location: Germany
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Hoping that this will not be forgotten or ignored, I'll bump this thread. 
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| 15 Jun 2013, 21:38 |
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