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crash
http://bote2.square7.ch/forum/viewtopic.php?f=32&t=2652
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Author:  rscarson [ 05 Apr 2009, 21:35 ]
Post subject:  crash

I was trying to explode a peaceful little pre-warp civilization, when all of a sudden (just as I sent a demand for a huge amount of credits):

Dispatcher processing has been suspended, but messages are still being processed.

at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler)

----------------------------------------

Crash.

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