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crash http://bote2.square7.ch/forum/viewtopic.php?f=32&t=2652 |
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Author: | rscarson [ 05 Apr 2009, 21:35 ] |
Post subject: | crash |
I was trying to explode a peaceful little pre-warp civilization, when all of a sudden (just as I sent a demand for a huge amount of credits): Dispatcher processing has been suspended, but messages are still being processed. at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) ---------------------------------------- Crash. |
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