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Population will not grow
http://bote2.square7.ch/forum/viewtopic.php?f=32&t=2735
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Author:  Sheva [ 29 May 2009, 15:45 ]
Post subject:  Population will not grow

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Author:  Drahcir-TM-Dragon [ 29 May 2009, 16:27 ]
Post subject:  Re: Population will not grow

You've checked to make sure those moons aren't space stations, right? Apparently people get those mixed up all the time. =P

Author:  1to3 [ 29 May 2009, 22:30 ]
Post subject:  Re: Population will not grow

Same problem with all playable races, the moon-upgrade has no effect

Author:  Sheva [ 29 May 2009, 22:58 ]
Post subject:  Re: Population will not grow

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Author:  Matress_of_evil [ 29 May 2009, 23:55 ]
Post subject:  Re: Population will not grow

This has been reported already as a bug, but i'll give Mike a nudge to ensure he knows it wasn't just a one-off glitch.

Author:  jszrom [ 31 May 2009, 20:23 ]
Post subject:  Re: Population will not grow

Hope this gets fixed soon because it make a huge diffrence in the resources for your system/empire.

Author:  AlexMcpherson [ 29 Apr 2010, 00:21 ]
Post subject:  Re: Population will not grow

*face palms* dsicovered this today, and the cause. Thought it might have been a buggy growth-rate bonus calculation thing...

ended up with a sol system under 200k (modded to 375.)

Had a system with 675, before moons. Thank God I did hold off! :P

I also tried to mod in a table for "MoonGrowthRate" . No joy. *scratches head* It didn't hurt to try. But someone else probably tried that (and didn't tell anyone)

Author:  HeliopheresS [ 20 Aug 2010, 09:52 ]
Post subject:  Re: Population will not grow

within my Cardassian Home System the population stucks at about 196 where max population is 290.

Just thought this might be a good thread to post it.

Author:  Matress_of_evil [ 21 Aug 2010, 14:22 ]
Post subject:  Re: Population will not grow

Hey HeliopheresS, welcome to the forums! :smile:

By any chance, did you build a population growth structure in the system? If you did, that's the cause. The population growth structures are buggy. Don't build them for the time being.

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