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 starbase 
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Crewman
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Joined: 04 Nov 2009, 07:04
Posts: 10
hi again well im able to play the game now finaly and its great only problem ive had so far is when i try to construct a starbase the game crashes on me ive checked the error thing in its folder and it has nothing on it how can i use starbases any1 no if u can yet



fox


01 Dec 2009, 05:07
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Joined: 10 Jul 2006, 01:00
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Location: Space is disease and danger, wrapped in darkness and silence!
Glad to see you got the game running. Wait on building an outpost or starbase until the next update.
:borg:

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01 Dec 2009, 12:25
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Evil Romulan Overlord of Evil - Now 100% Faster!
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Joined: 02 Dec 2004, 01:00
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As Kenneth said, avoid building them for the time being. The game crashes for everyone, not just you, because there's a bug in the game. Mike knows of the issue and will fix it in the next update. Unfortunately the update is a long way off. It will also require the installation of .Net 4.0 to play. (Which hasn't yet been released and is part of the reason why the update is a long way off)

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01 Dec 2009, 20:28
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Crazed Emissary of the Photoshop
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Joined: 13 Mar 2009, 20:17
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Location: Krapina, Croatia
It's a shame we won't get it for cristmas.

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01 Dec 2009, 20:43
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We still might get it for crimbo...but for christmas 2010, of course.

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02 Dec 2009, 00:07
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Crewman
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Joined: 04 Nov 2009, 07:04
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dam it i have to wait even longer just to use star bases that sucks but i supose i have no choice but to wait so il play sum of my other new games i just downloaded then to pass the time lol



fox


17 Dec 2009, 03:24
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Evil Romulan Overlord of Evil - Now 100% Faster!
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Well I can say that the wait will be worth it, even if we don't yet have a time frame for when Mike is going to release it. I do know that the update will require the installation of .Net 4.0, which hasn't yet been released. But from what he has told me, we can expect:

  • Update to .Net 4.0 Requirement
  • Improved logging of errors, allowing for better tracking of the causes of crashes.
  • Improved support for ultra-high resolution displays.
  • Addition of support for *some* low-resolution Netbook displays.
  • Improved support for Windows 7 (Whilst there have been some, any reported issues have fortunately so far been few and far between)
  • Most structure images have been improved or completely replaced.
  • Most races have brand new Emblem images.
  • Most ships now have updated or brand-new renders of the actual ingame tactical combat model.
  • Implementation of some features that i'm not yet allowed to announce. :mischief:

In addition to these, there are some other updates that are coming, but I don't know whether they will be in the next update or a later one:

  • Release of the brand-new editor, possibly including a language editor (For game translation) and/or a map editor, and/or a random events editor.
  • Once the editor has been released, I will personally be adding 13 new canon minor races, new ships, hundreds of new structures, updating the ingame texts, and fixing typos.
  • Once the random events editor has been released, I will personally be expanding the random events system to include, where possible, all of the randoms in our Random Events List.
  • Replace the current placeholder Intelligence screen with an as-yet unannounced feature.
    [I'm able to mention this because we have accidentally announced elsewhere on the forums that updates of some kind are coming]
  • As-yet unannounced updates to the research screen.
    [I'm able to mention this because we have accidentally announced elsewhere on the forums that updates of some kind are coming]
  • Addition of some fantastic new artwork from a professional artist for an as-yet unannounced feature.
    [I'm able to mention this because we have accidentally announced elsewhere on the forums that updates of some kind are coming]
  • Major changes to the morale system due to the addition of an as-yet unannounced feature.
    [I'm able to mention this because we have accidentally announced elsewhere on the forums that updates of some kind are coming]

I hope that whets your appetite. :smile:

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17 Dec 2009, 21:39
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Crewman
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Joined: 13 Jan 2009, 17:48
Posts: 13
oooooh yummy


18 Dec 2009, 14:12
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Mike just posted a new update. The game now has a built-in clock so you can check how long you've been playing. :razz:

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20 Dec 2009, 23:02
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8 of 9, Tertiary Adjunct of Unimatrix 001
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Joined: 17 Dec 2009, 01:47
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Oh I see. Did he also say that we'll be able to send an electric shock through our computers to us after, say, 5 hours straight of gameplay? :P.

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May... now with expectedly warm weather!


25 Dec 2009, 00:08
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Evil Romulan Overlord of Evil - Now 100% Faster!
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Yes, the shocks will be dispensed automatically whenever you lose a game. We shall call this shock feedback. The game will also come with a warning that it shouldn't be used by people with heart problems. :romulan:

No seriously, nothing yet...but i'm sure it's on his to-do list. :lol:

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25 Dec 2009, 17:33
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8 of 9, Tertiary Adjunct of Unimatrix 001
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Joined: 17 Dec 2009, 01:47
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I look forward to this feature. But barring that, I thought a feature that shuts down the game after about 3 1/2 hours would work wonders :grin:. But I'm good for now, I got Star Trek on DVD for Christmas. I can't stop watching the gag reel. It's amazing :grin: :grin: :grin: :grin: :grin: :grin: :grin: :grin: :grin: :grin: :grin: :grin:. Well, that's it for now :borg:.

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May... now with expectedly warm weather!


25 Dec 2009, 21:39
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Evil Romulan Overlord of Evil - Now 100% Faster!
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Ah gag reels. That's what Youtube is for. :mrgreen:

As for autoshutdowns, they're already in. But we prefer the terms 'bugs' and 'random unexplainable crashes'. See? Mike provides us with exactly what we want. :lol:

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25 Dec 2009, 22:20
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Crazed Emissary of the Photoshop
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:clap:

Good one.

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26 Dec 2009, 11:22
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8 of 9, Tertiary Adjunct of Unimatrix 001
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Ah yes. Those random unexplainable crashes seem to plague many games. I wonder if there's something major developers aren't telling us? Ah well it doesn't matter. I've now stopped laughing at the gag reels, and I am busy attempting to make this mobile webcam I got for Christmas work. Once it works, well, it'll really be a mobile webcam (if I ever get it to work). Well, that's about it for now. :borg:

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We are the Borg. Prepare to be assimilated. Your creative distinctiveness will be added to our own. Your creative minds will adapt to service us. Resistance is, and always has been, humorous.

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May... now with expectedly warm weather!


26 Dec 2009, 22:34
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