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 20130131 crash 
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Ship Engineer
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Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
Got an unhandled exception after selecting a race and clicing OK on the single player game.
Also same thing when clicking host in a multiplayer.


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01 Feb 2013, 00:48
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Chief Software Engineer
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Joined: 11 Aug 2005, 01:00
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Whoops! I accidentally excluded the wrong file when zipping up the game. Will upload a fixed .zip file ASAP. If you want to fix it without downloading the whole game again, just take the file "SupremacyClient.exe.config" from an earlier build. You can delete "SupremacyClient.vshost.exe".

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01 Feb 2013, 03:26
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Ship Engineer
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Joined: 10 Jul 2006, 01:00
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Location: Space is disease and danger, wrapped in darkness and silence!
OK, back in the game. I will be on the road starting tomorrow but hope for an online game next week.

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01 Feb 2013, 03:54
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Composer of the Ear Candy
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Joined: 30 Jul 2010, 04:38
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Location: Canada, thumping on my keyboard or smashing a mouse!
Hi Mike and Kenneth!

I'm now playing it and up to turn 55, it hasn't crashed yet. I love the new images and the agents screen, and the Embassy has a new way of clicking to send money to a minor race. Great! Presentation is pretty nice and the font is readable.

When I go to the system screen and get back to the map, the screen view seems to have changed place, but it could be me, with the way I move my mouse. Not that bad, it only shifts a little, and not all the time so that's why I think it could be me.

All in all, this built is beautiful. Way to go Mike! :clap:
Nice images guys! :bigthumb:
:mrgreen:

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01 Feb 2013, 10:42
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Admiral
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Notice I haven't included all the images for minor race Buildings yet. I'm still working on those (the Buildings, and adding images as they're cleared).


01 Feb 2013, 11:45
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Chief Software Engineer
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Gino, if you double-click a sector, the map pans until that sector is centered on the screen. Double-clicking on a sector with a colony also switches screens, so you may not see the panning until you switch back.

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01 Feb 2013, 11:54
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Communications Officer
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Joined: 29 Nov 2012, 18:19
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Location: Alpha quadrant; deep space assignment
Hi, I noticed some bugs while playing this build. On the very first turn, my research points showed -50 I think (next turn it was fine, it showed 0) and when I queued up some buildings to be built, the first building in line showed 0%/ turns. The other buildings in the queue showed how many turns they needed to be completed, but not the first one. Did anyone else notice this?


01 Feb 2013, 14:51
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Crazed Emissary of the Photoshop
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Joined: 13 Mar 2009, 20:17
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Who was messing with the images (Immunology centre, Aquaculture centre, Aquatic deuterium plant, Health centre, Immunology centre, Forced labour foundry....)?

Also, Halka is using the wrong texture (should be Romulus)

Not trying to be critical, Benzar was a nice touch....

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01 Feb 2013, 17:01
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Cadet
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Joined: 19 Jan 2013, 18:27
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I noticed the same thing Catalin. If you start the game at a different technology level, the negative value will be even greater (well... lower I guess).


01 Feb 2013, 17:34
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Composer of the Ear Candy
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Joined: 30 Jul 2010, 04:38
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Location: Canada, thumping on my keyboard or smashing a mouse!
mstrobel wrote:
Gino, if you double-click a sector, the map pans until that sector is centered on the screen. Double-clicking on a sector with a colony also switches screens, so you may not see the panning until you switch back.


Ok! I knew about the double-clicks but I hadn't realized that it would do both functions in the same time.
Thanks Mike!

Thanks Iceman! I haven't noticed yet.

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01 Feb 2013, 21:06
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