View unanswered posts | View active topics It is currently 23 Nov 2024, 02:57



Reply to topic  [ 42 posts ]  Go to page Previous  1, 2
 Ideas for common mods for BotF II 
Author Message
Jig of the Puff
Jig of the Puff
User avatar

Joined: 10 Sep 2004, 01:00
Posts: 1305
Location: I wish i knew
blender won`t export to 3ds, there may be a plugin for that i don`t know, it will export to obj which is still a common format, if you get unwrap 3d then you will have no probs exporting, or if you want get polytrans, it exports to just about anything. i have an old copy around somewere, i could "lend it to you" :lol:

_________________
ImageImage


30 Jul 2005, 23:39
Profile
Lieutenant
Lieutenant
User avatar

Joined: 25 May 2005, 01:00
Posts: 328
Location: Hannover, Germany
No it's not necessary at the moment, thanks. I don't even get around designing some nice looking planet animations. (Could be due to an obvious lack of animation skill [which seems more appropriate] or missing time[1] ^^)

[1]Which actually means less an hour a day, and you can't do big jumps then...


31 Jul 2005, 01:48
Profile ICQ YIM WWW
Captain
Captain
User avatar

Joined: 17 Jun 2005, 01:00
Posts: 1657
Location: USS Victory - NCC 362447
Thanks for that both of you :D . I'll deffinatly follow your advice and i'll get back to you on how it goes. Thanks :P

TrekBoyChris

_________________
Star Trek PBEM RPG Group
http://starbase118.net/

Image

Legacy is now here! Buy the XBOX 360 version!


31 Jul 2005, 08:52
Profile WWW
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
Just to resurrect an idea, what about having high-poly ships as a special mod, for people who think their computers will be able to take it?

I mentioned this in another thread, but I thought it would go well here, particularly since it was mentioned here two pages ago...

_________________
"Anyone without a sense of humour is truly at the mercy of the rest of us."

Image
Image


24 Aug 2005, 21:32
Profile WWW
Captain
Captain
User avatar

Joined: 17 Jun 2005, 01:00
Posts: 1657
Location: USS Victory - NCC 362447
Sorry, i don't normally keep track of many threads that no one seems to be posting in. I think its a good idea but how "high" are we thinking of going. We're not talking Dream Machine capabilites here are we?

_________________
Star Trek PBEM RPG Group
http://starbase118.net/

Image

Legacy is now here! Buy the XBOX 360 version!


24 Aug 2005, 21:36
Profile WWW
Commander
Commander
User avatar

Joined: 30 May 2005, 01:00
Posts: 1137
Location: Northglenn, Colorado - U.S.
Couold be interesting.... err perhaps even better.... be able to game play with those fancy gloves..... do all your movements with that..

_________________
I'm A Romulan with an Attitude and I'm not afraid to use it!

Image


28 Aug 2005, 06:13
Profile YIM
Jig of the Puff
Jig of the Puff
User avatar

Joined: 10 Sep 2004, 01:00
Posts: 1305
Location: I wish i knew
by high poly it would be in the 1500 to 2500 poly range, so you`d need a damn good pc to have large battles, higher poly ships look better as you can add a lot more detail. the ships look so damn good.

_________________
ImageImage


28 Aug 2005, 07:28
Profile
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 26 Aug 2005, 01:00
Posts: 186
Yea! ships made for those with high spec pc's is a great idea :D i love the way you lot think.

historical battles mod would be great! (it would only need a save game file wont it?)

minor mods - this would also be great having minor races be playable (only the expandable races of course)

I wouldnt mind a mod making the borg in game as well (not playable but as a none playble major which starts life in the delta quad and expands as normal, muc hmore cannon :P)

Jig that ship is top class im glad we have you on the dev team keep up the good work we love u!

Good thread i praise the creator :)


30 Aug 2005, 10:05
Profile
Crewman
User avatar

Joined: 29 Dec 2004, 01:00
Posts: 47
Location: Germany, NRW
the diferences between minor and majors would be that a major is playable, so you need to mod each species you would like to play :)


30 Aug 2005, 14:27
Profile
Commander
Commander
User avatar

Joined: 30 May 2005, 01:00
Posts: 1137
Location: Northglenn, Colorado - U.S.
Perhaps a mod to save a great battle you personally played, that you can send to others. Even better they can try there hand at winning the same battle... This would require the at least 20 turns be saved from before the battle, the however many turns it takes till the battle is over...


That person in turn could send his/her result to the original player to say compare... Great way to share the game..

_________________
I'm A Romulan with an Attitude and I'm not afraid to use it!

Image


15 Sep 2005, 03:19
Profile YIM
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
I thought the game was gonna save movies of your battles anyway? Or was I wrong about this? :?

I hope not! :(

_________________
"Anyone without a sense of humour is truly at the mercy of the rest of us."

Image
Image


15 Sep 2005, 12:02
Profile WWW
Commander
Commander
User avatar

Joined: 30 May 2005, 01:00
Posts: 1137
Location: Northglenn, Colorado - U.S.
Was that posted somewhere? If so I must have missed it....

_________________
I'm A Romulan with an Attitude and I'm not afraid to use it!

Image


16 Sep 2005, 00:43
Profile YIM
Display posts from previous:  Sort by  
Reply to topic   [ 42 posts ]  Go to page Previous  1, 2

Who is online

Users browsing this forum: No registered users and 35 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Designed by STSoftware.