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 Can anyone help with a medal of honor trekkie skin? 
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Klingon Honor Guard
Klingon Honor Guard
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Joined: 22 Apr 2005, 01:00
Posts: 1527
Location: UK
Im in a clan for medal of honor spearhead game and they use custom skins for their members i just joined and there are alot about on the net, skins that is, but none are trekkie style.

If anyone here could help make one for me that would be cool. Sisko red uniform look would be good or a klingon in battle gear would be awsome.

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24 May 2007, 13:16
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Ship Engineer
Ship Engineer
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Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
All hail the house of Skeeter. It is good to see you again. I just goggled from work with this

STAR TREK UNIFORM SKINS

and got things like this

http://sims2.simslice.com/

http://software.techrepublic.com.com/do ... omo=100511

http://eliteforce2.filefront.com/file/S ... Pack;77618

Most of the fun locations like this are blocked from work so I can not see if this is really any good. I hope it helps.

We have been uploading working models to sharepoint and have a nice start on the fleet. If any of your models are ready to go just rar up a folder with the 3ds and png or bmp texture file to subfolders here

http://www.botf2.com/Shared%20Documents ... 44987A3%7d

I can take care of making the 270 x 225 png on transparent background image for the image library if you can upload or email your models.

We have the most ships and stations under Federation and Romulan but not all of these are with texture files. Even a 3ds could cut work time for us later own down the road if it is uploaded.

In other news I am going to try to use Ultimate Unwrap 3D to move some groups (parts) of ships around on models we already have. There are a few ships and station where, with a little re-arrangement and then modified texture files, we could cut the build time on ships. I hope to take some Federation and Romulan ships and stations to make Dominion and minor race ships and stations. I hope the short cut will work. We will see. Thanks again for all your help getting up to speed on modeling. :D

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24 May 2007, 17:56
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