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Centurion_VarDin
Lieutenant
Joined: 02 Apr 2005, 01:00 Posts: 373 Location: Ch'Rihann, Romulus system
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gturfrey wrote: Basically you will get a view like that of MOO3
CLick the system and it zooms into solar system view.
That'd be actualy quite nice! One of the few things that was actualy good in MoO III was the galaxy screen.
To continue on the question xir_ posted; do we still have sectors at all or is that entire concept scrapped from the game? If so, to where do you fly? Can you only fly to systems and such? (again, as in MoO)
_________________ Never dispatch your entire armada into a single battle, never decloak the entire fleet before assaulting and never have all your ships attack and move simultaneously.
-Global Military Directive
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19 Apr 2005, 20:24 |
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judgewozhere
Crewman
Joined: 11 Jan 2005, 01:00 Posts: 13 Location: Earth
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Those screenies look deadly...can't wait for more...Anyone have any idea how many megs the games gonna be?When I lost my copy of BOTF I had to download it off armadafleet.com , it took the best part of a week.....
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19 Apr 2005, 21:56 |
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The_Logical_Man
Crewman
Joined: 16 Apr 2005, 01:00 Posts: 49 Location: Kling, Qo'noS
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I'm pretty sure current specs require 700mb Hard Disk space, so I presume any download file will be roughly that.
Looking Good by the way! look forward to more!
_________________ "Then perhaps today IS a good day to die!
Helm, prepare for RAMMING SPEED!" - Worf
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19 Apr 2005, 22:10 |
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nana
Crewman
Joined: 20 Sep 2004, 01:00 Posts: 25 Location: Croatia
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looking good...however,
if the system view is making so much trouble wouldn't it be easier to make it work just like in BOTF? if you click a system you see on the bottom of the screen, or on the side, the planets? don't see why not since there's no special need for a seperate system view
also, joining centurion in the question, how's open space gonna work? don't have much great experience with games with open space. still think a grid would make it easier
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19 Apr 2005, 23:23 |
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The_Logical_Man
Crewman
Joined: 16 Apr 2005, 01:00 Posts: 49 Location: Kling, Qo'noS
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I imagine it will work like "Rome: Total War" in this game there are regions on the map but your troops can move anywhere you tell them to (they have a range they can move) If this is gona be the case but with fuel, we would need to see the range that a ship could move in that turn when you click on the ship, some sort of visual range indicator would need to be present.
_________________ "Then perhaps today IS a good day to die!
Helm, prepare for RAMMING SPEED!" - Worf
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20 Apr 2005, 00:21 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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Is it going to be like the Armada games then?
Since they technically didn't have any sectors, they had open space, and your ships just moved to wherever you clicked. (Real-time, not turn-based)
Of course, the entire map was only a single sector anyway, and fuel didn't exist in Armada....is it a similar sort of thing though?
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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20 Apr 2005, 10:12 |
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Fireball
Ensign
Joined: 18 Sep 2004, 01:00 Posts: 150 Location: Canada
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muhuhuahaha
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21 Apr 2005, 00:55 |
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iwulff
Fleet Admiral
Joined: 18 Sep 2004, 01:00 Posts: 884 Location: Germany
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Looking good! Shouldn't the deflector get some other texture/color or something.. It looks a bit empty... But i really love the ship, want to create a fleet of these guys when the game is finished.
_________________ "Logic is the beginning of wisdom; not the end." -- Spock (Star Trek VI)
Q: The trial never ended. We never reached a verdict. But now we have. You're guilty. Picard: Guilty of what? Q:Of being inferior.
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21 Apr 2005, 08:39 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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I agree, the Deflector looks like it is naked!
Aaaaah! The Connie is flashing! Put some textures on, before you get impounded!
It really does look good though. Fly, my starships, fly! Plasma that evil Federation ship into dust!
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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21 Apr 2005, 11:51 |
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Fireball
Ensign
Joined: 18 Sep 2004, 01:00 Posts: 150 Location: Canada
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iwulff wrote: Looking good! Shouldn't the deflector get some other texture/color or something.. It looks a bit empty... But i really love the ship, want to create a fleet of these guys when the game is finished.
thats where v2.0 comes in
the rommie ship is gonna get some nice new hull panels.
I am gonna redo the conny textures when im done the saladin (you should be seeing that today or tomorrow)
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21 Apr 2005, 12:59 |
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Odin
Crewman
Joined: 10 Jan 2005, 01:00 Posts: 8 Location: Canada
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All I have to say is BRAVO BRAVO BRAVO. Keep up the great work, the game looks awsome and you make me want to play it now.
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21 Apr 2005, 13:57 |
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jigalypuff
Jig of the Puff
Joined: 10 Sep 2004, 01:00 Posts: 1305 Location: I wish i knew
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The puny federation runs in terror at the sight of the cardassian unions Jin`taka class (someone come up with a better name i beg you )
_________________
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21 Apr 2005, 21:12 |
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omniq
Lieutenant Junior Grade
Joined: 20 Sep 2004, 01:00 Posts: 213 Location: Massachusetts
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So that's one of the early Cardy ships? Looks good. Maybe you should call it the Balora class (just a suggestion)?
_________________ "The only way of discovering the limits of the possible is to venture a little way past them into the impossible." - Arthur C. Clarke, Clarke's Second Law
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21 Apr 2005, 21:28 |
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jigalypuff
Jig of the Puff
Joined: 10 Sep 2004, 01:00 Posts: 1305 Location: I wish i knew
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balora sounds ok to me
say goodbye puny humans
_________________
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21 Apr 2005, 21:37 |
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Fireball
Ensign
Joined: 18 Sep 2004, 01:00 Posts: 150 Location: Canada
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jigalypuff wrote: The puny federation runs in terror at the sight of the cardassian unions Jin`taka class (someone come up with a better name i beg you )
for that im gonna have to make a fed battle cruiser
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21 Apr 2005, 22:52 |
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Centurion_VarDin
Lieutenant
Joined: 02 Apr 2005, 01:00 Posts: 373 Location: Ch'Rihann, Romulus system
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I guess I still have to get used to this models...
But, a general question: is this just your impression of the TOS-era, or is everything going to look like this?
(This isn't meant negatively if it may sound that way...)
_________________ Never dispatch your entire armada into a single battle, never decloak the entire fleet before assaulting and never have all your ships attack and move simultaneously.
-Global Military Directive
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21 Apr 2005, 22:57 |
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SonOfMogh
Lieutenant Commander
Joined: 20 Sep 2004, 01:00 Posts: 690 Location: UK
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Awesome work all. This thread's got me very excited.
_________________ Who says there's never a Klingon around when you need one.
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21 Apr 2005, 23:21 |
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The_Logical_Man
Crewman
Joined: 16 Apr 2005, 01:00 Posts: 49 Location: Kling, Qo'noS
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I like it, very cool!
_________________ "Then perhaps today IS a good day to die!
Helm, prepare for RAMMING SPEED!" - Worf
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21 Apr 2005, 23:30 |
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Fireball
Ensign
Joined: 18 Sep 2004, 01:00 Posts: 150 Location: Canada
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Centurion_VarDin wrote: I guess I still have to get used to this models... But, a general question: is this just your impression of the TOS-era, or is everything going to look like this?
(This isn't meant negatively if it may sound that way...)
are you talking to me?
If so yes, my impression of the TOS era is very very light hull patterns. As for the cony in jig's pic, its not mine :p
and if not, whats wrong with jig's?
I looks like a first generation hideki or galor of some sort. Kind of shows how the cardies ships evolved
Last edited by Fireball on 22 Apr 2005, 01:42, edited 1 time in total.
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22 Apr 2005, 00:03 |
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CornMaster
Crewman
Joined: 06 Jan 2005, 01:00 Posts: 37
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Come on....I need to play. At least tell us when it's coming out!!!
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22 Apr 2005, 00:27 |
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HHornblower
Crewman
Joined: 05 Nov 2004, 01:00 Posts: 37
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For a name, what about Haruki Class. Since it looks so much like the Hideki, and I am trying to get a name that sounds close.
Not to nitpick either, but that ship is friggin huge compared to the Constitition. Is it going to be that big? Normally, the ships you see fighting each other are roughly the same size.
Just talking out of my head , but if all these "empires" are starting at the same time, you would think ship size would as well, in general.
Otherwise: I am salivating with the thought of getting the game. Looks great!!
_________________ Your obedient and humble servant to command,
H. Hornblower
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22 Apr 2005, 03:05 |
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Fireball
Ensign
Joined: 18 Sep 2004, 01:00 Posts: 150 Location: Canada
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Jig, another feddie ship is getting ready to blast ya :p
Textures not ready yet, but here is the model...
Big brother is coming for you
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22 Apr 2005, 03:24 |
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Rigel
Lieutenant Commander
Joined: 15 Nov 2004, 01:00 Posts: 538 Location: FL
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Looking good guys! Keep up the good work. I was wondering if theres any more in game shots that could get put up? Dont get me wrong, the ship mod pics are great (in fact, post more of them too), but I'm still curious about the look of the games galaxy screen.
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22 Apr 2005, 05:00 |
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iwulff
Fleet Admiral
Joined: 18 Sep 2004, 01:00 Posts: 884 Location: Germany
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jigalypuff wrote: balora sounds ok to me say goodbye puny humans
For what race are these white ships, Jig?
I would prefer some other name for the cardie ship: Jatari, Keltetti
_________________ "Logic is the beginning of wisdom; not the end." -- Spock (Star Trek VI)
Q: The trial never ended. We never reached a verdict. But now we have. You're guilty. Picard: Guilty of what? Q:Of being inferior.
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22 Apr 2005, 09:13 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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The white ships look a bit like Concorde! (Shame about them by the way, flagships of British Airways and the Frenchies)
One question: why are the textures for Earth backwards? South America is facing the wrong way, and you can't even recognise the USA! (Surprised you didn't notice this Rigel)
Anyway, apart from this, I agree with Rigel. More screenies of everything! (Please)
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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22 Apr 2005, 09:47 |
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The_Logical_Man
Crewman
Joined: 16 Apr 2005, 01:00 Posts: 49 Location: Kling, Qo'noS
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Those white ships look like Xindi Aquatic ships.
Chants :: Bring back Concorde! Bring back Concorde! :: chants
Nice pictures by the way, loving that constitution Fireball!
_________________ "Then perhaps today IS a good day to die!
Helm, prepare for RAMMING SPEED!" - Worf
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22 Apr 2005, 10:10 |
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jigalypuff
Jig of the Puff
Joined: 10 Sep 2004, 01:00 Posts: 1305 Location: I wish i knew
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The_Logical_Man wrote: Those white ships look like Xindi Aquatic ships. Chants :: Bring back Concorde! Bring back Concorde! :: chants Nice pictures by the way, loving that constitution Fireball!
they are xindi aquatic ships of course america is the wrong way round, all the yanks are backwards rednecks
also i reckon the cards build big to try and intimidate, remember big does not always=strong
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22 Apr 2005, 11:32 |
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jigalypuff
Jig of the Puff
Joined: 10 Sep 2004, 01:00 Posts: 1305 Location: I wish i knew
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hey fuzzball, your not the only one with pals
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22 Apr 2005, 15:34 |
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skeeter
Klingon Honor Guard
Joined: 22 Apr 2005, 01:00 Posts: 1527 Location: UK
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Nice ships but will they stay low poly like that or will they get more detailed textures later? Also whats the texture size limits of the engine thats being used?
Shame about there wont be sectors and a galaxy map as in botf i really liked that and hoped that wouldnt change in this fan based game. As i found it rather useful and nice and simple and easy to use and follow "lol lots of little words there".
Loved the animated system animations on the bottom of the galaxy map as well when u clicked on the sectors. Shame they wont be on in this botf 2. Any chance of a rethink? If im mistaken let me know as i have only seen this topic so far as ive just joined lol.
Also im working on this fed and klingon ships if ur interested?
or
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23 Apr 2005, 01:12 |
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