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Star Trek Fan Games - View topic - Screenie
View unanswered posts | View active topics It is currently 03 May 2026, 16:19



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Jig of the Puff
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24 Apr 2005, 21:39
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Jig of the Puff
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ok i was sent a vulcan d`kyr class ship, and while it`s a nice model it also
weighs in at 2700 odd polys, i remade it and while still untextured it is onlr 450 odd polys.

the point being that you can make a nice ship without going mad on the poly count :lol:


24 Apr 2005, 22:50
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I'd love to see a 2700 poly ship on my computer...namely coz I wouldn't... :lol:

That'll be a great ship once it has textures though! :D

...

For the planets, we decided that Terran, (M class) and Oceanic planets would provide you with a Deuterium bonus, but an Oceanic planet would have a higher bonus.

A Gas Giant would provide a much higher bonus than an Oceanic planet, and we decided the Demon class would provide you with the most Deuterium (Around double or triple that of a Gas Giant I think) but there would only be 1 or 2 per Quadrant.

To tell you the truth, I think this is a really pathetic amount - there's almost no point in having them since they are so few - but we know they are extremely rare since Voyager is the first time they are even mentioned.

One thing I can't remember though Jig, is will we need to build some sort of 'harvesting' structure before the Deuterium is collected? Like you need a Dilithium refinery before you collect Dilithium from a system.

If it hasn't been thought of, then I think it should be something that is at least considered. :wink:


24 Apr 2005, 23:00
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Jig of the Puff
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there will be a refianry for it ya, yet another structure to make :(


24 Apr 2005, 23:05
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25 Apr 2005, 00:50
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Last edited by ZDarby on 25 Apr 2005, 19:36, edited 1 time in total.



25 Apr 2005, 07:57
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25 Apr 2005, 12:16
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25 Apr 2005, 19:38
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Jig of the Puff
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25 Apr 2005, 20:35
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Are you serious? I never can tell when people are laughing...



25 Apr 2005, 21:38
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Jig of the Puff
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no you dingos kidney, not the ever lovely NX-01, the intrepid ship which was in enterprise :lol: now i`m laughing


25 Apr 2005, 22:05
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Evil Romulan Overlord of Evil - Now 100% Faster!
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Oh right, here you are then...


:lol:

Ok, the best one I could find with colour was this - it might only be a diagram, but it's a start:


Try copying this into your browser as well:

http://mrshadow.hotmail.ru/nv-01_.jpg

(Don't bother clicking it - it links to somewhere else for some reason. Just copy and paste it)

Google in it's infinite wisdom has failed me on this one. :(


25 Apr 2005, 23:12
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Yeah. I have a butt load of images of the Intrepid.... Well, eleven, anyway. It's another two meg zip file... I guess I'll send it to you via email. (No. I don't have a site to host it. Sorry.)

ZDarby

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26 Apr 2005, 06:58
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There are a couple of pictures at memory alpha here,

http://memory-alpha.org/en/wiki/Intrepid_%28Earth%29

seem quite good.

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26 Apr 2005, 09:12
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Jig, check out http://www.ditl.org. Click on "other ships" along the top of the screen, (not Federation ships as it's pre-federation). Under H for Human, there are some big, clear pics of the Intrepid, as well as just about every ship you'll ever need pics of. :wink:

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26 Apr 2005, 20:20
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Jig of the Puff
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nearly finished the conostoga class, i realize this is a colony ship but the feds need 3 minimum for the enterprise era, their colony ship will be the dx-100.

just need to add some more detail to the hull so i can get some nice textures for her :D once finished she weighs in at 750 odd polys, i got carried away :lol:


27 Apr 2005, 13:04
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Klingon Honor Guard
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If you would like a generic hull paneling texture to blend into your ships let me know, as im good with generic hull plating textures that u can add to textures.


27 Apr 2005, 14:39
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Jig of the Puff
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i never say no to free textures :lol: send em over, thanks


27 Apr 2005, 17:48
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Jig of the Puff
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the andorian imperial gaurd is nearly ready to kick some vulcan ass :D
[/url]


27 Apr 2005, 19:34
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Wow, that is an unusual ship! I've never seen anything like that before...

Although i'm wondering if it gave a little inspiration to the Andor class...?



Both ships are unusually long afterall, and they are both in existance because of the same race...


27 Apr 2005, 22:11
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lol nice jig
though carried away for me is like 2000 :p


27 Apr 2005, 22:29
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No more new screens, guys?

You know me, I'll take whatever you got to show. :lol:


11 May 2005, 03:02
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11 May 2005, 23:04
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13 May 2005, 15:33
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What is the average polycount for the ships?

I advise to stay around 1500 polys, as even BOTF with it's old grapships and low-poly ships have problems with many ship and torps and all...

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11 Jun 2005, 17:38
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Remember, that botf only had software-rendering. (I know about the hades-patch, but since it doesn't work with new models I can't use it.)

I agree in not using more than 2k polys since the game should run on relatively old hardware as well. (Besides I don't care unless I won't have problems with high-res models, but of course this game is dedicated to everyone and not only doom3-capable machines ;-))


11 Jun 2005, 18:03
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Jig of the Puff
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the average poly count for my ships is between 500 and 900, i usually make a high poly model render it and use that as a texture map for a low poly model.


11 Jun 2005, 19:01
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12 Jun 2005, 05:06
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12 Jun 2005, 05:15
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14 Jun 2005, 13:19
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