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TrashMan's Model Imporium
http://bote2.square7.ch/forum/viewtopic.php?f=5&t=1351
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Author:  TrashMan [ 05 Nov 2006, 00:23 ]
Post subject:  TrashMan's Model Imporium

I decided to make a thread here where I'll list all the models and the progress on them. Better than to clog up the other thread with my continous posting :d


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FEDERATION:
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Utopia Planitia
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Large Shipyard (done)
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Medium/small Shipyard?? (done)
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Galaxy & Galaxy-X (still tweaking and improving)
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Starbase (texture in progress)
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Outpost 1 and 2 (texture in progress - version 2 has a heavily armed battle section insted of the fuel tanks)
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Sabre Class (texturing in progress)
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Norway Class (on hold)
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ROMULAN:
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Fleetyards concept (will be larger in the end, needs more subyards)
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Advanced Cruiser (done)
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Light Cruiser Concept
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Heavy Battleship concepts
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As you can see, I'm juggling with several different designs regardinng the placement of pulse disruptors (red), nacelles (green) and torp launchers (yellow)


Romulan cruiser concept
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KLINGON:
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Imperial Fleetyards (will be larger in the end)
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Super Vorcha (Deathblade) (done)
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Cruiser concept
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CARDASSIAN:
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Fleetyards (will be bigger)
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Large Shipyard (done)
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Medium Shipyards (done)
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Small shipyard (done)
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Author:  Matress_of_evil [ 05 Nov 2006, 01:05 ]
Post subject:  Re: TrashMan's Model Imporium

This might sound strange, Trashman, but have you considered swapping the Cardassian Small and Medium yards round? I say this because the current small yard - the two-ringed yard - is a more substantial structure simply because it has two rings.

It could serve two ships because of the two rings. The current medium shipyard couldn't do this, unless there are docking posts at both the top and bottom of the pylons...

Author:  TrashMan [ 05 Nov 2006, 01:33 ]
Post subject:  Re: TrashMan's Model Imporium

Now that you mention it - I did forgot to add the docking struts to the pylons.

I was looking at this picture while making it
http://bridgecommander.filefront.com/sc ... le/20438/1

Author:  Matress_of_evil [ 05 Nov 2006, 01:50 ]
Post subject:  Re: TrashMan's Model Imporium

Now that I look at them closely, the current medium shipyards remind me of a Voyager episode where they found some alien slingshot thingy that sent than 10000 lightyears closer to home or something. The design is very similar from what I remember of it...

I also realised that if you were to swap the models round as I said, you would have to make changes to the sizing of your fleetyard model. Obviously I don't want you to do that, so forget I posted it. :oops:

Author:  Nemitor_Atimen [ 05 Nov 2006, 03:47 ]
Post subject:  Re: TrashMan's Model Imporium

can i use please some of those pictures for Allegiance?

Author:  Winterhawk [ 05 Nov 2006, 07:34 ]
Post subject:  Re: TrashMan's Model Imporium

Nice looking ships.. but I am concerned.. All the Romulan birds look alike. I'm a battlecrusier kinda guy, speed / firepower. I like it due to the solid body structure. IT is a 1 purpose ship.. WAR.. I would like one like what I play with in botf... or upgrade it. but with a solid body and a short command center.

Author:  Matress_of_evil [ 05 Nov 2006, 12:24 ]
Post subject:  Re: TrashMan's Model Imporium

Battleclinic.com have some REALLY good Romulan models that we might be able to use.

I especially like their Ael Ra'kholh and Aen'Stelam Class ships because they are so different yet are still soo obviously Romulan.

Some other good designs are the Aen'Laehval, the Ael’ Hatham, the Ahllhu'anhofv-sen, the Akhiy' khaiell, the C-Class Warbird, and the D'Kazanak Classes are all models that I think would be nice models for the game.

I actually downloaded the D'Kazanak class and used it in Starfleet Command 2, so if anyone wants to see more screenshots of it, just say. I've got some beauty shots of it unleashing its Disruptors. :twisted:

There are plenty more, but I didn't think a age full of links would be of benefit to people. If people want to look through the ships themselves though, this is the Link.

Author:  TrashMan [ 05 Nov 2006, 14:08 ]
Post subject:  Re: TrashMan's Model Imporium

Nemitor_Atimen wrote:
can i use please some of those pictures for Allegiance?


Why do you even ask? Of course you can :D


@WinterHawk - you mena my ships or in general? becosue the cruiser (D'Bora ofr whatever) and the battleship were ment to be hte little nad big brother of the Warbird (D'Deridex), so they had to look pretty similar.

but you can't in your right mind say that that battleship and the warbird look the same.
the light cruiser I was experimenting with and that miranda like upper torpedo strip and flat, clean end are rather unconventional for rumulan designs.


@Matress - nice looking ships.
That Shadowing is excellent, especilly since it looks like the romulan simbol. I was thinking of making something like that next. Looks like a flagship to me :d
the Ael'Hathan, Blackwing and the C-classs warbird are kick-ass too :D

Author:  Kenneth_of_Borg [ 06 Nov 2006, 15:01 ]
Post subject:  Re: TrashMan's Model Imporium

That is all very impressive work. I want to be just like Trash when I grow up. :P

Author:  Winterhawk [ 06 Nov 2006, 22:25 ]
Post subject:  Re: TrashMan's Model Imporium

Trash, LOL

It could be just my old mans eyes playing tricks on me. LOL

When I grow up I want to be able to create games like all the Devs here!

Author:  TrashMan [ 07 Nov 2006, 11:43 ]
Post subject:  Re: TrashMan's Model Imporium

KennethGF wrote:
That is all very impressive work. I want to be just like Trash when I grow up. :P


Patiance young padawan. You have yet to relize the full powerof the dork side of the force...erm.. I mean modeling...yeah ..

HELM! LUDICRIS SPEED!


EDIT - I am so welecomed to suggestions regarding the romulan battleship. I can't friggin decide...

Author:  TrashMan [ 20 Nov 2006, 12:44 ]
Post subject:  Re: TrashMan's Model Imporium

I have been burried in some work I had to do (tests, tests, tests) so that's whay I havn't updated this thread.

I have a few klingon and romulan ships on the way and the Fed Outposts will soon be completely finished. Pictures will come soon, but untill then can this be stickied?

Author:  skeeter [ 20 Nov 2006, 15:08 ]
Post subject:  Re: TrashMan's Model Imporium

Not possible to get this stickied. Sorry. Too many sticky topics allready.

Author:  TrashMan [ 24 Nov 2006, 08:32 ]
Post subject:  Re: TrashMan's Model Imporium

Added two more concept renders - romulan and klingon

Author:  Kenneth_of_Borg [ 24 Nov 2006, 15:02 ]
Post subject:  Re: TrashMan's Model Imporium

It is all wonderful work. Trashman is not a fitting title. I hope that Santa will bring me Photoshop or a least a 3d unwrap.

Author:  mstrobel [ 24 Nov 2006, 16:47 ]
Post subject:  Re: TrashMan's Model Imporium

Very nice, but what's with the Cylon Raider for a Romulan Cruiser? ;)

Author:  Winterhawk [ 24 Nov 2006, 18:52 ]
Post subject:  Re: TrashMan's Model Imporium

I saw that also.. Interesting.

Trash I see where you gained your Rom design for the Ships. I just happned to watch Nemsis the other night. And low & behold, there was the Wardird design.. Very nice looking I might add!

:D

Author:  TrashMan [ 28 Nov 2006, 10:36 ]
Post subject:  Re: TrashMan's Model Imporium

Thank you for the critics...

I'm so damn lazy ...been playing NWN2 and Medival 2: TW for the last few days - haven't even been on the internet this whole time...

Author:  Kenneth_of_Borg [ 29 Nov 2006, 00:50 ]
Post subject:  Re: TrashMan's Model Imporium

I like the use of a Cylon influence. The flowing lines work. I think of the Romulan design as flowing like that used for the Elf's in the Lord of the Rings films. Evil space elf's with a bird inspired line of space ships is what I am trying to carry over into the Romulan outpost and star-base I have in development. The texture on the outpost and star-base of BOTF were very very detailed and exquisitely done. The overall lines were boxy clunky and dwarf like. I am trying now to bring my textures up to speed with BOTF, the original, but improve on the lines over BOTF, the original. I hope to have something more to post in a week or so. (Texture for the outpost and lines for the star-base.)

Image

Author:  TrashMan [ 03 Jan 2007, 23:27 ]
Post subject:  Re: TrashMan's Model Imporium

Just to let you know that I'm not dead.. I'm simply taking a breather...and waiting to find out more about the battle engine itself.

You've seen how fast I work so there is no rush for me :D

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