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| screen resolution http://bote2.square7.ch/forum/viewtopic.php?f=5&t=1877 |
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| Author: | Warlon [ 04 Sep 2007, 18:34 ] |
| Post subject: | screen resolution |
hi having my troubles to understand the systematics of the page.... even figuering out what it is about was a pretty hard piece of work... finally found the needed answers in the forums after some hours... i got past the troubles to connect to the game... and even managed to find out that my resolution is too low... spending some more hours searching for a way to get around this problem i finally realized there is not any way around it... it would be possible to connect a screen to the laptop if there would be a working interface but this logically doesnt exist and my not thaat old laptop simply doesnt support it what makes me feel really really sad.... so ... from what i was reading it must be pretty easy with a simple command to set some kinda mask above the game to move the upper and lower part of the screen with some arrows..... now speaking for all the poor souls that just have a laptop out there... and those who actually have a working screen but dont want their eyes get completly burned by the low mhz couldnt you pleeeease make at least some screenscrolling possible? |
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| Author: | Malvoisin [ 04 Sep 2007, 19:04 ] |
| Post subject: | Re: screen resolution |
| Author: | mstrobel [ 04 Sep 2007, 19:11 ] |
| Post subject: | Re: screen resolution |
| Author: | Warlon [ 04 Sep 2007, 19:27 ] |
| Post subject: | Re: screen resolution |
| Author: | Malvoisin [ 05 Sep 2007, 05:25 ] |
| Post subject: | Re: screen resolution |
uh, Alamar posted this information somewhere deep in the jungle room called BotE subforums here |
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| Author: | SirPustekuchen [ 05 Sep 2007, 09:40 ] |
| Post subject: | Re: screen resolution |
The biggest problem I have to solve is because of the use of CSplitterWindow. I have to apply them first, that isn't easy. For each windows I can set a WindowExt and a ViewPortSize, so the static size of the graphics doesn't matter. But if I make it that way, every time the CPU has to recalculate the screen for the other resolution. That makes the whole GUI very slow. Atm there is only one way to use BotE right, you have to need a screen-resolution of 1280x1024px. |
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| Author: | Nemitor_Atimen [ 05 Sep 2007, 12:08 ] |
| Post subject: | Re: screen resolution |
| Author: | Malvoisin [ 05 Sep 2007, 13:23 ] |
| Post subject: | Re: screen resolution |
| Author: | Matress_of_evil [ 05 Sep 2007, 13:48 ] |
| Post subject: | Re: screen resolution |
| Author: | Warlon [ 05 Sep 2007, 15:35 ] |
| Post subject: | Re: screen resolution |
| Author: | mstrobel [ 05 Sep 2007, 17:38 ] |
| Post subject: | Re: screen resolution |
| Author: | cdrwolfe [ 05 Sep 2007, 18:06 ] |
| Post subject: | Re: screen resolution |
| Author: | Malvoisin [ 05 Sep 2007, 18:27 ] |
| Post subject: | Re: screen resolution |
| Author: | Warlon [ 08 Sep 2007, 21:36 ] |
| Post subject: | Re: screen resolution |
| Author: | Nemitor_Atimen [ 08 Sep 2007, 22:22 ] |
| Post subject: | Re: screen resolution |
| Author: | Matress_of_evil [ 09 Sep 2007, 00:08 ] |
| Post subject: | Re: screen resolution |
Told...beg...same difference. It worked in the end. Even if it took you long enough. |
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