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Warlon
Crewman
Joined: 04 Sep 2007, 01:00 Posts: 4
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hi having my troubles to understand the systematics of the page.... even figuering out what it is about was a pretty hard piece of work... finally found the needed answers in the forums after some hours... i got past the troubles to connect to the game... and even managed to find out that my resolution is too low... spending some more hours searching for a way to get around this problem i finally realized there is not any way around it...
it would be possible to connect a screen to the laptop if there would be a working interface but this logically doesnt exist and my not thaat old laptop simply doesnt support it what makes me feel really really sad.... so ...
from what i was reading it must be pretty easy with a simple command to set some kinda mask above the game to move the upper and lower part of the screen with some arrows..... now speaking for all the poor souls that just have a laptop out there... and those who actually have a working screen but dont want their eyes get completly burned by the low mhz couldnt you pleeeease make at least some screenscrolling possible?
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| 04 Sep 2007, 18:34 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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| 04 Sep 2007, 19:04 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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| 04 Sep 2007, 19:11 |
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Warlon
Crewman
Joined: 04 Sep 2007, 01:00 Posts: 4
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| 04 Sep 2007, 19:27 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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uh, Alamar posted this information somewhere deep in the jungle room called BotE subforums here  since the search function is gone I'm not sure I'm able to retrieve before new year's eve 
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| 05 Sep 2007, 05:25 |
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SirPustekuchen
Fleet Admiral
Joined: 26 Jul 2006, 01:00 Posts: 166 Location: Germany
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The biggest problem I have to solve is because of the use of CSplitterWindow. I have to apply them first, that isn't easy. For each windows I can set a WindowExt and a ViewPortSize, so the static size of the graphics doesn't matter. But if I make it that way, every time the CPU has to recalculate the screen for the other resolution. That makes the whole GUI very slow. Atm there is only one way to use BotE right, you have to need a screen-resolution of 1280x1024px.
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| 05 Sep 2007, 09:40 |
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Nemitor_Atimen
Captain
Joined: 24 Sep 2005, 01:00 Posts: 1387
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_________________ Hello!
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| 05 Sep 2007, 12:08 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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| 05 Sep 2007, 13:23 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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Last edited by Matress_of_evil on 05 Sep 2007, 18:42, edited 1 time in total.
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| 05 Sep 2007, 13:48 |
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Warlon
Crewman
Joined: 04 Sep 2007, 01:00 Posts: 4
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| 05 Sep 2007, 15:35 |
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mstrobel
Chief Software Engineer
Joined: 11 Aug 2005, 01:00 Posts: 2688
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_________________ Lead Developer of Star Trek: Supremacy 253,658 lines of code and counting...
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| 05 Sep 2007, 17:38 |
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cdrwolfe
Combat Engineer
Joined: 18 Jul 2005, 01:00 Posts: 1001
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| 05 Sep 2007, 18:06 |
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Malvoisin
Fleet Admiral
Joined: 13 Nov 2006, 01:00 Posts: 2111 Location: Germany
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| 05 Sep 2007, 18:27 |
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Warlon
Crewman
Joined: 04 Sep 2007, 01:00 Posts: 4
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| 08 Sep 2007, 21:36 |
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Nemitor_Atimen
Captain
Joined: 24 Sep 2005, 01:00 Posts: 1387
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_________________ Hello!
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| 08 Sep 2007, 22:22 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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Told...beg...same difference. It worked in the end. Even if it took you long enough. 
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| 09 Sep 2007, 00:08 |
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