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 Agents: Whats the design? 
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Cadet
Cadet
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Joined: 19 Jan 2013, 18:27
Posts: 50
I've just barely started playing the current build of ST:Supremacy and got to the point where I recruited an agent. It quickly turned out though that I had no idea whatsoever about what to do or how to use my poor Captain Archer.
Is there a wiki? documentation on the design? something?
I`d like to understand how I`m meant to use those Agents and what is the extent of what`s already proposed for them (don`t what to start spamming on ideas already out there).

Thx


23 Jan 2013, 19:56
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Ship Engineer
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Joined: 10 Jul 2006, 01:00
Posts: 5130
Location: Space is disease and danger, wrapped in darkness and silence!
Bloodwurm wrote:
I've just barely started playing the current build of ST:Supremacy and got to the point where I recruited an agent. It quickly turned out though that I had no idea whatsoever about what to do or how to use my poor Captain Archer.
Is there a wiki? documentation on the design? something?
I`d like to understand how I`m meant to use those Agents and what is the extent of what`s already proposed for them (don`t what to start spamming on ideas already out there).

Thx

A hearty welcome Bloodwurm.

Agents are not yet fully coded in the game. When they are you will chose to assign them to diplomacy, a military command or as spy. There will be more information on that as Mike develops the code.

For now just look at the nice picture in the game and move on. If you want to help make agent images just jump right in.

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23 Jan 2013, 20:08
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Cadet
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Joined: 19 Jan 2013, 18:27
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I`ll go with code instead if you don`t mind :wink:

Thx


23 Jan 2013, 20:52
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Joined: 10 Jul 2006, 01:00
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Location: Space is disease and danger, wrapped in darkness and silence!
Ah, you are the coder. Great.
Yes, ask Mike what the plan is.
:bolian:

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23 Jan 2013, 21:21
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