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Galactic Map
http://bote2.square7.ch/forum/viewtopic.php?f=5&t=54
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Author:  SonOfMogh [ 30 Sep 2004, 11:27 ]
Post subject:  Galactic Map

This might belong in the request forum, but I thought it fit here.

I posted a thread recently regarding top priorities, basically I asked what everyone's 3 top requests were.

Everyone who replied had a larger galactic map as TOP priority! My question really is, do we know yet how the map will compare to say botf? I think I speak for everyone when I say a bigger map is more important than graphics or shiplist, it has always been the holy grail amongst botf modders.

The worst thing with even a large map in botf was the fact that empires completely filled the map, by the time you can build a galaxy you can't send it out to explore as there are enemy in all directions, so it just becomes another warship.

I've said it a thousand times but thanks to everyone who's working on this project. :D

Author:  iwulff [ 30 Sep 2004, 21:07 ]
Post subject:  Re: Galactic Map

I think that Gturfrey said something about a map generator. It worked for him to create 25-50 star systems now. I don't doubt it that it will grow better in the comming months. (at least i hope so) :D

Author:  iwulff [ 30 Sep 2004, 22:01 ]
Post subject:  Re: Galactic Map

If the game is going to be this massive then in the end people would perhaps like a bigger map. But in the beginning this would be just great :D Really Good job and Thank You :wink:

Author:  STHedgeHog [ 30 Sep 2004, 22:03 ]
Post subject:  Re: Galactic Map

Yes, if a big map is possable then prehaps that should be done once all else is finisshed. But for the Demo/test it best to keep it simple

Author:  STHedgeHog [ 30 Sep 2004, 22:14 ]
Post subject:  Re: Galactic Map

My PC was desgined for Gamming, although ive been using 3DSMax alot latly, its not as hard as i though it would be creating mdels. But if you can smell me from all the way up there, your an amazing bloak.

Author:  iwulff [ 30 Sep 2004, 22:18 ]
Post subject:  Re: Galactic Map

my comp is going wierd so i"ll have to reboot can respont anymore

Author:  iwulff [ 30 Sep 2004, 22:30 ]
Post subject:  Re: Galactic Map

still acting weird perhaps it has something to do with the spilled drink ? but i think that it"s a java plugin problem

Author:  STHedgeHog [ 30 Sep 2004, 22:35 ]
Post subject:  Re: Galactic Map

well my comp may be better gturfrey, but youve got a bigger case, i mean youve got a whole pear tree in there. I bet the partraidge aint to happy tho. And how did u manage 11 USB ports, i thought they came in sets of two, ive only got 8

Author:  STHedgeHog [ 30 Sep 2004, 22:38 ]
Post subject:  Re: Galactic Map

You may be able to make them, but my 128meg FX can render them alot faster. :P

Author:  STHedgeHog [ 30 Sep 2004, 22:54 ]
Post subject:  Re: Galactic Map

Ok, ill let you off on the USB, but you just had to change your sig to look better. Well, two can play at that game.

EDIT All Done.

Author:  SonOfMogh [ 01 Oct 2004, 13:50 ]
Post subject:  Re: Galactic Map

I didn't want to list all my hardware, but it looks like I've got no choice!

Back to the subject, I guess the problem with botf was that the map was locked in the large saze and couldn't be modded. I guess the beuty of this game is that gturfrey can add to it later.

If the map is big enough, it should fill more than the screen, and you have to scroll to see the really far out parts. Maybe a max zoom out that shows the whole thing, but you can't really move much around etc.

One other important thing while I think, the two views in botf aren't good enough. The far away view renders everything small, and you can't move things around effectively. The close in view shows virtually none of the systems.

Cheers for the response. :D

Author:  STHedgeHog [ 01 Oct 2004, 22:22 ]
Post subject:  Re: Galactic Map

hmmmm, listed you computer hardware a. It that whats actually in your case. Or on the ship thats cloaked in orbit, I bet your on the one thats always got its weapons ready, orbiting directly over washington. I can see you, as well as the other fourteen vessels, The sensors on this Galaxy-X are quite mpressive you know. :D

Author:  iwulff [ 01 Oct 2004, 22:29 ]
Post subject:  Re: Galactic Map

i'm right behind you (Scimitar mready to decloak)

Author:  STHedgeHog [ 01 Oct 2004, 22:53 ]
Post subject:  Re: Galactic Map

I can see you, can you see me. With my transwarp capablitys, ill leave you for dust. But first ill take that fine ship from you.

Author:  STHedgeHog [ 03 Oct 2004, 00:34 ]
Post subject:  Re: Galactic Map

ARRRRRGGGGHHHHHH. NOOOOOOOOOO!!!!!. Not the pod people again, how did they ever find us. Quickly, helm, Warp 14, dead ahead, engage.

Author:  Soran [ 08 Oct 2004, 11:05 ]
Post subject:  Re: Galactic Map

Hi. I wanted to ask: Do you planing to make four Galctic kvadrants or you want it be like in BOTF1? I personally think, that it would be better to can travel betveen the four Kvadrants... but...

Author:  iwulff [ 08 Oct 2004, 11:06 ]
Post subject:  Re: Galactic Map

One enormous Big map devided into 4 quadrants.

Please read the topic about the 'Things we all agree on". There are a lot of points that will be in the game, and please don't post there, if you have a question or any kind problems with something make a new topic about them.

Author:  Mykuss [ 09 Oct 2004, 04:33 ]
Post subject:  Re: Galactic Map

Doing some Math on the size of the the Map.

Original Map was 22 x 18 = 396 sectors. If we increase it by 4 on each side we get 4 * 22= 88 and 4*18 =72 resulting in a map 88 sectors by 72 sectors. This equals 6336 sectors. About 112 sectors from corner to diagonal corner. A Starship at speed 4 would take 28 turns to transverse this.

What would be the steller density for this type of system. 10%, 5% or 1%?

10% = 633 systems to explore and Colonize.
5 % = 316 systems
1 % = 63 systems

If this was expanded to say 100 sectors by 100 sectiors then we get the 10% of system density up to 1000 systems. Maybe an average of 250 planets per Quadrant. Ships at speed 4 would take about 40 turns to cut the diagonals.

This I think would be enough room for anybody to play in.

But If you wanted to say have 500 sector Quadrants (1000 x 1000 MAP) then it would take a ship at speed 4, 353 turns to cut across it. Not to mention the System Density would go through the roof 50,000 to 100,000 ssystems.


SO! How large will this playground be? Just wondering!

Author:  iwulff [ 09 Oct 2004, 10:28 ]
Post subject:  Re: Galactic Map

It all depends on programming, i was just wondering, Gturfrey, is it possible with the map generator you have, to create such a big galaxy?

Author:  SonOfMogh [ 09 Oct 2004, 23:47 ]
Post subject:  Re: Galactic Map

I think with a map so big we don't really need to see it all at once. Perhaps a zoom no further out than botf, with the ability to scroll around. :D

Author:  SonOfMogh [ 13 Oct 2004, 15:57 ]
Post subject:  Re: Galactic Map

What do you think to that solution gturfrey? I think we all want to be able to have those kinds of galaxies.

Author:  SonOfMogh [ 14 Oct 2004, 16:08 ]
Post subject:  Re: Galactic Map

:lol:

my thoughts exactly.... :lol:

Author:  STHedgeHog [ 14 Oct 2004, 16:25 ]
Post subject:  Re: Galactic Map

Ladies and Gentlemen, Im back.

Ive been away fro a little while but im about now. Ive mised alot on here and cartching ups gonna take all night, if not longer. But lets start here a.

We all want a bigger map, the bigger the better. And the scroll things perfict, just like a big Excel doc you scroll up, down, left, right hold A and pre.... errr. i mean yea , sounds great.

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