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TomBain
Crewman
Joined: 19 Aug 2005, 01:00 Posts: 4
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| 20 Sep 2005, 18:46 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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The downloadable version of the Database isn't finished - the actual Database itself isn't finished either, because Iwulff (The guy who is making it) has had a bit of a break from BOTF.
Because he is now 'out of the loop' he doesn't know what is planned for the non-Federation races. Until Gavin brings him up to speed, he won't be able to continue making the Database.
If you'd like, I can send you the most up-to-date version, (1.02, as opposed to version 1.00 that you have) which isn't currently available for download. I've already sent it to people that have asked me for it.
I'll need to know your email addy if you want it.
The version I have has some sound effects, an updated maps section, cycling pictures, some extra info, and a few other bits and pieces. Like I said though, it is NOT finished - it won't be complete until all the race modules have been released for the game, which will be after the game itself has been released.
Hope that helps. 
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| 20 Sep 2005, 19:11 |
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TomBain
Crewman
Joined: 19 Aug 2005, 01:00 Posts: 4
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thanks bud. I sent you my addy.
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| 20 Sep 2005, 19:15 |
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TrekBoyChris
Captain
Joined: 17 Jun 2005, 01:00 Posts: 1657 Location: USS Victory - NCC 362447
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Matress if you don't mind could you send me a copy please.
cdrw1992@hotmail.com
_________________Star Trek PBEM RPG Group
http://starbase118.net/
Legacy is now here! Buy the XBOX 360 version!
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| 20 Sep 2005, 19:15 |
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cdrwolfe
Combat Engineer
Joined: 18 Jul 2005, 01:00 Posts: 1001
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| 20 Sep 2005, 19:23 |
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Overlord
Crewman
Joined: 15 May 2005, 01:00 Posts: 48 Location: Germany
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Me too, please.
[Edit] Thanks!
Last edited by Overlord on 20 Sep 2005, 21:03, edited 1 time in total.
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| 20 Sep 2005, 19:27 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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| 20 Sep 2005, 19:35 |
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Overlord
Crewman
Joined: 15 May 2005, 01:00 Posts: 48 Location: Germany
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| 20 Sep 2005, 20:53 |
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ukulele
Crewman
Joined: 29 Dec 2004, 01:00 Posts: 47 Location: Germany, NRW
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me too
iceman_freeze@gmx.net
dont lough *grml* 
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| 21 Sep 2005, 09:31 |
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Thunderchild
Crewman
Joined: 24 Nov 2004, 01:00 Posts: 33 Location: Germany
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i would be happy too if i could have a look at it matress
eef_thunderchild@hotmail.com
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| 21 Sep 2005, 10:39 |
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iwulff
Fleet Admiral
Joined: 18 Sep 2004, 01:00 Posts: 884 Location: Germany
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Wow.. didn't knew that so many people can't download it, is the link broken or something? I will work harder to finish the database soon. Then there will be a bugfixing period, where you guys could check for errors, and after that i will add even more content if needed.
Is the download not working?
EDIT: apparantly there is a weird version online... which isn;t working correctly.
 I can't upload the rightversion now, but will do that when i'm home.
_________________ "Logic is the beginning of wisdom; not the end." -- Spock (Star Trek VI)
Q: The trial never ended. We never reached a verdict. But now we have. You're guilty. Picard: Guilty of what? Q:Of being inferior.
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| 21 Sep 2005, 12:42 |
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Tempus
Crewman
Joined: 20 Sep 2005, 01:00 Posts: 13 Location: Newcastle, UK
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All I can see in the downloads section is version 1.00 of the database. Is there supposed to be a link to version 1.02?
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| 21 Sep 2005, 12:57 |
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iwulff
Fleet Admiral
Joined: 18 Sep 2004, 01:00 Posts: 884 Location: Germany
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i think so.. but the version online 1.00 isn't working right. But there will come a link to 1.02 today. And i will continue work on it this weekend. Though i still have work on a webshop which i have to create together with someelse as a school project for a company in the Netherlands. So i also will work on my PHP,SQL,CSS and stuff...
_________________ "Logic is the beginning of wisdom; not the end." -- Spock (Star Trek VI)
Q: The trial never ended. We never reached a verdict. But now we have. You're guilty. Picard: Guilty of what? Q:Of being inferior.
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| 21 Sep 2005, 13:08 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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They originally all wanted the updated version, iwulff, but if you're putting up a link, it doesn't matter.
Guys, i've still sent it to you, just in case. 
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| 21 Sep 2005, 13:10 |
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iwulff
Fleet Admiral
Joined: 18 Sep 2004, 01:00 Posts: 884 Location: Germany
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Thanks Matress, btw are there any changes needed in the TWAAO thread?
_________________ "Logic is the beginning of wisdom; not the end." -- Spock (Star Trek VI)
Q: The trial never ended. We never reached a verdict. But now we have. You're guilty. Picard: Guilty of what? Q:Of being inferior.
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| 21 Sep 2005, 13:13 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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Well the hexes on the galactic map needs removing - there won't be any. i'll need to re-read it to know if there are any other changes needed tho.
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| 21 Sep 2005, 13:15 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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Right, i've given TWAAO a quick read, and these are all the cahnges that I think need to be made. The System-Wide habitation project is the section that needs the biggest changes.
1.05 Refits - I'm not sure if ships are going to get refits anymore. Dafedz's stats give no mention of any such upgrades, and I know his stats are gonna be used in the game.
1.12 Supply Vessels - This will need to be confirmed, but I THINK supply vessels have been done away with. You'll just have to keep a watch on the fuel level of your ships.
2.03 Orbital Batteries - These WILL be visible during tactcal combat, and will play an active role in the defense of a system. You may even be able to give them orders.
2.10 System-Wide Dome Construction Project - Could you please delete what is written in that section, and paste in the following, iwulff?:
This is an idea to have a structure to make Moons habitable. Since Moons are not terraformable, you will need to build these structures to actually be able to 'colonise' them. A spin-off secondary structure is also available. This structure increases production in the system, by increasing resource availabilty.
To actually be able to make Moons habitable, they will first need to be Terraformed. Once complete, a Colony ship will then build the Specific habitation structures on every Moon in the system, using the resources available in the system. Like any other structure, you will not be able to build it if you do not have enough resources!
Federation
Harvesting Complex:
Value: 15% Raw Materials (based on system bonus)
Restriction: Asteroids, Raw Materials present, (one per system)
Energy Usage: 100
Cost: 5450
Tech Req: Construction 6, Energy 6, Weapons 6
Habitation Domes
Value: Increased pop (based on growth rate)
Restriction: Moons (one per system)
Energy Usage: 200
Resource Cost: 12,240
Tech Req: Bio-Tech 7, Construction 7, Energy 7
Klingons
No Habitation or Harvester structure.
Romulans
Geo-Survey Commission
Value: 8% Raw Materials (Based on system bonus)
Restriction: Asteroids, Raw Materials present (one per system)
Energy Usage: 100
Resource Cost: 5,040
Tech Req: Construction 6, Energy 6, Weapons 6
Colonial Expansion Project
Value: Increased pop (based on growth rate)
Restriction: Moons (one per system)
Energy Usage: 200
Resource Cost: 10,200
Tech Req: Bio-Tech 7, Construction 7, Energy 7
Cardassians
Ore Processing Rig
Value: 15% Raw Materials (based on system bonus)
Restriction: Asteroids, Raw Materials present (one per system)
Energy Usage: 100
Resource Cost: 4750
Tech Req: Construction 6, Energy 6, Weapons 6
Union Relocation Program
Value: Increased pop (based on growth rate)
Restriction: Moons (one per system)
Energy Usage: 200
Resource Cost: 9,160
Tech Req: Bio-Tech 7, Construction 7, Energy 7
Dominion
Asteroid Sweeper
Value: 10% Raw Materials (based on system bonus)
Restriction: Asteroids, Raw Materials present (one per system)
Energy Usage: 100
Resource Cost: 5,000
Tech Req: Construction 6, Energy 6, Weapons 6
No Habitation structure
4.02 Map Hexes - Unlike BOTF, there will be no map hexes, the map will be open, like in the Armada games.
6.01 Victory Conditions - these may need updating, although I am unsure what they currently are.
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| 21 Sep 2005, 13:49 |
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iwulff
Fleet Admiral
Joined: 18 Sep 2004, 01:00 Posts: 884 Location: Germany
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_________________ "Logic is the beginning of wisdom; not the end." -- Spock (Star Trek VI)
Q: The trial never ended. We never reached a verdict. But now we have. You're guilty. Picard: Guilty of what? Q:Of being inferior.
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| 22 Sep 2005, 09:29 |
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Tempus
Crewman
Joined: 20 Sep 2005, 01:00 Posts: 13 Location: Newcastle, UK
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| 22 Sep 2005, 12:10 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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I know - i'm confused on this myself!
The reason is that on the forums, we discussed it, and decided that Moons shouldn't be terraformable. There is no canon evidence for it, and if you can build a structure instead, so what would be the point?
Anyways, Dafedz then told us that Moons would be terraformable FULL STOP. (Not that he's one of the decs, although all the stats in the game are based on his)
He also 'forgot' all the stats we had started to agree on (Build costs, energy needs, tech requirements, etc.) when he came up with his own - and apparently these are gonna be used instead!
I just left this little misquote on purpose because of this.
I don't like it when things are changed without people being consulted first. We decided our own stats as a group, so it isn't exactly fair for one person to change them without consultation - or apparently reason.
No offense intended to him intended, his work is good, but it shouldn't be forced on others.
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| 22 Sep 2005, 23:00 |
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skeeter
Klingon Honor Guard
Joined: 22 Apr 2005, 01:00 Posts: 1527 Location: UK
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| 22 Sep 2005, 23:07 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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| 22 Sep 2005, 23:09 |
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skeeter
Klingon Honor Guard
Joined: 22 Apr 2005, 01:00 Posts: 1527 Location: UK
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| 23 Sep 2005, 00:13 |
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ukulele
Crewman
Joined: 29 Dec 2004, 01:00 Posts: 47 Location: Germany, NRW
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| 23 Sep 2005, 11:23 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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| 23 Sep 2005, 12:26 |
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Tempus
Crewman
Joined: 20 Sep 2005, 01:00 Posts: 13 Location: Newcastle, UK
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| 23 Sep 2005, 13:27 |
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Scatter
Lieutenant Junior Grade
Joined: 31 Oct 2004, 01:00 Posts: 284
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| 23 Sep 2005, 14:12 |
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northtexan95
Cadet
Joined: 04 Jun 2005, 01:00 Posts: 76 Location: Edmond, Oklahoma, USA
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| 23 Sep 2005, 14:18 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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| 23 Sep 2005, 15:43 |
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Tempus
Crewman
Joined: 20 Sep 2005, 01:00 Posts: 13 Location: Newcastle, UK
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| 23 Sep 2005, 17:11 |
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