Star Trek Fan Games
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Testing Updates
http://bote2.square7.ch/forum/viewtopic.php?f=5&t=670
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Author:  iwulff [ 22 Sep 2005, 20:20 ]
Post subject:  Re: Testing Updates

glad i already have both. Good luck with testing! :wink:

Author:  cdrwolfe [ 22 Sep 2005, 20:44 ]
Post subject:  Re: Testing Updates

Media heavy, cool.

Fan made videos?

Keep up the good work Gturfey

Author:  iwulff [ 22 Sep 2005, 20:57 ]
Post subject:  Re: Testing Updates

well i'm online.. :lol:

Author:  jigalypuff [ 22 Sep 2005, 21:27 ]
Post subject:  Re: Testing Updates

and it works on my clunky old piece of crap as well :D :D :D

Author:  Abbs [ 22 Sep 2005, 21:30 ]
Post subject:  Re: Testing Updates

gturfrey wrote:
Just to make you all aware, for the game to function you need to install the .net framework
Updates to follow!


*look of confusion*
.net framework? O_o

Author:  iwulff [ 22 Sep 2005, 21:32 ]
Post subject:  Re: Testing Updates

Intel® Pentium® 4 Prozessor 540 with HT Technologie (3.20 GHz, 1MB L2 Cache, 800 MHz FSB) Intel® 915P ASUS Motherboard 8x USB 2.0 2x512 MByte 180 GByte S/ATA harddisk 1x CD-RW 1x DVD PCI-E ASUS X600XT /HDTV 128mb

WinXP Proffesional Service Pack 2

Here you go gav,

Author:  jigalypuff [ 22 Sep 2005, 21:38 ]
Post subject:  Re: Testing Updates

.net framework got msn update and look for it.
gavin has asked to put my system specs up so you know how bad my machine is :D
i have win98 os, intel3 processer, 127mb of ram, thats about it i think.

Author:  skeeter [ 22 Sep 2005, 21:41 ]
Post subject:  Re: Testing Updates

Well its a good test jig for those that do not have the latest hardware.

If anyone is confused about .net framework then just pop over to the microsoft update page and if u dont have it then you can get it that way. Last time i updated my .net fw it was about 20-40 meg it was around that size.

Author:  Abbs [ 22 Sep 2005, 21:55 ]
Post subject:  Re: Testing Updates

Skeeter wrote:
If anyone is confused about .net framework then just pop over to the microsoft update page and if u dont have it then you can get it that way. Last time i updated my .net fw it was about 20-40 meg it was around that size.


I've never heard of it before, and have no idea what it does, but I have all the microsoft updates installed so I'll assume its all there :)

Author:  skeeter [ 22 Sep 2005, 22:03 ]
Post subject:  Re: Testing Updates

Well if programs that are made with visual basic (i think) use the extra features that the .net framework has then those games usually need it.

http://www.microsoft.com/downloads/deta ... laylang=en

Get it here if u need to. It shoudl be in (Start/ControlPanel/Add or remove/it should be listed there if u have it or not, if in win xp and using sp2 u made need to make sure at the top its got show windows components, i think the option is. Then it will show windows updates and that.

Author:  Fireball [ 22 Sep 2005, 22:06 ]
Post subject:  Re: Testing Updates

I have a 1.3 Ghz Celeron, 512 mb of ram and a geoforce 4.
From what i've tested so far, it's smooth as butter.

Man does it look really nice! There are some nice features that should make the game a lot more enjoyable! You will all be pleased, the music is great, and the layout is great.

So far so good! You people will **** yourself once you see and play this :lol:

I kid you not

Author:  mstrobel [ 22 Sep 2005, 22:13 ]
Post subject:  Re: Testing Updates

gturfrey wrote:
Just to make you all aware, for the game to function you need to install the .net framework, and the latest Windows Media Player for the game to function correctly as its Media Rich, suggest you ALL update your PC's

Gavin, are you developing on the v1.1 or v2.0 beta release of .NET? Are you referencing any assemblies that aren't included in the standard .NET Class Library or DirectX?

Author:  mstrobel [ 22 Sep 2005, 22:33 ]
Post subject:  Re: Testing Updates

No problem, I live and breathe .NET. When you release the demo, you may want to consider releasing a Debug build rather than a Release build. I'd be glad to help you debug any problems I run into whilst playing.

And, since we're all listing specs here...

Workstation:
AMD Athlon X2 4200+
1024mb RAM
nVidia nForce4-SLI Chipset
nVidia GeForce 7800GTX (256mb)

ThinkPad T41p:
Intel Pentium M 1.70GHz
1024mb RAM
Intel 855PM Chipset
ATI FireGL Mobility T2 (128mb)

Cheers,
Mike

Author:  skeeter [ 22 Sep 2005, 22:39 ]
Post subject:  Re: Testing Updates

Testing now. Gotta say its fast when clicking on stuff. Also works perfect so far with what ive been given.

Ill restate my computer

Amd 1900+
768 ddr
geforce 4 ti4200 64ddr
soundblaster live

Author:  cdrwolfe [ 22 Sep 2005, 23:02 ]
Post subject:  Re: Testing Updates

Downloading .Net now :)

God i hope it works first time.

Author:  northtexan95 [ 22 Sep 2005, 23:06 ]
Post subject:  Re: Testing Updates

jigalypuff wrote:
.net framework got msn update and look for it.
gavin has asked to put my system specs up so you know how bad my machine is :D
i have win98 os, intel3 processer, 127mb of ram, thats about it i think.


98? 127mb ram????? ACK! I feel like we should take up a collection for you. :) My condolences. :)

Author:  northtexan95 [ 23 Sep 2005, 01:22 ]
Post subject:  Re: Testing Updates

I was patiently waiting untill y'all started posting the testing info and your comments. Now I find my anticipation growing. Ugh ... gotta go find something else to do to distract myself. :)

Author:  Jade [ 23 Sep 2005, 09:28 ]
Post subject:  Re: Testing Updates

Thank you for the feed back/updates guys :) Sit back and enjoy the game :)

Author:  Tempus [ 23 Sep 2005, 11:04 ]
Post subject:  Re: Testing Updates

This all sounds very promising! :D

Quick question...how big will the demo be?

Author:  ukulele [ 23 Sep 2005, 11:23 ]
Post subject:  Re: Testing Updates

maybe you need somebody to test under w2k3 server :)

question:
are there hyperthreading abilities planed?
what about high quality ship models?

Author:  Matress_of_evil [ 23 Sep 2005, 12:23 ]
Post subject:  Re: Testing Updates

Fireball said he MIGHT do a high-quality ship mod, but only once the game has been released.

He apparently made a ship a while ago that weighs in at 100,000+ polies!

I doubt that will ever be in the game though. :wink: :lol:

Author:  ukulele [ 23 Sep 2005, 14:47 ]
Post subject:  Re: Testing Updates

i would download it :)

Author:  SonOfMogh [ 23 Sep 2005, 14:54 ]
Post subject:  Re: Testing Updates

I'm getting excited now.

"I've been waiting for this moment for 5 years" :lol:

Author:  Valcoren [ 23 Sep 2005, 15:16 ]
Post subject:  Re: Testing Updates

ukulele wrote:
maybe you need somebody to test under w2k3 server :)

question:
are there hyperthreading abilities planed?
what about high quality ship models?


If it works in XP it will work on Win2k3 server with no problems

Author:  TrekBoyChris [ 23 Sep 2005, 17:18 ]
Post subject:  Re: Testing Updates

Or you hope it will :lol:

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