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Star Trek Fan Games :: View topic - slow turns
Star Trek Fan Games
http://bote2.square7.ch/forum/

slow turns
http://bote2.square7.ch/forum/viewtopic.php?f=5&t=822
Page 1 of 1

Author:  Englandbloke [ 25 Oct 2005, 17:33 ]
Post subject:  slow turns


Author:  Matress_of_evil [ 25 Oct 2005, 17:41 ]
Post subject:  Re: slow turns

No, it won't! :D

BOTF basically slows down because of bad programming. One of the (BOTF2) devs said somewhere that the reason for this is because the memory doesn't get properly flushed out or something after every turn - whenever you open a new screen (Eg. Intel, Science, or even when you return to the Galactic map) the screen doesn't get fully closed in the memory of the game! :roll:

As you can imagine, if a computer has to maintain all those open windows (Even though they are shown as closed) it starts to take its toll on a computers' memory, no matter how powerful it is.

Gavin is building BOTF2 from scratch.

This means he can avoid all the problems and mistakes that the programmers of BOTF never rectified. (And they should never have made them anyway) This is also why some people think the game is taking too long to release. :roll:

When BOTF was being developed, Microprose, (The developers) were going through a really rough patch.

They ended up having to rush the game through production, and it wasn't properly play-tested.

Long story short, Microprose collapsed, so the developers never got around to addressing the problems that BOTF had, so after six years, the fans are making their own game instead! :D

Author:  Englandbloke [ 25 Oct 2005, 18:03 ]
Post subject:  Re: slow turns

a no would of been nice lol. thanks for answering anyway

Author:  Matress_of_evil [ 25 Oct 2005, 19:00 ]
Post subject:  Re: slow turns

Oh, well the answer is no... :oops: :lol:

Author:  Thom [ 25 Oct 2005, 19:27 ]
Post subject:  Re: slow turns


Author:  TrekBoyChris [ 26 Oct 2005, 10:43 ]
Post subject:  Re: slow turns

Matress Of Evil: The Genius Of Detailed Answers :lol:

Author:  Matress_of_evil [ 26 Oct 2005, 18:04 ]
Post subject:  Re: slow turns


Author:  TrekBoyChris [ 26 Oct 2005, 22:13 ]
Post subject:  Re: slow turns


Author:  Valcoren [ 27 Oct 2005, 18:17 ]
Post subject:  Re: slow turns


Author:  TrekBoyChris [ 27 Oct 2005, 18:18 ]
Post subject:  Re: slow turns


Author:  Matress_of_evil [ 27 Oct 2005, 19:53 ]
Post subject:  Re: slow turns

How long is an average game that you play though?

If you play a game is 'chunks' (Eg. play for 20 turns, then quit, come back a few hours/days later, play a few more turns, and so on) you won't notice the slowdown in speed. If you play the first 100 turns in one go though, that is when you really start to notice it.

There is definitely a slow down in the processing speed of a turn by around turn 100. You could try timing it if you want, that would prove what a difference it makes.

I've never thought of doing your method, Valcoren. I usually play a game for a long time, and rarely ever save. (:x)

I guess slowdowns are a sort of punishment for my lack of memory, really! :roll: :lol:

If I save, it's because I know there is gonna be a battle in the next turn, or if I realise there is gonna be a 'bad' random event in the next turn. (So I can turn off the random events. :wink:)

I guess i'll be saving my game more often now though...

Author:  TrekBoyChris [ 27 Oct 2005, 20:15 ]
Post subject:  Re: slow turns

I regularly hit 1000 - 1500 turns though by that stage i'm normally fairly bored with it.

Author:  Nemitor_Atimen [ 28 Oct 2005, 02:31 ]
Post subject:  Re: slow turns


Author:  Valcoren [ 28 Oct 2005, 19:30 ]
Post subject:  Re: slow turns


Author:  TheWhiteRaven [ 28 Oct 2005, 20:55 ]
Post subject:  Re: slow turns


Author:  Valcoren [ 28 Oct 2005, 21:40 ]
Post subject:  Re: slow turns


Author:  TrekBoyChris [ 28 Oct 2005, 21:57 ]
Post subject:  Re: slow turns


Author:  Matress_of_evil [ 28 Oct 2005, 22:09 ]
Post subject:  Re: slow turns


Author:  TrekBoyChris [ 28 Oct 2005, 22:30 ]
Post subject:  Re: slow turns


Author:  Valcoren [ 28 Oct 2005, 22:33 ]
Post subject:  Re: slow turns


Author:  Valcoren [ 28 Oct 2005, 22:38 ]
Post subject:  Re: slow turns


Author:  Matress_of_evil [ 28 Oct 2005, 22:52 ]
Post subject:  Re: slow turns

Ya, Trekboy, it was intended as a question... :oops: :lol:

I haven't got a clue what SLI is, Valcoren, and as far as I know, i'm maxed out on the slots for my RAM. I haven't noticed any problems with video, other than the occaisional sound issue every now and then, but I think that is just a case of old speakers. :lol:

Incidentally, there is adrvier update for my speakers out there, but when I instal t, the update STOPS my speakers from working! Anyone know why that happens? I'm pretty sure it isn't a software incompatibility, since the same thing happened on my old computer. :roll:

Anyways, I don't think I can upgrade my computer RAM-wise any further either. That's what they said when I had it upgraded, anyway.

Graphics-wise, the most power-hungry game I have is Dungeon Seige 2. (I have the graphics settings permanently on max for that game, and haven't had any problems)

Games like Battlefield, Doom, and whatever, don't interest me.

The games I do have run pretty well anyway, (Except for one, no prizes for guessing which one... :roll:) so i'm not bothered if some of the hardware is a bit outdated compared with uber-modern stuff. It was a bargain! :D

Author:  TheWhiteRaven [ 28 Oct 2005, 22:53 ]
Post subject:  Re: slow turns

Valcoren, I have Dom Wars running on XP Pro, I wasn't aware there was any problem getting it to run...what problems are you having?

@Matress, your general strategy is pretty similar to mine. I always hate playing with people who just build up about 50 Heavies right off the bat (at least on T5) and don't really focus on the other aspects of the game. Maybe you'd be up for a game sometime?

Author:  TrekBoyChris [ 28 Oct 2005, 22:59 ]
Post subject:  Re: slow turns

Valcoren, SLI only works for nVIDIA Graphics Cards. And i'll be damned if ATI's Crossfire works on something as old as an Radeon 9250 considering (at this time) its only supporting PCI-E (no offence but it's getting on a bit Matress for today's games). There's only a couple of motherboards out there supporting it even now.

He might have two Graphics cards set up in dual VGA if Matress has a dual monitor set up. Apart from that i can't see any added bonus of having the two.

Author:  Matress_of_evil [ 28 Oct 2005, 23:00 ]
Post subject:  Re: slow turns

Never played a game against anyone before, so yeah, i'll play against you, if you want, WhiteRaven.

We'll have to have the same files though, my game is quite heavily modded. :wink:

I'll likely be busy over the weekend (Unless it rains :cry:) coz i'm going to Drayton Manor theme park for my sisters birthday tommorrow, and I might be going to see Corpse Bride with my friends on sunday. :wink:

Of course, we all know it's gonna rain and the cinema will be closed oe something... :roll: :lol:

*Edit - you posted before me, TrekBoy!

I never installed the dual graphics cards, it was built that way. I guessed they were a bit on the old side when you mentioned those numbers, but they still work, so unless I get a game that fries them out, why bother changing?*

Author:  Valcoren [ 28 Oct 2005, 23:30 ]
Post subject:  Re: slow turns

MoE are you sure you have 2vids on the system or is it showing up in your device manager are two cards? ATI will show up as two cards sometimes. there would be no real reason to have 2vid cards on the system unless you were doing as TBC noted for dual monitor support or using SLI or ATI knock off of SLI aka Crossfire. but neverless 128mb is more then enough to run botf if I remember right in only needed 8 or 16mb.

@white: I get a video overlay problem with Dom Wars I have a Nvidia 6800 the background for the game just shakes I can see the ship but the shaking is enough to drive one crazy..

Author:  Matress_of_evil [ 28 Oct 2005, 23:38 ]
Post subject:  Re: slow turns

It says I have two cards in my device manager, BUT my computer specs also state that I have 256meg graphics.

The device manager also says I have two processors though.

My brain hurts! :lol:

Author:  Valcoren [ 29 Oct 2005, 00:31 ]
Post subject:  Re: slow turns

you will see two CPUs also. :lol: if you Hyperthreading or dual core.

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