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 Strings' Model Viewer Demo (No Longer Under Development) 
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Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
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Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
The purpose of this post is to maintain the "memory" of another of Strings' creations, the Model Viewer. This is a program that allows you to view the 3D model of the ships from the combat system from any angle, and freely rotate them.

The models that were used in this program are NOT the models that we will use in the Combat System. Please do not therefore use this program assuming the models are one and the same because they are not. Wolfe has not created an alternative program with this feature however, so it's a nice little program if you want to have abit of fun with some ship models.

This program is no longer under development. However, as of September 2009, it is still fully compatible with the latest versions of both XNA and the .Net Framework.

Here's are some screenshots:

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To use the viewer, you must have the .Net Framework 3.5 and a minimum of XNA 1.0 installed. Newer versions of the XNA framework are available however, and the combat system works with all current versions fo the XNA framework. You therefore do not need to worry about compatibility if you have a newer version of XNA installed. Here are the download links if you want the newer versions, however:



If you can play the latest version of Supremacy, you've already met the .Net installation requirements. You will still need to install the XNA framework however as Supremacy itself does not require this. Failure to meet both requirements will result in the Demo simply crashing when you try to run it.



Now that you've met the installation requirements, you can download Strings' Model viewer from Here.

Unlike Wolfe's combat system, you do not need to place the files in a specific folder. Simply place the files whereever you want, then click the file called "BOTF2ModelViewer.exe" to load up the Combat Demo.


THE CONTROLS
The controls are purely mouse-based. Simply select a model from the list on the left-hand side, then click-and-drag the model that appears in the panel on the right to view it from any angle you want. Alternatively, you can use the conrols underneath the model to turn the models around by 90 degree angles - which might be useful if you're trying to make an avatar of a particular model. :wink:



Please remember that Strings' Model Viewer is no longer under development. If you encounter any problems, post about them and we will try to help you. If you find an actual bug though, then it's unlikely to get fixed. We do not currently know of any bugs with Strings' combat system though, so there's no need to worry about this.

Enjoy!

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"Anyone without a sense of humour is truly at the mercy of the rest of us."

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14 Jul 2009, 13:32
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