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 Dominion ships and stations 
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Xenolinguistics Engineer
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Joined: 21 Sep 2005, 01:00
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Location: Canada
Just a small update on my progress

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15 Oct 2005, 08:34
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Klingon Honor Guard
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Joined: 22 Apr 2005, 01:00
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3D Max tutorials=

link1

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15 Oct 2005, 13:34
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Captain
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thanks skeeter

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15 Oct 2005, 16:01
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Jig of the Puff
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Joined: 10 Sep 2004, 01:00
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just to let you know we will be useing g-max format for ingame ships. it is free so if you want to use that go ahead. it will alos import .3ds files so no worrys there either.

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15 Oct 2005, 16:09
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alright.

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15 Oct 2005, 16:45
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Xenolinguistics Engineer
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good news is after like 5 days i think i know why im doing finally got the skin to fit my ship


18 Oct 2005, 14:06
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Combat Engineer
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Glad to here zahadoom, and to bring in an old qoute from another board.

PWBOSMBS :D


19 Oct 2005, 10:01
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cdrwolfe wrote:

PWBOSMBS :D


?

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19 Oct 2005, 13:15
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Combat Engineer
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I better not, unless your in the know, and understand the context it can seem a little rude :)

When truthfully it isn't.


19 Oct 2005, 17:44
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Xenolinguistics Engineer
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pm me with it im rather curious


19 Oct 2005, 20:47
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Xenolinguistics Engineer
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Texturing is such slow and time consuming work...............lol but im hoping that it will be worth while when im all done


19 Oct 2005, 23:14
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Xenolinguistics Engineer
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Top is almost done:) slow and study:)


21 Oct 2005, 03:20
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Lieutenant Commander
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Looking cool. :wink:

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21 Oct 2005, 09:17
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Xenolinguistics Engineer
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yeah im really happy with it:) i got the whole top texture done last night so that picture is a little out of date, hopping to start on the bottom half soon


21 Oct 2005, 14:12
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Evil Romulan Overlord of Evil - Now 100% Faster!
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Joined: 02 Dec 2004, 01:00
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Oh wow!

If you put both of the images next to each other, you can really see how you're coming along with the texturing!

Great work, zahadoom! :mrgreen:

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21 Oct 2005, 14:23
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Lieutenant Commander
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Me likes very much :D

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21 Oct 2005, 16:58
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Love it :D

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21 Oct 2005, 17:05
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Klingon Honor Guard
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Joined: 22 Apr 2005, 01:00
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Nice work dude im amazed that ur first ever texture and model, damn ur better than me at textureing and i been trying for years lol :p

Btw a note, milkshape unregistered can only save 30 times i think or is a 30 day trial. Unless... :wink:

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21 Oct 2005, 17:20
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Xenolinguistics Engineer
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dont worry im keeping and eye on it, and im buying the program i really like it


21 Oct 2005, 17:27
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Xenolinguistics Engineer
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dont worry guys im still working on it, had alot of personal matters to attend to, funeral, work , morgage ......so sorry there has been very little activity on my part... i should finish this weekend, then i will post it and get it to jig:)


03 Nov 2005, 16:37
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zahadoom wrote:
......so sorry there has been very little activity on my part...


youve still been working more than I have. I've worked almost none on it since i posted the last screen! Luckily, ill be able to work on it in 2 weeks for around 50 minutes a day, 5 days a week. Thats when my formal 3D classes start. This ship was just to show the instructor what I already know.

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04 Nov 2005, 01:04
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Xenolinguistics Engineer
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All done guys i hope its good enough to make the grade

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enjoy


05 Nov 2005, 19:18
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Jig of the Puff
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export as .3ds and send it to me again, i do not use milkshape nor do i have the pulgins for max or uu3d to open a ms3d file.

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05 Nov 2005, 21:00
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Crewman
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wow, looking pretty nice. :D
keep it up


06 Nov 2005, 00:32
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Fleet Admiral
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Cool looking ship zahadoom. i think you have a talent for modeling, or at least modelling startrek ships. What will be your next project? :roll: :D

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06 Nov 2005, 10:18
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Xenolinguistics Engineer
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Joined: 21 Sep 2005, 01:00
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well now that jig has and is able to open my ship i think ill try the enterprise era scout


06 Nov 2005, 20:32
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Klingon Honor Guard
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Joined: 22 Apr 2005, 01:00
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Best to check to see whats done, no point doing models thats done allready. Unless its just for personal reasons if so then gluck with ur next one :)

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06 Nov 2005, 23:20
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Commander
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Nice ship mate keep it up!

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06 Nov 2005, 23:49
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Xenolinguistics Engineer
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Joined: 21 Sep 2005, 01:00
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it was already assigned to me


07 Nov 2005, 03:04
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Xenolinguistics Engineer
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Joined: 21 Sep 2005, 01:00
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could one of the moderators clear out this thread maybe keeping only esential stuff in a dom ship therad, then i can start another tread for my enterprise era scout:)

feal free to tell me off if this isnt the plan lol

my next project is going to be an enterprise era scout
what else needs doing???


07 Nov 2005, 21:52
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