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Quick and dirty bump mapping (normal maps)
http://bote2.square7.ch/forum/viewtopic.php?f=9&t=1903
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Author:  skeeter [ 20 Sep 2007, 23:12 ]
Post subject:  Quick and dirty bump mapping (normal maps)

Get Nvidia Normal map tool and follow this for instructions.

http://www.modwiki.net/wiki/NvidaNormal ... l_overview)

Author:  skeeter [ 22 Oct 2007, 10:15 ]
Post subject:  Re: Quick and dirty bump mapping (normal maps)

New way to do displacment, bump maps etc.

http://www.crazybump.com/

Havent tryed it yet but looks interesting especially for those without photoshops plugin.

Author:  Strings [ 30 Nov 2007, 16:38 ]
Post subject:  Re: Quick and dirty bump mapping (normal maps)

Good recommendations :) I'm trying out both now.

Author:  nick2730 [ 08 Sep 2008, 18:50 ]
Post subject:  Re: Quick and dirty bump mapping (normal maps)

this look neat gonna try this

Author:  TrashMan [ 05 Dec 2008, 22:59 ]
Post subject:  Re: Quick and dirty bump mapping (normal maps)

Oh, Crazybump is very good, if you make a good heightmap and play with the settings a bit.
I made quite a few nice normal maps that way :)

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