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gturfrey wrote:
Basically you will get a view like that of MOO3

CLick the system and it zooms into solar system view.


That'd be actualy quite nice! :D One of the few things that was actualy good in MoO III was the galaxy screen.

To continue on the question xir_ posted; do we still have sectors at all or is that entire concept scrapped from the game? If so, to where do you fly? Can you only fly to systems and such? (again, as in MoO)

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19 Apr 2005, 20:24
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Those screenies look deadly...can't wait for more...Anyone have any idea how many megs the games gonna be?When I lost my copy of BOTF I had to download it off armadafleet.com , it took the best part of a week.....


19 Apr 2005, 21:56
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I'm pretty sure current specs require 700mb Hard Disk space, so I presume any download file will be roughly that.

Looking Good by the way! look forward to more! :twisted:

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19 Apr 2005, 22:10
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looking good...however,
if the system view is making so much trouble wouldn't it be easier to make it work just like in BOTF? if you click a system you see on the bottom of the screen, or on the side, the planets? don't see why not since there's no special need for a seperate system view

also, joining centurion in the question, how's open space gonna work? don't have much great experience with games with open space. still think a grid would make it easier


19 Apr 2005, 23:23
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I imagine it will work like "Rome: Total War" in this game there are regions on the map but your troops can move anywhere you tell them to (they have a range they can move) If this is gona be the case but with fuel, we would need to see the range that a ship could move in that turn when you click on the ship, some sort of visual range indicator would need to be present. :?:

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20 Apr 2005, 00:21
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Is it going to be like the Armada games then?

Since they technically didn't have any sectors, they had open space, and your ships just moved to wherever you clicked. (Real-time, not turn-based)

Of course, the entire map was only a single sector anyway, and fuel didn't exist in Armada....is it a similar sort of thing though?

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20 Apr 2005, 10:12
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muhuhuahaha

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21 Apr 2005, 00:55
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Looking good! Shouldn't the deflector get some other texture/color or something.. It looks a bit empty... But i really love the ship, want to create a fleet of these guys when the game is finished. :D

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21 Apr 2005, 08:39
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I agree, the Deflector looks like it is naked! :lol:

Aaaaah! The Connie is flashing! Put some textures on, before you get impounded! :lol:

It really does look good though. Fly, my starships, fly! Plasma that evil Federation ship into dust! :twisted:

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21 Apr 2005, 11:51
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iwulff wrote:
Looking good! Shouldn't the deflector get some other texture/color or something.. It looks a bit empty... But i really love the ship, want to create a fleet of these guys when the game is finished. :D


thats where v2.0 comes in :D
the rommie ship is gonna get some nice new hull panels.
I am gonna redo the conny textures when im done the saladin (you should be seeing that today or tomorrow)


21 Apr 2005, 12:59
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All I have to say is BRAVO BRAVO BRAVO. Keep up the great work, the game looks awsome and you make me want to play it now.


21 Apr 2005, 13:57
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Jig of the Puff
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The puny federation runs in terror at the sight of the cardassian unions Jin`taka class (someone come up with a better name i beg you :lol: )
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21 Apr 2005, 21:12
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So that's one of the early Cardy ships? Looks good. Maybe you should call it the Balora class (just a suggestion)?

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21 Apr 2005, 21:28
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balora sounds ok to me :lol:
say goodbye puny humans
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21 Apr 2005, 21:37
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jigalypuff wrote:
The puny federation runs in terror at the sight of the cardassian unions Jin`taka class (someone come up with a better name i beg you :lol: )
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for that im gonna have to make a fed battle cruiser :D


21 Apr 2005, 22:52
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I guess I still have to get used to this models...
But, a general question: is this just your impression of the TOS-era, or is everything going to look like this?

(This isn't meant negatively if it may sound that way...)

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21 Apr 2005, 22:57
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Awesome work all. This thread's got me very excited.

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21 Apr 2005, 23:21
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I like it, very cool! 8)

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21 Apr 2005, 23:30
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Centurion_VarDin wrote:
I guess I still have to get used to this models...
But, a general question: is this just your impression of the TOS-era, or is everything going to look like this?

(This isn't meant negatively if it may sound that way...)


are you talking to me?
If so yes, my impression of the TOS era is very very light hull patterns. As for the cony in jig's pic, its not mine :p

and if not, whats wrong with jig's?
I looks like a first generation hideki or galor of some sort. Kind of shows how the cardies ships evolved 8)


Last edited by Fireball on 22 Apr 2005, 01:42, edited 1 time in total.



22 Apr 2005, 00:03
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Come on....I need to play. At least tell us when it's coming out!!!


22 Apr 2005, 00:27
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For a name, what about Haruki Class. Since it looks so much like the Hideki, and I am trying to get a name that sounds close.

Not to nitpick either, but that ship is friggin huge compared to the Constitition. Is it going to be that big? Normally, the ships you see fighting each other are roughly the same size.

Just talking out of my head :) , but if all these "empires" are starting at the same time, you would think ship size would as well, in general.

Otherwise: I am salivating with the thought of getting the game. Looks great!!

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22 Apr 2005, 03:05
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Jig, another feddie ship is getting ready to blast ya :p
Textures not ready yet, but here is the model...

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Big brother is coming for you :D

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22 Apr 2005, 03:24
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Looking good guys! Keep up the good work. :) I was wondering if theres any more in game shots that could get put up? Dont get me wrong, the ship mod pics are great (in fact, post more of them too), but I'm still curious about the look of the games galaxy screen.


22 Apr 2005, 05:00
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jigalypuff wrote:
balora sounds ok to me :lol:
say goodbye puny humans
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For what race are these white ships, Jig?

I would prefer some other name for the cardie ship: Jatari, Keltetti

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22 Apr 2005, 09:13
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The white ships look a bit like Concorde! :lol: (Shame about them by the way, flagships of British Airways and the Frenchies)

One question: why are the textures for Earth backwards? South America is facing the wrong way, and you can't even recognise the USA! (Surprised you didn't notice this Rigel)

Anyway, apart from this, I agree with Rigel. More screenies of everything! :D(Please) :wink: :lol:

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22 Apr 2005, 09:47
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Those white ships look like Xindi Aquatic ships.

Chants :: Bring back Concorde! Bring back Concorde! :: chants :lol:

Nice pictures by the way, loving that constitution Fireball!

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22 Apr 2005, 10:10
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Jig of the Puff
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The_Logical_Man wrote:
Those white ships look like Xindi Aquatic ships.

Chants :: Bring back Concorde! Bring back Concorde! :: chants :lol:

Nice pictures by the way, loving that constitution Fireball!

they are xindi aquatic ships :lol: of course america is the wrong way round, all the yanks are backwards rednecks :lol:
also i reckon the cards build big to try and intimidate, remember big does not always=strong :D

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22 Apr 2005, 11:32
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hey fuzzball, your not the only one with pals :lol: Image

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22 Apr 2005, 15:34
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Nice ships but will they stay low poly like that or will they get more detailed textures later? Also whats the texture size limits of the engine thats being used?

Shame about there wont be sectors and a galaxy map as in botf i really liked that and hoped that wouldnt change in this fan based game. As i found it rather useful and nice and simple and easy to use and follow "lol lots of little words there".

Loved the animated system animations on the bottom of the galaxy map as well when u clicked on the sectors. Shame they wont be on in this botf 2. Any chance of a rethink? If im mistaken let me know as i have only seen this topic so far as ive just joined lol.

Also im working on this fed and klingon ships if ur interested?

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23 Apr 2005, 01:12
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