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 Poly Limits and performance 
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Captain
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Joined: 17 Jun 2005, 01:00
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Location: USS Victory - NCC 362447
Jig will a Athlon 2400+ be okay to run a 30,000 poly ship?

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10 Oct 2005, 21:01
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Jig of the Puff
Jig of the Puff
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Joined: 10 Sep 2004, 01:00
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ya if you have 3ds max 5 or higher. but in a game not a hope, unless you want one on one ship batles.

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10 Oct 2005, 22:11
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Klingon Honor Guard
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Joined: 22 Apr 2005, 01:00
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Funnily enough when i used to be a begininer and mod homeworld i made a high poly B5 sharlin cruiser (untextured) and it was 65,000 polys and was still smooth ingame, although only tested it with the one and with whatever was in map like normal units it still was smooth. Although wouldnt liked to have tested with a fleet of them lol, my cpu and gfx core would have burned up or somit hehe.

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10 Oct 2005, 23:08
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Captain
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Joined: 17 Jun 2005, 01:00
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Location: USS Victory - NCC 362447
It appears that once you become an expert, the less polys you can have in a ship the better (supposing it looks good)

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11 Oct 2005, 16:39
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