View unanswered posts | View active topics It is currently 23 Nov 2024, 09:28



Reply to topic  [ 20 posts ] 
 What about an 'ask the Devs one question a week' thing? 
Author Message
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 12 Sep 2005, 01:00
Posts: 187
Location: Adelaide, Australia
i had an idea, it might be crap, but it doesnt matter. what if we had a weekly thread in which we thought up questions we would like answered about the project, then voted on them, and each week the devs would answer it.

if the devs dont have time thats cool, thats why i suggested it to be only one per week, but im sure we all have questions that we would like answered.

and i ask this in the nicest way.

_________________
"...without my pants"


30 Nov 2005, 15:50
Profile
Captain
Captain
User avatar

Joined: 17 Jun 2005, 01:00
Posts: 1657
Location: USS Victory - NCC 362447
Sounds pretty good cos it would stop people constantly asking for the demo

_________________
Star Trek PBEM RPG Group
http://starbase118.net/

Image

Legacy is now here! Buy the XBOX 360 version!


30 Nov 2005, 22:27
Profile WWW
Commander
Commander
User avatar

Joined: 15 Sep 2005, 01:00
Posts: 1048
Location: West Yorkshire!
as long as there not stupid ones like how come demo isnt out then sure it seems good idea

_________________
I dont have the requi3rd equipment to be braindead

<a href="http://www.recordstore.co.uk/home.jsp?&CatalogNumber=INSREC08-BUND*" target="_blank"><img src="http://www.xtaster.co.uk/projects/Fightstar/myspace-floods.jpg" alt="Support Fightstar on Xtaster" width="210" height="684" border="0" /></a>


30 Nov 2005, 22:42
Profile
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 12 Sep 2005, 01:00
Posts: 187
Location: Adelaide, Australia
i was thinking that we can all suggest questions, from like monday to friday, then we start voting on sat and sunday, and on sunday evening, the devs look at the vote and answer the question with the most votes, then monday we start again.

_________________
"...without my pants"


01 Dec 2005, 00:09
Profile
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 29 Jun 2005, 01:00
Posts: 259
uve got my vote


01 Dec 2005, 00:21
Profile
Captain
Captain

Joined: 24 Sep 2005, 01:00
Posts: 1387
mine too

_________________
Hello!


01 Dec 2005, 00:46
Profile
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 12 Sep 2005, 01:00
Posts: 187
Location: Adelaide, Australia
well lets hope we can get the devs onboard.

_________________
"...without my pants"


01 Dec 2005, 00:58
Profile
Evil Romulan Overlord of Evil - Now 100% Faster!
Evil Romulan Overlord of Evil - Now 100% Faster!
User avatar

Joined: 02 Dec 2004, 01:00
Posts: 7392
Location: Returned to the previous place.
Heh...do you guys realise you've just said you'd vote to be able to vote? :P :lol:

It might be a good idea, but it could also lead to another Jig-leaving type situation.

He did leave because he was fed up with the harassment and dumb questions afterall. Of course, a voting system should get rid of the dumb question risk, but the harassment...well, what happens if the devs were late posting an answer coz of an undisclosed (But legitimate) reason?

I agree that Gavin could explain what is happening to the team and/or us more than he does, but I wouldn't want him to be doing that at the expense of the game.

And we wouldn't want another dev-leaving situation, would we? 8O

_________________
"Anyone without a sense of humour is truly at the mercy of the rest of us."

Image
Image


01 Dec 2005, 01:21
Profile WWW
Captain
Captain

Joined: 24 Sep 2005, 01:00
Posts: 1387
If another dev left, i would be very sad...

and yes, i did know i voted to be able to vote.

_________________
Hello!


01 Dec 2005, 06:45
Profile
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 12 Sep 2005, 01:00
Posts: 187
Location: Adelaide, Australia
the way i see it is this: this would be controled 'bugging'. plus without sounding ungreatful, i dont think 1 question a week is much to ask. now if the devs are a little late and people start posting 'willy-nilly' bitching about unaswered questions then, the whole thing can stop and those doing the bitching can be warned/banned for being retards.

_________________
"...without my pants"


01 Dec 2005, 07:19
Profile
Fleet Admiral
Fleet Admiral
User avatar

Joined: 18 Sep 2004, 01:00
Posts: 884
Location: Germany
i can't guarentee at the moment that Gav will do any answering. I have a deadline with my work so i'm busy he is busy with his work, and so there are others. But i will answer any questions that i can answer.

_________________
"Logic is the beginning of wisdom; not the end." -- Spock (Star Trek VI)

Q: The trial never ended. We never reached a verdict. But now we have. You're guilty. Picard: Guilty of what? Q:Of being inferior.


01 Dec 2005, 10:27
Profile
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 12 Sep 2005, 01:00
Posts: 187
Location: Adelaide, Australia
thanks iwulff any answers are much appreciated :)

_________________
"...without my pants"


01 Dec 2005, 12:57
Profile
Captain
Captain
User avatar

Joined: 17 Jun 2005, 01:00
Posts: 1657
Location: USS Victory - NCC 362447
Cheers, so are we going to go ahead with this or not?

_________________
Star Trek PBEM RPG Group
http://starbase118.net/

Image

Legacy is now here! Buy the XBOX 360 version!


01 Dec 2005, 21:08
Profile WWW
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 12 Sep 2005, 01:00
Posts: 187
Location: Adelaide, Australia
well lets try it then.

_________________
"...without my pants"


02 Dec 2005, 00:54
Profile
Crewman
User avatar

Joined: 23 Oct 2005, 01:00
Posts: 5
Some type of info would be nice. In a few of the MMO games i play they did this doing beta and starting out. Worked well. But they also had an entire team designed as "public relations" department. I dont know any of the dev's here personaly but im sure its a handful and they have family, work, etc.

But would be a nice thing to do and get some info.

Ive been following this site for a long time, but dont post much. But i do have a few questions id write up if this went forward.

Asking questions only works well when they are answered. So devs would have to take a few minutes out of their busy days and go along with this for it to work properly.


02 Dec 2005, 07:28
Profile
Chief Software Engineer
Chief Software Engineer
User avatar

Joined: 11 Aug 2005, 01:00
Posts: 2688
Well, I'd definitely like to know some details about the UI system, and since he's been busy designing a slick Romulan interface, I'm sure Silvercliff would like to know, too. Does it use a proprietary UI toolkit (based on DirectX?), Windows.Forms, or something else? Will it be themeable, and if so, programmatic or based on pixmaps? Scaleable?


02 Dec 2005, 19:04
Profile WWW
Captain
Captain
User avatar

Joined: 17 Jun 2005, 01:00
Posts: 1657
Location: USS Victory - NCC 362447
sos to sound like a complete n00b but what is UI? :oops:

_________________
Star Trek PBEM RPG Group
http://starbase118.net/

Image

Legacy is now here! Buy the XBOX 360 version!


02 Dec 2005, 23:34
Profile WWW
Captain
Captain

Joined: 24 Sep 2005, 01:00
Posts: 1387
UI = User Interface

i think. i may be wrong, i program things that arent visual

_________________
Hello!


03 Dec 2005, 00:44
Profile
Lieutenant
Lieutenant
User avatar

Joined: 10 Aug 2005, 01:00
Posts: 309
Location: Florida, USA
General_Nemitor wrote:
UI = User Interface

i think. i may be wrong, i program things that arent visual


That is what it normally means. some call it GUI but it's all the same


03 Dec 2005, 19:25
Profile WWW
Lieutenant Junior Grade
Lieutenant Junior Grade
User avatar

Joined: 22 Nov 2004, 01:00
Posts: 201
Location: Nor Cal
UI = User Interface
GUI = Graphical User Interface
A UI needn't be graphical.

From what I've seen of the screen caps, I think it's a safe bet the GUI of BotF2 will be extremely close to BotF1, with some improvements, naturally. Anything else would be pure speculation on my part.

It's a good question: short, simple, to the point and can be answered in a hand-full of sentances.

_________________
No. I'm not back.


03 Dec 2005, 21:07
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 20 posts ] 

Who is online

Users browsing this forum: No registered users and 6 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group
Designed by STSoftware.