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Valcoren
Lieutenant
Joined: 10 Aug 2005, 01:00 Posts: 309 Location: Florida, USA
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| 29 Oct 2005, 22:48 |
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TheWhiteRaven
Lieutenant Junior Grade
Joined: 31 Oct 2004, 01:00 Posts: 213 Location: PEI, Canada
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_________________ Core 2 Duo E6400 OCed to 2.55GHz
Intel D975XBX "Bad Axe" Mobo
2GB DDR2 667 RAM
250GB SATA and 200GB IDE Hard drives
ATI Radeon X1900XTX w/512MB
19" 16x10 Moniter
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Banana Banana Banana Banana Terracotta Banana Terracotta, Terracotta Pie!!!
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| 29 Oct 2005, 23:18 |
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Valcoren
Lieutenant
Joined: 10 Aug 2005, 01:00 Posts: 309 Location: Florida, USA
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| 29 Oct 2005, 23:48 |
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Jarok
Ensign
Joined: 30 Jan 2005, 01:00 Posts: 165 Location: Lincoln, NE
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_________________ "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."
Jean-Luc Picard, quoting judge Aaron Satie
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| 17 Jan 2006, 04:27 |
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skeeter
Klingon Honor Guard
Joined: 22 Apr 2005, 01:00 Posts: 1527 Location: UK
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I usually like buying mass scouts sometimes and then wait for reseech to get a free upgrade to scout ii's which for ferengi at least are devastating. Or is it for destroyers. Ah well 9 fast level 2 ships usually are a fav of mine.
Tho best ever strat has always been 9 warbird ii's cos they can kill anything i heard.
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| 17 Jan 2006, 05:18 |
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Jarok
Ensign
Joined: 30 Jan 2005, 01:00 Posts: 165 Location: Lincoln, NE
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Romulans:
9 Destroyer II's in a fast attack fleet
9 Capital ships; either 9 Battlecruiser II's or 6 BC II's and 3 Warbird II's.
In general (any race):
I group by speed or range. I keep fast ships together so they can become a fast attack force or a rapid response defence force - especially ships with speeds of 3 or 4. I won't burden a task force with faster ships with ships with speed of 1 unless it is necessary for some escorting reason, or to make a powerful strategic move. After considerations are made for speed, I try to get as many ships operating at their peak ranges as possible.
For example, as the Federation I won't hinder the range of 8 Heavy Cruisers by adding one Command Cruiser or Dreadnought (unless it is a D II, and I don't care about range). I would rather keep the heavies separate or group them with other fast/medium range ships, so that they can operate most effectively. To escort a slow/short range ship I will usually assign older cruisers that only have a speed of 1 or something else I don't have a better use for.
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And yes, Skeeter, I am pretty sure 9 Warbird II's can destroy pretty much any single entity (except maybe the Edo Guardian - I've never tried that), and probably can take out any assortment of nine ships any enemy can muster, provided they are well trained. I wouldn't really hedge that bet against a Borg Cube, but It might just work.
_________________ "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."
Jean-Luc Picard, quoting judge Aaron Satie
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| 17 Jan 2006, 05:35 |
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Centurion_VarDin
Lieutenant
Joined: 02 Apr 2005, 01:00 Posts: 373 Location: Ch'Rihann, Romulus system
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_________________ Never dispatch your entire armada into a single battle, never decloak the entire fleet before assaulting and never have all your ships attack and move simultaneously.
-Global Military Directive
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| 17 Jan 2006, 11:07 |
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Adm_Willie
Lieutenant Junior Grade
Joined: 27 Sep 2005, 01:00 Posts: 208 Location: The netherlands
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[quote="TheWhiteRaven"]lol, 9 K'Vort IIs
quote]
Seriusly......does things where undestroyeble........with a complement of 18 K'Vort IIs you could almost finish the game.......so thats why I disabled the cloak on the K'Vorts 
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| 18 Jan 2006, 17:56 |
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ftranschel
Lieutenant
Joined: 25 May 2005, 01:00 Posts: 328 Location: Hannover, Germany
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| 18 Jan 2006, 22:04 |
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Centurion_VarDin
Lieutenant
Joined: 02 Apr 2005, 01:00 Posts: 373 Location: Ch'Rihann, Romulus system
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_________________ Never dispatch your entire armada into a single battle, never decloak the entire fleet before assaulting and never have all your ships attack and move simultaneously.
-Global Military Directive
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| 18 Jan 2006, 23:15 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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Are you sure it crashes, or does it simply freeze?
If it seems like it is freezing, then just try leaving your computer for a while. It once took 40 minutes to load a battle (On my old computer) - the only reason why I bothered to leave it so long was coz I went down to have my dinner and I was side-tracked. Just as I walked back into the room, the battle started. It frightened the hell out of me!
The better your computer, the faster it will be at loading battles. The thing that really slows down a game is the number of weapons - try modding it so ships have fewer weapons, especially torpedoes. Increase the damage to compensate if you want.
I KNOW that having lots of weapons slows down the battles, coz I created an Oberth with 255 torpedoes the other day. I sent 9 of them against a Klingon outpost. It took about a minute to load the battle, even though there were only nine ships and an outpost on the battlefield...
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If it is crashing, it may be due to your system, or your version of the game.
You could try different versions and creating huge battles, but it depends on your patience really...
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| 18 Jan 2006, 23:18 |
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ftranschel
Lieutenant
Joined: 25 May 2005, 01:00 Posts: 328 Location: Hannover, Germany
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| 19 Jan 2006, 10:20 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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| 19 Jan 2006, 11:30 |
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Valcoren
Lieutenant
Joined: 10 Aug 2005, 01:00 Posts: 309 Location: Florida, USA
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| 19 Jan 2006, 19:18 |
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jim_lad
Crewman
Joined: 21 Jan 2006, 01:00 Posts: 5
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| 21 Jan 2006, 14:35 |
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Centurion_VarDin
Lieutenant
Joined: 02 Apr 2005, 01:00 Posts: 373 Location: Ch'Rihann, Romulus system
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_________________ Never dispatch your entire armada into a single battle, never decloak the entire fleet before assaulting and never have all your ships attack and move simultaneously.
-Global Military Directive
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| 21 Jan 2006, 18:01 |
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jim_lad
Crewman
Joined: 21 Jan 2006, 01:00 Posts: 5
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| 21 Jan 2006, 19:06 |
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Adm_Willie
Lieutenant Junior Grade
Joined: 27 Sep 2005, 01:00 Posts: 208 Location: The netherlands
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| 21 Jan 2006, 19:13 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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I've modded my game, so I made the Defiant more like the canon Defiant.
She has relatively few weapons, but (Beam-wise) they're massively powerful. She also has a really strong hull but weak shields that recharge at a high rate to show how overpowered she is. 
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| 22 Jan 2006, 00:00 |
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jim_lad
Crewman
Joined: 21 Jan 2006, 01:00 Posts: 5
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| 22 Jan 2006, 01:06 |
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