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EnterpriseNX_01
Crewman
Joined: 18 Sep 2005, 01:00 Posts: 12
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I am in awe right now and just drooling over the map rotation....so god damn cool. Give us more!!! j/k
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19 Feb 2006, 22:58 |
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Perry8472
Crewman
Joined: 01 Feb 2006, 01:00 Posts: 29 Location: Toronto, Canada
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I must say I'm impressed that the whole download for this is just 6mb!
I for one couldn't care less if the download for the game was 4gigs but never the less, your programming efficiency is something to admire
I suppose the only small nit picking I have to do is with the font, it looks great but for some reason the capital "A" doesn't seem to properly align with the letters before and after it. Kinda throws the look of the word off a little, no big deal though.
Overall looking good, keep up the great work
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20 Feb 2006, 00:59 |
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Sovarn
Crewman
Joined: 26 Apr 2005, 01:00 Posts: 22
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looking great. nice to see the progress. very clean sleek look.
Cant wait for the screen to actually have something in it
although i do prefer the main menu background from the first gui.
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21 Feb 2006, 23:27 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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If you prefer the older files, all you have to do is replace the file called newgame.pcx with the old intro.pcx (Obviously you have to rename it to newgame.pcx)
If you haven't got the older files anymore, then let me know your email address, and i'll send it to you.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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21 Feb 2006, 23:35 |
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jigalypuff
Jig of the Puff
Joined: 10 Sep 2004, 01:00 Posts: 1305 Location: I wish i knew
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the one in the first gui is the splash screen not the intro screen map, don`t panic though, the one in place is just temporary a better one will appear.
_________________
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22 Feb 2006, 00:52 |
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Perry8472
Crewman
Joined: 01 Feb 2006, 01:00 Posts: 29 Location: Toronto, Canada
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was it just me or was the server down for a couple of days?
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22 Feb 2006, 03:20 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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Yeah, it was down for about two days or so.
I mentioned it to Jig and he didn't know why it was down either, so it must have been something to do with the parent site, armadafleetcommand.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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22 Feb 2006, 14:20 |
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jigalypuff
Jig of the Puff
Joined: 10 Sep 2004, 01:00 Posts: 1305 Location: I wish i knew
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server upgrades and maintenince
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22 Feb 2006, 15:13 |
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Perry8472
Crewman
Joined: 01 Feb 2006, 01:00 Posts: 29 Location: Toronto, Canada
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upgrades are always nice.
Out of curiousity are there any other sites hosted by ArmadaFleetCommand other than Botf, Botf2, and Armada?
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22 Feb 2006, 17:11 |
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jigalypuff
Jig of the Puff
Joined: 10 Sep 2004, 01:00 Posts: 1305 Location: I wish i knew
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well a lot of modders have there own forum at armada fleet command but i think thats about it.
_________________
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22 Feb 2006, 17:19 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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I knew you were working on an update, Jig!
Just a nit-pick here, but since that's a different menu, perhaps the numbers on the interface should be changed?
The "Menu - 1209" and "RCM - 2005" bits are the same as the ones in the main menu screen.
Like I said though, nit-pick.
I can't wait for the next update.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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22 Feb 2006, 17:59 |
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jigalypuff
Jig of the Puff
Joined: 10 Sep 2004, 01:00 Posts: 1305 Location: I wish i knew
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most of the interface pics i`m useing are placeholders untill silvercliff gets the rest done, i`m just cutting and pasting bits and pieces in for the moment. by the weekend i will have the full fed shiplist into the science screen so you`ll be able to see all fed meshs rotateing on screen.
_________________
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22 Feb 2006, 19:41 |
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TrekBoyChris
Captain
Joined: 17 Jun 2005, 01:00 Posts: 1657 Location: USS Victory - NCC 362447
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Jig i know you'll slate me for this but that's f**king brilliant . I know there's been a lot of hard work behind the scenes and hopefully this'll silence any remaining doubters. The game will be completed
Also because of this are you comming back as a dev to the project or not at the moment?
TBC
_________________Star Trek PBEM RPG Group
http://starbase118.net/
Legacy is now here! Buy the XBOX 360 version!
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22 Feb 2006, 20:40 |
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jigalypuff
Jig of the Puff
Joined: 10 Sep 2004, 01:00 Posts: 1305 Location: I wish i knew
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TrekBoyChris wrote: Also because of this are you comming back as a dev to the project or not at the moment? TBC
No reason to slate you, you blanked out most of the letters in that word which incidently i do not happen to know at all
as for coming back, at the moment i`m considering it.
_________________
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22 Feb 2006, 20:45 |
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medic
Crewman
Joined: 08 Aug 2005, 01:00 Posts: 16 Location: England, manchester
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I've gota say the progress (updates to site) over last week or so have been fantastic, just what everyone needed to see and probably more!.
Looking forward to next installments and a big "woot" to everyone involved for some pretty amazing work.
Im sure there will be a few professional game developers feeling a little deflated with their efforts when this game is completed.
_________________ There's Klingons on the starboard bow, starboard bow, starboard bow. THERE'S KLINGONS ON THE STARBOARD BOW, JIM!!!!!
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24 Feb 2006, 09:28 |
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medic
Crewman
Joined: 08 Aug 2005, 01:00 Posts: 16 Location: England, manchester
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NOT that im saying anyone here isnt professional!
_________________ There's Klingons on the starboard bow, starboard bow, starboard bow. THERE'S KLINGONS ON THE STARBOARD BOW, JIM!!!!!
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24 Feb 2006, 09:29 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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Well now that Jig's told us his plans for the Galactic map, this game will be the best thing since sliced bread...or BOTF...whichever came first...
Jig's Galactic map plans (Check the post near the bottom)
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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24 Feb 2006, 21:26 |
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jigalypuff
Jig of the Puff
Joined: 10 Sep 2004, 01:00 Posts: 1305 Location: I wish i knew
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a scaling test, 3 enterprise ships plus the feds shipyard 3.
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24 Feb 2006, 21:32 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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Heh...all 3 Enterprises? That won't be a very common sight in the game...
The scaling looks fine, Jig - except the Sovereign seems a bit...small. It's practically the same size as the Connie - unless it is the perspective - otherwise shouldn't it be roughly twice as long?
It would also be great if the Earth could be even bigger, but if that's as big as it will go without problems, then it's fine by me.
...
I've filled in the bottom and side boxes of the screen in solid black, Jig. It means the viewable screen is the same size as it would be when completed, and I think it looks a bit better that way.
If you want the file, so you don't have to colour it in yourself, let me know.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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24 Feb 2006, 21:59 |
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jigalypuff
Jig of the Puff
Joined: 10 Sep 2004, 01:00 Posts: 1305 Location: I wish i knew
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planets can be made way bigger not a problem there, dunno what you mean by the side boxs, which ones? and ya i scaled the sov wrong
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24 Feb 2006, 22:38 |
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Matress_of_evil
Evil Romulan Overlord of Evil - Now 100% Faster!
Joined: 02 Dec 2004, 01:00 Posts: 7392 Location: Returned to the previous place.
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These ones:
On the left and the bottom.
I assume they're gonna have stuff in them eventually?
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us."
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24 Feb 2006, 22:54 |
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jigalypuff
Jig of the Puff
Joined: 10 Sep 2004, 01:00 Posts: 1305 Location: I wish i knew
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yes they are send them over mate
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24 Feb 2006, 23:06 |
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