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Star Trek Fan Games - View topic - The Shiplist - Jobs For People Who Want To Make Models!
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 The Shiplist - Jobs For People Who Want To Make Models! 
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Evil Romulan Overlord of Evil - Now 100% Faster!
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Last edited by Matress_of_evil on 27 Jul 2007, 23:17, edited 208 times in total.



10 Mar 2006, 01:37
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10 Mar 2006, 02:01
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10 Mar 2006, 10:36
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10 Mar 2006, 10:54
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Many of the other Fed ships are done too including Daedalus, Constitution, Intrepid, Excelsior, Akira, and Prometheus. It will take me some time to sort out some renders though. I'm currently finishing the Races grand database.


10 Mar 2006, 15:59
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Do I understand the entire fleet of the Cardassians is already complete? :D

If so, can you post links to the pictures of those ships as well, matress? I've seen some, of which a beautiful Galor, but I don't think I saw much else of them. Great work on it, though!

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10 Mar 2006, 16:13
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Evil Romulan Overlord of Evil - Now 100% Faster!
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Yeah, the ENTIRE Cardassian fleet is complete, Centurion.

If you'd checked the thread this morning, you would have noticed that there were already pictures of the Cardassian ships up - I had a little accident and deleted those links without noticing when I made all the pictures url's to make life easier for those on Dial-up. :oops:

I'll edit them back in now.

*Edit - i've edited it now. :lol:


10 Mar 2006, 16:35
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i think that while people like to see lots of screenies, we should hold some back for only the devs (and thats only coz we really need to see what we are creating), so that people will get a cool suprise when we release. just a thought.

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11 Mar 2006, 11:55
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Evil Romulan Overlord of Evil - Now 100% Faster!
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That's why i'm only supplying one picture of each ship - as you know from the other shiplist thread that I made, there are multiple pictures of the ships.

If I ever get multiple pictures, i'll just put in the generic ones that don't show much detail on the ship. :wink:

...Yes guys, I am evil. :lol:


11 Mar 2006, 12:40
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instead of those boring pictures i want to see a real 3D model here! export just one of them to VRML and upload, so i can see what i can expect :D

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11 Mar 2006, 14:55
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What actually is VRML, Ashur? You keep going on about it but i've never heard of it.

If VRML is a file type, Irfanview doesn't convert into it, so I can't make the pictures for you.

The pictures I do have were made by whoever made the models themselves - I had nothing to do with their creation. I haven't even seen the models myself, all I have is the pictures that people send me - if any.

If you want better picture, you'll have to ask the creators of the models themselves.

You can also check out the other ships thread that I created, but I haven't put anything new in there recently.


11 Mar 2006, 15:03
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We have seen other ship models from TOS but they are not on the list Whats going to happen with them?


11 Mar 2006, 15:21
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Afaik they wont be used for at least two main reasons:

- They are just "to much", the game would be overloaded with 564,546,000 ships from the TNG-era.

- There is to much effort for to less extension of the game experience.


11 Mar 2006, 15:36
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plus the feds and klingons would be overloaded with ships that are canon and the others have nothing...


11 Mar 2006, 19:05
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The other ships that were made by Fireball were made before we actually decided on a complete shiplist.

He made them randomly just to get the ball rolling.

I'm sure the ships will become available as mods, but they certainly won't be in the original game without extensive changes to the current shiplist.

I've added (Some) of the minor race vessels to the list now. :wink:


Last edited by Matress_of_evil on 14 Mar 2006, 14:50, edited 1 time in total.



11 Mar 2006, 19:05
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thanks for the quick reply's guys and keep up the good work it looks very promising already :wink:


11 Mar 2006, 19:34
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S'ok, it was a question, so we answered. :wink:

What do people think of my new colour scheme for the list? :lol:


11 Mar 2006, 19:51
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i did this with a CAD 3D program to demonstrate VRML, so dont lynch me because it's the ugliest thing ever to be presented in 3D....

u need a plugin for your browser. "Cortona" is one of the best.

this ship has no textures at all, this CAD program doesnt even have textures :roll:

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11 Mar 2006, 19:54
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Ok, that IS cool. 8)

It would be a bit much to ask people to make those for every ship though, especially if they don't know how to make them themselves.

And the more time people have to spend making them, the less time they can spend making more models.

Now if you want those just for the purposes of the thread, that I really think that is asking a bit too much. If it's for the purposes of the game, then I don't think you'll have any luck.

As of the moment, Jig is NOT planning on having the ships rotate as they did in BOTF. They will rotate in one direction and that's it.

If he changes his mind though, i'll let you know. :wink:

If you really want this to be included, then by all means, have a word with him. It may be possible to include it. I honestly don't know coz I don't understand programming. It's all Greek to me... :lol:


12 Mar 2006, 11:20
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no, u dont understand what i mean. those VRMLs are only to show the users from the forums how the ships look like at the moment.

in almost every 3D program there is a button "Export as VRML", this file has to be uploaded instead of a picture-preview.

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12 Mar 2006, 12:31
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Evil Romulan Overlord of Evil - Now 100% Faster!
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Well it's up to modelers themselves if they make them or not.

I'll mention it from now on, but I can't force people to make them.


12 Mar 2006, 14:36
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What about the other races? I could *might* be able to model some ships thats left for the feds, ive a bit of free time towards to end of next week. And the colour is good :p


12 Mar 2006, 15:04
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Evil Romulan Overlord of Evil - Now 100% Faster!
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Don't worry, I have a full list of the ships of the other races waiting to be posted up - I did them at the same time as the Federation and the Cardassians.

I don't know the status of the ships completion, which is why I haven't posted them yet.

It wouldn't look right if I had all the info on the ships of the Feds and Cardies, then nothing for the other races! :lol:

I'll post them as soon as I get more info. :wink:


12 Mar 2006, 15:22
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well, as some of you may know (at least matress does) i`m in charge of modelling the Yorkshire troop transport for the fedz. this is what i`ve got so far. please feel free to criticize it, as this is virtually my first piece of work with lw, and i could use your opinions to get better.
the edges are still very sharp. i need some help with that, i can`t seem to find a solution :S.
btw, the poly count so far is around 320, and point count is around 390.




23 Mar 2006, 01:32
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Since i dont think ive seen the design before i cant say if its accurate or not. BUt from first impressions its coming along nicely. In lightwave the polys are 4 sided and games use 3 sided so when the model is fully made and textured you need to click do "shift t" to triple the polys into 3 sided ones. Then you will get the "true" poly count. As it stands you say its about 320 when in fact its more of 640.

Btw a hint is you see the top where its got "flat shaded" click that and select "textured" (may need to scroll down i dunno). This will let smoothing on models show. To smooth a model or specific groups of polys, highlight polys by right click and drag around what you want smoothed. Click on surface editor on the left near (file) but below it. there you should see smoothing on the right near the bottom of the new window that has appeared btw. to adjust the amount of smoothing simply clik the box with 89.x in and set your own amount and dont forget to press enter when u have entered ur new amount. 30 is a good number usually or 35.

If u want the whole model smooth then just dont highlight any polys and just press q then tick smooth then apply. Tho that would make the model all one object and u would lose the colouring on the nacels and such.

Like i said its nice start dude, keep at it and im sure it will turn out fab ;)

Also to smooth edges there is a plugin called rounder, i think its in the top "multiply" window. that bevels out the edges slightly to make sharp edges smoother, yet this adds more polys.

Also another hint. Use the layers (the envelope things on top right corner of screen) u see about 10 of them with one black ish which is layer ur working on. You can make different parts of one model by i dunno lets say make nacels only in another layer, then bridge in another etc... This way you can keep sections seperate and combine later if need be. Good for uv mapping too and generally keeping things tidy so if u made a mistake u can just delete somit in one layer and redo it without effecting the rest of the ship. Another good thing is if u have bridge in layer one for instance and hull in layer 2, u click on layer 1 so bridge is fully usable, then hold shift and click on layer 2 box (envelope looking box, bottom bit of box only not top) and the hull will show as black lines which is like showing but not editable, this is useful for placeing bits of models together without them touching each other. This is good also for scaling.

Hope some tips help when u think u need em.

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23 Mar 2006, 09:14
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The model looks excellent - it might be your first model, but you've certainly got talent.

Whilst it looks great with the coloured in Nacelles, this can always be added in as a texture, so it doesn't matter about flashy details like that. Do what you think is best, but it would probably be easier to do it as a texture. :wink:

Anyways, i've added your views to the shiplist. :)

...

Skeeter, there's a writeup and sketch views of the Yorkshire class here:



It's pretty much the only site that google knows of with pictures of the Yorkshire class. The ship is mentioned in several other sites, just without views.


23 Mar 2006, 09:59
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27 Mar 2006, 04:48
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28 Mar 2006, 09:56
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29 Mar 2006, 04:18
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29 Mar 2006, 06:29
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